mirror of
				https://github.com/blakeblackshear/frigate.git
				synced 2025-10-27 10:52:11 +01:00 
			
		
		
		
	Zone/mask editor improvements (#11236)
* add points to completed polygons in zone/mask editor * change line order so edges are more easily clickable
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				@ -629,6 +629,7 @@ export default function MasksAndZones({
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              scaledHeight &&
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              editingPolygons ? (
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                <PolygonCanvas
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                  containerRef={containerRef}
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                  camera={cameraConfig.name}
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                  width={scaledWidth}
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                  height={scaledHeight}
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@ -1,4 +1,4 @@
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import React, { useMemo, useRef, useState, useEffect } from "react";
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import React, { useMemo, useRef, useState, useEffect, RefObject } from "react";
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import PolygonDrawer from "./PolygonDrawer";
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import { Stage, Layer, Image } from "react-konva";
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import Konva from "konva";
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@ -7,6 +7,7 @@ import { Polygon, PolygonType } from "@/types/canvas";
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import { useApiHost } from "@/api";
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type PolygonCanvasProps = {
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  containerRef: RefObject<HTMLDivElement>;
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  camera: string;
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  width: number;
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  height: number;
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@ -18,6 +19,7 @@ type PolygonCanvasProps = {
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};
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export function PolygonCanvas({
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  containerRef,
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  camera,
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  width,
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  height,
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@ -55,10 +57,6 @@ export function PolygonCanvas({
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    };
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  }, [videoElement]);
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  const getMousePos = (stage: Konva.Stage) => {
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    return [stage.getPointerPosition()!.x, stage.getPointerPosition()!.y];
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  };
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  const addPointToPolygon = (polygon: Polygon, newPoint: number[]) => {
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    const points = polygon.points;
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    const pointsOrder = polygon.pointsOrder;
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@ -99,37 +97,6 @@ export function PolygonCanvas({
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    return { updatedPoints, updatedPointsOrder };
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  };
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  const isMouseOverFirstPoint = (polygon: Polygon, mousePos: number[]) => {
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    if (!polygon || !polygon.points || polygon.points.length < 1) {
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      return false;
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    }
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    const [firstPoint] = polygon.points;
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    const distance = Math.hypot(
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      mousePos[0] - firstPoint[0],
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      mousePos[1] - firstPoint[1],
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    );
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    return distance < 10;
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  };
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  const isMouseOverAnyPoint = (polygon: Polygon, mousePos: number[]) => {
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    if (!polygon || !polygon.points || polygon.points.length === 0) {
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      return false;
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    }
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    for (let i = 1; i < polygon.points.length; i++) {
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      const point = polygon.points[i];
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      const distance = Math.hypot(
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        mousePos[0] - point[0],
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        mousePos[1] - point[1],
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      );
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      if (distance < 10) {
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        return true;
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      }
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    }
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    return false;
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  };
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  const handleMouseDown = (e: KonvaEventObject<MouseEvent | TouchEvent>) => {
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    if (activePolygonIndex === undefined || !polygons) {
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      return;
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@ -138,11 +105,13 @@ export function PolygonCanvas({
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    const updatedPolygons = [...polygons];
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    const activePolygon = updatedPolygons[activePolygonIndex];
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    const stage = e.target.getStage()!;
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    const mousePos = getMousePos(stage);
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    const mousePos = stage.getPointerPosition() ?? { x: 0, y: 0 };
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    const intersection = stage.getIntersection(mousePos);
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    if (
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      activePolygon.points.length >= 3 &&
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      isMouseOverFirstPoint(activePolygon, mousePos)
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      intersection?.getClassName() == "Circle" &&
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      intersection?.name() == "point-0"
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    ) {
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      // Close the polygon
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      updatedPolygons[activePolygonIndex] = {
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@ -152,12 +121,13 @@ export function PolygonCanvas({
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      setPolygons(updatedPolygons);
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    } else {
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      if (
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        !activePolygon.isFinished &&
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        !isMouseOverAnyPoint(activePolygon, mousePos)
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        (!activePolygon.isFinished &&
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          intersection?.getClassName() !== "Circle") ||
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        (activePolygon.isFinished && intersection?.name() == "unfilled-line")
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      ) {
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        const { updatedPoints, updatedPointsOrder } = addPointToPolygon(
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          activePolygon,
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          mousePos,
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          [mousePos.x, mousePos.y],
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        );
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        updatedPolygons[activePolygonIndex] = {
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@ -168,62 +138,6 @@ export function PolygonCanvas({
