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			1315 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
			
		
		
	
	
			1315 lines
		
	
	
		
			39 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
	
	
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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'use strict'
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const {
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  ArrayPrototypeIndexOf,
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  NumberIsInteger,
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  NumberIsNaN,
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  NumberParseInt,
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  ObjectDefineProperties,
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  ObjectKeys,
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  ObjectSetPrototypeOf,
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  Promise,
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  SafeSet,
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  SymbolAsyncIterator,
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  Symbol
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} = require('../../ours/primordials')
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module.exports = Readable
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Readable.ReadableState = ReadableState
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const { EventEmitter: EE } = require('events')
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const { Stream, prependListener } = require('./legacy')
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const { addAbortSignal } = require('./add-abort-signal')
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const eos = require('./end-of-stream')
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let debug = require('../../ours/util').debuglog('stream', (fn) => {
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  debug = fn
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})
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const BufferList = require('./buffer_list')
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const destroyImpl = require('./destroy')
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const { getHighWaterMark, getDefaultHighWaterMark } = require('./state')
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const {
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  aggregateTwoErrors,
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  codes: {
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    ERR_INVALID_ARG_TYPE,
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    ERR_METHOD_NOT_IMPLEMENTED,
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    ERR_OUT_OF_RANGE,
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    ERR_STREAM_PUSH_AFTER_EOF,
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    ERR_STREAM_UNSHIFT_AFTER_END_EVENT
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  }
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} = require('../../ours/errors')
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const { validateObject } = require('../validators')
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const kPaused = Symbol('kPaused')
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const { StringDecoder } = require('string_decoder')
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const from = require('./from')
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ObjectSetPrototypeOf(Readable.prototype, Stream.prototype)
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ObjectSetPrototypeOf(Readable, Stream)
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const nop = () => {}
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const { errorOrDestroy } = destroyImpl
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function ReadableState(options, stream, isDuplex) {
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  // Duplex streams are both readable and writable, but share
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  // the same options object.
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  // However, some cases require setting options to different
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  // values for the readable and the writable sides of the duplex stream.
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  // These options can be provided separately as readableXXX and writableXXX.
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  if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof require('./duplex') // Object stream flag. Used to make read(n) ignore n and to
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  // make all the buffer merging and length checks go away.
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  this.objectMode = !!(options && options.objectMode)
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  if (isDuplex) this.objectMode = this.objectMode || !!(options && options.readableObjectMode) // The point at which it stops calling _read() to fill the buffer
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  // Note: 0 is a valid value, means "don't call _read preemptively ever"
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  this.highWaterMark = options
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    ? getHighWaterMark(this, options, 'readableHighWaterMark', isDuplex)
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    : getDefaultHighWaterMark(false) // A linked list is used to store data chunks instead of an array because the
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  // linked list can remove elements from the beginning faster than
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  // array.shift().
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  this.buffer = new BufferList()
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  this.length = 0
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  this.pipes = []
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  this.flowing = null
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  this.ended = false
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  this.endEmitted = false
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  this.reading = false // Stream is still being constructed and cannot be
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  // destroyed until construction finished or failed.
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  // Async construction is opt in, therefore we start as
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  // constructed.
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  this.constructed = true // A flag to be able to tell if the event 'readable'/'data' is emitted
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  // immediately, or on a later tick.  We set this to true at first, because
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  // any actions that shouldn't happen until "later" should generally also
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  // not happen before the first read call.
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  this.sync = true // Whenever we return null, then we set a flag to say
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  // that we're awaiting a 'readable' event emission.
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  this.needReadable = false
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  this.emittedReadable = false
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  this.readableListening = false
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  this.resumeScheduled = false
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  this[kPaused] = null // True if the error was already emitted and should not be thrown again.
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  this.errorEmitted = false // Should close be emitted on destroy. Defaults to true.
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  this.emitClose = !options || options.emitClose !== false // Should .destroy() be called after 'end' (and potentially 'finish').
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  this.autoDestroy = !options || options.autoDestroy !== false // Has it been destroyed.
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  this.destroyed = false // Indicates whether the stream has errored. When true no further
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  // _read calls, 'data' or 'readable' events should occur. This is needed
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  // since when autoDestroy is disabled we need a way to tell whether the
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  // stream has failed.
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  this.errored = null // Indicates whether the stream has finished destroying.
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  this.closed = false // True if close has been emitted or would have been emitted
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  // depending on emitClose.
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  this.closeEmitted = false // Crypto is kind of old and crusty.  Historically, its default string
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  // encoding is 'binary' so we have to make this configurable.
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  // Everything else in the universe uses 'utf8', though.
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  this.defaultEncoding = (options && options.defaultEncoding) || 'utf8' // Ref the piped dest which we need a drain event on it
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  // type: null | Writable | Set<Writable>.
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  this.awaitDrainWriters = null
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  this.multiAwaitDrain = false // If true, a maybeReadMore has been scheduled.
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  this.readingMore = false
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  this.dataEmitted = false
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  this.decoder = null
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  this.encoding = null
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  if (options && options.encoding) {
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    this.decoder = new StringDecoder(options.encoding)
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    this.encoding = options.encoding
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  }
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}
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function Readable(options) {
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  if (!(this instanceof Readable)) return new Readable(options) // Checking for a Stream.Duplex instance is faster here instead of inside
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  // the ReadableState constructor, at least with V8 6.5.
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  const isDuplex = this instanceof require('./duplex')
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  this._readableState = new ReadableState(options, this, isDuplex)
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  if (options) {
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    if (typeof options.read === 'function') this._read = options.read
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    if (typeof options.destroy === 'function') this._destroy = options.destroy
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    if (typeof options.construct === 'function') this._construct = options.construct
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    if (options.signal && !isDuplex) addAbortSignal(options.signal, this)
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  }
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  Stream.call(this, options)
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  destroyImpl.construct(this, () => {
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    if (this._readableState.needReadable) {
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      maybeReadMore(this, this._readableState)
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    }
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  })
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}
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Readable.prototype.destroy = destroyImpl.destroy
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Readable.prototype._undestroy = destroyImpl.undestroy
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Readable.prototype._destroy = function (err, cb) {
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  cb(err)
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}
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Readable.prototype[EE.captureRejectionSymbol] = function (err) {
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  this.destroy(err)
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} // Manually shove something into the read() buffer.
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// This returns true if the highWaterMark has not been hit yet,
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// similar to how Writable.write() returns true if you should
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// write() some more.
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Readable.prototype.push = function (chunk, encoding) {
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  return readableAddChunk(this, chunk, encoding, false)
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} // Unshift should *always* be something directly out of read().
