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			861 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			861 lines
		
	
	
		
			25 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
| // Copyright Joyent, Inc. and other Node contributors.
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| //
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| // Permission is hereby granted, free of charge, to any person obtaining a
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| // copy of this software and associated documentation files (the
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| // "Software"), to deal in the Software without restriction, including
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| // without limitation the rights to use, copy, modify, merge, publish,
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| // distribute, sublicense, and/or sell copies of the Software, and to permit
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| // persons to whom the Software is furnished to do so, subject to the
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| // following conditions:
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| //
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| // The above copyright notice and this permission notice shall be included
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| // in all copies or substantial portions of the Software.
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| //
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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| // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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| // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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| // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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| // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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| // USE OR OTHER DEALINGS IN THE SOFTWARE.
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| // A bit simpler than readable streams.
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| // Implement an async ._write(chunk, encoding, cb), and it'll handle all
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| // the drain event emission and buffering.
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| 'use strict'
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| 
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| const {
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|   ArrayPrototypeSlice,
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|   Error,
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|   FunctionPrototypeSymbolHasInstance,
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|   ObjectDefineProperty,
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|   ObjectDefineProperties,
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|   ObjectSetPrototypeOf,
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|   StringPrototypeToLowerCase,
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|   Symbol,
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|   SymbolHasInstance
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| } = require('../../ours/primordials')
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| 
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| module.exports = Writable
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| Writable.WritableState = WritableState
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| 
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| const { EventEmitter: EE } = require('events')
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| 
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| const Stream = require('./legacy').Stream
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| 
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| const destroyImpl = require('./destroy')
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| 
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| const { addAbortSignal } = require('./add-abort-signal')
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| 
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| const { getHighWaterMark, getDefaultHighWaterMark } = require('./state')
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| 
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| const {
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|   ERR_INVALID_ARG_TYPE,
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|   ERR_METHOD_NOT_IMPLEMENTED,
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|   ERR_MULTIPLE_CALLBACK,
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|   ERR_STREAM_CANNOT_PIPE,
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|   ERR_STREAM_DESTROYED,
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|   ERR_STREAM_ALREADY_FINISHED,
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|   ERR_STREAM_NULL_VALUES,
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|   ERR_STREAM_WRITE_AFTER_END,
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|   ERR_UNKNOWN_ENCODING
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| } = require('../../ours/errors').codes
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| 
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| const { errorOrDestroy } = destroyImpl
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| ObjectSetPrototypeOf(Writable.prototype, Stream.prototype)
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| ObjectSetPrototypeOf(Writable, Stream)
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| 
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| function nop() {}
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| 
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| const kOnFinished = Symbol('kOnFinished')
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| 
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| function WritableState(options, stream, isDuplex) {
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|   // Duplex streams are both readable and writable, but share
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|   // the same options object.
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|   // However, some cases require setting options to different
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|   // values for the readable and the writable sides of the duplex stream,
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|   // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.
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|   if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof require('./duplex') // Object stream flag to indicate whether or not this stream
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|   // contains buffers or objects.
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| 
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|   this.objectMode = !!(options && options.objectMode)
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|   if (isDuplex) this.objectMode = this.objectMode || !!(options && options.writableObjectMode) // The point at which write() starts returning false
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|   // Note: 0 is a valid value, means that we always return false if
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|   // the entire buffer is not flushed immediately on write().
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| 
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|   this.highWaterMark = options
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|     ? getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex)
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|     : getDefaultHighWaterMark(false) // if _final has been called.
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| 
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|   this.finalCalled = false // drain event flag.
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| 
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|   this.needDrain = false // At the start of calling end()
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| 
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|   this.ending = false // When end() has been called, and returned.
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| 
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|   this.ended = false // When 'finish' is emitted.
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| 
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|   this.finished = false // Has it been destroyed
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| 
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|   this.destroyed = false // Should we decode strings into buffers before passing to _write?
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|   // this is here so that some node-core streams can optimize string
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|   // handling at a lower level.