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        setPolygons(updatedPolygons);
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      }
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    }
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    // }
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  };
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  const handleMouseOverStartPoint = (
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    e: KonvaEventObject<MouseEvent | TouchEvent>,
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  ) => {
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    if (activePolygonIndex === undefined || !polygons) {
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      return;
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    }
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    const activePolygon = polygons[activePolygonIndex];
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    if (!activePolygon.isFinished && activePolygon.points.length >= 3) {
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      e.target.getStage()!.container().style.cursor = "default";
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      e.currentTarget.scale({ x: 2, y: 2 });
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    }
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  };
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  const handleMouseOutStartPoint = (
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    e: KonvaEventObject<MouseEvent | TouchEvent>,
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  ) => {
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    e.currentTarget.scale({ x: 1, y: 1 });
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    if (activePolygonIndex === undefined || !polygons) {
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      return;
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    }
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    const activePolygon = polygons[activePolygonIndex];
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    if (
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      (!activePolygon.isFinished && activePolygon.points.length >= 3) ||
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      activePolygon.isFinished
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    ) {
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      e.currentTarget.scale({ x: 1, y: 1 });
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    }
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  };
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  const handleMouseOverAnyPoint = (
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    e: KonvaEventObject<MouseEvent | TouchEvent>,
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  ) => {
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    if (!polygons) {
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      return;
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    }
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    e.target.getStage()!.container().style.cursor = "move";
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  };
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  const handleMouseOutAnyPoint = (
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    e: KonvaEventObject<MouseEvent | TouchEvent>,
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  ) => {
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    if (activePolygonIndex === undefined || !polygons) {
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      return;
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    }
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    const activePolygon = polygons[activePolygonIndex];
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    if (activePolygon.isFinished) {
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      e.target.getStage()!.container().style.cursor = "default";
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    } else {
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      e.target.getStage()!.container().style.cursor = "crosshair";
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    }
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  };
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  const handlePointDragMove = (
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@ -237,7 +151,8 @@ export function PolygonCanvas({
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    const activePolygon = updatedPolygons[activePolygonIndex];
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    const stage = e.target.getStage();
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    if (stage) {
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      const index = e.target.index - 1;
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      // we add an unfilled line for adding points when finished
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      const index = e.target.index - (activePolygon.isFinished ? 2 : 1);
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      const pos = [e.target._lastPos!.x, e.target._lastPos!.y];
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      if (pos[0] < 0) pos[0] = 0;
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      if (pos[1] < 0) pos[1] = 0;
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@ -272,26 +187,17 @@ export function PolygonCanvas({
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    }
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  };
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  const handleStageMouseOver = (
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    e: Konva.KonvaEventObject<MouseEvent | TouchEvent>,
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  ) => {
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  const handleStageMouseOver = () => {
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    if (activePolygonIndex === undefined || !polygons) {
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      return;
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    }
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    const updatedPolygons = [...polygons];
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    const activePolygon = updatedPolygons[activePolygonIndex];
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    const stage = e.target.getStage()!;
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    const mousePos = getMousePos(stage);
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    if (
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      activePolygon.isFinished ||
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      isMouseOverAnyPoint(activePolygon, mousePos) ||
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      isMouseOverFirstPoint(activePolygon, mousePos)
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    )
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      return;
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    e.target.getStage()!.container().style.cursor = "crosshair";
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    if (containerRef.current && !activePolygon.isFinished) {
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      containerRef.current.style.cursor = "crosshair";
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    }
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  };
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  useEffect(() => {
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@ -336,6 +242,7 @@ export function PolygonCanvas({
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              selectedZoneMask.includes(polygon.type)) &&
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            index !== activePolygonIndex && (
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              <PolygonDrawer
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                stageRef={stageRef}
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                key={index}
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                points={polygon.points}
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                isActive={index === activePolygonIndex}
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@ -344,10 +251,6 @@ export function PolygonCanvas({
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                color={polygon.color}
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                handlePointDragMove={handlePointDragMove}
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                handleGroupDragEnd={handleGroupDragEnd}
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                handleMouseOverStartPoint={handleMouseOverStartPoint}
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                handleMouseOutStartPoint={handleMouseOutStartPoint}
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                handleMouseOverAnyPoint={handleMouseOverAnyPoint}
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                handleMouseOutAnyPoint={handleMouseOutAnyPoint}