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Readable.prototype.unshift = function (chunk, encoding) {
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  return readableAddChunk(this, chunk, encoding, true)
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}
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function readableAddChunk(stream, chunk, encoding, addToFront) {
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  debug('readableAddChunk', chunk)
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  const state = stream._readableState
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  let err
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  if (!state.objectMode) {
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    if (typeof chunk === 'string') {
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      encoding = encoding || state.defaultEncoding
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      if (state.encoding !== encoding) {
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        if (addToFront && state.encoding) {
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          // When unshifting, if state.encoding is set, we have to save
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          // the string in the BufferList with the state encoding.
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          chunk = Buffer.from(chunk, encoding).toString(state.encoding)
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        } else {
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          chunk = Buffer.from(chunk, encoding)
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          encoding = ''
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        }
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      }
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    } else if (chunk instanceof Buffer) {
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      encoding = ''
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    } else if (Stream._isUint8Array(chunk)) {
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      chunk = Stream._uint8ArrayToBuffer(chunk)
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      encoding = ''
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    } else if (chunk != null) {
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      err = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer', 'Uint8Array'], chunk)
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    }
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  }
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  if (err) {
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    errorOrDestroy(stream, err)
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  } else if (chunk === null) {
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    state.reading = false
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    onEofChunk(stream, state)
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  } else if (state.objectMode || (chunk && chunk.length > 0)) {
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    if (addToFront) {
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      if (state.endEmitted) errorOrDestroy(stream, new ERR_STREAM_UNSHIFT_AFTER_END_EVENT())
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      else if (state.destroyed || state.errored) return false
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      else addChunk(stream, state, chunk, true)
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    } else if (state.ended) {
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      errorOrDestroy(stream, new ERR_STREAM_PUSH_AFTER_EOF())
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    } else if (state.destroyed || state.errored) {
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      return false
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    } else {
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      state.reading = false
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      if (state.decoder && !encoding) {
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        chunk = state.decoder.write(chunk)
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        if (state.objectMode || chunk.length !== 0) addChunk(stream, state, chunk, false)
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        else maybeReadMore(stream, state)
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      } else {
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        addChunk(stream, state, chunk, false)
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      }
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    }
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  } else if (!addToFront) {
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    state.reading = false
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    maybeReadMore(stream, state)
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  } // We can push more data if we are below the highWaterMark.
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  // Also, if we have no data yet, we can stand some more bytes.
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  // This is to work around cases where hwm=0, such as the repl.
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  return !state.ended && (state.length < state.highWaterMark || state.length === 0)
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}
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function addChunk(stream, state, chunk, addToFront) {
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  if (state.flowing && state.length === 0 && !state.sync && stream.listenerCount('data') > 0) {
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    // Use the guard to avoid creating `Set()` repeatedly
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    // when we have multiple pipes.
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    if (state.multiAwaitDrain) {
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      state.awaitDrainWriters.clear()
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    } else {
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      state.awaitDrainWriters = null
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    }
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    state.dataEmitted = true
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    stream.emit('data', chunk)
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  } else {
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    // Update the buffer info.
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    state.length += state.objectMode ? 1 : chunk.length
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    if (addToFront) state.buffer.unshift(chunk)
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    else state.buffer.push(chunk)
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    if (state.needReadable) emitReadable(stream)
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  }
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  maybeReadMore(stream, state)
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}
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Readable.prototype.isPaused = function () {
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  const state = this._readableState
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  return state[kPaused] === true || state.flowing === false
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} // Backwards compatibility.
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Readable.prototype.setEncoding = function (enc) {
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  const decoder = new StringDecoder(enc)
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  this._readableState.decoder = decoder // If setEncoding(null), decoder.encoding equals utf8.
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  this._readableState.encoding = this._readableState.decoder.encoding
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  const buffer = this._readableState.buffer // Iterate over current buffer to convert already stored Buffers:
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  let content = ''
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  for (const data of buffer) {
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    content += decoder.write(data)
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  }
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  buffer.clear()
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  if (content !== '') buffer.push(content)
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  this._readableState.length = content.length
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  return this
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} // Don't raise the hwm > 1GB.
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const MAX_HWM = 0x40000000
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function computeNewHighWaterMark(n) {
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  if (n > MAX_HWM) {
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    throw new ERR_OUT_OF_RANGE('size', '<= 1GiB', n)
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  } else {
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    // Get the next highest power of 2 to prevent increasing hwm excessively in
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    // tiny amounts.
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    n--
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    n |= n >>> 1
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    n |= n >>> 2
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    n |= n >>> 4
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    n |= n >>> 8
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    n |= n >>> 16
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    n++
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  }
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  return n
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} // This function is designed to be inlinable, so please take care when making
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// changes to the function body.
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function howMuchToRead(n, state) {
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  if (n <= 0 || (state.length === 0 && state.ended)) return 0
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  if (state.objectMode) return 1
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  if (NumberIsNaN(n)) {
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    // Only flow one buffer at a time.
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    if (state.flowing && state.length) return state.buffer.first().length
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    return state.length
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  }
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  if (n <= state.length) return n
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  return state.ended ? state.length : 0
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} // You can override either this method, or the async _read(n) below.
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Readable.prototype.read = function (n) {
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  debug('read', n) // Same as parseInt(undefined, 10), however V8 7.3 performance regressed
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  // in this scenario, so we are doing it manually.
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 | 
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  if (n === undefined) {
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    n = NaN
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  } else if (!NumberIsInteger(n)) {
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    n = NumberParseInt(n, 10)
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  }
 | 
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 | 
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  const state = this._readableState
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  const nOrig = n // If we're asking for more than the current hwm, then raise the hwm.
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 | 
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  if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n)
 | 
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  if (n !== 0) state.emittedReadable = false // If we're doing read(0) to trigger a readable event, but we
 | 
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  // already have a bunch of data in the buffer, then just trigger
 | 
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  // the 'readable' event and move on.
 | 
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 | 
						|
  if (
 | 
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    n === 0 &&
 | 
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    state.needReadable &&
 | 
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    ((state.highWaterMark !== 0 ? state.length >= state.highWaterMark : state.length > 0) || state.ended)
 | 
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  ) {
 | 
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    debug('read: emitReadable', state.length, state.ended)
 | 
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    if (state.length === 0 && state.ended) endReadable(this)
 | 
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    else emitReadable(this)
 | 
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    return null
 | 
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  }
 | 
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 | 
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  n = howMuchToRead(n, state) // If we've ended, and we're now clear, then finish it up.
