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Fix MSE Issues (#4725)
* Don't close mse when pausing video * Add message about MSE on iOS
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@ -64,10 +64,11 @@ export default function MsePlayer({ camera, width, height }) {
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}
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}
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};
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};
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video.onpause = () => {
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return () => {
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const video = document.getElementById('video');
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video.srcObject = null;
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ws.close();
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ws.close();
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video.src = null;
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};
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}
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}, [url]);
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}, [url]);
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return (
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return (
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@ -15,6 +15,7 @@ import { useApiHost } from '../api';
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import useSWR from 'swr';
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import useSWR from 'swr';
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import WebRtcPlayer from '../components/WebRtcPlayer';
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import WebRtcPlayer from '../components/WebRtcPlayer';
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import MsePlayer from '../components/MsePlayer';
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import MsePlayer from '../components/MsePlayer';
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import videojs from 'video.js';
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const emptyObject = Object.freeze({});
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const emptyObject = Object.freeze({});
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@ -98,6 +99,15 @@ export default function Camera({ camera }) {
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let player;
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let player;
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if (viewMode === 'live') {
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if (viewMode === 'live') {
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if (viewSource == 'mse') {
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if (viewSource == 'mse') {
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if (videojs.browser.IS_IOS) {
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player = (
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<Fragment>
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<div className="w-5xl text-center text-sm">
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MSE is not supported on iOS devices. You'll need to use jsmpeg or webRTC. See the docs for more info.
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</div>
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</Fragment>
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);
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} else {
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player = (
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player = (
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<Fragment>
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<Fragment>
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<div className="max-w-5xl">
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<div className="max-w-5xl">
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@ -105,6 +115,7 @@ export default function Camera({ camera }) {
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</div>
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</div>
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</Fragment>
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</Fragment>
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);
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);
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}
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} else if (viewSource == 'webrtc') {
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} else if (viewSource == 'webrtc') {
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player = (
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player = (
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<Fragment>
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<Fragment>
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