mirror of
https://github.com/blakeblackshear/frigate.git
synced 2025-10-27 10:52:11 +01:00
379 lines
11 KiB
TypeScript
379 lines
11 KiB
TypeScript
import React, { useMemo, useRef, useState, useEffect } from "react";
|
|
import PolygonDrawer from "./PolygonDrawer";
|
|
import { Stage, Layer, Image } from "react-konva";
|
|
import Konva from "konva";
|
|
import type { KonvaEventObject } from "konva/lib/Node";
|
|
import { Polygon, PolygonType } from "@/types/canvas";
|
|
import { useApiHost } from "@/api";
|
|
|
|
type PolygonCanvasProps = {
|
|
camera: string;
|
|
width: number;
|
|
height: number;
|
|
polygons: Polygon[];
|
|
setPolygons: React.Dispatch<React.SetStateAction<Polygon[]>>;
|
|
activePolygonIndex: number | undefined;
|
|
hoveredPolygonIndex: number | null;
|
|
selectedZoneMask: PolygonType[] | undefined;
|
|
};
|
|
|
|
export function PolygonCanvas({
|
|
camera,
|
|
width,
|
|
height,
|
|
polygons,
|
|
setPolygons,
|
|
activePolygonIndex,
|
|
hoveredPolygonIndex,
|
|
selectedZoneMask,
|
|
}: PolygonCanvasProps) {
|
|
const [image, setImage] = useState<HTMLImageElement | undefined>();
|
|
const imageRef = useRef<Konva.Image | null>(null);
|
|
const stageRef = useRef<Konva.Stage>(null);
|
|
const apiHost = useApiHost();
|
|
|
|
const videoElement = useMemo(() => {
|
|
if (camera && width && height) {
|
|
const element = new window.Image();
|
|
element.width = width;
|
|
element.height = height;
|
|
element.src = `${apiHost}api/${camera}/latest.jpg`;
|
|
return element;
|
|
}
|
|
}, [camera, width, height, apiHost]);
|
|
|
|
useEffect(() => {
|
|
if (!videoElement) {
|
|
return;
|
|
}
|
|
const onload = function () {
|
|
setImage(videoElement);
|
|
};
|
|
videoElement.addEventListener("load", onload);
|
|
return () => {
|
|
videoElement.removeEventListener("load", onload);
|
|
};
|
|
}, [videoElement]);
|
|
|
|
const getMousePos = (stage: Konva.Stage) => {
|
|
return [stage.getPointerPosition()!.x, stage.getPointerPosition()!.y];
|
|
};
|
|
|
|
const addPointToPolygon = (polygon: Polygon, newPoint: number[]) => {
|
|
const points = polygon.points;
|
|
const pointsOrder = polygon.pointsOrder;
|
|
|
|
const [newPointX, newPointY] = newPoint;
|
|
const updatedPoints = [...points];
|
|
|
|
let updatedPointsOrder: number[];
|
|
if (!pointsOrder) {
|
|
updatedPointsOrder = [];
|
|
} else {
|
|
updatedPointsOrder = [...pointsOrder];
|
|
}
|
|
|
|
let insertIndex = points.length;
|
|
|
|
for (let i = 0; i < points.length; i++) {
|
|
const [x1, y1] = points[i];
|
|
const [x2, y2] = i === points.length - 1 ? points[0] : points[i + 1];
|
|
|
|
if (
|
|
(x1 <= newPointX && newPointX <= x2) ||
|
|
(x2 <= newPointX && newPointX <= x1)
|
|
) {
|
|
if (
|
|
(y1 <= newPointY && newPointY <= y2) ||
|
|
(y2 <= newPointY && newPointY <= y1)
|
|
) {
|
|
insertIndex = i + 1;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
updatedPoints.splice(insertIndex, 0, [newPointX, newPointY]);
|
|
updatedPointsOrder.splice(insertIndex, 0, updatedPoints.length);
|
|
|
|
return { updatedPoints, updatedPointsOrder };
|
|
};
|
|
|
|
const isMouseOverFirstPoint = (polygon: Polygon, mousePos: number[]) => {
|
|
if (!polygon || !polygon.points || polygon.points.length < 1) {
|
|
return false;
|
|
}
|
|
const [firstPoint] = polygon.points;
|
|
const distance = Math.hypot(
|
|
mousePos[0] - firstPoint[0],
|
|
mousePos[1] - firstPoint[1],
|
|
);
|
|
return distance < 10;
|
|
};
|
|
|
|
const isMouseOverAnyPoint = (polygon: Polygon, mousePos: number[]) => {
|
|
if (!polygon || !polygon.points || polygon.points.length === 0) {
|
|
return false;
|
|
}
|
|
|
|
for (let i = 1; i < polygon.points.length; i++) {
|
|
