blakeblackshear.frigate/web/src/components/settings/PolygonCanvas.tsx

371 lines
11 KiB
TypeScript

import React, { useMemo, useRef, useState, useEffect, RefObject } from "react";
import PolygonDrawer from "./PolygonDrawer";
import { Stage, Layer, Image } from "react-konva";
import Konva from "konva";
import type { KonvaEventObject } from "konva/lib/Node";
import { Polygon, PolygonType } from "@/types/canvas";
import { useApiHost } from "@/api";
import ActivityIndicator from "@/components/indicators/activity-indicator";
import { snapPointToLines } from "@/utils/canvasUtil";
type PolygonCanvasProps = {
containerRef: RefObject<HTMLDivElement>;
camera: string;
width: number;
height: number;
polygons: Polygon[];
setPolygons: React.Dispatch<React.SetStateAction<Polygon[]>>;
activePolygonIndex: number | undefined;
hoveredPolygonIndex: number | null;
selectedZoneMask: PolygonType[] | undefined;
activeLine?: number;
snapPoints: boolean;
};
export function PolygonCanvas({
containerRef,
camera,
width,
height,
polygons,
setPolygons,
activePolygonIndex,
hoveredPolygonIndex,
selectedZoneMask,
activeLine,
snapPoints,
}: PolygonCanvasProps) {
const [isLoaded, setIsLoaded] = useState(false);
const [image, setImage] = useState<HTMLImageElement | undefined>();
const imageRef = useRef<Konva.Image | null>(null);
const stageRef = useRef<Konva.Stage>(null);
const apiHost = useApiHost();
const videoElement = useMemo(() => {
if (camera && width && height) {
setIsLoaded(false);
const element = new window.Image();
element.width = width;
element.height = height;
element.src = `${apiHost}api/${camera}/latest.webp?cache=${Date.now()}`;
return element;
}
// we know that these deps are correct
// eslint-disable-next-line react-hooks/exhaustive-deps
}, [camera, apiHost]);
useEffect(() => {
if (!videoElement) {
return;
}
const onload = function () {
setImage(videoElement);
setIsLoaded(true);
};
videoElement.addEventListener("load", onload);
return () => {
videoElement.removeEventListener("load", onload);
};
}, [videoElement]);
const addPointToPolygon = (polygon: Polygon, newPoint: number[]) => {
const points = polygon.points;
const pointsOrder = polygon.pointsOrder;
const [newPointX, newPointY] = newPoint;
const updatedPoints = [...points];
let updatedPointsOrder: number[];
if (!pointsOrder) {
updatedPointsOrder = [];
} else {
updatedPointsOrder = [...pointsOrder];
}
let insertIndex = points.length;
for (let i = 0; i < points.length; i++) {
const [x1, y1] = points[i];
const [x2, y2] = i === points.length - 1 ? points[0] : points[i + 1];
if (
(x1 <= newPointX && newPointX <= x2) ||
(x2 <= newPointX && newPointX <= x1)
) {
if (
(y1 <= newPointY && newPointY <= y2) ||
(y2 <= newPointY && newPointY <= y1)
) {
insertIndex = i + 1;
break;
}
}
}
updatedPoints.splice(insertIndex, 0, [newPointX, newPointY]);
updatedPointsOrder.splice(insertIndex, 0, updatedPoints.length);
return { updatedPoints, updatedPointsOrder };
};
const handleMouseDown = (e: KonvaEventObject<MouseEvent | TouchEvent>) => {
if (activePolygonIndex === undefined || !polygons) {
return;
}
const updatedPolygons = [...polygons];
const activePolygon = updatedPolygons[activePolygonIndex];
const stage = e.target.getStage()!;
const mousePos = stage.getPointerPosition() ?? { x: 0, y: 0 };
const intersection = stage.getIntersection(mousePos);
// right click on desktops to delete a point
if (
e.evt instanceof MouseEvent &&
e.evt.button === 2 &&
intersection?.getClassName() == "Circle"
) {
const pointIndex = parseInt(intersection.name()?.split("-")[1]);
if (!isNaN(pointIndex)) {
const updatedPoints = activePolygon.points.filter(
(_, index) => index !== pointIndex,
);
updatedPolygons[activePolygonIndex] = {
...activePolygon,
points: updatedPoints,
pointsOrder: activePolygon.pointsOrder?.filter(
(_, index) => index !== pointIndex,
),
};
setPolygons(updatedPolygons);
}
return;
}
if (
activePolygon.points.length >= 3 &&
intersection?.getClassName() == "Circle" &&
intersection?.name() == "point-0"
) {
// Close the polygon
updatedPolygons[activePolygonIndex] = {
...activePolygon,
isFinished: true,
};
setPolygons(updatedPolygons);
} else {
if (
(!activePolygon.isFinished &&
intersection?.getClassName() !== "Circle") ||
(activePolygon.isFinished && intersection?.name() == "unfilled-line")
) {
let newPoint = [mousePos.x, mousePos.y];
if (snapPoints) {
// Snap to other polygons' edges
const otherPolygons = polygons.filter(
(_, i) => i !== activePolygonIndex,
);
const snappedPos = snapPointToLines(newPoint, otherPolygons, 10);
