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282 lines
8.9 KiB
C++
282 lines
8.9 KiB
C++
/*
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tests/test_operator_overloading.cpp -- operator overloading
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Copyright (c) 2016 Wenzel Jakob <wenzel.jakob@epfl.ch>
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All rights reserved. Use of this source code is governed by a
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BSD-style license that can be found in the LICENSE file.
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*/
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#include <pybind11/operators.h>
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#include <pybind11/stl.h>
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#include "constructor_stats.h"
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#include "pybind11_tests.h"
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#include <functional>
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class Vector2 {
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public:
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Vector2(float x, float y) : x(x), y(y) { print_created(this, toString()); }
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Vector2(const Vector2 &v) : x(v.x), y(v.y) { print_copy_created(this); }
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Vector2(Vector2 &&v) noexcept : x(v.x), y(v.y) {
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print_move_created(this);
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v.x = v.y = 0;
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}
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Vector2 &operator=(const Vector2 &v) {
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x = v.x;
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y = v.y;
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print_copy_assigned(this);
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return *this;
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}
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Vector2 &operator=(Vector2 &&v) noexcept {
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x = v.x;
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y = v.y;
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v.x = v.y = 0;
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print_move_assigned(this);
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return *this;
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}
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~Vector2() { print_destroyed(this); }
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std::string toString() const {
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return "[" + std::to_string(x) + ", " + std::to_string(y) + "]";
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}
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Vector2 operator-() const { return Vector2(-x, -y); }
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Vector2 operator+(const Vector2 &v) const { return Vector2(x + v.x, y + v.y); }
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Vector2 operator-(const Vector2 &v) const { return Vector2(x - v.x, y - v.y); }
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Vector2 operator-(float value) const { return Vector2(x - value, y - value); }
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Vector2 operator+(float value) const { return Vector2(x + value, y + value); }
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Vector2 operator*(float value) const { return Vector2(x * value, y * value); }
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Vector2 operator/(float value) const { return Vector2(x / value, y / value); }
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Vector2 operator*(const Vector2 &v) const { return Vector2(x * v.x, y * v.y); }
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Vector2 operator/(const Vector2 &v) const { return Vector2(x / v.x, y / v.y); }
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Vector2 &operator+=(const Vector2 &v) {
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x += v.x;
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y += v.y;
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return *this;
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}
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Vector2 &operator-=(const Vector2 &v) {
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x -= v.x;
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y -= v.y;
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return *this;
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}
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Vector2 &operator*=(float v) {
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x *= v;
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y *= v;
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return *this;
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}
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Vector2 &operator/=(float v) {
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x /= v;
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y /= v;
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return *this;
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}
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Vector2 &operator*=(const Vector2 &v) {
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x *= v.x;
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y *= v.y;
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return *this;
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}
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Vector2 &operator/=(const Vector2 &v) {
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x /= v.x;
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y /= v.y;
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return *this;
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}
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friend Vector2 operator+(float f, const Vector2 &v) { return Vector2(f + v.x, f + v.y); }
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friend Vector2 operator-(float f, const Vector2 &v) { return Vector2(f - v.x, f - v.y); }
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friend Vector2 operator*(float f, const Vector2 &v) { return Vector2(f * v.x, f * v.y); }
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friend Vector2 operator/(float f, const Vector2 &v) { return Vector2(f / v.x, f / v.y); }
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bool operator==(const Vector2 &v) const { return x == v.x && y == v.y; }
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bool operator!=(const Vector2 &v) const { return x != v.x || y != v.y; }
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private:
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float x, y;
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};
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class C1 {};
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class C2 {};
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int operator+(const C1 &, const C1 &) { return 11; }
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int operator+(const C2 &, const C2 &) { return 22; }
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int operator+(const C2 &, const C1 &) { return 21; }
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int operator+(const C1 &, const C2 &) { return 12; }
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struct HashMe {
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std::string member;
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};
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bool operator==(const HashMe &lhs, const HashMe &rhs) { return lhs.member == rhs.member; }
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// Note: Specializing explicit within `namespace std { ... }` is done due to a
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// bug in GCC<7. If you are supporting compilers later than this, consider
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// specializing `using template<> struct std::hash<...>` in the global
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// namespace instead, per this recommendation:
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// https://en.cppreference.com/w/cpp/language/extending_std#Adding_template_specializations
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namespace std {
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template <>
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struct hash<Vector2> {
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// Not a good hash function, but easy to test
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size_t operator()(const Vector2 &) { return 4; }
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};
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// HashMe has a hash function in C++ but no `__hash__` for Python.
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template <>
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struct hash<HashMe> {
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std::size_t operator()(const HashMe &selector) const {
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return std::hash<std::string>()(selector.member);
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}
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};
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} // namespace std
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// Not a good abs function, but easy to test.
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std::string abs(const Vector2 &) { return "abs(Vector2)"; }
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// clang 7.0.0 and Apple LLVM 10.0.1 introduce `-Wself-assign-overloaded` to
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// `-Wall`, which is used here for overloading (e.g. `py::self += py::self `).
