See [documentation](https://audiobookshelf.org/docs#book-directory-structure) for supported directory structure, folder naming conventions, and audio file metadata usage.
Add this to the site config file on your nginx server after you have changed the relevant parts in the <> brackets, and inserted your certificate paths.
Add this to the site config file on your Apache server after you have changed the relevant parts in the <> brackets, and inserted your certificate paths.
Some SSL certificates like those signed by Let's Encrypt require ACME validation. To allow Let's Encrypt to write and confirm the ACME challenge, edit your VirtualHost definition to prevent proxying traffic that queries `/.well-known` and instead serve that directly:
Middleware relating to CORS will cause the app to report Unknown Error when logging in. To prevent this don't apply any of the following headers to the router for this site:
From [@Dondochaka](https://discord.com/channels/942908292873723984/942914154254176257/945074590374318170) and [@BeastleeUK](https://discord.com/channels/942908292873723984/942914154254176257/970366039294611506) <br/>
Health checking is enabled by default. `Http check method` of `OPTIONS` is not supported on Audiobookshelf. If Health check fails, data will not be forwared. Need to do one of following:
Thank you to [Weblate](https://hosted.weblate.org/engage/audiobookshelf/) for hosting our localization infrastructure pro-bono. If you want to see Audiobookshelf in your language, please help us localize. Additional information on helping with the translations [here](https://www.audiobookshelf.org/faq#how-do-i-help-with-translations). <ahref="https://hosted.weblate.org/engage/audiobookshelf/"><imgsrc="https://hosted.weblate.org/widget/audiobookshelf/abs-web-client/horizontal-auto.svg"alt="Translation status"/></a>
The easiest way to begin developing this project is to use a dev container. An introduction to dev containers in VSCode can be found [here](https://code.visualstudio.com/docs/devcontainers/containers).
_Note, it is possible to use other container software than Docker and IDEs other than VSCode. However, this setup is more complicated and not covered here._
<summary>Install the required software on Windows with <ahref=(https://docs.microsoft.com/en-us/windows/package-manager/winget/#production-recommended)>winget</a></summary>
<p>
Note: This requires a PowerShell prompt with winget installed. You should be able to copy and paste the code block to install. If you use an elevated PowerShell prompt, UAC will not pop up during the installs.
```PowerShell
winget install -e --id Docker.DockerDesktop; `
winget install -e --id Microsoft.VisualStudioCode
```
</p>
</details>
</div>
<div>
<details>
<summary>Install the required software on MacOS with <ahref=(https://snapcraft.io/)>homebrew</a></summary>
<p>
```sh
brew install --cask docker visual-studio-code
```
</p>
</details>
</div>
<divstyle="padding-bottom: 1em">
<details>
<summary>Install the required software on Linux with <ahref=(https://brew.sh/)>snap</a></summary>
<p>
```sh
sudo snap install docker; \
sudo snap install code --classic
```
</p>
</details>
</div>
After installing these packages, you can now install the [Remote Development](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.vscode-remote-extensionpack) extension for VSCode. After installing this extension open the command pallet (`ctrl+shift+p` or `cmd+shift+p`) and select the command `>Dev Containers: Rebuild and Reopen in Container`. This will cause the development environment container to be built and launched.
If you don't want to use the dev container, you can still develop this project. First, you will need to install [NodeJs](https://nodejs.org/) (version 20) and [FFmpeg](https://ffmpeg.org/).
Next you will need to create a `dev.js` file in the project's root directory. This contains configuration information and paths unique to your development environment. You can find an example of this file in `.devcontainer/dev.js`.
You are now ready to build the client:
```sh
npm ci
cd client
npm ci
npm run generate
cd ..
```
### Development Commands
After setting up your development environment, either using the dev container or using your own custom environment, the following commands will help you run the server and client.
To run the server, you can use the command `npm run dev`. This will use the client that was built when you ran `npm run generate` in the client directory or when you started the dev container. If you make changes to the server, you will need to restart the server. If you make changes to the client, you will need to run the command `(cd client; npm run generate)` and then restart the server. By default the client runs at `localhost:3333`, though the port can be configured in `dev.js`.
You can also build a version of the client that supports live reloading. To do this, start the server, then run the command `(cd client; npm run dev)`. This will run a separate instance of the client at `localhost:3000` that will be automatically updated as you make changes to the client.
If you are using VSCode, this project includes a couple of pre-defined targets to speed up this process. First, if you build the project (`ctrl+shift+b` or `cmd+shift+b`) it will automatically generate the client. Next, there are debug commands for running the server and client. You can view these targets using the debug panel (bring it up with (`ctrl+shift+d` or `cmd+shift+d`):