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176 lines
5.3 KiB
C
176 lines
5.3 KiB
C
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#if !defined(__OBJECT_H)
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#define __OBJECT_H
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#include <atomic>
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#include "constructor_stats.h"
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/// Reference counted object base class
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class Object {
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public:
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/// Default constructor
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Object() { print_default_created(this); }
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/// Copy constructor
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Object(const Object &) : m_refCount(0) { print_copy_created(this); }
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/// Return the current reference count
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int getRefCount() const { return m_refCount; };
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/// Increase the object's reference count by one
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void incRef() const { ++m_refCount; }
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/** \brief Decrease the reference count of
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* the object and possibly deallocate it.
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*
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* The object will automatically be deallocated once
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* the reference count reaches zero.
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*/
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void decRef(bool dealloc = true) const {
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--m_refCount;
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if (m_refCount == 0 && dealloc)
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delete this;
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else if (m_refCount < 0)
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throw std::runtime_error("Internal error: reference count < 0!");
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}
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virtual std::string toString() const = 0;
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protected:
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/** \brief Virtual protected deconstructor.
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* (Will only be called by \ref ref)
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*/
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virtual ~Object() { print_destroyed(this); }
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private:
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mutable std::atomic<int> m_refCount { 0 };
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};
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// Tag class used to track constructions of ref objects. When we track constructors, below, we
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// track and print out the actual class (e.g. ref<MyObject>), and *also* add a fake tracker for
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// ref_tag. This lets us check that the total number of ref<Anything> constructors/destructors is
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// correct without having to check each individual ref<Whatever> type individually.
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class ref_tag {};
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/**
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* \brief Reference counting helper
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*
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* The \a ref refeference template is a simple wrapper to store a
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* pointer to an object. It takes care of increasing and decreasing
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* the reference count of the object. When the last reference goes
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* out of scope, the associated object will be deallocated.
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*
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* \ingroup libcore
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*/
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template <typename T> class ref {
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public:
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/// Create a nullptr reference
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ref() : m_ptr(nullptr) { print_default_created(this); track_default_created((ref_tag*) this); }
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/// Construct a reference from a pointer
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ref(T *ptr) : m_ptr(ptr) {
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if (m_ptr) ((Object *) m_ptr)->incRef();
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print_created(this, "from pointer", m_ptr); track_created((ref_tag*) this, "from pointer");
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}
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/// Copy constructor
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ref(const ref &r) : m_ptr(r.m_ptr) {
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if (m_ptr)
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((Object *) m_ptr)->incRef();
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print_copy_created(this, "with pointer", m_ptr); track_copy_created((ref_tag*) this);
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}
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/// Move constructor
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ref(ref &&r) : m_ptr(r.m_ptr) {
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r.m_ptr = nullptr;
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print_move_created(this, "with pointer", m_ptr); track_move_created((ref_tag*) this);
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}
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/// Destroy this reference
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~ref() {
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if (m_ptr)
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((Object *) m_ptr)->decRef();
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print_destroyed(this); track_destroyed((ref_tag*) this);
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}
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/// Move another reference into the current one
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ref& operator=(ref&& r) {
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print_move_assigned(this, "pointer", r.m_ptr); track_move_assigned((ref_tag*) this);
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if (*this == r)
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return *this;
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if (m_ptr)
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((Object *) m_ptr)->decRef();
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m_ptr = r.m_ptr;
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r.m_ptr = nullptr;
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return *this;
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}
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/// Overwrite this reference with another reference
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ref& operator=(const ref& r) {
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print_copy_assigned(this, "pointer", r.m_ptr); track_copy_assigned((ref_tag*) this);
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if (m_ptr == r.m_ptr)
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return *this;
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if (m_ptr)
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((Object *) m_ptr)->decRef();
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m_ptr = r.m_ptr;
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if (m_ptr)
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((Object *) m_ptr)->incRef();
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return *this;
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}
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/// Overwrite this reference with a pointer to another object
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ref& operator=(T *ptr) {
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print_values(this, "assigned pointer"); track_values((ref_tag*) this, "assigned pointer");
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if (m_ptr == ptr)
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return *this;
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if (m_ptr)
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((Object *) m_ptr)->decRef();
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m_ptr = ptr;
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if (m_ptr)
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((Object *) m_ptr)->incRef();
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return *this;
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}
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/// Compare this reference with another reference
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bool operator==(const ref &r) const { return m_ptr == r.m_ptr; }
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/// Compare this reference with another reference
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bool operator!=(const ref &r) const { return m_ptr != r.m_ptr; }
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/// Compare this reference with a pointer
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bool operator==(const T* ptr) const { return m_ptr == ptr; }
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/// Compare this reference with a pointer
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bool operator!=(const T* ptr) const { return m_ptr != ptr; }
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/// Access the object referenced by this reference
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T* operator->() { return m_ptr; }
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/// Access the object referenced by this reference
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const T* operator->() const { return m_ptr; }
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/// Return a C++ reference to the referenced object
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T& operator*() { return *m_ptr; }
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/// Return a const C++ reference to the referenced object
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const T& operator*() const { return *m_ptr; }
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/// Return a pointer to the referenced object
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operator T* () { return m_ptr; }
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/// Return a const pointer to the referenced object
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T* get_ptr() { return m_ptr; }
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/// Return a pointer to the referenced object
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const T* get_ptr() const { return m_ptr; }
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private:
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T *m_ptr;
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};
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#endif /* __OBJECT_H */
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