const point = polygon.points[i];
|
|
const distance = Math.hypot(
|
|
mousePos[0] - point[0],
|
|
mousePos[1] - point[1],
|
|
);
|
|
if (distance < 10) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
};
|
|
|
|
const handleMouseDown = (e: KonvaEventObject<MouseEvent | TouchEvent>) => {
|
|
if (activePolygonIndex === undefined || !polygons) {
|
|
return;
|
|
}
|
|
|
|
const updatedPolygons = [...polygons];
|
|
const activePolygon = updatedPolygons[activePolygonIndex];
|
|
const stage = e.target.getStage()!;
|
|
const mousePos = getMousePos(stage);
|
|
|
|
if (
|
|
activePolygon.points.length >= 3 &&
|
|
isMouseOverFirstPoint(activePolygon, mousePos)
|
|
) {
|
|
// Close the polygon
|
|
updatedPolygons[activePolygonIndex] = {
|
|
...activePolygon,
|
|
isFinished: true,
|
|
};
|
|
setPolygons(updatedPolygons);
|
|
} else {
|
|
if (
|
|
!activePolygon.isFinished &&
|
|
!isMouseOverAnyPoint(activePolygon, mousePos)
|
|
) {
|
|
const { updatedPoints, updatedPointsOrder } = addPointToPolygon(
|
|
activePolygon,
|
|
mousePos,
|
|
);
|
|
|
|
updatedPolygons[activePolygonIndex] = {
|
|
...activePolygon,
|
|
points: updatedPoints,
|
|
pointsOrder: updatedPointsOrder,
|
|
};
|
|
setPolygons(updatedPolygons);
|
|
}
|
|
}
|
|
// }
|
|
};
|
|
|
|
const handleMouseOverStartPoint = (
|
|
e: KonvaEventObject<MouseEvent | TouchEvent>,
|
|
) => {
|
|
if (activePolygonIndex === undefined || !polygons) {
|
|
return;
|
|
}
|
|
|
|
const activePolygon = polygons[activePolygonIndex];
|
|
if (!activePolygon.isFinished && activePolygon.points.length >= 3) {
|
|
e.target.getStage()!.container().style.cursor = "default";
|
|
e.currentTarget.scale({ x: 2, y: 2 });
|
|
}
|
|
};
|
|
|
|
const handleMouseOutStartPoint = (
|
|
e: KonvaEventObject<MouseEvent | TouchEvent>,
|
|
) => {
|
|
e.currentTarget.scale({ x: 1, y: 1 });
|
|
|
|
if (activePolygonIndex === undefined || !polygons) {
|
|
return;
|
|
}
|
|
|
|
const activePolygon = polygons[activePolygonIndex];
|
|
if (
|
|
(!activePolygon.isFinished && activePolygon.points.length >= 3) ||
|
|
activePolygon.isFinished
|
|
) {
|
|
e.currentTarget.scale({ x: 1, y: 1 });
|
|
}
|
|
};
|
|
|
|
const handleMouseOverAnyPoint = (
|
|
e: KonvaEventObject<MouseEvent | TouchEvent>,
|
|
) => {
|
|
if (!polygons) {
|
|
return;
|
|
}
|
|
e.target.getStage()!.container().style.cursor = "move";
|
|
};
|
|
|
|
const handleMouseOutAnyPoint = (
|
|
e: KonvaEventObject<MouseEvent | TouchEvent>,
|
|
) => {
|
|
if (activePolygonIndex === undefined || !polygons) {
|
|
return;
|
|
}
|
|
const activePolygon = polygons[activePolygonIndex];
|
|
if (activePolygon.isFinished) {
|
|
e.target.getStage()!.container().style.cursor = "default";
|
|
} else {
|
|
e.target.getStage()!.container().style.cursor = "crosshair";
|
|
}
|
|
};
|
|
|
|
const handlePointDragMove = (
|
|
e: KonvaEventObject<MouseEvent | TouchEvent>,
|
|
) => {
|
|
if (activePolygonIndex === undefined || !polygons) {
|
|
return;
|
|
}
|
|
|
|
const updatedPolygons = [...polygons];
|
|
const activePolygon = updatedPolygons[activePolygonIndex];
|
|
const stage = e.target.getStage();
|
|
if (stage) {
|
|
const index = e.target.index - 1;
|
|
const pos = [e.target._lastPos!.x, e.target._lastPos!.y];
|
|
if (pos[0] < 0) pos[0] = 0;
|
|
if (pos[1] < 0) pos[1] = 0;
|
|
if (pos[0] > stage.width()) pos[0] = stage.width();
|
|
if (pos[1] > stage.height()) pos[1] = stage.height();
|
|
updatedPolygons[activePolygonIndex] = {
|
|
...activePolygon,
|
|
points: [
|
|
...activePolygon.points.slice(0, index),
|
|
pos,
|
|
...activePolygon.points.slice(index + 1),
|
|
],
|
|
};
|
|
setPolygons(updatedPolygons);
|
|
}
|
|
};
|
|
|
|
