import Heading from "../ui/heading"; import { Separator } from "../ui/separator"; import { Button } from "@/components/ui/button"; import { Form, FormField, FormItem, FormMessage } from "@/components/ui/form"; import { useCallback, useEffect, useMemo } from "react"; import { zodResolver } from "@hookform/resolvers/zod"; import { useForm } from "react-hook-form"; import { z } from "zod"; import PolygonEditControls from "./PolygonEditControls"; import { FaCheckCircle } from "react-icons/fa"; import { Polygon } from "@/types/canvas"; import useSWR from "swr"; import { FrigateConfig } from "@/types/frigateConfig"; import { flattenPoints, interpolatePoints, parseCoordinates, } from "@/utils/canvasUtil"; import axios from "axios"; import { toast } from "sonner"; import { Toaster } from "../ui/sonner"; import ActivityIndicator from "../indicators/activity-indicator"; type MotionMaskEditPaneProps = { polygons?: Polygon[]; setPolygons: React.Dispatch>; activePolygonIndex?: number; scaledWidth?: number; scaledHeight?: number; isLoading: boolean; setIsLoading: React.Dispatch>; onSave?: () => void; onCancel?: () => void; }; export default function MotionMaskEditPane({ polygons, setPolygons, activePolygonIndex, scaledWidth, scaledHeight, isLoading, setIsLoading, onSave, onCancel, }: MotionMaskEditPaneProps) { const { data: config, mutate: updateConfig } = useSWR("config"); const polygon = useMemo(() => { if (polygons && activePolygonIndex !== undefined) { return polygons[activePolygonIndex]; } else { return null; } }, [polygons, activePolygonIndex]); const cameraConfig = useMemo(() => { if (polygon?.camera && config) { return config.cameras[polygon.camera]; } }, [polygon, config]); const defaultName = useMemo(() => { if (!polygons) { return; } const count = polygons.filter((poly) => poly.type == "motion_mask").length; return `Motion Mask ${count + 1}`; }, [polygons]); const formSchema = z .object({ polygon: z.object({ name: z.string(), isFinished: z.boolean() }), }) .refine(() => polygon?.isFinished === true, { message: "The polygon drawing must be finished before saving.", path: ["polygon.isFinished"], }); const form = useForm>({ resolver: zodResolver(formSchema), mode: "onChange", defaultValues: { polygon: { isFinished: polygon?.isFinished ?? false, name: defaultName }, }, }); const saveToConfig = useCallback(async () => { if (!scaledWidth || !scaledHeight || !polygon || !cameraConfig) { return; } const coordinates = flattenPoints( interpolatePoints(polygon.points, scaledWidth, scaledHeight, 1, 1), ).join(","); let index = Array.isArray(cameraConfig.motion.mask) ? cameraConfig.motion.mask.length : cameraConfig.motion.mask ? 1 : 0; const editingMask = polygon.name.length > 0; // editing existing mask, not creating a new one if (editingMask) { index = polygon.typeIndex; } const filteredMask = ( Array.isArray(cameraConfig.motion.mask) ? cameraConfig.motion.mask : [cameraConfig.motion.mask] ).filter((_, currentIndex) => currentIndex !== index); filteredMask.splice(index, 0, coordinates); const queryString = filteredMask .map((pointsArray) => { const coordinates = flattenPoints(parseCoordinates(pointsArray)).join( ",", ); return `cameras.${polygon?.camera}.motion.mask=${coordinates}&`; }) .join(""); axios .put(`config/set?${queryString}`, { requires_restart: 0, }) .then((res) => { if (res.status === 200) { toast.success(`${polygon.name || "Motion Mask"} has been saved.`, { position: "top-center", }); updateConfig(); } else { toast.error(`Failed to save config changes: ${res.statusText}`, { position: "top-center", }); } }) .catch((error) => { toast.error( `Failed to save config changes: ${error.response.data.message}`, { position: "top-center" }, ); }) .finally(() => { setIsLoading(false); }); }, [ updateConfig, polygon, scaledWidth, scaledHeight, setIsLoading, cameraConfig, ]); function onSubmit(values: z.infer) { if (activePolygonIndex === undefined || !values || !polygons) { return; } setIsLoading(true); saveToConfig(); if (onSave) { onSave(); } } useEffect(() => { document.title = "Edit Motion Mask - Frigate"; }, []); if (!polygon) { return; } return ( <> {polygon.name.length ? "Edit" : "New"} Motion Mask

Motion masks are used to prevent unwanted types of motion from triggering detection. Over masking will make it more difficult for objects to be tracked.

{polygons && activePolygonIndex !== undefined && (
{polygons[activePolygonIndex].points.length}{" "} {polygons[activePolygonIndex].points.length > 1 || polygons[activePolygonIndex].points.length == 0 ? "points" : "point"} {polygons[activePolygonIndex].isFinished && ( )}
)}
Click to draw a polygon on the image.
( )} /> ( )} />
); }