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| 
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|   const noDecode = !!(options && options.decodeStrings === false)
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|   this.decodeStrings = !noDecode // Crypto is kind of old and crusty.  Historically, its default string
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|   // encoding is 'binary' so we have to make this configurable.
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|   // Everything else in the universe uses 'utf8', though.
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| 
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|   this.defaultEncoding = (options && options.defaultEncoding) || 'utf8' // Not an actual buffer we keep track of, but a measurement
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|   // of how much we're waiting to get pushed to some underlying
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|   // socket or file.
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| 
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|   this.length = 0 // A flag to see when we're in the middle of a write.
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| 
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|   this.writing = false // When true all writes will be buffered until .uncork() call.
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| 
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|   this.corked = 0 // A flag to be able to tell if the onwrite cb is called immediately,
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|   // or on a later tick.  We set this to true at first, because any
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|   // actions that shouldn't happen until "later" should generally also
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|   // not happen before the first write call.
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| 
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|   this.sync = true // A flag to know if we're processing previously buffered items, which
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|   // may call the _write() callback in the same tick, so that we don't
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|   // end up in an overlapped onwrite situation.
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| 
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|   this.bufferProcessing = false // The callback that's passed to _write(chunk, cb).
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| 
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|   this.onwrite = onwrite.bind(undefined, stream) // The callback that the user supplies to write(chunk, encoding, cb).
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| 
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|   this.writecb = null // The amount that is being written when _write is called.
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| 
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|   this.writelen = 0 // Storage for data passed to the afterWrite() callback in case of
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|   // synchronous _write() completion.
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| 
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|   this.afterWriteTickInfo = null
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|   resetBuffer(this) // Number of pending user-supplied write callbacks
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|   // this must be 0 before 'finish' can be emitted.
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| 
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|   this.pendingcb = 0 // Stream is still being constructed and cannot be
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|   // destroyed until construction finished or failed.
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|   // Async construction is opt in, therefore we start as
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|   // constructed.
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| 
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|   this.constructed = true // Emit prefinish if the only thing we're waiting for is _write cbs
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|   // This is relevant for synchronous Transform streams.
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| 
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|   this.prefinished = false // True if the error was already emitted and should not be thrown again.
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| 
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|   this.errorEmitted = false // Should close be emitted on destroy. Defaults to true.
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| 
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|   this.emitClose = !options || options.emitClose !== false // Should .destroy() be called after 'finish' (and potentially 'end').
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| 
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|   this.autoDestroy = !options || options.autoDestroy !== false // Indicates whether the stream has errored. When true all write() calls
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|   // should return false. This is needed since when autoDestroy
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|   // is disabled we need a way to tell whether the stream has failed.
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| 
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|   this.errored = null // Indicates whether the stream has finished destroying.
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| 
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|   this.closed = false // True if close has been emitted or would have been emitted
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|   // depending on emitClose.
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| 
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|   this.closeEmitted = false
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|   this[kOnFinished] = []
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| }
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| 
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| function resetBuffer(state) {
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|   state.buffered = []
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|   state.bufferedIndex = 0
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|   state.allBuffers = true
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|   state.allNoop = true
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| }
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| 
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| WritableState.prototype.getBuffer = function getBuffer() {
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|   return ArrayPrototypeSlice(this.buffered, this.bufferedIndex)
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| }
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| 
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| ObjectDefineProperty(WritableState.prototype, 'bufferedRequestCount', {
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|   get() {
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|     return this.buffered.length - this.bufferedIndex
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|   }
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| })
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| 
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| function Writable(options) {
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|   // Writable ctor is applied to Duplexes, too.
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|   // `realHasInstance` is necessary because using plain `instanceof`
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|   // would return false, as no `_writableState` property is attached.
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|   // Trying to use the custom `instanceof` for Writable here will also break the
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|   // Node.js LazyTransform implementation, which has a non-trivial getter for
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|   // `_writableState` that would lead to infinite recursion.
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|   // Checking for a Stream.Duplex instance is faster here instead of inside
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|   // the WritableState constructor, at least with V8 6.5.