 | 
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 | 
						|
  if (n === 0 && state.ended) {
 | 
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    if (state.length === 0) endReadable(this)
 | 
						|
    return null
 | 
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  } // All the actual chunk generation logic needs to be
 | 
						|
  // *below* the call to _read.  The reason is that in certain
 | 
						|
  // synthetic stream cases, such as passthrough streams, _read
 | 
						|
  // may be a completely synchronous operation which may change
 | 
						|
  // the state of the read buffer, providing enough data when
 | 
						|
  // before there was *not* enough.
 | 
						|
  //
 | 
						|
  // So, the steps are:
 | 
						|
  // 1. Figure out what the state of things will be after we do
 | 
						|
  // a read from the buffer.
 | 
						|
  //
 | 
						|
  // 2. If that resulting state will trigger a _read, then call _read.
 | 
						|
  // Note that this may be asynchronous, or synchronous.  Yes, it is
 | 
						|
  // deeply ugly to write APIs this way, but that still doesn't mean
 | 
						|
  // that the Readable class should behave improperly, as streams are
 | 
						|
  // designed to be sync/async agnostic.
 | 
						|
  // Take note if the _read call is sync or async (ie, if the read call
 | 
						|
  // has returned yet), so that we know whether or not it's safe to emit
 | 
						|
  // 'readable' etc.
 | 
						|
  //
 | 
						|
  // 3. Actually pull the requested chunks out of the buffer and return.
 | 
						|
  // if we need a readable event, then we need to do some reading.
 | 
						|
 | 
						|
  let doRead = state.needReadable
 | 
						|
  debug('need readable', doRead) // If we currently have less than the highWaterMark, then also read some.
 | 
						|
 | 
						|
  if (state.length === 0 || state.length - n < state.highWaterMark) {
 | 
						|
    doRead = true
 | 
						|
    debug('length less than watermark', doRead)
 | 
						|
  } // However, if we've ended, then there's no point, if we're already
 | 
						|
  // reading, then it's unnecessary, if we're constructing we have to wait,
 | 
						|
  // and if we're destroyed or errored, then it's not allowed,
 | 
						|
 | 
						|
  if (state.ended || state.reading || state.destroyed || state.errored || !state.constructed) {
 | 
						|
    doRead = false
 | 
						|
    debug('reading, ended or constructing', doRead)
 | 
						|
  } else if (doRead) {
 | 
						|
    debug('do read')
 | 
						|
    state.reading = true
 | 
						|
    state.sync = true // If the length is currently zero, then we *need* a readable event.
 | 
						|
 | 
						|
    if (state.length === 0) state.needReadable = true // Call internal read method
 | 
						|
 | 
						|
    try {
 | 
						|
      this._read(state.highWaterMark)
 | 
						|
    } catch (err) {
 | 
						|
      errorOrDestroy(this, err)
 | 
						|
    }
 | 
						|
 | 
						|
    state.sync = false // If _read pushed data synchronously, then `reading` will be false,
 | 
						|
    // and we need to re-evaluate how much data we can return to the user.
 | 
						|
 | 
						|
    if (!state.reading) n = howMuchToRead(nOrig, state)
 | 
						|
  }
 | 
						|
 | 
						|
  let ret
 | 
						|
  if (n > 0) ret = fromList(n, state)
 | 
						|
  else ret = null
 | 
						|
 | 
						|
  if (ret === null) {
 | 
						|
    state.needReadable = state.length <= state.highWaterMark
 | 
						|
    n = 0
 | 
						|
  } else {
 | 
						|
    state.length -= n
 | 
						|
 | 
						|
    if (state.multiAwaitDrain) {
 | 
						|
      state.awaitDrainWriters.clear()
 | 
						|
    } else {
 | 
						|
      state.awaitDrainWriters = null
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  if (state.length === 0) {
 | 
						|
    // If we have nothing in the buffer, then we want to know
 | 
						|
    // as soon as we *do* get something into the buffer.
 | 
						|
    if (!state.ended) state.needReadable = true // If we tried to read() past the EOF, then emit end on the next tick.
 | 
						|
 | 
						|
    if (nOrig !== n && state.ended) endReadable(this)
 | 
						|
  }
 | 
						|
 | 
						|
  if (ret !== null && !state.errorEmitted && !state.closeEmitted) {
 | 
						|
    state.dataEmitted = true
 | 
						|
    this.emit('data', ret)
 | 
						|
  }
 | 
						|
 | 
						|
  return ret
 | 
						|
}
 | 
						|
 | 
						|
function onEofChunk(stream, state) {
 | 
						|
  debug('onEofChunk')
 | 
						|
  if (state.ended) return
 | 
						|
 | 
						|
  if (state.decoder) {
 | 
						|
    const chunk = state.decoder.end()
 | 
						|
 | 
						|
    if (chunk && chunk.length) {
 | 
						|
      state.buffer.push(chunk)
 | 
						|
      state.length += state.objectMode ? 1 : chunk.length
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  state.ended = true
 | 
						|
 | 
						|
  if (state.sync) {
 | 
						|
    // If we are sync, wait until next tick to emit the data.
 | 
						|
    // Otherwise we risk emitting data in the flow()
 | 
						|
    // the readable code triggers during a read() call.
 | 
						|
    emitReadable(stream)
 | 
						|
  } else {
 | 
						|
    // Emit 'readable' now to make sure it gets picked up.
 | 
						|
    state.needReadable = false
 | 
						|
    state.emittedReadable = true // We have to emit readable now that we are EOF. Modules
 | 
						|
    // in the ecosystem (e.g. dicer) rely on this event being sync.
 | 
						|
 | 
						|
    emitReadable_(stream)
 | 
						|
  }
 | 
						|
} // Don't emit readable right away in sync mode, because this can trigger
 | 
						|
// another read() call => stack overflow.  This way, it might trigger
 | 
						|
// a nextTick recursion warning, but that's not so bad.
 | 
						|
 | 
						|
function emitReadable(stream) {
 | 
						|
  const state = stream._readableState
 | 
						|
  debug('emitReadable', state.needReadable, state.emittedReadable)
 | 
						|
  state.needReadable = false
 | 
						|
 | 
						|
  if (!state.emittedReadable) {
 | 
						|
    debug('emitReadable', state.flowing)
 | 
						|
    state.emittedReadable = true
 | 
						|
    process.nextTick(emitReadable_, stream)
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function emitReadable_(stream) {
 | 
						|
  const state = stream._readableState
 | 
						|
  debug('emitReadable_', state.destroyed, state.length, state.ended)
 | 
						|
 | 
						|
  if (!state.destroyed && !state.errored && (state.length || state.ended)) {
 | 
						|
    stream.emit('readable')
 | 
						|
    state.emittedReadable = false
 | 
						|
  } // The stream needs another readable event if:
 | 
						|
  // 1. It is not flowing, as the flow mechanism will take
 | 
						|
  //    care of it.
