mirror of
https://github.com/blakeblackshear/frigate.git
synced 2024-11-21 19:07:46 +01:00
Zone/mask editor improvements (#11236)
* add points to completed polygons in zone/mask editor * change line order so edges are more easily clickable
This commit is contained in:
parent
f0054ceba4
commit
51dcdd6f4b
@ -629,6 +629,7 @@ export default function MasksAndZones({
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scaledHeight &&
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scaledHeight &&
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editingPolygons ? (
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editingPolygons ? (
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<PolygonCanvas
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<PolygonCanvas
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containerRef={containerRef}
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camera={cameraConfig.name}
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camera={cameraConfig.name}
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width={scaledWidth}
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width={scaledWidth}
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height={scaledHeight}
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height={scaledHeight}
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@ -1,4 +1,4 @@
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import React, { useMemo, useRef, useState, useEffect } from "react";
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import React, { useMemo, useRef, useState, useEffect, RefObject } from "react";
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import PolygonDrawer from "./PolygonDrawer";
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import PolygonDrawer from "./PolygonDrawer";
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import { Stage, Layer, Image } from "react-konva";
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import { Stage, Layer, Image } from "react-konva";
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import Konva from "konva";
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import Konva from "konva";
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@ -7,6 +7,7 @@ import { Polygon, PolygonType } from "@/types/canvas";
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import { useApiHost } from "@/api";
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import { useApiHost } from "@/api";
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type PolygonCanvasProps = {
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type PolygonCanvasProps = {
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containerRef: RefObject<HTMLDivElement>;
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camera: string;
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camera: string;
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width: number;
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width: number;
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height: number;
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height: number;
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@ -18,6 +19,7 @@ type PolygonCanvasProps = {
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};
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};
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export function PolygonCanvas({
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export function PolygonCanvas({
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containerRef,
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camera,
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camera,
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width,
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width,
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height,
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height,
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@ -55,10 +57,6 @@ export function PolygonCanvas({
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};
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};
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}, [videoElement]);
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}, [videoElement]);
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const getMousePos = (stage: Konva.Stage) => {
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return [stage.getPointerPosition()!.x, stage.getPointerPosition()!.y];
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};
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const addPointToPolygon = (polygon: Polygon, newPoint: number[]) => {
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const addPointToPolygon = (polygon: Polygon, newPoint: number[]) => {
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const points = polygon.points;
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const points = polygon.points;
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const pointsOrder = polygon.pointsOrder;
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const pointsOrder = polygon.pointsOrder;
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@ -99,37 +97,6 @@ export function PolygonCanvas({
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return { updatedPoints, updatedPointsOrder };
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return { updatedPoints, updatedPointsOrder };
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};
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};
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const isMouseOverFirstPoint = (polygon: Polygon, mousePos: number[]) => {
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if (!polygon || !polygon.points || polygon.points.length < 1) {
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return false;
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}
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const [firstPoint] = polygon.points;
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const distance = Math.hypot(
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mousePos[0] - firstPoint[0],
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mousePos[1] - firstPoint[1],
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);
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return distance < 10;
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};
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const isMouseOverAnyPoint = (polygon: Polygon, mousePos: number[]) => {
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if (!polygon || !polygon.points || polygon.points.length === 0) {
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return false;
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}
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for (let i = 1; i < polygon.points.length; i++) {