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|   const isDuplex = this instanceof require('./duplex')
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| 
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|   if (!isDuplex && !FunctionPrototypeSymbolHasInstance(Writable, this)) return new Writable(options)
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|   this._writableState = new WritableState(options, this, isDuplex)
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| 
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|   if (options) {
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|     if (typeof options.write === 'function') this._write = options.write
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|     if (typeof options.writev === 'function') this._writev = options.writev
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|     if (typeof options.destroy === 'function') this._destroy = options.destroy
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|     if (typeof options.final === 'function') this._final = options.final
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|     if (typeof options.construct === 'function') this._construct = options.construct
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|     if (options.signal) addAbortSignal(options.signal, this)
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|   }
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| 
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|   Stream.call(this, options)
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|   destroyImpl.construct(this, () => {
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|     const state = this._writableState
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| 
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|     if (!state.writing) {
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|       clearBuffer(this, state)
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|     }
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| 
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|     finishMaybe(this, state)
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|   })
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| }
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| 
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| ObjectDefineProperty(Writable, SymbolHasInstance, {
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|   value: function (object) {
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|     if (FunctionPrototypeSymbolHasInstance(this, object)) return true
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|     if (this !== Writable) return false
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|     return object && object._writableState instanceof WritableState
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|   }
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| }) // Otherwise people can pipe Writable streams, which is just wrong.
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| 
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| Writable.prototype.pipe = function () {
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|   errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE())
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| }
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| 
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| function _write(stream, chunk, encoding, cb) {
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|   const state = stream._writableState
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| 
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|   if (typeof encoding === 'function') {
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|     cb = encoding
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|     encoding = state.defaultEncoding
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|   } else {
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|     if (!encoding) encoding = state.defaultEncoding
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|     else if (encoding !== 'buffer' && !Buffer.isEncoding(encoding)) throw new ERR_UNKNOWN_ENCODING(encoding)
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|     if (typeof cb !== 'function') cb = nop
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|   }
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| 
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|   if (chunk === null) {
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|     throw new ERR_STREAM_NULL_VALUES()
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|   } else if (!state.objectMode) {
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|     if (typeof chunk === 'string') {
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|       if (state.decodeStrings !== false) {
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|         chunk = Buffer.from(chunk, encoding)
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|         encoding = 'buffer'
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|       }
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|     } else if (chunk instanceof Buffer) {
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|       encoding = 'buffer'
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|     } else if (Stream._isUint8Array(chunk)) {
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|       chunk = Stream._uint8ArrayToBuffer(chunk)
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|       encoding = 'buffer'
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|     } else {
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|       throw new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk)
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|     }
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|   }
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| 
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|   let err
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| 
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|   if (state.ending) {
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|     err = new ERR_STREAM_WRITE_AFTER_END()
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|   } else if (state.destroyed) {
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|     err = new ERR_STREAM_DESTROYED('write')
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|   }
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| 
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|   if (err) {
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|     process.nextTick(cb, err)
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|     errorOrDestroy(stream, err, true)
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|     return err
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|   }
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| 
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|   state.pendingcb++
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|   return writeOrBuffer(stream, state, chunk, encoding, cb)
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| }
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| 
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| Writable.prototype.write = function (chunk, encoding, cb) {
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|   return _write(this, chunk, encoding, cb) === true
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| }
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| 
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| Writable.prototype.cork = function () {
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|   this._writableState.corked++
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| }
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| 
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| Writable.prototype.uncork = function () {
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|   const state = this._writableState
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| 
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|   if (state.corked) {
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|     state.corked--
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|     if (!state.writing) clearBuffer(this, state)
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|   }
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| }
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| 
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| Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
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|   // node::ParseEncoding() requires lower case.
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|   if (typeof encoding === 'string') encoding = StringPrototypeToLowerCase(encoding)
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|   if (!Buffer.isEncoding(encoding)) throw new ERR_UNKNOWN_ENCODING(encoding)
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|   this._writableState.defaultEncoding = encoding
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|   return this
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| } // If we're already writing something, then just put this
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| // in the queue, and wait our turn.  Otherwise, call _write
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| // If we return false, then we need a drain event, so set that flag.
