knx/table_object.h
2018-03-16 00:48:39 +01:00

34 lines
1.1 KiB
C++

#pragma once
#include "interface_object.h"
class TableObject: public InterfaceObject
{
public:
TableObject(uint8_t* memoryReference);
virtual void readProperty(PropertyID id, uint32_t start, uint32_t count, uint8_t* data);
virtual void writeProperty(PropertyID id, uint8_t start, uint8_t* data, uint8_t count);
virtual uint8_t propertySize(PropertyID id);
virtual ~TableObject();
LoadState loadState();
virtual uint8_t* save(uint8_t* buffer);
virtual uint8_t* restore(uint8_t* buffer);
protected:
virtual void beforeStateChange(LoadState& newState) {}
uint8_t* _data = 0;
uint32_t _size = 0;
ErrorCode _errorCode = E_NO_FAULT;
private:
uint32_t tableReference();
bool allocTable(uint32_t size, bool doFill, uint8_t fillByte);
void loadEvent(uint8_t* data);
void loadEventUnloaded(uint8_t* data);
void loadEventLoading(uint8_t* data);
void loadEventLoaded(uint8_t* data);
void loadEventError(uint8_t* data);
void additionalLoadControls(uint8_t* data);
void loadState(LoadState newState);
LoadState _state = LS_UNLOADED;
uint8_t* _memoryReference;
};