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const point = polygon.points[i];
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const distance = Math.hypot(
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mousePos[0] - point[0],
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mousePos[1] - point[1],
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);
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if (distance < 10) {
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return true;
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}
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}
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return false;
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};
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const handleMouseDown = (e: KonvaEventObject<MouseEvent | TouchEvent>) => {
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const handleMouseDown = (e: KonvaEventObject<MouseEvent | TouchEvent>) => {
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if (activePolygonIndex === undefined || !polygons) {
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if (activePolygonIndex === undefined || !polygons) {
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return;
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return;
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@ -138,11 +105,13 @@ export function PolygonCanvas({
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const updatedPolygons = [...polygons];
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const updatedPolygons = [...polygons];
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const activePolygon = updatedPolygons[activePolygonIndex];
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const activePolygon = updatedPolygons[activePolygonIndex];
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const stage = e.target.getStage()!;
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const stage = e.target.getStage()!;
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const mousePos = getMousePos(stage);
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const mousePos = stage.getPointerPosition() ?? { x: 0, y: 0 };
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const intersection = stage.getIntersection(mousePos);
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if (
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if (
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activePolygon.points.length >= 3 &&
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activePolygon.points.length >= 3 &&
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isMouseOverFirstPoint(activePolygon, mousePos)
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intersection?.getClassName() == "Circle" &&
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intersection?.name() == "point-0"
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) {
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) {
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// Close the polygon
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// Close the polygon
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updatedPolygons[activePolygonIndex] = {
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updatedPolygons[activePolygonIndex] = {
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@ -152,12 +121,13 @@ export function PolygonCanvas({
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setPolygons(updatedPolygons);
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setPolygons(updatedPolygons);
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} else {
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} else {
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if (
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if (
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!activePolygon.isFinished &&
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(!activePolygon.isFinished &&
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!isMouseOverAnyPoint(activePolygon, mousePos)
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intersection?.getClassName() !== "Circle") ||
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(activePolygon.isFinished && intersection?.name() == "unfilled-line")
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) {
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) {
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const { updatedPoints, updatedPointsOrder } = addPointToPolygon(
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const { updatedPoints, updatedPointsOrder } = addPointToPolygon(
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activePolygon,
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activePolygon,
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mousePos,
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[mousePos.x, mousePos.y],
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);
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);
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updatedPolygons[activePolygonIndex] = {
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updatedPolygons[activePolygonIndex] = {
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@ -168,62 +138,6 @@ export function PolygonCanvas({
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setPolygons(updatedPolygons);
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setPolygons(updatedPolygons);
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}
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}
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}
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}
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// }
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};
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const handleMouseOverStartPoint = (
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e: KonvaEventObject<MouseEvent | TouchEvent>,
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) => {
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if (activePolygonIndex === undefined || !polygons) {
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return;
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}
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const activePolygon = polygons[activePolygonIndex];
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if (!activePolygon.isFinished && activePolygon.points.length >= 3) {
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e.target.getStage()!.container().style.cursor = "default";
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e.currentTarget.scale({ x: 2, y: 2 });
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}
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};