 | 
						|
  // 2. It is not ended.
 | 
						|
  // 3. It is below the highWaterMark, so we can schedule
 | 
						|
  //    another readable later.
 | 
						|
 | 
						|
  state.needReadable = !state.flowing && !state.ended && state.length <= state.highWaterMark
 | 
						|
  flow(stream)
 | 
						|
} // At this point, the user has presumably seen the 'readable' event,
 | 
						|
// and called read() to consume some data.  that may have triggered
 | 
						|
// in turn another _read(n) call, in which case reading = true if
 | 
						|
// it's in progress.
 | 
						|
// However, if we're not ended, or reading, and the length < hwm,
 | 
						|
// then go ahead and try to read some more preemptively.
 | 
						|
 | 
						|
function maybeReadMore(stream, state) {
 | 
						|
  if (!state.readingMore && state.constructed) {
 | 
						|
    state.readingMore = true
 | 
						|
    process.nextTick(maybeReadMore_, stream, state)
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function maybeReadMore_(stream, state) {
 | 
						|
  // Attempt to read more data if we should.
 | 
						|
  //
 | 
						|
  // The conditions for reading more data are (one of):
 | 
						|
  // - Not enough data buffered (state.length < state.highWaterMark). The loop
 | 
						|
  //   is responsible for filling the buffer with enough data if such data
 | 
						|
  //   is available. If highWaterMark is 0 and we are not in the flowing mode
 | 
						|
  //   we should _not_ attempt to buffer any extra data. We'll get more data
 | 
						|
  //   when the stream consumer calls read() instead.
 | 
						|
  // - No data in the buffer, and the stream is in flowing mode. In this mode
 | 
						|
  //   the loop below is responsible for ensuring read() is called. Failing to
 | 
						|
  //   call read here would abort the flow and there's no other mechanism for
 | 
						|
  //   continuing the flow if the stream consumer has just subscribed to the
 | 
						|
  //   'data' event.
 | 
						|
  //
 | 
						|
  // In addition to the above conditions to keep reading data, the following
 | 
						|
  // conditions prevent the data from being read:
 | 
						|
  // - The stream has ended (state.ended).
 | 
						|
  // - There is already a pending 'read' operation (state.reading). This is a
 | 
						|
  //   case where the stream has called the implementation defined _read()
 | 
						|
  //   method, but they are processing the call asynchronously and have _not_
 | 
						|
  //   called push() with new data. In this case we skip performing more
 | 
						|
  //   read()s. The execution ends in this method again after the _read() ends
 | 
						|
  //   up calling push() with more data.
 | 
						|
  while (
 | 
						|
    !state.reading &&
 | 
						|
    !state.ended &&
 | 
						|
    (state.length < state.highWaterMark || (state.flowing && state.length === 0))
 | 
						|
  ) {
 | 
						|
    const len = state.length
 | 
						|
    debug('maybeReadMore read 0')
 | 
						|
    stream.read(0)
 | 
						|
    if (len === state.length)
 | 
						|
      // Didn't get any data, stop spinning.
 | 
						|
      break
 | 
						|
  }
 | 
						|
 | 
						|
  state.readingMore = false
 | 
						|
} // Abstract method.  to be overridden in specific implementation classes.
 | 
						|
// call cb(er, data) where data is <= n in length.
 | 
						|
// for virtual (non-string, non-buffer) streams, "length" is somewhat
 | 
						|
// arbitrary, and perhaps not very meaningful.
 | 
						|
 | 
						|
Readable.prototype._read = function (n) {
 | 
						|
  throw new ERR_METHOD_NOT_IMPLEMENTED('_read()')
 | 
						|
}
 | 
						|
 | 
						|
Readable.prototype.pipe = function (dest, pipeOpts) {
 | 
						|
  const src = this
 | 
						|
  const state = this._readableState
 | 
						|
 | 
						|
  if (state.pipes.length === 1) {
 | 
						|
    if (!state.multiAwaitDrain) {
 | 
						|
      state.multiAwaitDrain = true
 | 
						|
      state.awaitDrainWriters = new SafeSet(state.awaitDrainWriters ? [state.awaitDrainWriters] : [])
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  state.pipes.push(dest)
 | 
						|
  debug('pipe count=%d opts=%j', state.pipes.length, pipeOpts)
 | 
						|
  const doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr
 | 
						|
  const endFn = doEnd ? onend : unpipe
 | 
						|
  if (state.endEmitted) process.nextTick(endFn)
 | 
						|
  else src.once('end', endFn)
 | 
						|
  dest.on('unpipe', onunpipe)
 | 
						|
 | 
						|
  function onunpipe(readable, unpipeInfo) {
 | 
						|
    debug('onunpipe')
 | 
						|
 | 
						|
    if (readable === src) {
 | 
						|
      if (unpipeInfo && unpipeInfo.hasUnpiped === false) {
 | 
						|
        unpipeInfo.hasUnpiped = true
 | 
						|
        cleanup()
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  function onend() {
 | 
						|
    debug('onend')
 | 
						|
    dest.end()
 | 
						|
  }
 | 
						|
 | 
						|
  let ondrain
 | 
						|
  let cleanedUp = false
 | 
						|
 | 
						|
  function cleanup() {
 | 
						|
    debug('cleanup') // Cleanup event handlers once the pipe is broken.
 | 
						|
 | 
						|
    dest.removeListener('close', onclose)
 | 
						|
    dest.removeListener('finish', onfinish)
 | 
						|
 | 
						|
    if (ondrain) {
 | 
						|
      dest.removeListener('drain', ondrain)
 | 
						|
    }
 | 
						|
 | 
						|
    dest.removeListener('error', onerror)
 | 
						|
    dest.removeListener('unpipe', onunpipe)
 | 
						|
    src.removeListener('end', onend)
 | 
						|
    src.removeListener('end', unpipe)
 | 
						|
    src.removeListener('data', ondata)
 | 
						|
    cleanedUp = true // If the reader is waiting for a drain event from this
 | 
						|
    // specific writer, then it would cause it to never start
 | 
						|
    // flowing again.
 | 
						|
    // So, if this is awaiting a drain, then we just call it now.
 | 
						|
    // If we don't know, then assume that we are waiting for one.
 | 
						|
 | 
						|
    if (ondrain && state.awaitDrainWriters && (!dest._writableState || dest._writableState.needDrain)) ondrain()
 | 
						|
  }
 | 
						|
 | 
						|
  function pause() {
 | 
						|
    // If the user unpiped during `dest.write()`, it is possible
 | 
						|
    // to get stuck in a permanently paused state if that write
 | 
						|
    // also returned false.