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| 
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| function writeOrBuffer(stream, state, chunk, encoding, callback) {
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|   const len = state.objectMode ? 1 : chunk.length
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|   state.length += len // stream._write resets state.length
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| 
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|   const ret = state.length < state.highWaterMark // We must ensure that previous needDrain will not be reset to false.
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| 
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|   if (!ret) state.needDrain = true
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| 
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|   if (state.writing || state.corked || state.errored || !state.constructed) {
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|     state.buffered.push({
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|       chunk,
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|       encoding,
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|       callback
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|     })
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| 
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|     if (state.allBuffers && encoding !== 'buffer') {
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|       state.allBuffers = false
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|     }
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| 
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|     if (state.allNoop && callback !== nop) {
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|       state.allNoop = false
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|     }
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|   } else {
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|     state.writelen = len
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|     state.writecb = callback
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|     state.writing = true
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|     state.sync = true
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| 
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|     stream._write(chunk, encoding, state.onwrite)
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| 
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|     state.sync = false
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|   } // Return false if errored or destroyed in order to break
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|   // any synchronous while(stream.write(data)) loops.
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| 
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|   return ret && !state.errored && !state.destroyed
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| }
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| 
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| function doWrite(stream, state, writev, len, chunk, encoding, cb) {
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|   state.writelen = len
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|   state.writecb = cb
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|   state.writing = true
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|   state.sync = true
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|   if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'))
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|   else if (writev) stream._writev(chunk, state.onwrite)
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|   else stream._write(chunk, encoding, state.onwrite)
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|   state.sync = false
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| }
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| 
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| function onwriteError(stream, state, er, cb) {
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|   --state.pendingcb
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|   cb(er) // Ensure callbacks are invoked even when autoDestroy is
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|   // not enabled. Passing `er` here doesn't make sense since
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|   // it's related to one specific write, not to the buffered
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|   // writes.
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| 
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|   errorBuffer(state) // This can emit error, but error must always follow cb.
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| 
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|   errorOrDestroy(stream, er)
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| }
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| 
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| function onwrite(stream, er) {
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|   const state = stream._writableState
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|   const sync = state.sync
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|   const cb = state.writecb
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| 
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|   if (typeof cb !== 'function') {
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|     errorOrDestroy(stream, new ERR_MULTIPLE_CALLBACK())
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|     return
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|   }
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| 
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|   state.writing = false
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|   state.writecb = null
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|   state.length -= state.writelen
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|   state.writelen = 0
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| 
 | |
|   if (er) {
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|     // Avoid V8 leak, https://github.com/nodejs/node/pull/34103#issuecomment-652002364
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|     er.stack // eslint-disable-line no-unused-expressions
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| 
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|     if (!state.errored) {
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|       state.errored = er
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|     } // In case of duplex streams we need to notify the readable side of the
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|     // error.
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| 
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|     if (stream._readableState && !stream._readableState.errored) {
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|       stream._readableState.errored = er
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|     }
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| 
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|     if (sync) {
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|       process.nextTick(onwriteError, stream, state, er, cb)
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|     } else {
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|       onwriteError(stream, state, er, cb)
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|     }
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|   } else {
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|     if (state.buffered.length > state.bufferedIndex) {
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|       clearBuffer(stream, state)
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|     }
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| 
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|     if (sync) {
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|       // It is a common case that the callback passed to .write() is always
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|       // the same. In that case, we do not schedule a new nextTick(), but
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|       // rather just increase a counter, to improve performance and avoid
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|       // memory allocations.