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const handleMouseOutStartPoint = (
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e: KonvaEventObject<MouseEvent | TouchEvent>,
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) => {
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e.currentTarget.scale({ x: 1, y: 1 });
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if (activePolygonIndex === undefined || !polygons) {
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return;
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}
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const activePolygon = polygons[activePolygonIndex];
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if (
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(!activePolygon.isFinished && activePolygon.points.length >= 3) ||
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activePolygon.isFinished
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) {
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e.currentTarget.scale({ x: 1, y: 1 });
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}
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};
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const handleMouseOverAnyPoint = (
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e: KonvaEventObject<MouseEvent | TouchEvent>,
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) => {
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if (!polygons) {
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return;
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}
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e.target.getStage()!.container().style.cursor = "move";
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};
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const handleMouseOutAnyPoint = (
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e: KonvaEventObject<MouseEvent | TouchEvent>,
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) => {
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if (activePolygonIndex === undefined || !polygons) {
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return;
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}
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const activePolygon = polygons[activePolygonIndex];
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if (activePolygon.isFinished) {
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e.target.getStage()!.container().style.cursor = "default";
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} else {
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e.target.getStage()!.container().style.cursor = "crosshair";
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}
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};
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};
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const handlePointDragMove = (
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const handlePointDragMove = (
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@ -237,7 +151,8 @@ export function PolygonCanvas({
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const activePolygon = updatedPolygons[activePolygonIndex];
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const activePolygon = updatedPolygons[activePolygonIndex];
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const stage = e.target.getStage();
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const stage = e.target.getStage();
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if (stage) {
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if (stage) {
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const index = e.target.index - 1;
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// we add an unfilled line for adding points when finished
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const index = e.target.index - (activePolygon.isFinished ? 2 : 1);
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const pos = [e.target._lastPos!.x, e.target._lastPos!.y];
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const pos = [e.target._lastPos!.x, e.target._lastPos!.y];
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if (pos[0] < 0) pos[0] = 0;
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if (pos[0] < 0) pos[0] = 0;
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if (pos[1] < 0) pos[1] = 0;
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if (pos[1] < 0) pos[1] = 0;
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@ -272,26 +187,17 @@ export function PolygonCanvas({
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}
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}
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};
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};
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const handleStageMouseOver = (
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const handleStageMouseOver = () => {
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e: Konva.KonvaEventObject<MouseEvent | TouchEvent>,
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) => {
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if (activePolygonIndex === undefined || !polygons) {
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if (activePolygonIndex === undefined || !polygons) {
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return;
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return;
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}
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}
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const updatedPolygons = [...polygons];
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const updatedPolygons = [...polygons];
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const activePolygon = updatedPolygons[activePolygonIndex];
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const activePolygon = updatedPolygons[activePolygonIndex];
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const stage = e.target.getStage()!;
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const mousePos = getMousePos(stage);
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if (
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if (containerRef.current && !activePolygon.isFinished) {
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activePolygon.isFinished ||
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containerRef.current.style.cursor = "crosshair";
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isMouseOverAnyPoint(activePolygon, mousePos) ||
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}
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isMouseOverFirstPoint(activePolygon, mousePos)
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)
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return;
