#pragma once #include "table_object.h" class ApplicationProgramObject: public TableObject { public: ApplicationProgramObject(uint8_t* memoryReference); void readProperty(PropertyID id, uint32_t start, uint32_t& count, uint8_t* data); void writeProperty(PropertyID id, uint8_t start, uint8_t* data, uint8_t count); uint8_t propertySize(PropertyID id); uint8_t* data(uint32_t addr); uint8_t getByte(uint32_t addr); uint16_t getWord(uint32_t addr); uint32_t getInt(uint32_t addr); uint8_t* save(uint8_t* buffer); uint8_t* restore(uint8_t* buffer); private: uint8_t _programVersion[5]; };