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|       if (state.afterWriteTickInfo !== null && state.afterWriteTickInfo.cb === cb) {
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|         state.afterWriteTickInfo.count++
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|       } else {
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|         state.afterWriteTickInfo = {
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|           count: 1,
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|           cb,
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|           stream,
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|           state
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|         }
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|         process.nextTick(afterWriteTick, state.afterWriteTickInfo)
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|       }
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|     } else {
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|       afterWrite(stream, state, 1, cb)
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|     }
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|   }
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| }
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| 
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| function afterWriteTick({ stream, state, count, cb }) {
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|   state.afterWriteTickInfo = null
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|   return afterWrite(stream, state, count, cb)
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| }
 | |
| 
 | |
| function afterWrite(stream, state, count, cb) {
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|   const needDrain = !state.ending && !stream.destroyed && state.length === 0 && state.needDrain
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| 
 | |
|   if (needDrain) {
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|     state.needDrain = false
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|     stream.emit('drain')
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|   }
 | |
| 
 | |
|   while (count-- > 0) {
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|     state.pendingcb--
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|     cb()
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|   }
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| 
 | |
|   if (state.destroyed) {
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|     errorBuffer(state)
 | |
|   }
 | |
| 
 | |
|   finishMaybe(stream, state)
 | |
| } // If there's something in the buffer waiting, then invoke callbacks.
 | |
| 
 | |
| function errorBuffer(state) {
 | |
|   if (state.writing) {
 | |
|     return
 | |
|   }
 | |
| 
 | |
|   for (let n = state.bufferedIndex; n < state.buffered.length; ++n) {
 | |
|     var _state$errored
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| 
 | |
|     const { chunk, callback } = state.buffered[n]
 | |
|     const len = state.objectMode ? 1 : chunk.length
 | |
|     state.length -= len
 | |
|     callback(
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|       (_state$errored = state.errored) !== null && _state$errored !== undefined
 | |
|         ? _state$errored
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|         : new ERR_STREAM_DESTROYED('write')
 | |
|     )
 | |
|   }
 | |
| 
 | |
|   const onfinishCallbacks = state[kOnFinished].splice(0)
 | |
| 
 | |
|   for (let i = 0; i < onfinishCallbacks.length; i++) {
 | |
|     var _state$errored2
 | |
| 
 | |
|     onfinishCallbacks[i](
 | |
|       (_state$errored2 = state.errored) !== null && _state$errored2 !== undefined
 | |
|         ? _state$errored2
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|         : new ERR_STREAM_DESTROYED('end')
 | |
|     )
 | |
|   }
 | |
| 
 | |
|   resetBuffer(state)
 | |
| } // If there's something in the buffer waiting, then process it.
 | |
| 
 | |
| function clearBuffer(stream, state) {
 | |
|   if (state.corked || state.bufferProcessing || state.destroyed || !state.constructed) {
 | |
|     return
 | |
|   }
 | |
| 
 | |
|   const { buffered, bufferedIndex, objectMode } = state
 | |
|   const bufferedLength = buffered.length - bufferedIndex
 | |
| 
 | |
|   if (!bufferedLength) {
 | |
|     return
 | |
|   }
 | |
| 
 | |
|   let i = bufferedIndex
 | |
|   state.bufferProcessing = true
 | |
| 
 | |
|   if (bufferedLength > 1 && stream._writev) {
 | |
|     state.pendingcb -= bufferedLength - 1
 | |
|     const callback = state.allNoop
 | |
|       ? nop
 | |
|       : (err) => {
 | |
|           for (let n = i; n < buffered.length; ++n) {
 | |
|             buffered[n].callback(err)
 | |
|           }
 | |
|         } // Make a copy of `buffered` if it's going to be used by `callback` above,
 | |
|     // since `doWrite` will mutate the array.