 | 
						|
    // => Check whether `dest` is still a piping destination.
 | 
						|
    if (!cleanedUp) {
 | 
						|
      if (state.pipes.length === 1 && state.pipes[0] === dest) {
 | 
						|
        debug('false write response, pause', 0)
 | 
						|
        state.awaitDrainWriters = dest
 | 
						|
        state.multiAwaitDrain = false
 | 
						|
      } else if (state.pipes.length > 1 && state.pipes.includes(dest)) {
 | 
						|
        debug('false write response, pause', state.awaitDrainWriters.size)
 | 
						|
        state.awaitDrainWriters.add(dest)
 | 
						|
      }
 | 
						|
 | 
						|
      src.pause()
 | 
						|
    }
 | 
						|
 | 
						|
    if (!ondrain) {
 | 
						|
      // When the dest drains, it reduces the awaitDrain counter
 | 
						|
      // on the source.  This would be more elegant with a .once()
 | 
						|
      // handler in flow(), but adding and removing repeatedly is
 | 
						|
      // too slow.
 | 
						|
      ondrain = pipeOnDrain(src, dest)
 | 
						|
      dest.on('drain', ondrain)
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  src.on('data', ondata)
 | 
						|
 | 
						|
  function ondata(chunk) {
 | 
						|
    debug('ondata')
 | 
						|
    const ret = dest.write(chunk)
 | 
						|
    debug('dest.write', ret)
 | 
						|
 | 
						|
    if (ret === false) {
 | 
						|
      pause()
 | 
						|
    }
 | 
						|
  } // If the dest has an error, then stop piping into it.
 | 
						|
  // However, don't suppress the throwing behavior for this.
 | 
						|
 | 
						|
  function onerror(er) {
 | 
						|
    debug('onerror', er)
 | 
						|
    unpipe()
 | 
						|
    dest.removeListener('error', onerror)
 | 
						|
 | 
						|
    if (dest.listenerCount('error') === 0) {
 | 
						|
      const s = dest._writableState || dest._readableState
 | 
						|
 | 
						|
      if (s && !s.errorEmitted) {
 | 
						|
        // User incorrectly emitted 'error' directly on the stream.
 | 
						|
        errorOrDestroy(dest, er)
 | 
						|
      } else {
 | 
						|
        dest.emit('error', er)
 | 
						|
      }
 | 
						|
    }
 | 
						|
  } // Make sure our error handler is attached before userland ones.
 | 
						|
 | 
						|
  prependListener(dest, 'error', onerror) // Both close and finish should trigger unpipe, but only once.
 | 
						|
 | 
						|
  function onclose() {
 | 
						|
    dest.removeListener('finish', onfinish)
 | 
						|
    unpipe()
 | 
						|
  }
 | 
						|
 | 
						|
  dest.once('close', onclose)
 | 
						|
 | 
						|
  function onfinish() {
 | 
						|
    debug('onfinish')
 | 
						|
    dest.removeListener('close', onclose)
 | 
						|
    unpipe()
 | 
						|
  }
 | 
						|
 | 
						|
  dest.once('finish', onfinish)
 | 
						|
 | 
						|
  function unpipe() {
 | 
						|
    debug('unpipe')
 | 
						|
    src.unpipe(dest)
 | 
						|
  } // Tell the dest that it's being piped to.
 | 
						|
 | 
						|
  dest.emit('pipe', src) // Start the flow if it hasn't been started already.
 | 
						|
 | 
						|
  if (dest.writableNeedDrain === true) {
 | 
						|
    if (state.flowing) {
 | 
						|
      pause()
 | 
						|
    }
 | 
						|
  } else if (!state.flowing) {
 | 
						|
    debug('pipe resume')
 | 
						|
    src.resume()
 | 
						|
  }
 | 
						|
 | 
						|
  return dest
 | 
						|
}
 | 
						|
 | 
						|
function pipeOnDrain(src, dest) {
 | 
						|
  return function pipeOnDrainFunctionResult() {
 | 
						|
    const state = src._readableState // `ondrain` will call directly,
 | 
						|
    // `this` maybe not a reference to dest,
 | 
						|
    // so we use the real dest here.
 | 
						|
 | 
						|
    if (state.awaitDrainWriters === dest) {
 | 
						|
      debug('pipeOnDrain', 1)
 | 
						|
      state.awaitDrainWriters = null
 | 
						|
    } else if (state.multiAwaitDrain) {
 | 
						|
      debug('pipeOnDrain', state.awaitDrainWriters.size)
 | 
						|
      state.awaitDrainWriters.delete(dest)
 | 
						|
    }
 | 
						|
 | 
						|
    if ((!state.awaitDrainWriters || state.awaitDrainWriters.size === 0) && src.listenerCount('data')) {
 | 
						|
      src.resume()
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
Readable.prototype.unpipe = function (dest) {
 | 
						|
  const state = this._readableState
 | 
						|
  const unpipeInfo = {
 | 
						|
    hasUnpiped: false
 | 
						|
  } // If we're not piping anywhere, then do nothing.
 | 
						|
 | 
						|
  if (state.pipes.length === 0) return this
 | 
						|
 | 
						|
  if (!dest) {
 | 
						|
    // remove all.
 | 
						|
    const dests = state.pipes
 | 
						|
    state.pipes = []
 | 
						|
    this.pause()
 | 
						|
 | 
						|
    for (let i = 0; i < dests.length; i++)
 | 
						|
      dests[i].emit('unpipe', this, {
 | 
						|
        hasUnpiped: false
 | 
						|
      })
 | 
						|
 | 
						|
    return this
 | 
						|
  } // Try to find the right one.
 | 
						|
 | 
						|
  const index = ArrayPrototypeIndexOf(state.pipes, dest)
 | 
						|
  if (index === -1) return this
 | 
						|
  state.pipes.splice(index, 1)
 | 
						|
  if (state.pipes.length === 0) this.pause()
 | 
						|
  dest.emit('unpipe', this, unpipeInfo)
 | 
						|
  return this
 | 
						|
} // Set up data events if they are asked for
 | 
						|
// Ensure readable listeners eventually get something.
 | 
						|
 | 
						|
Readable.prototype.on = function (ev, fn) {
 | 
						|
  const res = Stream.prototype.on.call(this, ev, fn)
 | 
						|
  const state = this._readableState
 | 
						|
 | 
						|
  if (ev === 'data') {
 | 
						|
    // Update readableListening so that resume() may be a no-op
 | 
						|
    // a few lines down. This is needed to support once('readable').
 | 
						|
    state.readableListening = this.listenerCount('readable') > 0 // Try start flowing on next tick if stream isn't explicitly paused.
