const SocketIO = require('socket.io') const Logger = require('./Logger') class SocketAuthority { constructor() { this.Server = null this.io = null this.clients = {} } // returns an array of User.toJSONForPublic with `connections` for the # of socket connections // a user can have many socket connections getUsersOnline() { const onlineUsersMap = {} Object.values(this.clients).filter(c => c.user).forEach(client => { if (onlineUsersMap[client.user.id]) { onlineUsersMap[client.user.id].connections++ } else { onlineUsersMap[client.user.id] = { ...client.user.toJSONForPublic(this.Server.playbackSessionManager.sessions, this.Server.db.libraryItems), connections: 1 } } }) return Object.values(onlineUsersMap) } getClientsForUser(userId) { return Object.values(this.clients).filter(c => c.user && c.user.id === userId) } emitter(evt, data) { for (const socketId in this.clients) { this.clients[socketId].socket.emit(evt, data) } } clientEmitter(userId, ev, data) { var clients = this.getClientsForUser(userId) if (!clients.length) { return Logger.debug(`[Server] clientEmitter - no clients found for user ${userId}`) } clients.forEach((client) => { if (client.socket) { client.socket.emit(ev, data) } }) } initialize(Server) { this.Server = Server this.io = new SocketIO.Server(this.Server.server, { cors: { origin: '*', methods: ["GET", "POST"] } }) this.io.on('connection', (socket) => { this.clients[socket.id] = { id: socket.id, socket, connected_at: Date.now() } socket.sheepClient = this.clients[socket.id] Logger.info('[Server] Socket Connected', socket.id) // Required for associating a User with a socket socket.on('auth', (token) => this.authenticateSocket(socket, token)) // Scanning socket.on('cancel_scan', this.cancelScan.bind(this)) // Logs socket.on('set_log_listener', (level) => Logger.addSocketListener(socket, level)) socket.on('remove_log_listener', () => Logger.removeSocketListener(socket.id)) socket.on('fetch_daily_logs', () => this.Server.logManager.socketRequestDailyLogs(socket)) // Events for testing socket.on('message_all_users', (payload) => { // admin user can send a message to all authenticated users // displays on the web app as a toast const client = this.clients[socket.id] || {} if (client.user && client.user.isAdminOrUp) { this.emitter('admin_message', payload.message || '') } else { Logger.error(`[Server] Non-admin user sent the message_all_users event`) } }) socket.on('ping', () => { const client = this.clients[socket.id] || {} const user = client.user || {} Logger.debug(`[Server] Received ping from socket ${user.username || 'No User'}`) socket.emit('pong') }) // Sent automatically from socket.io clients socket.on('disconnect', (reason) => { Logger.removeSocketListener(socket.id) const _client = this.clients[socket.id] if (!_client) { Logger.warn(`[Server] Socket ${socket.id} disconnect, no client (Reason: ${reason})`) } else if (!_client.user) { Logger.info(`[Server] Unauth socket ${socket.id} disconnected (Reason: ${reason})`) delete this.clients[socket.id] } else { Logger.debug('[Server] User Offline ' + _client.user.username) this.io.emit('user_offline', _client.user.toJSONForPublic(this.Server.playbackSessionManager.sessions, this.Server.db.libraryItems)) const disconnectTime = Date.now() - _client.connected_at Logger.info(`[Server] Socket ${socket.id} disconnected from client "${_client.user.username}" after ${disconnectTime}ms (Reason: ${reason})`) delete this.clients[socket.id] } }) }) } // When setting up a socket connection the user needs to be associated with a socket id // for this the client will send a 'auth' event that includes the users API token async authenticateSocket(socket, token) { const user = await this.Server.auth.authenticateUser(token) if (!user) { Logger.error('Cannot validate socket - invalid token') return socket.emit('invalid_token') } const client = this.clients[socket.id] if (client.user !== undefined) { Logger.debug(`[Server] Authenticating socket client already has user`, client.user.username) } client.user = user if (!client.user.toJSONForBrowser) { Logger.error('Invalid user...', client.user) return } Logger.debug(`[Server] User Online ${client.user.username}`) // TODO: Send to authenticated clients only this.io.emit('user_online', client.user.toJSONForPublic(this.Server.playbackSessionManager.sessions, this.Server.db.libraryItems)) user.lastSeen = Date.now() await this.Server.db.updateEntity('user', user) const initialPayload = { userId: client.user.id, username: client.user.username, librariesScanning: this.Server.scanner.librariesScanning } if (user.isAdminOrUp) { initialPayload.usersOnline = this.getUsersOnline() } client.socket.emit('init', initialPayload) } logout(socketId) { // Strip user and client from client and client socket if (socketId && this.clients[socketId]) { var client = this.clients[socketId] var clientSocket = client.socket Logger.debug(`[Server] Found user client ${clientSocket.id}, Has user: ${!!client.user}, Socket has client: ${!!clientSocket.sheepClient}`) if (client.user) { Logger.debug('[Server] User Offline ' + client.user.username) this.io.emit('user_offline', client.user.toJSONForPublic(null, this.Server.db.libraryItems)) } delete this.clients[socketId].user if (clientSocket && clientSocket.sheepClient) delete this.clients[socketId].socket.sheepClient } else if (socketId) { Logger.warn(`[Server] No client for socket ${socketId}`) } } cancelScan(id) { Logger.debug('[Server] Cancel scan', id) this.Server.scanner.setCancelLibraryScan(id) } } module.exports = new SocketAuthority()