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This commit restructures the map session in to a struct holding the state of what is needed during its lifetime. For streaming sessions, the event loop is structured a bit differently not hammering the clients with updates but rather batching them over a short, configurable time which should significantly improve cpu usage, and potentially flakyness. The use of Patch updates has been dialed back a little as it does not look like its a 100% ready for prime time. Nodes are now updated with full changes, except for a few things like online status. Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com> |
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| .. | ||
| assets | ||
| db | ||
| derp | ||
| mapper | ||
| notifier | ||
| policy | ||
| templates | ||
| types | ||
| util | ||
| app.go | ||
| auth_noise.go | ||
| auth.go | ||
| grpcv1_test.go | ||
| grpcv1.go | ||
| handlers.go | ||
| metrics.go | ||
| noise.go | ||
| oidc.go | ||
| platform_config.go | ||
| poll.go | ||
| suite_test.go | ||
| tailsql.go | ||