// // used by properLockFile // Source: https://github.com/tapjs/signal-exit // // Note: since nyc uses this module to output coverage, any lines // that are in the direct sync flow of nyc's outputCoverage are // ignored, since we can never get coverage for them. // grab a reference to node's real process object right away var process = global.process const processOk = function (process) { return process && typeof process === 'object' && typeof process.removeListener === 'function' && typeof process.emit === 'function' && typeof process.reallyExit === 'function' && typeof process.listeners === 'function' && typeof process.kill === 'function' && typeof process.pid === 'number' && typeof process.on === 'function' } // some kind of non-node environment, just no-op /* istanbul ignore if */ if (!processOk(process)) { module.exports = function () { return function () { } } } else { var assert = require('assert') var signals = require('./signals.js') var isWin = /^win/i.test(process.platform) var EE = require('events') /* istanbul ignore if */ if (typeof EE !== 'function') { EE = EE.EventEmitter } var emitter if (process.__signal_exit_emitter__) { emitter = process.__signal_exit_emitter__ } else { emitter = process.__signal_exit_emitter__ = new EE() emitter.count = 0 emitter.emitted = {} } // Because this emitter is a global, we have to check to see if a // previous version of this library failed to enable infinite listeners. // I know what you're about to say. But literally everything about // signal-exit is a compromise with evil. Get used to it. if (!emitter.infinite) { emitter.setMaxListeners(Infinity) emitter.infinite = true } module.exports = function (cb, opts) { /* istanbul ignore if */ if (!processOk(global.process)) { return function () { } } assert.equal(typeof cb, 'function', 'a callback must be provided for exit handler') if (loaded === false) { load() } var ev = 'exit' if (opts && opts.alwaysLast) { ev = 'afterexit' } var remove = function () { emitter.removeListener(ev, cb) if (emitter.listeners('exit').length === 0 && emitter.listeners('afterexit').length === 0) { unload() } } emitter.on(ev, cb) return remove } var unload = function unload() { if (!loaded || !processOk(global.process)) { return } loaded = false signals.forEach(function (sig) { try { process.removeListener(sig, sigListeners[sig]) } catch (er) { } }) process.emit = originalProcessEmit process.reallyExit = originalProcessReallyExit emitter.count -= 1 } module.exports.unload = unload var emit = function emit(event, code, signal) { /* istanbul ignore if */ if (emitter.emitted[event]) { return } emitter.emitted[event] = true emitter.emit(event, code, signal) } // { : , ... } var sigListeners = {} signals.forEach(function (sig) { sigListeners[sig] = function listener() { /* istanbul ignore if */ if (!processOk(global.process)) { return } // If there are no other listeners, an exit is coming! // Simplest way: remove us and then re-send the signal. // We know that this will kill the process, so we can // safely emit now. var listeners = process.listeners(sig) if (listeners.length === emitter.count) { unload() emit('exit', null, sig) /* istanbul ignore next */ emit('afterexit', null, sig) /* istanbul ignore next */ if (isWin && sig === 'SIGHUP') { // "SIGHUP" throws an `ENOSYS` error on Windows, // so use a supported signal instead sig = 'SIGINT' } /* istanbul ignore next */ process.kill(process.pid, sig) } } }) module.exports.signals = function () { return signals } var loaded = false var load = function load() { if (loaded || !processOk(global.process)) { return } loaded = true // This is the number of onSignalExit's that are in play. // It's important so that we can count the correct number of // listeners on signals, and don't wait for the other one to // handle it instead of us. emitter.count += 1 signals = signals.filter(function (sig) { try { process.on(sig, sigListeners[sig]) return true } catch (er) { return false } }) process.emit = processEmit process.reallyExit = processReallyExit } module.exports.load = load var originalProcessReallyExit = process.reallyExit var processReallyExit = function processReallyExit(code) { /* istanbul ignore if */ if (!processOk(global.process)) { return } process.exitCode = code || /* istanbul ignore next */ 0 emit('exit', process.exitCode, null) /* istanbul ignore next */ emit('afterexit', process.exitCode, null) /* istanbul ignore next */ originalProcessReallyExit.call(process, process.exitCode) } var originalProcessEmit = process.emit var processEmit = function processEmit(ev, arg) { if (ev === 'exit' && processOk(global.process)) { /* istanbul ignore else */ if (arg !== undefined) { process.exitCode = arg } var ret = originalProcessEmit.apply(this, arguments) /* istanbul ignore next */ emit('exit', process.exitCode, null) /* istanbul ignore next */ emit('afterexit', process.exitCode, null) /* istanbul ignore next */ return ret } else { return originalProcessEmit.apply(this, arguments) } } }