 | 
						|
 | 
						|
    if (state.flowing !== false) this.resume()
 | 
						|
  } else if (ev === 'readable') {
 | 
						|
    if (!state.endEmitted && !state.readableListening) {
 | 
						|
      state.readableListening = state.needReadable = true
 | 
						|
      state.flowing = false
 | 
						|
      state.emittedReadable = false
 | 
						|
      debug('on readable', state.length, state.reading)
 | 
						|
 | 
						|
      if (state.length) {
 | 
						|
        emitReadable(this)
 | 
						|
      } else if (!state.reading) {
 | 
						|
        process.nextTick(nReadingNextTick, this)
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return res
 | 
						|
}
 | 
						|
 | 
						|
Readable.prototype.addListener = Readable.prototype.on
 | 
						|
 | 
						|
Readable.prototype.removeListener = function (ev, fn) {
 | 
						|
  const res = Stream.prototype.removeListener.call(this, ev, fn)
 | 
						|
 | 
						|
  if (ev === 'readable') {
 | 
						|
    // We need to check if there is someone still listening to
 | 
						|
    // readable and reset the state. However this needs to happen
 | 
						|
    // after readable has been emitted but before I/O (nextTick) to
 | 
						|
    // support once('readable', fn) cycles. This means that calling
 | 
						|
    // resume within the same tick will have no
 | 
						|
    // effect.
 | 
						|
    process.nextTick(updateReadableListening, this)
 | 
						|
  }
 | 
						|
 | 
						|
  return res
 | 
						|
}
 | 
						|
 | 
						|
Readable.prototype.off = Readable.prototype.removeListener
 | 
						|
 | 
						|
Readable.prototype.removeAllListeners = function (ev) {
 | 
						|
  const res = Stream.prototype.removeAllListeners.apply(this, arguments)
 | 
						|
 | 
						|
  if (ev === 'readable' || ev === undefined) {
 | 
						|
    // We need to check if there is someone still listening to
 | 
						|
    // readable and reset the state. However this needs to happen
 | 
						|
    // after readable has been emitted but before I/O (nextTick) to
 | 
						|
    // support once('readable', fn) cycles. This means that calling
 | 
						|
    // resume within the same tick will have no
 | 
						|
    // effect.
 | 
						|
    process.nextTick(updateReadableListening, this)
 | 
						|
  }
 | 
						|
 | 
						|
  return res
 | 
						|
}
 | 
						|
 | 
						|
function updateReadableListening(self) {
 | 
						|
  const state = self._readableState
 | 
						|
  state.readableListening = self.listenerCount('readable') > 0
 | 
						|
 | 
						|
  if (state.resumeScheduled && state[kPaused] === false) {
 | 
						|
    // Flowing needs to be set to true now, otherwise
 | 
						|
    // the upcoming resume will not flow.
 | 
						|
    state.flowing = true // Crude way to check if we should resume.
 | 
						|
  } else if (self.listenerCount('data') > 0) {
 | 
						|
    self.resume()
 | 
						|
  } else if (!state.readableListening) {
 | 
						|
    state.flowing = null
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function nReadingNextTick(self) {
 | 
						|
  debug('readable nexttick read 0')
 | 
						|
  self.read(0)
 | 
						|
} // pause() and resume() are remnants of the legacy readable stream API
 | 
						|
// If the user uses them, then switch into old mode.
 | 
						|
 | 
						|
Readable.prototype.resume = function () {
 | 
						|
  const state = this._readableState
 | 
						|
 | 
						|
  if (!state.flowing) {
 | 
						|
    debug('resume') // We flow only if there is no one listening
 | 
						|
    // for readable, but we still have to call
 | 
						|
    // resume().
 | 
						|
 | 
						|
    state.flowing = !state.readableListening
 | 
						|
    resume(this, state)
 | 
						|
  }
 | 
						|
 | 
						|
  state[kPaused] = false
 | 
						|
  return this
 | 
						|
}
 | 
						|
 | 
						|
function resume(stream, state) {
 | 
						|
  if (!state.resumeScheduled) {
 | 
						|
    state.resumeScheduled = true
 | 
						|
    process.nextTick(resume_, stream, state)
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function resume_(stream, state) {
 | 
						|
  debug('resume', state.reading)
 | 
						|
 | 
						|
  if (!state.reading) {
 | 
						|
    stream.read(0)
 | 
						|
  }
 | 
						|
 | 
						|
  state.resumeScheduled = false
 | 
						|
  stream.emit('resume')
 | 
						|
  flow(stream)
 | 
						|
  if (state.flowing && !state.reading) stream.read(0)
 | 
						|
}
 | 
						|
 | 
						|
Readable.prototype.pause = function () {
 | 
						|
  debug('call pause flowing=%j', this._readableState.flowing)
 | 
						|
 | 
						|
  if (this._readableState.flowing !== false) {
 | 
						|
    debug('pause')
 | 
						|
    this._readableState.flowing = false
 | 
						|
    this.emit('pause')
 | 
						|
  }
 | 
						|
 | 
						|
  this._readableState[kPaused] = true
 | 
						|
  return this
 | 
						|
}
 | 
						|
 | 
						|
function flow(stream) {
 | 
						|
  const state = stream._readableState
 | 
						|
  debug('flow', state.flowing)
 | 
						|
 | 
						|
  while (state.flowing && stream.read() !== null);
 | 
						|
} // Wrap an old-style stream as the async data source.
 | 
						|
// This is *not* part of the readable stream interface.
 | 
						|
// It is an ugly unfortunate mess of history.
 | 
						|
 | 
						|
Readable.prototype.wrap = function (stream) {
 | 
						|
  let paused = false // TODO (ronag): Should this.destroy(err) emit
 | 
						|
  // 'error' on the wrapped stream? Would require
 | 
						|
  // a static factory method, e.g. Readable.wrap(stream).
 | 
						|
 | 
						|
  stream.on('data', (chunk) => {
 | 
						|
    if (!this.push(chunk) && stream.pause) {
 | 
						|
      paused = true
 | 
						|
      stream.pause()
 | 
						|
    }
 | 
						|
  })
 | 
						|
  stream.on('end', () => {
 | 
						|
    this.push(null)
 | 
						|
  })
 | 
						|
  stream.on('error', (err) => {
 | 
						|
    errorOrDestroy(this, err)
 | 
						|
  })
 | 
						|
  stream.on('close', () => {
 | 
						|
    this.destroy()
 | 
						|
  })
 | 
						|
  stream.on('destroy', () => {
 | 
						|
    this.destroy()
 | 
						|
  })
 | 
						|
 | 
						|
  this._read = () => {
 | 
						|
    if (paused && stream.resume) {
 | 
						|
      paused = false
 | 
						|
      stream.resume()
 | 
						|
    }
 | 
						|
  } // Proxy all the other methods. Important when wrapping filters and duplexes.
