audiobookshelf/client/pages/share/_slug.vue

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2.3 KiB
Vue
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<template>
<div id="page-wrapper" class="w-full h-screen overflow-y-auto">
<div class="w-full h-full flex items-center justify-center">
<div>
<p class="text-3xl font-semibold text-center mb-6">{{ mediaItemShare.playbackSession?.displayTitle || 'N/A' }}</p>
<button :aria-label="paused ? $strings.ButtonPlay : $strings.ButtonPause" class="p-4 shadow-sm bg-accent flex items-center justify-center rounded-full text-primary mx-auto" :class="!hasLoaded ? 'animate-spin' : ''" @mousedown.prevent @mouseup.prevent @click.stop="playPause">
<span class="material-icons text-5xl">{{ !hasLoaded ? 'autorenew' : paused ? 'play_arrow' : 'pause' }}</span>
</button>
</div>
</div>
</div>
</template>
<script>
import LocalAudioPlayer from '../../players/LocalAudioPlayer'
export default {
layout: 'blank',
async asyncData({ params, error, app }) {
const mediaItemShare = await app.$axios.$get(`/public/share/${params.slug}`).catch((error) => {
console.error('Failed', error)
return null
})
if (!mediaItemShare) {
return error({ statusCode: 404, message: 'Not found' })
}
return {
mediaItemShare: mediaItemShare
}
},
data() {
return {
localAudioPlayer: new LocalAudioPlayer(),
playerState: null,
hasLoaded: false
}
},
computed: {
audioTracks() {
return (this.mediaItemShare.playbackSession?.audioTracks || []).map((track) => {
if (process.env.NODE_ENV === 'development') {
track.contentUrl = `${process.env.serverUrl}${track.contentUrl}`
}
track.relativeContentUrl = track.contentUrl
return track
})
},
paused() {
return this.playerState !== 'PLAYING'
}
},
methods: {
playPause() {
if (!this.localAudioPlayer || this.mediaLoading) return
this.localAudioPlayer.playPause()
},
playerStateChange(state) {
console.log('Player state change', state)
this.playerState = state
if (state === 'LOADED') {
this.hasLoaded = true
}
}
},
mounted() {
console.log('Loaded media item share', this.mediaItemShare)
this.localAudioPlayer.set(null, this.audioTracks, false, 0, false)
this.localAudioPlayer.on('stateChange', this.playerStateChange.bind(this))
}
}
</script>