"Restart device" implementation (#38)

* corrected float with DPT9

* Switch Programming-LED also via Bus/ETS

* Again: Prog-LED switchable from bus/ETS

* DPT16 (to bus) implemented

* - Allows ProgButton interrupts on FALLING signal

* restart device command

* - removed magic numbers
- added enum for restart states
This commit is contained in:
mumpf 2019-10-15 09:49:50 +02:00 committed by thelsing
parent 4a0b46e062
commit 70f387a7b9
6 changed files with 99 additions and 9 deletions

View File

@ -176,7 +176,10 @@ void ApplicationLayer::connectIndication(uint16_t tsap)
void ApplicationLayer::connectConfirm(uint16_t destination, uint16_t tsap, bool status) void ApplicationLayer::connectConfirm(uint16_t destination, uint16_t tsap, bool status)
{ {
if (status) if (status)
{
_connectedTsap = tsap; _connectedTsap = tsap;
_bau.connectConfirm(tsap);
}
else else
_connectedTsap = -1; _connectedTsap = -1;
} }
@ -188,7 +191,7 @@ void ApplicationLayer::disconnectIndication(uint16_t tsap)
void ApplicationLayer::disconnectConfirm(Priority priority, uint16_t tsap, bool status) void ApplicationLayer::disconnectConfirm(Priority priority, uint16_t tsap, bool status)
{ {
_connectedTsap = -1;
} }
void ApplicationLayer::dataConnectedIndication(Priority priority, uint16_t tsap, APDU& apdu) void ApplicationLayer::dataConnectedIndication(Priority priority, uint16_t tsap, APDU& apdu)
@ -334,13 +337,23 @@ void ApplicationLayer::deviceDescriptorReadResponse(AckType ack, Priority priori
individualSend(ack, hopType, priority, asap, apdu); individualSend(ack, hopType, priority, asap, apdu);
} }
void ApplicationLayer::restartRequest(AckType ack, Priority priority, HopCountType hopType, uint16_t asap) void ApplicationLayer::connectRequest(uint16_t destination, Priority priority)
{
_transportLayer->connectRequest(destination, priority);
}
void ApplicationLayer::disconnectRequest(Priority priority)
{
_transportLayer->disconnectRequest(_connectedTsap, priority);
}
void ApplicationLayer::restartRequest(AckType ack, Priority priority, HopCountType hopType)
{ {
CemiFrame frame(1); CemiFrame frame(1);
APDU& apdu = frame.apdu(); APDU& apdu = frame.apdu();
apdu.type(Restart); apdu.type(Restart);
individualSend(ack, hopType, priority, asap, apdu); individualSend(ack, hopType, priority, _connectedTsap, apdu);
} }
void ApplicationLayer::propertyValueReadRequest(AckType ack, Priority priority, HopCountType hopType, uint16_t asap, void ApplicationLayer::propertyValueReadRequest(AckType ack, Priority priority, HopCountType hopType, uint16_t asap,
@ -788,3 +801,8 @@ void ApplicationLayer::individualSend(AckType ack, HopCountType hopType, Priorit
else else
_transportLayer->dataIndividualRequest(ack, hopType, priority, asap, apdu); _transportLayer->dataIndividualRequest(ack, hopType, priority, asap, apdu);
} }
bool ApplicationLayer::isConnected()
{
return (_connectedTsap >= 0);
}

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@ -95,7 +95,10 @@ class ApplicationLayer
uint8_t descriptorType); uint8_t descriptorType);
void deviceDescriptorReadResponse(AckType ack, Priority priority, HopCountType hopType, uint16_t asap, void deviceDescriptorReadResponse(AckType ack, Priority priority, HopCountType hopType, uint16_t asap,
uint8_t descriptorType, uint8_t* deviceDescriptor); uint8_t descriptorType, uint8_t* deviceDescriptor);
void restartRequest(AckType ack, Priority priority, HopCountType hopType, uint16_t asap); void connectRequest(uint16_t destination, Priority priority);
void disconnectRequest(Priority priority);
bool isConnected();
void restartRequest(AckType ack, Priority priority, HopCountType hopType);
void propertyValueReadRequest(AckType ack, Priority priority, HopCountType hopType, uint16_t asap, void propertyValueReadRequest(AckType ack, Priority priority, HopCountType hopType, uint16_t asap,
uint8_t objectIndex, uint8_t propertyId, uint8_t numberOfElements, uint16_t startIndex); uint8_t objectIndex, uint8_t propertyId, uint8_t numberOfElements, uint16_t startIndex);
void propertyValueReadResponse(AckType ack, Priority priority, HopCountType hopType, uint16_t asap, uint8_t objectIndex, void propertyValueReadResponse(AckType ack, Priority priority, HopCountType hopType, uint16_t asap, uint8_t objectIndex,
@ -147,5 +150,5 @@ class ApplicationLayer
AssociationTableObject& _assocTable; AssociationTableObject& _assocTable;
BusAccessUnit& _bau; BusAccessUnit& _bau;
TransportLayer* _transportLayer = 0; TransportLayer* _transportLayer = 0;
int32_t _connectedTsap; int32_t _connectedTsap = -1;
}; };

