"""Record events for object, audio, etc. detections.""" import logging import queue import threading from multiprocessing import Queue from multiprocessing.synchronize import Event as MpEvent from frigate.config import FrigateConfig from frigate.events.maintainer import EventTypeEnum from frigate.models import Timeline from frigate.util.builtin import to_relative_box logger = logging.getLogger(__name__) class TimelineProcessor(threading.Thread): """Handle timeline queue and update DB.""" def __init__( self, config: FrigateConfig, queue: Queue, stop_event: MpEvent, ) -> None: threading.Thread.__init__(self) self.name = "timeline_processor" self.config = config self.queue = queue self.stop_event = stop_event def run(self) -> None: while not self.stop_event.is_set(): try: ( camera, input_type, event_type, prev_event_data, event_data, ) = self.queue.get(timeout=1) except queue.Empty: continue if input_type == EventTypeEnum.tracked_object: self.handle_object_detection( camera, event_type, prev_event_data, event_data ) def handle_object_detection( self, camera: str, event_type: str, prev_event_data: dict[any, any], event_data: dict[any, any], ) -> None: """Handle object detection.""" camera_config = self.config.cameras[camera] timeline_entry = { Timeline.timestamp: event_data["frame_time"], Timeline.camera: camera, Timeline.source: "tracked_object", Timeline.source_id: event_data["id"], Timeline.data: { "box": to_relative_box( camera_config.detect.width, camera_config.detect.height, event_data["box"], ), "label": event_data["label"], "region": to_relative_box( camera_config.detect.width, camera_config.detect.height, event_data["region"], ), }, } if event_type == "start": timeline_entry[Timeline.class_type] = "visible" Timeline.insert(timeline_entry).execute() elif ( event_type == "update" and prev_event_data["current_zones"] != event_data["current_zones"] and len(event_data["current_zones"]) > 0 ): timeline_entry[Timeline.class_type] = "entered_zone" timeline_entry[Timeline.data]["zones"] = event_data["current_zones"] Timeline.insert(timeline_entry).execute() elif event_type == "end": timeline_entry[Timeline.class_type] = "gone" Timeline.insert(timeline_entry).execute()