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e.target.getStage()!.container().style.cursor = "crosshair";
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};
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};
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useEffect(() => {
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useEffect(() => {
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@ -336,6 +242,7 @@ export function PolygonCanvas({
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selectedZoneMask.includes(polygon.type)) &&
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selectedZoneMask.includes(polygon.type)) &&
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index !== activePolygonIndex && (
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index !== activePolygonIndex && (
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<PolygonDrawer
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<PolygonDrawer
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stageRef={stageRef}
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key={index}
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key={index}
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points={polygon.points}
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points={polygon.points}
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isActive={index === activePolygonIndex}
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isActive={index === activePolygonIndex}
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@ -344,10 +251,6 @@ export function PolygonCanvas({
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color={polygon.color}
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color={polygon.color}
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handlePointDragMove={handlePointDragMove}
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handlePointDragMove={handlePointDragMove}
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handleGroupDragEnd={handleGroupDragEnd}
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handleGroupDragEnd={handleGroupDragEnd}
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handleMouseOverStartPoint={handleMouseOverStartPoint}
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handleMouseOutStartPoint={handleMouseOutStartPoint}
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handleMouseOverAnyPoint={handleMouseOverAnyPoint}
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handleMouseOutAnyPoint={handleMouseOutAnyPoint}
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/>
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/>
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),
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),
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)}
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)}
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@ -356,6 +259,7 @@ export function PolygonCanvas({
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(selectedZoneMask === undefined ||
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(selectedZoneMask === undefined ||
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selectedZoneMask.includes(polygons[activePolygonIndex].type)) && (
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selectedZoneMask.includes(polygons[activePolygonIndex].type)) && (
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<PolygonDrawer
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<PolygonDrawer
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stageRef={stageRef}
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key={activePolygonIndex}
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key={activePolygonIndex}
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points={polygons[activePolygonIndex].points}
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points={polygons[activePolygonIndex].points}
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isActive={true}
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isActive={true}
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@ -364,10 +268,6 @@ export function PolygonCanvas({
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color={polygons[activePolygonIndex].color}
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color={polygons[activePolygonIndex].color}
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handlePointDragMove={handlePointDragMove}
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handlePointDragMove={handlePointDragMove}
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handleGroupDragEnd={handleGroupDragEnd}
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handleGroupDragEnd={handleGroupDragEnd}
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handleMouseOverStartPoint={handleMouseOverStartPoint}
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handleMouseOutStartPoint={handleMouseOutStartPoint}
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handleMouseOverAnyPoint={handleMouseOverAnyPoint}
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handleMouseOutAnyPoint={handleMouseOutAnyPoint}
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/>
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/>
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)}
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)}
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</Layer>
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</Layer>
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@ -1,4 +1,11 @@
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import { useCallback, useMemo, useRef, useState } from "react";
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import {
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RefObject,
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useCallback,
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useEffect,
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useMemo,
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useRef,
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useState,
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} from "react";
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import { Line, Circle, Group } from "react-konva";
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import { Line, Circle, Group } from "react-konva";
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import {
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import {
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minMax,
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minMax,
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@ -9,9 +16,9 @@ import {
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import type { KonvaEventObject } from "konva/lib/Node";