 | |
| 
 | |
|     const chunks = state.allNoop && i === 0 ? buffered : ArrayPrototypeSlice(buffered, i)
 | |
|     chunks.allBuffers = state.allBuffers
 | |
|     doWrite(stream, state, true, state.length, chunks, '', callback)
 | |
|     resetBuffer(state)
 | |
|   } else {
 | |
|     do {
 | |
|       const { chunk, encoding, callback } = buffered[i]
 | |
|       buffered[i++] = null
 | |
|       const len = objectMode ? 1 : chunk.length
 | |
|       doWrite(stream, state, false, len, chunk, encoding, callback)
 | |
|     } while (i < buffered.length && !state.writing)
 | |
| 
 | |
|     if (i === buffered.length) {
 | |
|       resetBuffer(state)
 | |
|     } else if (i > 256) {
 | |
|       buffered.splice(0, i)
 | |
|       state.bufferedIndex = 0
 | |
|     } else {
 | |
|       state.bufferedIndex = i
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   state.bufferProcessing = false
 | |
| }
 | |
| 
 | |
| Writable.prototype._write = function (chunk, encoding, cb) {
 | |
|   if (this._writev) {
 | |
|     this._writev(
 | |
|       [
 | |
|         {
 | |
|           chunk,
 | |
|           encoding
 | |
|         }
 | |
|       ],
 | |
|       cb
 | |
|     )
 | |
|   } else {
 | |
|     throw new ERR_METHOD_NOT_IMPLEMENTED('_write()')
 | |
|   }
 | |
| }
 | |
| 
 | |
| Writable.prototype._writev = null
 | |
| 
 | |
| Writable.prototype.end = function (chunk, encoding, cb) {
 | |
|   const state = this._writableState
 | |
| 
 | |
|   if (typeof chunk === 'function') {
 | |
|     cb = chunk
 | |
|     chunk = null
 | |
|     encoding = null
 | |
|   } else if (typeof encoding === 'function') {
 | |
|     cb = encoding
 | |
|     encoding = null
 | |
|   }
 | |
| 
 | |
|   let err
 | |
| 
 | |
|   if (chunk !== null && chunk !== undefined) {
 | |
|     const ret = _write(this, chunk, encoding)
 | |
| 
 | |
|     if (ret instanceof Error) {
 | |
|       err = ret
 | |
|     }
 | |
|   } // .end() fully uncorks.
 | |
| 
 | |
|   if (state.corked) {
 | |
|     state.corked = 1
 | |
|     this.uncork()
 | |
|   }
 | |
| 
 | |
|   if (err) {
 | |
|     // Do nothing...
 | |
|   } else if (!state.errored && !state.ending) {
 | |
|     // This is forgiving in terms of unnecessary calls to end() and can hide
 | |
|     // logic errors. However, usually such errors are harmless and causing a
 | |
|     // hard error can be disproportionately destructive. It is not always
 | |
|     // trivial for the user to determine whether end() needs to be called
 | |
|     // or not.
 | |
|     state.ending = true
 | |
|     finishMaybe(this, state, true)
 | |
|     state.ended = true
 | |
|   } else if (state.finished) {
 | |
|     err = new ERR_STREAM_ALREADY_FINISHED('end')
 | |
|   } else if (state.destroyed) {
 | |
|     err = new ERR_STREAM_DESTROYED('end')
 | |
|   }
 | |
| 
 | |
|   if (typeof cb === 'function') {
 | |
|     if (err || state.finished) {
 | |
|       process.nextTick(cb, err)
 | |
|     } else {
 | |
|       state[kOnFinished].push(cb)
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   return this
 | |
| }
 | |
| 
 | |
| function needFinish(state) {
 | |
|   return (
 | |
|     state.ending &&
 | |
|     !state.destroyed &&
 | |
|     state.constructed &&
 | |
|     state.length === 0 &&
 | |
|     !state.errored &&
 | |
|     state.buffered.length === 0 &&
 | |
|     !state.finished &&
 | |
|     !state.writing &&
 | |
|     !state.errorEmitted &&
 | |
|     !state.closeEmitted
 | |
|   )
 | |
| }
 | |
| 
 | |
| function callFinal(stream, state) {
 | |
|   let called = false
 | |
| 
 | |
|   function onFinish(err) {
 | |
|     if (called) {
 | |
|       errorOrDestroy(stream, err !== null && err !== undefined ? err : ERR_MULTIPLE_CALLBACK())
 | |
|       return
 | |
|     }
 | |
| 
 | |
|     called = true
 | |
|     state.pendingcb--
 | |
| 
 | |
|     if (err) {
 | |
|       const onfinishCallbacks = state[kOnFinished].splice(0)
 | |
| 
 | |
|       for (let i = 0; i < onfinishCallbacks.length; i++) {
 | |
|         onfinishCallbacks[i](err)
 | |
|       }
 | |
| 
 | |
|       errorOrDestroy(stream, err, state.sync)
 | |
|     } else if (needFinish(state)) {
 | |
|       state.prefinished = true
 | |
|       stream.emit('prefinish') // Backwards compat. Don't check state.sync here.