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@ -236,3 +236,7 @@ void BusAccessUnit::keyWriteResponseConfirm(AckType ack, Priority priority, HopC
void BusAccessUnit::keyWriteAppLayerConfirm(Priority priority, HopCountType hopType, uint16_t asap, uint8_t level) void BusAccessUnit::keyWriteAppLayerConfirm(Priority priority, HopCountType hopType, uint16_t asap, uint8_t level)
{ {
} }
void BusAccessUnit::connectConfirm(uint16_t destination)
{
}

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@ -108,4 +108,5 @@ class BusAccessUnit
virtual void keyWriteResponseConfirm(AckType ack, Priority priority, HopCountType hopType, uint16_t asap, uint8_t level, virtual void keyWriteResponseConfirm(AckType ack, Priority priority, HopCountType hopType, uint16_t asap, uint8_t level,
bool status); bool status);
virtual void keyWriteAppLayerConfirm(Priority priority, HopCountType hopType, uint16_t asap, uint8_t level); virtual void keyWriteAppLayerConfirm(Priority priority, HopCountType hopType, uint16_t asap, uint8_t level);
virtual void connectConfirm(uint16_t destination);
}; };

View File

@ -1,4 +1,5 @@
#include "bau_systemB.h" #include "bau_systemB.h"
#include "bits.h"
#include <string.h> #include <string.h>
#include <stdio.h> #include <stdio.h>
@ -21,6 +22,7 @@ void BauSystemB::loop()
dataLinkLayer().loop(); dataLinkLayer().loop();
_transLayer.loop(); _transLayer.loop();
sendNextGroupTelegram(); sendNextGroupTelegram();
nextRestartState();
} }
bool BauSystemB::enabled() bool BauSystemB::enabled()
@ -293,8 +295,58 @@ void BauSystemB::addSaveRestore(SaveRestore* obj)
_memory.addSaveRestore(obj); _memory.addSaveRestore(obj);
} }
bool BauSystemB::restartRequest(uint16_t asap)
void BauSystemB::restartRequest(uint16_t asap)
{ {
_appLayer.restartRequest(AckRequested, LowPriority, NetworkLayerParameter, asap); if (_appLayer.isConnected())
return false;
_restartState = Connecting; // order important, has to be set BEFORE connectRequest
_appLayer.connectRequest(asap, SystemPriority);
_appLayer.deviceDescriptorReadRequest(AckRequested, SystemPriority, NetworkLayerParameter, asap, 0);
return true;
} }
void BauSystemB::connectConfirm(uint16_t tsap)
{
if (_restartState == Connecting && tsap >= 0)
{
/* restart connection is confirmed, go to the next state */
_restartState = Connected;
_restartDelay = millis();
}
else
{
_restartState = Idle;
}
}
void BauSystemB::nextRestartState()
{
switch (_restartState)
{
case Idle:
/* inactive state, do nothing */
break;
case Connecting:
/* wait for connection, we do nothing here */
break;
case Connected:
/* connection confirmed, we send restartRequest, but we wait a moment (sending ACK etc)... */
if (millis() - _restartDelay > 30)
{
_appLayer.restartRequest(AckRequested, SystemPriority, NetworkLayerParameter);
_restartState = Restarted;
_restartDelay = millis();
}
break;
case Restarted:
/* restart is finished, we send a discommect */
if (millis() - _restartDelay > 30)
{
_appLayer.disconnectRequest(SystemPriority);
_restartState = Idle;
}
default:
break;
}
}

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@ -27,7 +27,7 @@ class BauSystemB : protected BusAccessUnit
void readMemory(); void readMemory();
void writeMemory(); void writeMemory();
void addSaveRestore(SaveRestore* obj); void addSaveRestore(SaveRestore* obj);
void restartRequest(uint16_t asap); bool restartRequest(uint16_t asap);
protected: protected:
virtual DataLinkLayer& dataLinkLayer() = 0; virtual DataLinkLayer& dataLinkLayer() = 0;
@ -58,10 +58,20 @@ class BauSystemB : protected BusAccessUnit
uint8_t* data, uint8_t dataLength) override; uint8_t* data, uint8_t dataLength) override;
void groupValueWriteIndication(uint16_t asap, Priority priority, HopCountType hopType, void groupValueWriteIndication(uint16_t asap, Priority priority, HopCountType hopType,
uint8_t* data, uint8_t dataLength) override; uint8_t* data, uint8_t dataLength) override;
void connectConfirm(uint16_t tsap) override;
virtual InterfaceObject* getInterfaceObject(uint8_t idx) = 0; virtual InterfaceObject* getInterfaceObject(uint8_t idx) = 0;
void sendNextGroupTelegram(); void sendNextGroupTelegram();
void updateGroupObject(GroupObject& go, uint8_t* data, uint8_t length); void updateGroupObject(GroupObject& go, uint8_t* data, uint8_t length);
void nextRestartState();
enum RestartState
{
Idle,
Connecting,
Connected,
Restarted
};
DeviceObject _deviceObj; DeviceObject _deviceObj;
Memory _memory; Memory _memory;
@ -74,4 +84,6 @@ class BauSystemB : protected BusAccessUnit
TransportLayer _transLayer; TransportLayer _transLayer;
NetworkLayer _netLayer; NetworkLayer _netLayer;
bool _configured = true; bool _configured = true;
RestartState _restartState = Idle;
uint32_t _restartDelay = 0;
}; };