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              />
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            ),
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        )}
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@ -356,6 +259,7 @@ export function PolygonCanvas({
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          (selectedZoneMask === undefined ||
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            selectedZoneMask.includes(polygons[activePolygonIndex].type)) && (
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            <PolygonDrawer
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              stageRef={stageRef}
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              key={activePolygonIndex}
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              points={polygons[activePolygonIndex].points}
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              isActive={true}
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@ -364,10 +268,6 @@ export function PolygonCanvas({
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              color={polygons[activePolygonIndex].color}
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              handlePointDragMove={handlePointDragMove}
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              handleGroupDragEnd={handleGroupDragEnd}
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              handleMouseOverStartPoint={handleMouseOverStartPoint}
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              handleMouseOutStartPoint={handleMouseOutStartPoint}
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              handleMouseOverAnyPoint={handleMouseOverAnyPoint}
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              handleMouseOutAnyPoint={handleMouseOutAnyPoint}
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            />
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          )}
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      </Layer>
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@ -1,4 +1,11 @@
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import { useCallback, useMemo, useRef, useState } from "react";
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import {
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  RefObject,
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  useCallback,
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  useEffect,
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  useMemo,
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  useRef,
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  useState,
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} from "react";
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import { Line, Circle, Group } from "react-konva";
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import {
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  minMax,
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@ -9,9 +16,9 @@ import {
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import type { KonvaEventObject } from "konva/lib/Node";
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import Konva from "konva";
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import { Vector2d } from "konva/lib/types";
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import { isMobileOnly } from "react-device-detect";
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type PolygonDrawerProps = {
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  stageRef: RefObject<Konva.Stage>;
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  points: number[][];
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  isActive: boolean;
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  isHovered: boolean;
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@ -19,21 +26,10 @@ type PolygonDrawerProps = {
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  color: number[];
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  handlePointDragMove: (e: KonvaEventObject<MouseEvent | TouchEvent>) => void;
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  handleGroupDragEnd: (e: KonvaEventObject<MouseEvent | TouchEvent>) => void;
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  handleMouseOverStartPoint: (
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    e: KonvaEventObject<MouseEvent | TouchEvent>,
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  ) => void;
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  handleMouseOutStartPoint: (
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    e: KonvaEventObject<MouseEvent | TouchEvent>,
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  ) => void;
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  handleMouseOverAnyPoint: (
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    e: KonvaEventObject<MouseEvent | TouchEvent>,
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  ) => void;
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  handleMouseOutAnyPoint: (
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    e: KonvaEventObject<MouseEvent | TouchEvent>,
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  ) => void;
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};
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export default function PolygonDrawer({
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  stageRef,
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  points,
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  isActive,
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  isHovered,
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@ -41,31 +37,41 @@ export default function PolygonDrawer({
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  color,
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  handlePointDragMove,
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  handleGroupDragEnd,
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  handleMouseOverStartPoint,
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  handleMouseOutStartPoint,
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  handleMouseOverAnyPoint,
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  handleMouseOutAnyPoint,
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}: PolygonDrawerProps) {
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  const vertexRadius = isMobileOnly ? 12 : 6;
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  const vertexRadius = 6;
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  const flattenedPoints = useMemo(() => flattenPoints(points), [points]);
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  const [stage, setStage] = useState<Konva.Stage>();
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  const [minMaxX, setMinMaxX] = useState([0, 0]);
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  const [minMaxY, setMinMaxY] = useState([0, 0]);
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  const groupRef = useRef<Konva.Group>(null);
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  const [cursor, setCursor] = useState("default");
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		||||
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		||||
  const handleGroupMouseOver = (
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		||||
    e: Konva.KonvaEventObject<MouseEvent | TouchEvent>,
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		||||
  const handleMouseOverPoint = (
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		||||
    e: KonvaEventObject<MouseEvent | TouchEvent>,
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		||||
  ) => {
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		||||
    if (!isFinished) return;
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		||||
    e.target.getStage()!.container().style.cursor = "move";
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		||||
    setStage(e.target.getStage()!);
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		||||
    if (!e.target) return;
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		||||
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		||||
    if (!isFinished && points.length >= 3 && e.target.name() === "point-0") {
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		||||
      e.target.scale({ x: 2, y: 2 });
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		||||
      setCursor("crosshair");
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		||||
    } else {
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		||||
      setCursor("move");
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		||||
    }
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		||||
  };
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		||||
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		||||
  const handleGroupMouseOut = (
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		||||
    e: Konva.KonvaEventObject<MouseEvent | TouchEvent>,
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		||||
  const handleMouseOutPoint = (
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		||||
    e: KonvaEventObject<MouseEvent | TouchEvent>,
 | 
			
