refactor stationary config into section

This commit is contained in:
Blake Blackshear 2022-02-13 08:58:44 -06:00
parent 5627b66a6e
commit ff19cdb773
5 changed files with 49 additions and 20 deletions

View File

@ -159,11 +159,22 @@ detect:
enabled: True enabled: True
# Optional: Number of frames without a detection before frigate considers an object to be gone. (default: 5x the frame rate) # Optional: Number of frames without a detection before frigate considers an object to be gone. (default: 5x the frame rate)
max_disappeared: 25 max_disappeared: 25
# Optional: Frequency for running detection on stationary objects (default: shown below) stationary:
# When set to 0, object detection will never be run on stationary objects. If set to 10, it will be run on every 10th frame. # Optional: Frequency for running detection on stationary objects (default: shown below)
stationary_interval: 0 # When set to 0, object detection will never be run on stationary objects. If set to 10, it will be run on every 10th frame.
# Optional: Number of frames without a position change for an object to be considered stationary (default: 10x the frame rate or 10s) interval: 0
stationary_threshold: 50 # Optional: Number of frames without a position change for an object to be considered stationary (default: 10x the frame rate or 10s)
threshold: 50
# Optional: Define a maximum number of frames for tracking a stationary object (default: not set, track forever)
# This can help with false positives for objects that should only be stationary for a limited amount of time.
# It can also be used to disable stationary object tracking. For example, you may want to set a value for person, but leave
# car at the default.
max_frames:
# Optional: Default for all object types (default: not set, track forever)
default: 3000
# Optional: Object specific values
objects:
person: 1000
# Optional: Object configuration # Optional: Object configuration
# NOTE: Can be overridden at the camera level # NOTE: Can be overridden at the camera level

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@ -162,6 +162,29 @@ class RuntimeMotionConfig(MotionConfig):
extra = Extra.ignore extra = Extra.ignore
class StationaryMaxFramesConfig(FrigateBaseModel):
default: Optional[int] = Field(title="Default max frames.", ge=1)
objects: Dict[str, int] = Field(
default_factory=dict, title="Object specific max frames."
)
class StationaryConfig(FrigateBaseModel):
interval: Optional[int] = Field(
default=0,
title="Frame interval for checking stationary objects.",
ge=0,
)
threshold: Optional[int] = Field(
title="Number of frames without a position change for an object to be considered stationary",
ge=1,
)
max_frames: StationaryMaxFramesConfig = Field(
default_factory=StationaryMaxFramesConfig,
title="Max frames for stationary objects.",
)
class DetectConfig(FrigateBaseModel): class DetectConfig(FrigateBaseModel):
height: int = Field(default=720, title="Height of the stream for the detect role.") height: int = Field(default=720, title="Height of the stream for the detect role.")
width: int = Field(default=1280, title="Width of the stream for the detect role.") width: int = Field(default=1280, title="Width of the stream for the detect role.")
@ -172,14 +195,9 @@ class DetectConfig(FrigateBaseModel):
max_disappeared: Optional[int] = Field( max_disappeared: Optional[int] = Field(
title="Maximum number of frames the object can dissapear before detection ends." title="Maximum number of frames the object can dissapear before detection ends."
) )
stationary_interval: Optional[int] = Field( stationary: StationaryConfig = Field(
default=0, default_factory=StationaryConfig,
title="Frame interval for checking stationary objects.", title="Stationary objects config.",
ge=0,
)
stationary_threshold: Optional[int] = Field(
title="Number of frames without a position change for an object to be considered stationary",
ge=1,
) )
@ -772,8 +790,8 @@ class FrigateConfig(FrigateBaseModel):
# Default stationary_threshold configuration # Default stationary_threshold configuration
stationary_threshold = camera_config.detect.fps * 10 stationary_threshold = camera_config.detect.fps * 10
if camera_config.detect.stationary_threshold is None: if camera_config.detect.stationary.threshold is None:
camera_config.detect.stationary_threshold = stationary_threshold camera_config.detect.stationary.threshold = stationary_threshold
# FFMPEG input substitution # FFMPEG input substitution
for input in camera_config.ffmpeg.inputs: for input in camera_config.ffmpeg.inputs:

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@ -161,7 +161,7 @@ class TrackedObject:
# if the motionless_count reaches the stationary threshold # if the motionless_count reaches the stationary threshold
if ( if (
self.obj_data["motionless_count"] self.obj_data["motionless_count"]
== self.camera_config.detect.stationary_threshold == self.camera_config.detect.stationary.threshold
): ):
significant_change = True significant_change = True
@ -194,7 +194,7 @@ class TrackedObject:
"area": self.obj_data["area"], "area": self.obj_data["area"],
"region": self.obj_data["region"], "region": self.obj_data["region"],
"stationary": self.obj_data["motionless_count"] "stationary": self.obj_data["motionless_count"]
> self.camera_config.detect.stationary_threshold, > self.camera_config.detect.stationary.threshold,
"motionless_count": self.obj_data["motionless_count"], "motionless_count": self.obj_data["motionless_count"],
"position_changes": self.obj_data["position_changes"], "position_changes": self.obj_data["position_changes"],
"current_zones": self.current_zones.copy(), "current_zones": self.current_zones.copy(),

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@ -104,7 +104,7 @@ class ObjectTracker:
if ( if (
self.tracked_objects[id]["position_changes"] == 0 self.tracked_objects[id]["position_changes"] == 0
or self.tracked_objects[id]["motionless_count"] or self.tracked_objects[id]["motionless_count"]
>= self.detect_config.stationary_threshold >= self.detect_config.stationary.threshold
): ):
self.tracked_objects[id]["position_changes"] += 1 self.tracked_objects[id]["position_changes"] += 1
self.tracked_objects[id]["motionless_count"] = 0 self.tracked_objects[id]["motionless_count"] = 0

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@ -511,8 +511,8 @@ def process_frames(
if obj["motionless_count"] >= 10 if obj["motionless_count"] >= 10
# and it isn't due for a periodic check # and it isn't due for a periodic check
and ( and (
detect_config.stationary_interval == 0 detect_config.stationary.interval == 0
or obj["motionless_count"] % detect_config.stationary_interval != 0 or obj["motionless_count"] % detect_config.stationary.interval != 0
) )
# and it hasn't disappeared # and it hasn't disappeared
and object_tracker.disappeared[obj["id"]] == 0 and object_tracker.disappeared[obj["id"]] == 0