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import type { KonvaEventObject } from "konva/lib/Node";
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import Konva from "konva";
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import Konva from "konva";
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import { Vector2d } from "konva/lib/types";
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import { Vector2d } from "konva/lib/types";
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import { isMobileOnly } from "react-device-detect";
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type PolygonDrawerProps = {
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type PolygonDrawerProps = {
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stageRef: RefObject<Konva.Stage>;
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points: number[][];
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points: number[][];
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isActive: boolean;
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isActive: boolean;
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isHovered: boolean;
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isHovered: boolean;
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@ -19,21 +26,10 @@ type PolygonDrawerProps = {
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color: number[];
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color: number[];
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handlePointDragMove: (e: KonvaEventObject<MouseEvent | TouchEvent>) => void;
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handlePointDragMove: (e: KonvaEventObject<MouseEvent | TouchEvent>) => void;
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handleGroupDragEnd: (e: KonvaEventObject<MouseEvent | TouchEvent>) => void;
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handleGroupDragEnd: (e: KonvaEventObject<MouseEvent | TouchEvent>) => void;
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handleMouseOverStartPoint: (
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e: KonvaEventObject<MouseEvent | TouchEvent>,
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) => void;
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handleMouseOutStartPoint: (
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e: KonvaEventObject<MouseEvent | TouchEvent>,
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) => void;
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handleMouseOverAnyPoint: (
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e: KonvaEventObject<MouseEvent | TouchEvent>,
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) => void;
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handleMouseOutAnyPoint: (
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e: KonvaEventObject<MouseEvent | TouchEvent>,
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) => void;
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};
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};
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export default function PolygonDrawer({
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export default function PolygonDrawer({
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stageRef,
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points,
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points,
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isActive,
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isActive,
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isHovered,
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isHovered,
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@ -41,31 +37,41 @@ export default function PolygonDrawer({
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color,
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color,
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handlePointDragMove,
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handlePointDragMove,
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handleGroupDragEnd,
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handleGroupDragEnd,
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handleMouseOverStartPoint,
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handleMouseOutStartPoint,
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handleMouseOverAnyPoint,
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handleMouseOutAnyPoint,
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}: PolygonDrawerProps) {
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}: PolygonDrawerProps) {
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const vertexRadius = isMobileOnly ? 12 : 6;
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const vertexRadius = 6;
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const flattenedPoints = useMemo(() => flattenPoints(points), [points]);
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const flattenedPoints = useMemo(() => flattenPoints(points), [points]);
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const [stage, setStage] = useState<Konva.Stage>();
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const [minMaxX, setMinMaxX] = useState([0, 0]);
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const [minMaxX, setMinMaxX] = useState([0, 0]);
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const [minMaxY, setMinMaxY] = useState([0, 0]);
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const [minMaxY, setMinMaxY] = useState([0, 0]);
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const groupRef = useRef<Konva.Group>(null);
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const groupRef = useRef<Konva.Group>(null);
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const [cursor, setCursor] = useState("default");
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const handleGroupMouseOver = (
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const handleMouseOverPoint = (
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e: Konva.KonvaEventObject<MouseEvent | TouchEvent>,
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e: KonvaEventObject<MouseEvent | TouchEvent>,
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) => {
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) => {
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if (!isFinished) return;
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if (!e.target) return;
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e.target.getStage()!.container().style.cursor = "move";
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setStage(e.target.getStage()!);
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if (!isFinished && points.length >= 3 && e.target.name() === "point-0") {
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e.target.scale({ x: 2, y: 2 });
