Keep original socket.io server for non-subdir clients

This commit is contained in:
mikiher 2024-11-29 04:13:00 +02:00
parent ef82e8b0d0
commit 843dd0b1b2
2 changed files with 90 additions and 76 deletions

View File

@ -84,7 +84,6 @@ class Server {
Logger.logManager = new LogManager()
this.server = null
this.io = null
}
/**
@ -441,18 +440,11 @@ class Server {
async stop() {
Logger.info('=== Stopping Server ===')
Watcher.close()
Logger.info('Watcher Closed')
return new Promise((resolve) => {
SocketAuthority.close((err) => {
if (err) {
Logger.error('Failed to close server', err)
} else {
Logger.info('Server successfully closed')
}
resolve()
})
})
Logger.info('[Server] Watcher Closed')
await SocketAuthority.close()
Logger.info('[Server] Closing HTTP Server')
await new Promise((resolve) => this.server.close(resolve))
Logger.info('[Server] HTTP Server Closed')
}
}
module.exports = Server

View File

@ -14,7 +14,7 @@ const Auth = require('./Auth')
class SocketAuthority {
constructor() {
this.Server = null
this.io = null
this.socketIoServers = []
/** @type {Object.<string, SocketClient>} */
this.clients = {}
@ -89,82 +89,104 @@ class SocketAuthority {
*
* @param {Function} callback
*/
close(callback) {
Logger.info('[SocketAuthority] Shutting down')
// This will close all open socket connections, and also close the underlying http server
if (this.io) this.io.close(callback)
else callback()
async close() {
Logger.info('[SocketAuthority] closing...')
const closePromises = this.socketIoServers.map((io) => {
return new Promise((resolve) => {
Logger.info(`[SocketAuthority] Closing Socket.IO server: ${io.path}`)
io.close(() => {
Logger.info(`[SocketAuthority] Socket.IO server closed: ${io.path}`)
resolve()
})
})
})
await Promise.all(closePromises)
Logger.info('[SocketAuthority] closed')
this.socketIoServers = []
}
initialize(Server) {
this.Server = Server
this.io = new SocketIO.Server(this.Server.server, {
const socketIoOptions = {
cors: {
origin: '*',
methods: ['GET', 'POST']
},
path: `${global.RouterBasePath}/socket.io`
})
this.io.on('connection', (socket) => {
this.clients[socket.id] = {
id: socket.id,
socket,
connected_at: Date.now()
}
socket.sheepClient = this.clients[socket.id]
}
Logger.info('[SocketAuthority] Socket Connected', socket.id)
const ioServer = new SocketIO.Server(Server.server, socketIoOptions)
ioServer.path = '/socket.io'
this.socketIoServers.push(ioServer)
// Required for associating a User with a socket
socket.on('auth', (token) => this.authenticateSocket(socket, token))
if (global.RouterBasePath) {
// open a separate socket.io server for the router base path, keeping the original server open for legacy clients
const ioBasePath = `${global.RouterBasePath}/socket.io`
const ioBasePathServer = new SocketIO.Server(Server.server, { ...socketIoOptions, path: ioBasePath })
ioBasePathServer.path = ioBasePath
this.socketIoServers.push(ioBasePathServer)
}
// Scanning
socket.on('cancel_scan', (libraryId) => this.cancelScan(libraryId))
// Logs
socket.on('set_log_listener', (level) => Logger.addSocketListener(socket, level))
socket.on('remove_log_listener', () => Logger.removeSocketListener(socket.id))
// Sent automatically from socket.io clients
socket.on('disconnect', (reason) => {
Logger.removeSocketListener(socket.id)
const _client = this.clients[socket.id]
if (!_client) {
Logger.warn(`[SocketAuthority] Socket ${socket.id} disconnect, no client (Reason: ${reason})`)
} else if (!_client.user) {
Logger.info(`[SocketAuthority] Unauth socket ${socket.id} disconnected (Reason: ${reason})`)
delete this.clients[socket.id]
} else {
Logger.debug('[SocketAuthority] User Offline ' + _client.user.username)
this.adminEmitter('user_offline', _client.user.toJSONForPublic(this.Server.playbackSessionManager.sessions))
const disconnectTime = Date.now() - _client.connected_at
Logger.info(`[SocketAuthority] Socket ${socket.id} disconnected from client "${_client.user.username}" after ${disconnectTime}ms (Reason: ${reason})`)
delete this.clients[socket.id]
this.socketIoServers.forEach((io) => {
io.on('connection', (socket) => {
this.clients[socket.id] = {
id: socket.id,
socket,
connected_at: Date.now()
}
})
socket.sheepClient = this.clients[socket.id]
//
// Events for testing
//
socket.on('message_all_users', (payload) => {
// admin user can send a message to all authenticated users
// displays on the web app as a toast
const client = this.clients[socket.id] || {}
if (client.user?.isAdminOrUp) {
this.emitter('admin_message', payload.message || '')
} else {
Logger.error(`[SocketAuthority] Non-admin user sent the message_all_users event`)
}
})
socket.on('ping', () => {
const client = this.clients[socket.id] || {}
const user = client.user || {}
Logger.debug(`[SocketAuthority] Received ping from socket ${user.username || 'No User'}`)
socket.emit('pong')
Logger.info(`[SocketAuthority] Socket Connected to ${io.path}`, socket.id)
// Required for associating a User with a socket
socket.on('auth', (token) => this.authenticateSocket(socket, token))
// Scanning
socket.on('cancel_scan', (libraryId) => this.cancelScan(libraryId))
// Logs
socket.on('set_log_listener', (level) => Logger.addSocketListener(socket, level))
socket.on('remove_log_listener', () => Logger.removeSocketListener(socket.id))
// Sent automatically from socket.io clients
socket.on('disconnect', (reason) => {
Logger.removeSocketListener(socket.id)
const _client = this.clients[socket.id]
if (!_client) {
Logger.warn(`[SocketAuthority] Socket ${socket.id} disconnect, no client (Reason: ${reason})`)
} else if (!_client.user) {
Logger.info(`[SocketAuthority] Unauth socket ${socket.id} disconnected (Reason: ${reason})`)
delete this.clients[socket.id]
} else {
Logger.debug('[SocketAuthority] User Offline ' + _client.user.username)
this.adminEmitter('user_offline', _client.user.toJSONForPublic(this.Server.playbackSessionManager.sessions))
const disconnectTime = Date.now() - _client.connected_at
Logger.info(`[SocketAuthority] Socket ${socket.id} disconnected from client "${_client.user.username}" after ${disconnectTime}ms (Reason: ${reason})`)
delete this.clients[socket.id]
}
})
//
// Events for testing
//
socket.on('message_all_users', (payload) => {
// admin user can send a message to all authenticated users
// displays on the web app as a toast
const client = this.clients[socket.id] || {}
if (client.user?.isAdminOrUp) {
this.emitter('admin_message', payload.message || '')
} else {
Logger.error(`[SocketAuthority] Non-admin user sent the message_all_users event`)
}
})
socket.on('ping', () => {
const client = this.clients[socket.id] || {}
const user = client.user || {}
Logger.debug(`[SocketAuthority] Received ping from socket ${user.username || 'No User'}`)
socket.emit('pong')
})
})
})
}