 | 
						|
 | 
						|
  const streamKeys = ObjectKeys(stream)
 | 
						|
 | 
						|
  for (let j = 1; j < streamKeys.length; j++) {
 | 
						|
    const i = streamKeys[j]
 | 
						|
 | 
						|
    if (this[i] === undefined && typeof stream[i] === 'function') {
 | 
						|
      this[i] = stream[i].bind(stream)
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  return this
 | 
						|
}
 | 
						|
 | 
						|
Readable.prototype[SymbolAsyncIterator] = function () {
 | 
						|
  return streamToAsyncIterator(this)
 | 
						|
}
 | 
						|
 | 
						|
Readable.prototype.iterator = function (options) {
 | 
						|
  if (options !== undefined) {
 | 
						|
    validateObject(options, 'options')
 | 
						|
  }
 | 
						|
 | 
						|
  return streamToAsyncIterator(this, options)
 | 
						|
}
 | 
						|
 | 
						|
function streamToAsyncIterator(stream, options) {
 | 
						|
  if (typeof stream.read !== 'function') {
 | 
						|
    stream = Readable.wrap(stream, {
 | 
						|
      objectMode: true
 | 
						|
    })
 | 
						|
  }
 | 
						|
 | 
						|
  const iter = createAsyncIterator(stream, options)
 | 
						|
  iter.stream = stream
 | 
						|
  return iter
 | 
						|
}
 | 
						|
 | 
						|
async function* createAsyncIterator(stream, options) {
 | 
						|
  let callback = nop
 | 
						|
 | 
						|
  function next(resolve) {
 | 
						|
    if (this === stream) {
 | 
						|
      callback()
 | 
						|
      callback = nop
 | 
						|
    } else {
 | 
						|
      callback = resolve
 | 
						|
    }
 | 
						|
  }
 | 
						|
 | 
						|
  stream.on('readable', next)
 | 
						|
  let error
 | 
						|
  const cleanup = eos(
 | 
						|
    stream,
 | 
						|
    {
 | 
						|
      writable: false
 | 
						|
    },
 | 
						|
    (err) => {
 | 
						|
      error = err ? aggregateTwoErrors(error, err) : null
 | 
						|
      callback()
 | 
						|
      callback = nop
 | 
						|
    }
 | 
						|
  )
 | 
						|
 | 
						|
  try {
 | 
						|
    while (true) {
 | 
						|
      const chunk = stream.destroyed ? null : stream.read()
 | 
						|
 | 
						|
      if (chunk !== null) {
 | 
						|
        yield chunk
 | 
						|
      } else if (error) {
 | 
						|
        throw error
 | 
						|
      } else if (error === null) {
 | 
						|
        return
 | 
						|
      } else {
 | 
						|
        await new Promise(next)
 | 
						|
      }
 | 
						|
    }
 | 
						|
  } catch (err) {
 | 
						|
    error = aggregateTwoErrors(error, err)
 | 
						|
    throw error
 | 
						|
  } finally {
 | 
						|
    if (
 | 
						|
      (error || (options === null || options === undefined ? undefined : options.destroyOnReturn) !== false) &&
 | 
						|
      (error === undefined || stream._readableState.autoDestroy)
 | 
						|
    ) {
 | 
						|
      destroyImpl.destroyer(stream, null)
 | 
						|
    } else {
 | 
						|
      stream.off('readable', next)
 | 
						|
      cleanup()
 | 
						|
    }
 | 
						|
  }
 | 
						|
} // Making it explicit these properties are not enumerable
 | 
						|
// because otherwise some prototype manipulation in
 | 
						|
// userland will fail.
 | 
						|
 | 
						|
ObjectDefineProperties(Readable.prototype, {
 | 
						|
  readable: {
 | 
						|
    get() {
 | 
						|
      const r = this._readableState // r.readable === false means that this is part of a Duplex stream
 | 
						|
      // where the readable side was disabled upon construction.
 | 
						|
      // Compat. The user might manually disable readable side through
 | 
						|
      // deprecated setter.
 | 
						|
 | 
						|
      return !!r && r.readable !== false && !r.destroyed && !r.errorEmitted && !r.endEmitted
 | 
						|
    },
 | 
						|
 | 
						|
    set(val) {
 | 
						|
      // Backwards compat.
 | 
						|
      if (this._readableState) {
 | 
						|
        this._readableState.readable = !!val
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
  readableDidRead: {
 | 
						|
    enumerable: false,
 | 
						|
    get: function () {
 | 
						|
      return this._readableState.dataEmitted
 | 
						|
    }
 | 
						|
  },
 | 
						|
  readableAborted: {
 | 
						|
    enumerable: false,
 | 
						|
    get: function () {
 | 
						|
      return !!(
 | 
						|
        this._readableState.readable !== false &&
 | 
						|
        (this._readableState.destroyed || this._readableState.errored) &&
 | 
						|
        !this._readableState.endEmitted
 | 
						|
      )
 | 
						|
    }
 | 
						|
  },
 | 
						|
  readableHighWaterMark: {
 | 
						|
    enumerable: false,
 | 
						|
    get: function () {
 | 
						|
      return this._readableState.highWaterMark
 | 
						|
    }
 | 
						|
  },
 | 
						|
  readableBuffer: {
 | 
						|
    enumerable: false,
 | 
						|
    get: function () {
 | 
						|
      return this._readableState && this._readableState.buffer
 | 
						|
    }
 | 
						|
  },
 | 
						|
  readableFlowing: {
 | 
						|
    enumerable: false,
 | 
						|
    get: function () {
 | 
						|
      return this._readableState.flowing
 | 
						|
    },
 | 
						|
    set: function (state) {
 | 
						|
      if (this._readableState) {
 | 
						|
        this._readableState.flowing = state
 | 
						|
      }
 | 
						|
    }
 | 
						|
  },
 | 
						|
  readableLength: {
 | 
						|
    enumerable: false,
 | 
						|
 | 
						|
    get() {
 | 
						|
      return this._readableState.length
 | 
						|
    }
 | 
						|
  },
 | 
						|
  readableObjectMode: {
 | 
						|
    enumerable: false,
 | 
						|
 | 
						|
    get() {
 | 
						|
      return this._readableState ? this._readableState.objectMode : false
 | 
						|
    }
 | 
						|
  },
 | 
						|
  readableEncoding: {
 | 
						|
    enumerable: false,
 | 
						|
 | 
						|
    get() {
 | 
						|
      return this._readableState ? this._readableState.encoding : null
 | 
						|
    }
 | 
						|
  },
 | 
						|
  errored: {
 | 
						|
    enumerable: false,
 | 
						|
 | 
						|
    get() {
 | 
						|
      return this._readableState ? this._readableState.errored : null
 | 
						|
    }
 | 
						|
  },
 | 
						|
  closed: {
 | 
						|
    get() {
 | 
						|
      return this._readableState ? this._readableState.closed : false
 | 
						|
    }
 | 
						|
  },
 | 
						|
  destroyed: {
 | 
						|
    enumerable: false,
 | 
						|
 | 
						|
    get() {
 | 
						|
      return this._readableState ? this._readableState.destroyed : false
 | 
						|
    },
 | 
						|
 | 
						|
    set(value) {
 | 
						|
      // We ignore the value if the stream
 | 
						|
      // has not been initialized yet.
