From a63af1a891b228ee6a51783ec15686a7587a0233 Mon Sep 17 00:00:00 2001 From: flyize Date: Mon, 4 Sep 2023 11:12:24 -0400 Subject: [PATCH] Update false_positives.md (#7685) Mention about false positives from stationary objects. Added because I just had this issue and the current page didn't really help me. --- docs/docs/guides/false_positives.md | 2 ++ 1 file changed, 2 insertions(+) diff --git a/docs/docs/guides/false_positives.md b/docs/docs/guides/false_positives.md index 84d67a3b0..6102fd63b 100644 --- a/docs/docs/guides/false_positives.md +++ b/docs/docs/guides/false_positives.md @@ -21,3 +21,5 @@ For object filters in your configuration, any single detection below `min_score` | 6 | 0.95 | 0.7, 0.85, 0.95, 0.90, 0.88, 0.95 | 0.89 | Yes | In frame 2, the score is below the `min_score` value, so Frigate ignores it and it becomes a 0.0. The computed score is the median of the score history (padding to at least 3 values), and only when that computed score crosses the `threshold` is the object marked as a true positive. That happens in frame 4 in the example. + +If you're seeing false positives from stationary objects, please see Object Masks here: https://docs.frigate.video/configuration/masks/