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// Here, we suppress the warning
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// Taken from: https://github.com/RobotLocomotion/drake/commit/aaf84b46
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// TODO(eric): This could be resolved using a function / functor (e.g. `py::self()`).
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#if defined(__APPLE__) && defined(__clang__)
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# if (__clang_major__ >= 10)
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PYBIND11_WARNING_DISABLE_CLANG("-Wself-assign-overloaded")
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# endif
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#elif defined(__clang__)
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# if (__clang_major__ >= 7)
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PYBIND11_WARNING_DISABLE_CLANG("-Wself-assign-overloaded")
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# endif
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#endif
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TEST_SUBMODULE(operators, m) {
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// test_operator_overloading
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py::class_<Vector2>(m, "Vector2")
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.def(py::init<float, float>())
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.def(py::self + py::self)
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.def(py::self + float())
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.def(py::self - py::self)
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.def(py::self - float())
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.def(py::self * float())
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.def(py::self / float())
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.def(py::self * py::self)
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.def(py::self / py::self)
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.def(py::self += py::self)
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.def(py::self -= py::self)
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.def(py::self *= float())
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.def(py::self /= float())
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.def(py::self *= py::self)
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.def(py::self /= py::self)
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.def(float() + py::self)
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.def(float() - py::self)
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.def(float() * py::self)
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.def(float() / py::self)
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.def(-py::self)
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.def("__str__", &Vector2::toString)
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.def("__repr__", &Vector2::toString)
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.def(py::self == py::self)
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.def(py::self != py::self)
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.def(py::hash(py::self))
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// N.B. See warning about usage of `py::detail::abs(py::self)` in
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// `operators.h`.
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.def("__abs__", [](const Vector2 &v) { return abs(v); });
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m.attr("Vector") = m.attr("Vector2");
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// test_operators_notimplemented
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// #393: need to return NotSupported to ensure correct arithmetic operator behavior
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py::class_<C1>(m, "C1").def(py::init<>()).def(py::self + py::self);
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py::class_<C2>(m, "C2")
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.def(py::init<>())
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.def(py::self + py::self)
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.def("__add__", [](const C2 &c2, const C1 &c1) { return c2 + c1; })
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.def("__radd__", [](const C2 &c2, const C1 &c1) { return c1 + c2; });
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// test_nested
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// #328: first member in a class can't be used in operators
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struct NestABase {
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int value = -2;
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};
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py::class_<NestABase>(m, "NestABase")
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.def(py::init<>())
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.def_readwrite("value", &NestABase::value);
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struct NestA : NestABase {
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int value = 3;
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NestA &operator+=(int i) {
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value += i;
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return *this;
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}
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};
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py::class_<NestA>(m, "NestA")
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.def(py::init<>())
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.def(py::self += int())
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.def(
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"as_base",
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[](NestA &a) -> NestABase & { return (NestABase &) a; },
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py::return_value_policy::reference_internal);
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m.def("get_NestA", [](const NestA &a) { return a.value; });
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struct NestB {
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NestA a;
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int value = 4;
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NestB &operator-=(int i) {
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value -= i;
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return *this;
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}
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};
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py::class_<NestB>(m, "NestB")
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.def(py::init<>())
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.def(py::self -= int())
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.def_readwrite("a", &NestB::a);
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m.def("get_NestB", [](const NestB &b) { return b.value; });
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struct NestC {
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NestB b;
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int value = 5;
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NestC &operator*=(int i) {
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value *= i;
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return *this;
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}
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};
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py::class_<NestC>(m, "NestC")
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.def(py::init<>())
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.def(py::self *= int())
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.def_readwrite("b", &NestC::b);
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m.def("get_NestC", [](const NestC &c) { return c.value; });
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// test_overriding_eq_reset_hash
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// #2191 Overriding __eq__ should set __hash__ to None
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struct Comparable {
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int value;
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bool operator==(const Comparable &rhs) const { return value == rhs.value; }
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};
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struct Hashable : Comparable {
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explicit Hashable(int value) : Comparable{value} {};
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size_t hash() const { return static_cast<size_t>(value); }
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};
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struct Hashable2 : Hashable {
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using Hashable::Hashable;
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};
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py::class_<Comparable>(m, "Comparable").def(py::init<int>()).def(py::self == py::self);
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py::class_<Hashable>(m, "Hashable")
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.def(py::init<int>())
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.def(py::self == py::self)
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.def("__hash__", &Hashable::hash);
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// define __hash__ before __eq__
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py::class_<Hashable2>(m, "Hashable2")
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.def("__hash__", &Hashable::hash)
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.def(py::init<int>())
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.def(py::self == py::self);
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// define __eq__ but not __hash__
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py::class_<HashMe>(m, "HashMe").def(py::self == py::self);
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m.def("get_unhashable_HashMe_set", []() { return std::unordered_set<HashMe>{{"one"}}; });
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}
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