		||||
  ) => {
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		||||
    if (!e.target || !isFinished) return;
 | 
			
		||||
    e.target.getStage()!.container().style.cursor = "default";
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		||||
    if (!e.target) return;
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		||||
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		||||
    if (isFinished) {
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		||||
      setCursor("default");
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		||||
    } else {
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		||||
      setCursor("crosshair");
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		||||
    }
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		||||
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		||||
    if (e.target.name() === "point-0") {
 | 
			
		||||
      e.target.scale({ x: 1, y: 1 });
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		||||
    }
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		||||
  };
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		||||
 | 
			
		||||
  const handleGroupDragStart = () => {
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		||||
@ -76,13 +82,13 @@ export default function PolygonDrawer({
 | 
			
		||||
  };
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		||||
 | 
			
		||||
  const groupDragBound = (pos: Vector2d) => {
 | 
			
		||||
    if (!stage) {
 | 
			
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    if (!stageRef.current) {
 | 
			
		||||
      return pos;
 | 
			
		||||
    }
 | 
			
		||||
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		||||
    let { x, y } = pos;
 | 
			
		||||
    const sw = stage.width();
 | 
			
		||||
    const sh = stage.height();
 | 
			
		||||
    const sw = stageRef.current.width();
 | 
			
		||||
    const sh = stageRef.current.height();
 | 
			
		||||
 | 
			
		||||
    if (minMaxY[0] + y < 0) y = -1 * minMaxY[0];
 | 
			
		||||
    if (minMaxX[0] + x < 0) x = -1 * minMaxX[0];
 | 
			
		||||
@ -99,6 +105,14 @@ export default function PolygonDrawer({
 | 
			
		||||
    [color],
 | 
			
		||||
  );
 | 
			
		||||
 | 
			
		||||
  useEffect(() => {
 | 
			
		||||
    if (!stageRef.current) {
 | 
			
		||||
      return;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    stageRef.current.container().style.cursor = cursor;
 | 
			
