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	Update:Increase timeout for progress sync to 6s and sync interval to 10s #1884
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				| @ -281,6 +281,10 @@ export default class PlayerHandler { | ||||
|     } | ||||
|   } | ||||
| 
 | ||||
|   /** | ||||
|    * First sync happens after 20 seconds | ||||
|    * subsequent syncs happen every 10 seconds | ||||
|    */ | ||||
|   startPlayInterval() { | ||||
|     clearInterval(this.playInterval) | ||||
|     let lastTick = Date.now() | ||||
| @ -293,7 +297,7 @@ export default class PlayerHandler { | ||||
|       const exactTimeElapsed = ((Date.now() - lastTick) / 1000) | ||||
|       lastTick = Date.now() | ||||
|       this.listeningTimeSinceSync += exactTimeElapsed | ||||
|       const TimeToWaitBeforeSync = this.lastSyncTime > 0 ? 5 : 20 | ||||
|       const TimeToWaitBeforeSync = this.lastSyncTime > 0 ? 10 : 20 | ||||
|       if (this.listeningTimeSinceSync >= TimeToWaitBeforeSync) { | ||||
|         this.sendProgressSync(currentTime) | ||||
|       } | ||||
| @ -315,7 +319,7 @@ export default class PlayerHandler { | ||||
|     } | ||||
|     this.listeningTimeSinceSync = 0 | ||||
|     this.lastSyncTime = 0 | ||||
|     return this.ctx.$axios.$post(`/api/session/${this.currentSessionId}/close`, syncData, { timeout: 1000 }).catch((error) => { | ||||
|     return this.ctx.$axios.$post(`/api/session/${this.currentSessionId}/close`, syncData, { timeout: 4000 }).catch((error) => { | ||||
|       console.error('Failed to close session', error) | ||||
|     }) | ||||
|   } | ||||
| @ -335,7 +339,7 @@ export default class PlayerHandler { | ||||
|     } | ||||
| 
 | ||||
|     this.listeningTimeSinceSync = 0 | ||||
|     this.ctx.$axios.$post(`/api/session/${this.currentSessionId}/sync`, syncData, { timeout: 3000 }).then(() => { | ||||
|     this.ctx.$axios.$post(`/api/session/${this.currentSessionId}/sync`, syncData, { timeout: 6000 }).then(() => { | ||||
|       this.failedProgressSyncs = 0 | ||||
|     }).catch((error) => { | ||||
|       console.error('Failed to update session progress', error) | ||||
|  | ||||
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