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setCursor("crosshair");
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} else {
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setCursor("move");
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}
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};
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};
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const handleGroupMouseOut = (
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const handleMouseOutPoint = (
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e: Konva.KonvaEventObject<MouseEvent | TouchEvent>,
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e: KonvaEventObject<MouseEvent | TouchEvent>,
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) => {
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) => {
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if (!e.target || !isFinished) return;
|
if (!e.target) return;
|
||||||
e.target.getStage()!.container().style.cursor = "default";
|
|
||||||
|
if (isFinished) {
|
||||||
|
setCursor("default");
|
||||||
|
} else {
|
||||||
|
setCursor("crosshair");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.target.name() === "point-0") {
|
||||||
|
e.target.scale({ x: 1, y: 1 });
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
const handleGroupDragStart = () => {
|
const handleGroupDragStart = () => {
|
||||||
@ -76,13 +82,13 @@ export default function PolygonDrawer({
|
|||||||
};
|
};
|
||||||
|
|
||||||
const groupDragBound = (pos: Vector2d) => {
|
const groupDragBound = (pos: Vector2d) => {
|
||||||
if (!stage) {
|
if (!stageRef.current) {
|
||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
|
|
||||||
let { x, y } = pos;
|
let { x, y } = pos;
|
||||||
const sw = stage.width();
|
const sw = stageRef.current.width();
|
||||||
const sh = stage.height();
|
const sh = stageRef.current.height();
|
||||||
|
|
||||||
if (minMaxY[0] + y < 0) y = -1 * minMaxY[0];
|
if (minMaxY[0] + y < 0) y = -1 * minMaxY[0];
|
||||||
if (minMaxX[0] + x < 0) x = -1 * minMaxX[0];
|
if (minMaxX[0] + x < 0) x = -1 * minMaxX[0];
|
||||||
@ -99,6 +105,14 @@ export default function PolygonDrawer({
|
|||||||
[color],
|
[color],
|
||||||
);
|
);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (!stageRef.current) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
stageRef.current.container().style.cursor = cursor;
|
||||||
|
}, [stageRef, cursor]);
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<Group
|
<Group
|
||||||
name="polygon"
|
name="polygon"
|
||||||
@ -107,55 +121,62 @@ export default function PolygonDrawer({
|
|||||||
onDragStart={isActive ? handleGroupDragStart : undefined}
|
onDragStart={isActive ? handleGroupDragStart : undefined}
|
||||||
onDragEnd={isActive ? handleGroupDragEnd : undefined}
|
onDragEnd={isActive ? handleGroupDragEnd : undefined}
|
||||||
dragBoundFunc={isActive ? groupDragBound : undefined}
|
dragBoundFunc={isActive ? groupDragBound : undefined}
|
||||||
onMouseOver={isActive ? handleGroupMouseOver : undefined}
|
|
||||||
onTouchStart={isActive ? handleGroupMouseOver : undefined}
|
|
||||||
onMouseOut={isActive ? handleGroupMouseOut : undefined}
|
|
||||||
>
|
>
|
||||||
<Line
|
<Line
|
||||||
|
name="filled-line"
|
||||||
points={flattenedPoints}
|
points={flattenedPoints}
|
||||||
stroke={colorString(true)}
|
stroke={colorString(true)}
|
||||||
strokeWidth={3}
|
strokeWidth={3}
|
||||||
|
hitStrokeWidth={12}
|
||||||
closed={isFinished}
|
closed={isFinished}
|
||||||
fill={colorString(isActive || isHovered ? true : false)}
|
fill={colorString(isActive || isHovered ? true : false)}
|
||||||
|
onMouseOver={() =>
|
||||||
|
isFinished ? setCursor("move") : setCursor("crosshair")
|
||||||
|
}
|
||||||
|
onMouseOut={() =>
|
||||||
|
isFinished ? setCursor("default") : setCursor("crosshair")
|
||||||
|
}
|
||||||
/>
|
/>
|
||||||
|
{isFinished && isActive && (
|
||||||
|
<Line
|
||||||
|
name="unfilled-line"
|
||||||
|
points={flattenedPoints}
|
||||||
|
hitStrokeWidth={12}
|
||||||
|
closed={isFinished}
|
||||||
|
fillEnabled={false}
|
||||||
|
onMouseOver={() => setCursor("crosshair")}
|
||||||
|
onMouseOut={() =>
|
||||||
|
isFinished ? setCursor("default") : setCursor("crosshair")
|
||||||
|
}
|
||||||
|
/>
|
||||||
|
)}
|
||||||
{points.map((point, index) => {
|
{points.map((point, index) => {
|
||||||
if (!isActive) {
|
if (!isActive) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
const x = point[0];
|
const x = point[0];
|
||||||
const y = point[1];
|
const y = point[1];
|
||||||
const startPointAttr =
|
|
||||||
index === 0
|
|
||||||
? {
|
|
||||||
hitStrokeWidth: 12,
|
|
||||||
onMouseOver: handleMouseOverStartPoint,
|
|
||||||
onMouseOut: handleMouseOutStartPoint,
|
|
||||||
}
|
|
||||||
: null;
|
|
||||||
const otherPointsAttr =
|
|
||||||
index !== 0
|
|
||||||
? {
|
|
||||||
onMouseOver: handleMouseOverAnyPoint,
|
|
||||||
onMouseOut: handleMouseOutAnyPoint,
|
|
||||||
}
|
|
||||||
: null;
|
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<Circle
|
<Circle
|
||||||
key={index}
|
key={index}
|
||||||
|
name={`point-${index}`}
|
||||||
x={x}
|
x={x}
|
||||||
y={y}
|
y={y}
|
||||||
radius={vertexRadius}
|
radius={vertexRadius}
|
||||||
stroke={colorString(true)}
|
stroke={colorString(true)}
|
||||||
fill="#ffffff"
|
fill="#ffffff"
|
||||||
strokeWidth={3}
|
strokeWidth={3}
|
||||||
|
hitStrokeWidth={index === 0 ? 12 : 9}
|
||||||
|
onMouseOver={handleMouseOverPoint}
|
||||||
|
onMouseOut={handleMouseOutPoint}
|
||||||
draggable={isActive}
|
draggable={isActive}
|
||||||
onDragMove={isActive ? handlePointDragMove : undefined}
|
onDragMove={isActive ? handlePointDragMove : undefined}
|
||||||
dragBoundFunc={(pos) => {
|
dragBoundFunc={(pos) => {
|
||||||
if (stage) {
|
if (stageRef.current) {
|
||||||
return dragBoundFunc(
|
return dragBoundFunc(
|
||||||
stage.width(),
|
stageRef.current.width(),
|
||||||
stage.height(),
|
stageRef.current.height(),
|
||||||
vertexRadius,
|
vertexRadius,
|
||||||
pos,
|
pos,
|
||||||
);
|
);
|
||||||
@ -163,8 +184,6 @@ export default function PolygonDrawer({
|
|||||||
return pos;
|
return pos;
|
||||||
}
|
}
|
||||||
}}
|
}}
|
||||||
{...startPointAttr}
|
|
||||||
{...otherPointsAttr}
|
|
||||||
/>
|
/>
|
||||||
);
|
);
|
||||||
})}
|
})}
|
||||||
|
@ -41,7 +41,7 @@ export default function PolygonEditControls({
|
|||||||
...activePolygon.pointsOrder.slice(0, lastPointOrderIndex),
|
...activePolygon.pointsOrder.slice(0, lastPointOrderIndex),
|
||||||
...activePolygon.pointsOrder.slice(lastPointOrderIndex + 1),
|
...activePolygon.pointsOrder.slice(lastPointOrderIndex + 1),
|
||||||
],
|
],
|
||||||
isFinished: false,
|
isFinished: activePolygon.isFinished && activePolygon.points.length > 3,
|
||||||
};
|
};
|
||||||
|
|
||||||
setPolygons(updatedPolygons);
|
setPolygons(updatedPolygons);
|
||||||
|
Loading…
Reference in New Issue
Block a user