const handleGroupDragEnd = (e: KonvaEventObject<MouseEvent | TouchEvent>) => {
|
|
if (activePolygonIndex !== undefined && e.target.name() === "polygon") {
|
|
const updatedPolygons = [...polygons];
|
|
const activePolygon = updatedPolygons[activePolygonIndex];
|
|
const result: number[][] = [];
|
|
activePolygon.points.map((point: number[]) =>
|
|
result.push([point[0] + e.target.x(), point[1] + e.target.y()]),
|
|
);
|
|
e.target.position({ x: 0, y: 0 });
|
|
updatedPolygons[activePolygonIndex] = {
|
|
...activePolygon,
|
|
points: result,
|
|
};
|
|
setPolygons(updatedPolygons);
|
|
}
|
|
};
|
|
|
|
const handleStageMouseOver = (
|
|
e: Konva.KonvaEventObject<MouseEvent | TouchEvent>,
|
|
) => {
|
|
if (activePolygonIndex === undefined || !polygons) {
|
|
return;
|
|
}
|
|
|
|
const updatedPolygons = [...polygons];
|
|
const activePolygon = updatedPolygons[activePolygonIndex];
|
|
const stage = e.target.getStage()!;
|
|
const mousePos = getMousePos(stage);
|
|
|
|
if (
|
|
activePolygon.isFinished ||
|
|
isMouseOverAnyPoint(activePolygon, mousePos) ||
|
|
isMouseOverFirstPoint(activePolygon, mousePos)
|
|
)
|
|
return;
|
|
|
|
e.target.getStage()!.container().style.cursor = "crosshair";
|
|
};
|
|
|
|
useEffect(() => {
|
|
if (activePolygonIndex === undefined || !polygons) {
|
|
return;
|
|
}
|
|
|
|
const updatedPolygons = [...polygons];
|
|
const activePolygon = updatedPolygons[activePolygonIndex];
|
|
|
|
// add default points order for already completed polygons
|
|
if (!activePolygon.pointsOrder && activePolygon.isFinished) {
|
|
updatedPolygons[activePolygonIndex] = {
|
|
...activePolygon,
|
|
pointsOrder: activePolygon.points.map((_, index) => index),
|
|
};
|
|
setPolygons(updatedPolygons);
|
|
}
|
|
}, [activePolygonIndex, polygons, setPolygons]);
|
|
|
|
return (
|
|
<Stage
|
|
ref={stageRef}
|
|
width={width}
|
|
height={height}
|
|
onMouseDown={handleMouseDown}
|
|
onTouchStart={handleMouseDown}
|
|
onMouseOver={handleStageMouseOver}
|
|
>
|
|
<Layer>
|
|
<Image
|
|
ref={imageRef}
|
|
image={image}
|
|
x={0}
|
|
y={0}
|
|
width={width}
|
|
height={height}
|
|
/>
|
|
{polygons?.map(
|
|
(polygon, index) =>
|
|
(selectedZoneMask === undefined ||
|
|
selectedZoneMask.includes(polygon.type)) &&
|
|
index !== activePolygonIndex && (
|
|
<PolygonDrawer
|
|
key={index}
|
|
points={polygon.points}
|
|
isActive={index === activePolygonIndex}
|
|
isHovered={index === hoveredPolygonIndex}
|
|
isFinished={polygon.isFinished}
|
|
color={polygon.color}
|
|
handlePointDragMove={handlePointDragMove}
|
|
handleGroupDragEnd={handleGroupDragEnd}
|
|
handleMouseOverStartPoint={handleMouseOverStartPoint}
|
|
handleMouseOutStartPoint={handleMouseOutStartPoint}
|
|
handleMouseOverAnyPoint={handleMouseOverAnyPoint}
|
|
handleMouseOutAnyPoint={handleMouseOutAnyPoint}
|
|
/>
|
|
),
|
|
)}
|
|
{activePolygonIndex !== undefined &&
|
|
polygons?.[activePolygonIndex] &&
|
|
(selectedZoneMask === undefined ||
|
|
selectedZoneMask.includes(polygons[activePolygonIndex].type)) && (
|
|
<PolygonDrawer
|
|
key={activePolygonIndex}
|
|
points={polygons[activePolygonIndex].points}
|
|
isActive={true}
|
|
isHovered={activePolygonIndex === hoveredPolygonIndex}
|
|
isFinished={polygons[activePolygonIndex].isFinished}
|
|
color={polygons[activePolygonIndex].color}
|
|
handlePointDragMove={handlePointDragMove}
|
|
handleGroupDragEnd={handleGroupDragEnd}
|
|
handleMouseOverStartPoint={handleMouseOverStartPoint}
|
|
handleMouseOutStartPoint={handleMouseOutStartPoint}
|
|
handleMouseOverAnyPoint={handleMouseOverAnyPoint}
|
|
handleMouseOutAnyPoint={handleMouseOutAnyPoint}
|
|
/>
|
|
)}
|
|
</Layer>
|
|
</Stage>
|
|
);
|
|
}
|
|
|
|
export default PolygonCanvas;
|