 | |
|       // Some streams assume 'finish' will be emitted
 | |
|       // asynchronously relative to _final callback.
 | |
| 
 | |
|       state.pendingcb++
 | |
|       process.nextTick(finish, stream, state)
 | |
|     }
 | |
|   }
 | |
| 
 | |
|   state.sync = true
 | |
|   state.pendingcb++
 | |
| 
 | |
|   try {
 | |
|     stream._final(onFinish)
 | |
|   } catch (err) {
 | |
|     onFinish(err)
 | |
|   }
 | |
| 
 | |
|   state.sync = false
 | |
| }
 | |
| 
 | |
| function prefinish(stream, state) {
 | |
|   if (!state.prefinished && !state.finalCalled) {
 | |
|     if (typeof stream._final === 'function' && !state.destroyed) {
 | |
|       state.finalCalled = true
 | |
|       callFinal(stream, state)
 | |
|     } else {
 | |
|       state.prefinished = true
 | |
|       stream.emit('prefinish')
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| function finishMaybe(stream, state, sync) {
 | |
|   if (needFinish(state)) {
 | |
|     prefinish(stream, state)
 | |
| 
 | |
|     if (state.pendingcb === 0) {
 | |
|       if (sync) {
 | |
|         state.pendingcb++
 | |
|         process.nextTick(
 | |
|           (stream, state) => {
 | |
|             if (needFinish(state)) {
 | |
|               finish(stream, state)
 | |
|             } else {
 | |
|               state.pendingcb--
 | |
|             }
 | |
|           },
 | |
|           stream,
 | |
|           state
 | |
|         )
 | |
|       } else if (needFinish(state)) {
 | |
|         state.pendingcb++
 | |
|         finish(stream, state)
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| function finish(stream, state) {
 | |
|   state.pendingcb--
 | |
|   state.finished = true
 | |
|   const onfinishCallbacks = state[kOnFinished].splice(0)
 | |
| 
 | |
|   for (let i = 0; i < onfinishCallbacks.length; i++) {
 | |
|     onfinishCallbacks[i]()
 | |
|   }
 | |
| 
 | |
|   stream.emit('finish')
 | |
| 
 | |
|   if (state.autoDestroy) {
 | |
|     // In case of duplex streams we need a way to detect
 | |
|     // if the readable side is ready for autoDestroy as well.
 | |
|     const rState = stream._readableState
 | |
|     const autoDestroy =
 | |
|       !rState ||
 | |
|       (rState.autoDestroy && // We don't expect the readable to ever 'end'
 | |
|         // if readable is explicitly set to false.
 | |
|         (rState.endEmitted || rState.readable === false))
 | |
| 
 | |
|     if (autoDestroy) {
 | |
|       stream.destroy()
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| ObjectDefineProperties(Writable.prototype, {
 | |
|   closed: {
 | |
|     get() {
 | |
|       return this._writableState ? this._writableState.closed : false
 | |
|     }
 | |
|   },
 | |
|   destroyed: {
 | |
|     get() {
 | |
|       return this._writableState ? this._writableState.destroyed : false
 | |
|     },
 | |
| 
 | |
|     set(value) {
 | |
|       // Backward compatibility, the user is explicitly managing destroyed.
 | |
|       if (this._writableState) {
 | |
|         this._writableState.destroyed = value
 | |
|       }
 | |
|     }
 | |
|   },
 | |
|   writable: {
 | |
|     get() {
 | |
|       const w = this._writableState // w.writable === false means that this is part of a Duplex stream
 | |
|       // where the writable side was disabled upon construction.
 | |
|       // Compat. The user might manually disable writable side through
 | |
|       // deprecated setter.