if (snappedPos) {
newPoint = snappedPos;
}
}
const { updatedPoints, updatedPointsOrder } = addPointToPolygon(
activePolygon,
newPoint,
);
updatedPolygons[activePolygonIndex] = {
...activePolygon,
points: updatedPoints,
pointsOrder: updatedPointsOrder,
};
setPolygons(updatedPolygons);
}
}
};
const handlePointDragMove = (
e: KonvaEventObject<MouseEvent | TouchEvent>,
) => {
if (activePolygonIndex === undefined || !polygons) {
return;
}
const updatedPolygons = [...polygons];
const activePolygon = updatedPolygons[activePolygonIndex];
const stage = e.target.getStage();
if (stage) {
// we add an unfilled line for adding points when finished
const index = e.target.index - (activePolygon.isFinished ? 2 : 1);
let pos = [e.target._lastPos!.x, e.target._lastPos!.y];
if (snapPoints) {
// Snap to other polygons' edges
const otherPolygons = polygons.filter(
(_, i) => i !== activePolygonIndex,
);
const snappedPos = snapPointToLines(pos, otherPolygons, 10); // 10 is the snap threshold
if (snappedPos) {
pos = snappedPos;
}
}
// Constrain to stage boundaries
pos[0] = Math.max(0, Math.min(pos[0], stage.width()));
pos[1] = Math.max(0, Math.min(pos[1], stage.height()));
updatedPolygons[activePolygonIndex] = {
...activePolygon,
points: [
...activePolygon.points.slice(0, index),
pos,
...activePolygon.points.slice(index + 1),
],
};
setPolygons(updatedPolygons);
}
};
const handleGroupDragEnd = (e: KonvaEventObject<MouseEvent | TouchEvent>) => {
if (activePolygonIndex !== undefined && e.target.name() === "polygon") {
const updatedPolygons = [...polygons];
const activePolygon = updatedPolygons[activePolygonIndex];
const result: number[][] = [];
activePolygon.points.map((point: number[]) =>
result.push([point[0] + e.target.x(), point[1] + e.target.y()]),
);
e.target.position({ x: 0, y: 0 });
updatedPolygons[activePolygonIndex] = {
...activePolygon,
points: result,
};
setPolygons(updatedPolygons);
}
};
const handleStageMouseOver = () => {
if (activePolygonIndex === undefined || !polygons) {
return;
}
const updatedPolygons = [...polygons];
const activePolygon = updatedPolygons[activePolygonIndex];
if (containerRef.current && !activePolygon.isFinished) {
containerRef.current.style.cursor = "crosshair";
}
};
useEffect(() => {
if (activePolygonIndex === undefined || !polygons) {
return;
}
const updatedPolygons = [...polygons];
const activePolygon = updatedPolygons[activePolygonIndex];
// add default points order for already completed polygons
if (!activePolygon.pointsOrder && activePolygon.isFinished) {
updatedPolygons[activePolygonIndex] = {
...activePolygon,
pointsOrder: activePolygon.points.map((_, index) => index),
};
setPolygons(updatedPolygons);
}
}, [activePolygonIndex, polygons, setPolygons]);
if (!isLoaded) {
return <ActivityIndicator />;
}
return (
<Stage
ref={stageRef}
width={width}
height={height}
onMouseDown={handleMouseDown}
onTouchStart={handleMouseDown}
onMouseOver={handleStageMouseOver}
onContextMenu={(e) => {
e.evt.preventDefault();
}}
>
<Layer>
<Image
ref={imageRef}
image={image}
x={0}
y={0}
width={width}
height={height}
/>
{polygons?.map(
(polygon, index) =>
(selectedZoneMask === undefined ||
selectedZoneMask.includes(polygon.type)) &&
index !== activePolygonIndex && (
<PolygonDrawer
stageRef={stageRef}
key={index}
points={polygon.points}
distances={polygon.distances}
isActive={index === activePolygonIndex}
isHovered={index === hoveredPolygonIndex}
isFinished={polygon.isFinished}
color={polygon.color}
handlePointDragMove={handlePointDragMove}
handleGroupDragEnd={handleGroupDragEnd}
activeLine={activeLine}
snapPoints={snapPoints}
snapToLines={(point) =>
snapPoints
? snapPointToLines(
point,
polygons.filter((_, i) => i !== index),
10,
)
: null
}
/>
),
)}
{activePolygonIndex !== undefined &&
polygons?.[activePolygonIndex] &&
(selectedZoneMask === undefined ||
selectedZoneMask.includes(polygons[activePolygonIndex].type)) && (
<PolygonDrawer
stageRef={stageRef}
key={activePolygonIndex}
points={polygons[activePolygonIndex].points}
distances={polygons[activePolygonIndex].distances}
isActive={true}
isHovered={activePolygonIndex === hoveredPolygonIndex}
isFinished={polygons[activePolygonIndex].isFinished}
color={polygons[activePolygonIndex].color}
handlePointDragMove={handlePointDragMove}
handleGroupDragEnd={handleGroupDragEnd}
activeLine={activeLine}
snapPoints={snapPoints}
snapToLines={(point) =>
snapPoints
? snapPointToLines(
point,
polygons.filter((_, i) => i !== activePolygonIndex),
10,
)
: null
}
/>
)}
</Layer>
</Stage>
);
}
export default PolygonCanvas;