		||||
  }, [stageRef, cursor]);
 | 
			
		||||
 | 
			
		||||
  return (
 | 
			
		||||
    <Group
 | 
			
		||||
      name="polygon"
 | 
			
		||||
@ -107,55 +121,62 @@ export default function PolygonDrawer({
 | 
			
		||||
      onDragStart={isActive ? handleGroupDragStart : undefined}
 | 
			
		||||
      onDragEnd={isActive ? handleGroupDragEnd : undefined}
 | 
			
		||||
      dragBoundFunc={isActive ? groupDragBound : undefined}
 | 
			
		||||
      onMouseOver={isActive ? handleGroupMouseOver : undefined}
 | 
			
		||||
      onTouchStart={isActive ? handleGroupMouseOver : undefined}
 | 
			
		||||
      onMouseOut={isActive ? handleGroupMouseOut : undefined}
 | 
			
		||||
    >
 | 
			
		||||
      <Line
 | 
			
		||||
        name="filled-line"
 | 
			
		||||
        points={flattenedPoints}
 | 
			
		||||
        stroke={colorString(true)}
 | 
			
		||||
        strokeWidth={3}
 | 
			
		||||
        hitStrokeWidth={12}
 | 
			
		||||
        closed={isFinished}
 | 
			
		||||
        fill={colorString(isActive || isHovered ? true : false)}
 | 
			
		||||
        onMouseOver={() =>
 | 
			
		||||
          isFinished ? setCursor("move") : setCursor("crosshair")
 | 
			
		||||
        }
 | 
			
		||||
        onMouseOut={() =>
 | 
			
		||||
          isFinished ? setCursor("default") : setCursor("crosshair")
 | 
			
		||||
        }
 | 
			
		||||
      />
 | 
			
		||||
      {isFinished && isActive && (
 | 
			
		||||
        <Line
 | 
			
		||||
          name="unfilled-line"
 | 
			
		||||
          points={flattenedPoints}
 | 
			
		||||
          hitStrokeWidth={12}
 | 
			
		||||
          closed={isFinished}
 | 
			
		||||
          fillEnabled={false}
 | 
			
		||||
          onMouseOver={() => setCursor("crosshair")}
 | 
			
		||||
          onMouseOut={() =>
 | 
			
		||||
            isFinished ? setCursor("default") : setCursor("crosshair")
 | 
			
		||||
          }
 | 
			
		||||
        />
 | 
			
		||||
      )}
 | 
			
		||||
      {points.map((point, index) => {
 | 
			
		||||
        if (!isActive) {
 | 
			
		||||
          return;
 | 
			
		||||
        }
 | 
			
		||||
        const x = point[0];
 | 
			
		||||
        const y = point[1];
 | 
			
		||||
        const startPointAttr =
 | 
			
		||||
          index === 0
 | 
			
		||||
            ? {
 | 
			
		||||
                hitStrokeWidth: 12,
 | 
			
		||||
                onMouseOver: handleMouseOverStartPoint,
 | 
			
		||||
                onMouseOut: handleMouseOutStartPoint,
 | 
			
		||||
              }
 | 
			
		||||
            : null;
 | 
			
		||||
        const otherPointsAttr =
 | 
			
		||||
          index !== 0
 | 
			
		||||
            ? {
 | 
			
		||||
                onMouseOver: handleMouseOverAnyPoint,
 | 
			
		||||
                onMouseOut: handleMouseOutAnyPoint,
 | 
			
		||||
              }
 | 
			
		||||
            : null;
 | 
			
		||||
 | 
			
		||||
        return (
 | 
			
		||||
          <Circle
 | 
			
		||||
            key={index}
 | 
			
		||||
            name={`point-${index}`}
 | 
			
		||||
            x={x}
 | 
			
		||||
            y={y}
 | 
			
		||||
            radius={vertexRadius}
 | 
			
		||||
            stroke={colorString(true)}
 | 
			
		||||
            fill="#ffffff"
 | 
			
		||||
            strokeWidth={3}
 | 
			
		||||
            hitStrokeWidth={index === 0 ? 12 : 9}
 | 
			
		||||
            onMouseOver={handleMouseOverPoint}
 | 
			
		||||
            onMouseOut={handleMouseOutPoint}
 | 
			
		||||
            draggable={isActive}
 | 
			
		||||
            onDragMove={isActive ? handlePointDragMove : undefined}
 | 
			
		||||
            dragBoundFunc={(pos) => {
 | 
			
		||||
              if (stage) {
 | 
			
		||||
              if (stageRef.current) {
 | 
			
		||||
                return dragBoundFunc(
 | 
			
		||||
                  stage.width(),
 | 
			
		||||
                  stage.height(),
 | 
			
		||||
                  stageRef.current.width(),
 | 
			
		||||
                  stageRef.current.height(),
 | 
			
		||||
                  vertexRadius,
 | 
			
		||||
                  pos,
 | 
			
		||||
                );
 | 
			
		||||
@ -163,8 +184,6 @@ export default function PolygonDrawer({
 | 
			
		||||
                return pos;
 | 
			
		||||
              }
 | 
			
		||||
            }}
 | 
			
		||||
            {...startPointAttr}
 | 
			
		||||
            {...otherPointsAttr}
 | 
			
		||||
          />
 | 
			
		||||
        );
 | 
			
		||||
      })}
 | 
			
		||||
 | 
			
		||||
@ -41,7 +41,7 @@ export default function PolygonEditControls({
 | 
			
		||||
          ...activePolygon.pointsOrder.slice(0, lastPointOrderIndex),
 | 
			
		||||
          ...activePolygon.pointsOrder.slice(lastPointOrderIndex + 1),
 | 
			
		||||
        ],
 | 
			
		||||
        isFinished: false,
 | 
			
		||||
        isFinished: activePolygon.isFinished && activePolygon.points.length > 3,
 | 
			
		||||
      };
 | 
			
		||||
 | 
			
		||||
      setPolygons(updatedPolygons);
 | 
			
		||||
 | 
			
		||||
		Loading…
	
		Reference in New Issue
	
	Block a user