Correctly set the snapPoints (#19206)

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Nicolas Mowen 2025-07-18 08:28:52 -06:00 committed by GitHub
parent 60923ac1e3
commit 7680b050b4
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@ -734,7 +734,7 @@ export default function MasksAndZonesView({
hoveredPolygonIndex={hoveredPolygonIndex}
selectedZoneMask={selectedZoneMask}
activeLine={activeLine}
snapPoints={true}
snapPoints={snapPoints}
/>
) : (
<Skeleton className="size-full" />