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Support ManagedMediaSource and update docs to reflect iOS 17.1+ supports MSE (#8160)
* Refactor media source handling in MsePlayer.js and Birdseye.jsx to support ManagedMediaSource * lint * Update docs to reflect iOS supporting mse --------- Co-authored-by: Sergey Krashevich <svk@svk.su>
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@ -10,9 +10,9 @@ Frigate has different live view options, some of which require the bundled `go2r
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Live view options can be selected while viewing the live stream. The options are:
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| Source | Latency | Frame Rate | Resolution | Audio | Requires go2rtc | Other Limitations |
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| ------ | ------- | ------------------------------------- | -------------- | ---------------------------- | --------------- | -------------------------------------------- |
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| ------ | ------- | ------------------------------------- | -------------- | ---------------------------- | --------------- | ------------------------------------------------- |
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| jsmpeg | low | same as `detect -> fps`, capped at 10 | same as detect | no | no | none |
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| mse | low | native | native | yes (depends on audio codec) | yes | not supported on iOS, Firefox is h.264 only |
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| mse | low | native | native | yes (depends on audio codec) | yes | iPhone requires iOS 17.1+, Firefox is h.264 only |
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| webrtc | lowest | native | native | yes (depends on audio codec) | yes | requires extra config, doesn't support h.265 |
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### Audio Support
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@ -157,12 +157,9 @@ class VideoRTC extends HTMLElement {
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if (this.ws) this.ws.send(JSON.stringify(value));
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}
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codecs(type) {
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const test =
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type === 'mse'
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? (codec) => MediaSource.isTypeSupported(`video/mp4; codecs="${codec}"`)
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: (codec) => this.video.canPlayType(`video/mp4; codecs="${codec}"`);
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return this.CODECS.filter(test).join();
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/** @param {Function} isSupported */
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codecs(isSupported) {
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return this.CODECS.filter(codec => isSupported(`video/mp4; codecs="${codec}"`)).join();
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}
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/**
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@ -311,7 +308,7 @@ class VideoRTC extends HTMLElement {
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const modes = [];
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if (this.mode.indexOf('mse') >= 0 && 'MediaSource' in window) {
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if (this.mode.indexOf('mse') >= 0 && ('MediaSource' in window || 'ManagedMediaSource' in window)) {
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// iPhone
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modes.push('mse');
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this.onmse();
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@ -363,18 +360,29 @@ class VideoRTC extends HTMLElement {
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}
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onmse() {
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const ms = new MediaSource();
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ms.addEventListener(
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'sourceopen',
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() => {
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/** @type {MediaSource} */
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let ms;
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if ('ManagedMediaSource' in window) {
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const MediaSource = window.ManagedMediaSource;
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ms = new MediaSource();
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ms.addEventListener('sourceopen', () => {
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this.send({type: 'mse', value: this.codecs(MediaSource.isTypeSupported)});
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}, {once: true});
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this.video.disableRemotePlayback = true;
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this.video.srcObject = ms;
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} else {
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ms = new MediaSource();
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ms.addEventListener('sourceopen', () => {
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URL.revokeObjectURL(this.video.src);
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this.send({ type: 'mse', value: this.codecs('mse') });
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},
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{ once: true }
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);
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this.send({type: 'mse', value: this.codecs(MediaSource.isTypeSupported)});
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}, {once: true});
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this.video.src = URL.createObjectURL(ms);
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this.video.srcObject = null;
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}
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this.play();
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this.mseCodecs = '';
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@ -580,7 +588,7 @@ class VideoRTC extends HTMLElement {
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video2.src = `data:video/mp4;base64,${VideoRTC.btoa(data)}`;
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};
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this.send({ type: 'mp4', value: this.codecs('mp4') });
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this.send({ type: 'mp4', value: this.codecs(this.video.canPlayType) });
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}
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static btoa(buffer) {
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@ -35,7 +35,7 @@ export default function Birdseye() {
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let player;
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const playerClass = ptzCameras.length || isMaxWidth ? 'w-full' : 'max-w-5xl xl:w-1/2';
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if (viewSource == 'mse' && config.birdseye.restream) {
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if ('MediaSource' in window) {
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if ('MediaSource' in window || 'ManagedMediaSource' in window) {
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player = (
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<Fragment>
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<div className={playerClass}>
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@ -50,7 +50,7 @@ export default function Birdseye() {
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player = (
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<Fragment>
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<div className="w-5xl text-center text-sm">
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MSE is not supported on iOS devices. You'll need to use jsmpeg or webRTC. See the docs for more info.
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MSE is only supported on iOS 17.1+. You'll need to update if available or use jsmpeg / webRTC streams. See the docs for more info.
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</div>
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</Fragment>
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);
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@ -116,7 +116,7 @@ export default function Camera({ camera }) {
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let player;
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if (viewMode === 'live') {
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if (viewSource == 'mse' && restreamEnabled) {
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if ('MediaSource' in window) {
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if ('MediaSource' in window || 'ManagedMediaSource' in window) {
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player = (
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<Fragment>
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<div className="max-w-5xl">
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@ -133,7 +133,7 @@ export default function Camera({ camera }) {
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player = (
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<Fragment>
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<div className="w-5xl text-center text-sm">
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MSE is not supported on iOS devices. You'll need to use jsmpeg or webRTC. See the docs for more info.
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MSE is only supported on iOS 17.1+. You'll need to update if available or use jsmpeg / webRTC streams. See the docs for more info.
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</div>
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</Fragment>
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);
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