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	Join test suite container to network, allowing seperate networks
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
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				@ -1,6 +1,13 @@
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package dockertestutil
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					package dockertestutil
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import "github.com/ory/dockertest/v3"
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					import (
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						"errors"
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						"github.com/ory/dockertest/v3"
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						"github.com/ory/dockertest/v3/docker"
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					)
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					var ErrContainerNotFound = errors.New("container not found")
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func GetFirstOrCreateNetwork(pool *dockertest.Pool, name string) (*dockertest.Network, error) {
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					func GetFirstOrCreateNetwork(pool *dockertest.Pool, name string) (*dockertest.Network, error) {
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	networks, err := pool.NetworksByName(name)
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						networks, err := pool.NetworksByName(name)
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@ -19,3 +26,37 @@ func GetFirstOrCreateNetwork(pool *dockertest.Pool, name string) (*dockertest.Ne
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	return &networks[0], nil
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						return &networks[0], nil
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}
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					}
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					func AddContainerToNetwork(
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						pool *dockertest.Pool,
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						network *dockertest.Network,
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						testContainer string,
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					) error {
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						containers, err := pool.Client.ListContainers(docker.ListContainersOptions{
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							All: true,
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							Filters: map[string][]string{
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								"name": {testContainer},
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							},
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						})
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						if err != nil {
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							return err
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						}
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						err = pool.Client.ConnectNetwork(network.Network.ID, docker.NetworkConnectionOptions{
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							Container: containers[0].ID,
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						})
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						if err != nil {
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							return err
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						}
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						// TODO(kradalby): This doesnt work reliably, but calling the exact same functions
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						// seem to work fine...
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						// if container, ok := pool.ContainerByName("/" + testContainer); ok {
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						// 	err := container.ConnectToNetwork(network)
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						// 	if err != nil {
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						// 		return err
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						// 	}
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						// }
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						return nil
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					}
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@ -61,6 +61,14 @@ func NewScenario() (*Scenario, error) {
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		return nil, fmt.Errorf("failed to create or get network: %w", err)
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							return nil, fmt.Errorf("failed to create or get network: %w", err)
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	}
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						}
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						// We run the test suite in a docker container that calls a couple of endpoints for
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						// readiness checks, this ensures that we can run the tests with individual networks
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						// and have the client reach the different containers
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						err = dockertestutil.AddContainerToNetwork(pool, network, "headscale-test-suite")
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						if err != nil {
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							return nil, fmt.Errorf("failed to add test suite container to network: %w", err)
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						}
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	return &Scenario{
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						return &Scenario{
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		controlServers: make(map[string]ControlServer),
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							controlServers: make(map[string]ControlServer),
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		namespaces:     make(map[string]*Namespace),
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							namespaces:     make(map[string]*Namespace),
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@ -88,11 +96,9 @@ func (s *Scenario) Shutdown() error {
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		}
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							}
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	}
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						}
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	// TODO(kradalby): This breaks the "we need to create a network before we start"
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						if err := s.pool.RemoveNetwork(s.network); err != nil {
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	// part, since we now run the tests in a container...
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							return fmt.Errorf("failed to remove network: %w", err)
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	// if err := s.pool.RemoveNetwork(s.network); err != nil {
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						}
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	// 	return fmt.Errorf("failed to remove network: %w", err)
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	// }
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	// TODO(kradalby): This seem redundant to the previous call
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						// TODO(kradalby): This seem redundant to the previous call
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	// if err := s.network.Close(); err != nil {
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						// if err := s.network.Close(); err != nil {
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