 | |
| 
 | |
|       return !!w && w.writable !== false && !w.destroyed && !w.errored && !w.ending && !w.ended
 | |
|     },
 | |
| 
 | |
|     set(val) {
 | |
|       // Backwards compatible.
 | |
|       if (this._writableState) {
 | |
|         this._writableState.writable = !!val
 | |
|       }
 | |
|     }
 | |
|   },
 | |
|   writableFinished: {
 | |
|     get() {
 | |
|       return this._writableState ? this._writableState.finished : false
 | |
|     }
 | |
|   },
 | |
|   writableObjectMode: {
 | |
|     get() {
 | |
|       return this._writableState ? this._writableState.objectMode : false
 | |
|     }
 | |
|   },
 | |
|   writableBuffer: {
 | |
|     get() {
 | |
|       return this._writableState && this._writableState.getBuffer()
 | |
|     }
 | |
|   },
 | |
|   writableEnded: {
 | |
|     get() {
 | |
|       return this._writableState ? this._writableState.ending : false
 | |
|     }
 | |
|   },
 | |
|   writableNeedDrain: {
 | |
|     get() {
 | |
|       const wState = this._writableState
 | |
|       if (!wState) return false
 | |
|       return !wState.destroyed && !wState.ending && wState.needDrain
 | |
|     }
 | |
|   },
 | |
|   writableHighWaterMark: {
 | |
|     get() {
 | |
|       return this._writableState && this._writableState.highWaterMark
 | |
|     }
 | |
|   },
 | |
|   writableCorked: {
 | |
|     get() {
 | |
|       return this._writableState ? this._writableState.corked : 0
 | |
|     }
 | |
|   },
 | |
|   writableLength: {
 | |
|     get() {
 | |
|       return this._writableState && this._writableState.length
 | |
|     }
 | |
|   },
 | |
|   errored: {
 | |
|     enumerable: false,
 | |
| 
 | |
|     get() {
 | |
|       return this._writableState ? this._writableState.errored : null
 | |
|     }
 | |
|   },
 | |
|   writableAborted: {
 | |
|     enumerable: false,
 | |
|     get: function () {
 | |
|       return !!(
 | |
|         this._writableState.writable !== false &&
 | |
|         (this._writableState.destroyed || this._writableState.errored) &&
 | |
|         !this._writableState.finished
 | |
|       )
 | |
|     }
 | |
|   }
 | |
| })
 | |
| const destroy = destroyImpl.destroy
 | |
| 
 | |
| Writable.prototype.destroy = function (err, cb) {
 | |
|   const state = this._writableState // Invoke pending callbacks.
 | |
| 
 | |
|   if (!state.destroyed && (state.bufferedIndex < state.buffered.length || state[kOnFinished].length)) {
 | |
|     process.nextTick(errorBuffer, state)
 | |
|   }
 | |
| 
 | |
|   destroy.call(this, err, cb)
 | |
|   return this
 | |
| }
 | |
| 
 | |
| Writable.prototype._undestroy = destroyImpl.undestroy
 | |
| 
 | |
| Writable.prototype._destroy = function (err, cb) {
 | |
|   cb(err)
 | |
| }
 | |
| 
 | |
| Writable.prototype[EE.captureRejectionSymbol] = function (err) {
 | |
|   this.destroy(err)
 | |
| }
 | |
| 
 | |
| let webStreamsAdapters // Lazy to avoid circular references
 | |
| 
 | |
| function lazyWebStreams() {
 | |
|   if (webStreamsAdapters === undefined) webStreamsAdapters = {}
 | |
|   return webStreamsAdapters
 | |
| }
 | |
| 
 | |
| Writable.fromWeb = function (writableStream, options) {
 | |
|   return lazyWebStreams().newStreamWritableFromWritableStream(writableStream, options)
 | |
| }
 | |
| 
 | |
| Writable.toWeb = function (streamWritable) {
 | |
|   return lazyWebStreams().newWritableStreamFromStreamWritable(streamWritable)
 | |
| }
 |