blakeblackshear.frigate/frigate/output.py
2021-06-12 07:23:14 -05:00

162 lines
4.8 KiB
Python

import multiprocessing as mp
import queue
import signal
import subprocess as sp
import threading
from multiprocessing import shared_memory
from wsgiref.simple_server import make_server
from setproctitle import setproctitle
from ws4py.server.wsgirefserver import (
WebSocketWSGIHandler,
WebSocketWSGIRequestHandler,
WSGIServer,
)
from ws4py.server.wsgiutils import WebSocketWSGIApplication
from ws4py.websocket import WebSocket
from frigate.util import SharedMemoryFrameManager
class FFMpegConverter:
def __init__(self, in_width, in_height, out_width, out_height, bitrate):
ffmpeg_cmd = f"ffmpeg -f rawvideo -pix_fmt yuv420p -video_size {in_width}x{in_height} -i pipe: -f mpegts -s {out_width}x{out_height} -codec:v mpeg1video -b:v {bitrate} -bf 0 pipe:".split(
" "
)
self.process = sp.Popen(
ffmpeg_cmd,
stdout=sp.PIPE,
# TODO: logging
stderr=sp.DEVNULL,
stdin=sp.PIPE,
start_new_session=True,
)
def write(self, b):
self.process.stdin.write(b)
def read(self, length):
return self.process.stdout.read1(length)
def exit(self):
self.process.terminate()
try:
self.process.communicate(timeout=30)
except sp.TimeoutExpired:
self.process.kill()
self.process.communicate()
class BroadcastThread(threading.Thread):
def __init__(self, camera, converter, websocket_server):
super(BroadcastThread, self).__init__()
self.camera = camera
self.converter = converter
self.websocket_server = websocket_server
def run(self):
while True:
buf = self.converter.read(65536)
if buf:
for ws in self.websocket_server.manager:
if ws.environ["PATH_INFO"].endswith(self.camera):
ws.send(buf, binary=True)
elif self.converter.process.poll() is not None:
break
def output_frames(config, video_output_queue):
threading.current_thread().name = f"output"
setproctitle(f"frigate.output")
stop_event = mp.Event()
def receiveSignal(signalNumber, frame):
stop_event.set()
signal.signal(signal.SIGTERM, receiveSignal)
signal.signal(signal.SIGINT, receiveSignal)
frame_manager = SharedMemoryFrameManager()
previous_frames = {}
# start a websocket server on 8082
WebSocketWSGIHandler.http_version = "1.1"
websocket_server = make_server(
"127.0.0.1",
8082,
server_class=WSGIServer,
handler_class=WebSocketWSGIRequestHandler,
app=WebSocketWSGIApplication(handler_cls=WebSocket),
)
websocket_server.initialize_websockets_manager()
websocket_thread = threading.Thread(target=websocket_server.serve_forever)
converters = {}
broadcasters = {}
for camera, cam_config in config.cameras.items():
converters[camera] = FFMpegConverter(
cam_config.frame_shape[1], cam_config.frame_shape[0], 640, 320, "1000k"
)
broadcasters[camera] = BroadcastThread(
camera, converters[camera], websocket_server
)
websocket_thread.start()
for t in broadcasters.values():
t.start()
while not stop_event.is_set():
try:
(
camera,
frame_time,
current_tracked_objects,
motion_boxes,
regions,
) = video_output_queue.get(True, 10)
except queue.Empty:
continue
frame_id = f"{camera}{frame_time}"
frame = frame_manager.get(frame_id, config.cameras[camera].frame_shape_yuv)
# send camera frame to ffmpeg process if websockets are connected
if any(
ws.environ["PATH_INFO"].endswith(camera) for ws in websocket_server.manager
):
# write to the converter for the camera if clients are listening to the specific camera
converters[camera].write(frame.tobytes())
if camera in previous_frames:
frame_manager.delete(previous_frames[camera])
previous_frames[camera] = frame_id
while not video_output_queue.empty():
(
camera,
frame_time,
current_tracked_objects,
motion_boxes,
regions,
) = video_output_queue.get(True, 10)
frame_id = f"{camera}{frame_time}"
frame = frame_manager.get(frame_id, config.cameras[camera].frame_shape_yuv)
frame_manager.delete(frame_id)
for c in converters.values():
c.exit()
for b in broadcasters.values():
b.join()
websocket_server.manager.close_all()
websocket_server.manager.stop()
websocket_server.manager.join()
websocket_server.shutdown()
websocket_thread.join()
print("exiting output process...")