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clarify that zones are based on the bottom center
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@ -386,7 +386,7 @@ cameras:
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# camera.
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# camera.
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front_steps:
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front_steps:
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# Required: List of x,y coordinates to define the polygon of the zone.
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# Required: List of x,y coordinates to define the polygon of the zone.
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# NOTE: Coordinates can be generated at https://www.image-map.net/
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# NOTE: Presence in a zone is evaluated only based on the bottom center of the objects bounding box.
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coordinates: 545,1077,747,939,788,805
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coordinates: 545,1077,747,939,788,805
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# Optional: List of objects that can trigger this zone (default: all tracked objects)
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# Optional: List of objects that can trigger this zone (default: all tracked objects)
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objects:
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objects:
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@ -3,7 +3,9 @@ id: zones
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title: Zones
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title: Zones
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---
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---
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Zones allow you to define a specific area of the frame and apply additional filters for object types so you can determine whether or not an object is within a particular area. Zones cannot have the same name as a camera. If desired, a single zone can include multiple cameras if you have multiple cameras covering the same area by configuring zones with the same name for each camera.
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Zones allow you to define a specific area of the frame and apply additional filters for object types so you can determine whether or not an object is within a particular area. Presence in a zone is evaluated based on the bottom center of the bounding box for the object. It does not matter how much of the bounding box overlaps with the zone.
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Zones cannot have the same name as a camera. If desired, a single zone can include multiple cameras if you have multiple cameras covering the same area by configuring zones with the same name for each camera.
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During testing, enable the Zones option for the debug feed so you can adjust as needed. The zone line will increase in thickness when any object enters the zone.
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During testing, enable the Zones option for the debug feed so you can adjust as needed. The zone line will increase in thickness when any object enters the zone.
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