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juanfont.headscale/proto/headscale/v1/machine.proto
Kristoffer Dalby 428d7c86ce Rename namespace in protobuf files
While this truly breaks the point of the backwards compatible stuff with
protobuf, it does not seem worth it to attempt to glue together a
compatible API.

Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
2023-01-18 15:40:04 +01:00

127 lines
2.6 KiB
Protocol Buffer

syntax = "proto3";
package headscale.v1;
option go_package = "github.com/juanfont/headscale/gen/go/v1";
import "google/protobuf/timestamp.proto";
import "headscale/v1/user.proto";
import "headscale/v1/preauthkey.proto";
enum RegisterMethod {
REGISTER_METHOD_UNSPECIFIED = 0;
REGISTER_METHOD_AUTH_KEY = 1;
REGISTER_METHOD_CLI = 2;
REGISTER_METHOD_OIDC = 3;
}
message Machine {
uint64 id = 1;
string machine_key = 2;
string node_key = 3;
string disco_key = 4;
repeated string ip_addresses = 5;
string name = 6;
User user = 7;
google.protobuf.Timestamp last_seen = 8;
google.protobuf.Timestamp last_successful_update = 9;
google.protobuf.Timestamp expiry = 10;
PreAuthKey pre_auth_key = 11;
google.protobuf.Timestamp created_at = 12;
RegisterMethod register_method = 13;
reserved 14 to 17;
// google.protobuf.Timestamp updated_at = 14;
// google.protobuf.Timestamp deleted_at = 15;
// bytes host_info = 15;
// bytes endpoints = 16;
// bytes enabled_routes = 17;
repeated string forced_tags = 18;
repeated string invalid_tags = 19;
repeated string valid_tags = 20;
string given_name = 21;
bool online = 22;
}
message RegisterMachineRequest {
string user = 1;
string key = 2;
}
message RegisterMachineResponse {
Machine machine = 1;
}
message GetMachineRequest {
uint64 machine_id = 1;
}
message GetMachineResponse {
Machine machine = 1;
}
message SetTagsRequest {
uint64 machine_id = 1;
repeated string tags = 2;
}
message SetTagsResponse {
Machine machine = 1;
}
message DeleteMachineRequest {
uint64 machine_id = 1;
}
message DeleteMachineResponse {
}
message ExpireMachineRequest {
uint64 machine_id = 1;
}
message ExpireMachineResponse {
Machine machine = 1;
}
message RenameMachineRequest {
uint64 machine_id = 1;
string new_name = 2;
}
message RenameMachineResponse {
Machine machine = 1;
}
message ListMachinesRequest {
string user = 1;
}
message ListMachinesResponse {
repeated Machine machines = 1;
}
message MoveMachineRequest {
uint64 machine_id = 1;
string user = 2;
}
message MoveMachineResponse {
Machine machine = 1;
}
message DebugCreateMachineRequest {
string user = 1;
string key = 2;
string name = 3;
repeated string routes = 4;
}
message DebugCreateMachineResponse {
Machine machine = 1;
}