 | 
						|
      if (!this._readableState) {
 | 
						|
        return
 | 
						|
      } // Backward compatibility, the user is explicitly
 | 
						|
      // managing destroyed.
 | 
						|
 | 
						|
      this._readableState.destroyed = value
 | 
						|
    }
 | 
						|
  },
 | 
						|
  readableEnded: {
 | 
						|
    enumerable: false,
 | 
						|
 | 
						|
    get() {
 | 
						|
      return this._readableState ? this._readableState.endEmitted : false
 | 
						|
    }
 | 
						|
  }
 | 
						|
})
 | 
						|
ObjectDefineProperties(ReadableState.prototype, {
 | 
						|
  // Legacy getter for `pipesCount`.
 | 
						|
  pipesCount: {
 | 
						|
    get() {
 | 
						|
      return this.pipes.length
 | 
						|
    }
 | 
						|
  },
 | 
						|
  // Legacy property for `paused`.
 | 
						|
  paused: {
 | 
						|
    get() {
 | 
						|
      return this[kPaused] !== false
 | 
						|
    },
 | 
						|
 | 
						|
    set(value) {
 | 
						|
      this[kPaused] = !!value
 | 
						|
    }
 | 
						|
  }
 | 
						|
}) // Exposed for testing purposes only.
 | 
						|
 | 
						|
Readable._fromList = fromList // Pluck off n bytes from an array of buffers.
 | 
						|
// Length is the combined lengths of all the buffers in the list.
 | 
						|
// This function is designed to be inlinable, so please take care when making
 | 
						|
// changes to the function body.
 | 
						|
 | 
						|
function fromList(n, state) {
 | 
						|
  // nothing buffered.
 | 
						|
  if (state.length === 0) return null
 | 
						|
  let ret
 | 
						|
  if (state.objectMode) ret = state.buffer.shift()
 | 
						|
  else if (!n || n >= state.length) {
 | 
						|
    // Read it all, truncate the list.
 | 
						|
    if (state.decoder) ret = state.buffer.join('')
 | 
						|
    else if (state.buffer.length === 1) ret = state.buffer.first()
 | 
						|
    else ret = state.buffer.concat(state.length)
 | 
						|
    state.buffer.clear()
 | 
						|
  } else {
 | 
						|
    // read part of list.
 | 
						|
    ret = state.buffer.consume(n, state.decoder)
 | 
						|
  }
 | 
						|
  return ret
 | 
						|
}
 | 
						|
 | 
						|
function endReadable(stream) {
 | 
						|
  const state = stream._readableState
 | 
						|
  debug('endReadable', state.endEmitted)
 | 
						|
 | 
						|
  if (!state.endEmitted) {
 | 
						|
    state.ended = true
 | 
						|
    process.nextTick(endReadableNT, state, stream)
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function endReadableNT(state, stream) {
 | 
						|
  debug('endReadableNT', state.endEmitted, state.length) // Check that we didn't get one last unshift.
 | 
						|
 | 
						|
  if (!state.errored && !state.closeEmitted && !state.endEmitted && state.length === 0) {
 | 
						|
    state.endEmitted = true
 | 
						|
    stream.emit('end')
 | 
						|
 | 
						|
    if (stream.writable && stream.allowHalfOpen === false) {
 | 
						|
      process.nextTick(endWritableNT, stream)
 | 
						|
    } else if (state.autoDestroy) {
 | 
						|
      // In case of duplex streams we need a way to detect
 | 
						|
      // if the writable side is ready for autoDestroy as well.
 | 
						|
      const wState = stream._writableState
 | 
						|
      const autoDestroy =
 | 
						|
        !wState ||
 | 
						|
        (wState.autoDestroy && // We don't expect the writable to ever 'finish'
 | 
						|
          // if writable is explicitly set to false.
 | 
						|
          (wState.finished || wState.writable === false))
 | 
						|
 | 
						|
      if (autoDestroy) {
 | 
						|
        stream.destroy()
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
function endWritableNT(stream) {
 | 
						|
  const writable = stream.writable && !stream.writableEnded && !stream.destroyed
 | 
						|
 | 
						|
  if (writable) {
 | 
						|
    stream.end()
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
Readable.from = function (iterable, opts) {
 | 
						|
  return from(Readable, iterable, opts)
 | 
						|
}
 | 
						|
 | 
						|
let webStreamsAdapters // Lazy to avoid circular references
 | 
						|
 | 
						|
function lazyWebStreams() {
 | 
						|
  if (webStreamsAdapters === undefined) webStreamsAdapters = {}
 | 
						|
  return webStreamsAdapters
 | 
						|
}
 | 
						|
 | 
						|
Readable.fromWeb = function (readableStream, options) {
 | 
						|
  return lazyWebStreams().newStreamReadableFromReadableStream(readableStream, options)
 | 
						|
}
 | 
						|
 | 
						|
Readable.toWeb = function (streamReadable) {
 | 
						|
  return lazyWebStreams().newReadableStreamFromStreamReadable(streamReadable)
 | 
						|
}
 | 
						|
 | 
						|
Readable.wrap = function (src, options) {
 | 
						|
  var _ref, _src$readableObjectMo
 | 
						|
 | 
						|
  return new Readable({
 | 
						|
    objectMode:
 | 
						|
      (_ref =
 | 
						|
        (_src$readableObjectMo = src.readableObjectMode) !== null && _src$readableObjectMo !== undefined
 | 
						|
          ? _src$readableObjectMo
 | 
						|
          : src.objectMode) !== null && _ref !== undefined
 | 
						|
        ? _ref
 | 
						|
        : true,
 | 
						|
    ...options,
 | 
						|
 | 
						|
    destroy(err, callback) {
 | 
						|
      destroyImpl.destroyer(src, err)
 | 
						|
      callback(err)
 | 
						|
    }
 | 
						|
  }).wrap(src)
 | 
						|
}
 |