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			65 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			65 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| #include "pybind11_tests.h"
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| 
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| /// Simple class used to test py::local:
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| template <int> class LocalBase {
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| public:
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|     LocalBase(int i) : i(i) { }
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|     int i = -1;
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| };
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| 
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| /// Registered with py::module_local in both main and secondary modules:
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| using LocalType = LocalBase<0>;
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| /// Registered without py::module_local in both modules:
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| using NonLocalType = LocalBase<1>;
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| /// A second non-local type (for stl_bind tests):
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| using NonLocal2 = LocalBase<2>;
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| /// Tests within-module, different-compilation-unit local definition conflict:
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| using LocalExternal = LocalBase<3>;
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| /// Mixed: registered local first, then global
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| using MixedLocalGlobal = LocalBase<4>;
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| /// Mixed: global first, then local
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| using MixedGlobalLocal = LocalBase<5>;
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| 
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| /// Registered with py::module_local only in the secondary module:
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| using ExternalType1 = LocalBase<6>;
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| using ExternalType2 = LocalBase<7>;
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| 
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| using LocalVec = std::vector<LocalType>;
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| using LocalVec2 = std::vector<NonLocal2>;
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| using LocalMap = std::unordered_map<std::string, LocalType>;
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| using NonLocalVec = std::vector<NonLocalType>;
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| using NonLocalVec2 = std::vector<NonLocal2>;
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| using NonLocalMap = std::unordered_map<std::string, NonLocalType>;
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| using NonLocalMap2 = std::unordered_map<std::string, uint8_t>;
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| 
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| PYBIND11_MAKE_OPAQUE(LocalVec);
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| PYBIND11_MAKE_OPAQUE(LocalVec2);
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| PYBIND11_MAKE_OPAQUE(LocalMap);
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| PYBIND11_MAKE_OPAQUE(NonLocalVec);
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| //PYBIND11_MAKE_OPAQUE(NonLocalVec2); // same type as LocalVec2
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| PYBIND11_MAKE_OPAQUE(NonLocalMap);
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| PYBIND11_MAKE_OPAQUE(NonLocalMap2);
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| 
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| 
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| // Simple bindings (used with the above):
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| template <typename T, int Adjust = 0, typename... Args>
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| py::class_<T> bind_local(Args && ...args) {
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|     return py::class_<T>(std::forward<Args>(args)...)
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|         .def(py::init<int>())
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|         .def("get", [](T &i) { return i.i + Adjust; });
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| };
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| 
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| // Simulate a foreign library base class (to match the example in the docs):
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| namespace pets {
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| class Pet {
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| public:
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|     Pet(std::string name) : name_(name) {}
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|     std::string name_;
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|     const std::string &name() { return name_; }
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| };
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| } // namespace pets
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| 
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| struct MixGL { int i; MixGL(int i) : i{i} {} };
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| struct MixGL2 { int i; MixGL2(int i) : i{i} {} };
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