description: "How to use Unleash feature flags with Rust."
slug: /feature-flag-tutorials/rust
---
Hello! In this tutorial we’ll show you how to add feature flags to your Rust app, using [Unleash](https://www.getunleash.io/) and the official [Unleash Rust SDK](https://docs.getunleash.io/reference/sdks/rust). With Unleash, an open-source feature management service, you can add feature flags to your applications and release new features faster.
We love Rust here at Unleash, our own [Unleash Edge](https://docs.getunleash.io/reference/unleash-edge) is built with Rust and it's a core part of our product.
![architecture diagram for our implementation](./diagram.png)
The Unleash Server is a **Feature Flag Control Service**, which manages your feature flags and lets you retrieve flag data. Unleash has a UI for creating and managing projects and feature flags. There are also [API commands available](https://docs.getunleash.io/reference/api/unleash) to perform the same actions straight from your CLI or app.
## 1. Install a local feature flag provider
In this section, we’ll install Unleash, run the instance locally, log in, and create a feature flag. If you prefer, you can use other tools instead of Unleash, but you’ll need to follow the instructions elsewhere. The basic steps will probably be the same.
Use Git to clone the Unleash repository and Docker to build and run it. Open a terminal window and run the following commands:
```
git clone https://github.com/unleash/unleash.git
cd unleash
docker compose up -d
```
You will now have Unleash installed onto your machine and running in the background. You can access this instance in your web browser at [http://localhost:4242](http://localhost:4242).
Log in to the platform using these credentials:
```
Username: admin
Password: unleash4all
```
Click the ‘New feature flag’ button to create a new feature flag.
![The "new feature flag" button is located on the project page](../ruby/new-ff.png)
Unleash requires SDKs to be set up with an API token. This is to ensure that only applications with the correct authentication can access your feature flags in Unleash. API tokens are created by users with API management access.
From your project view on the platform, go to "Project Settings" and then "API Access". Or click "API Access" on the sidebar.
Select the ‘New API token’ button or copy an existing token.
![The API token button in API Access view](/img/tutorial-create-api-token.png)
Name the API token and select the “Server-side SDK (Client)” token type. You can read more about [Unleash API tokens in our documentation](https://docs.getunleash.io/reference/api-tokens-and-client-keys#client-tokens).
![Selecting the API token type](/img/tutorial-api-token-type.png)
After that, the token should have access to the “development” environment, as shown in the platform screenshot below.
![Unleash's API token list](/img/tutorial-api-token-list.png)
The API token you generated can be managed in the API Access view in your project settings. It will come in handy later.
Everything’s now setup on the Unleash side. Let’s go to the code.
We use the `image`, `webp` and `ravif` crates to convert images to WebP and Avif, respectively. The `unleash_api_client` crate is used to communicate with the Unleash server. The `tokio` crate is used to make this connection asynchronous.
Let's write some Rust code to convert the image to WebP. We're relying on the `webp` crate which gives us a straightforward `WebPEncoder::from_image(&img)` method. We'll then use the feature flag that we just created to toggle the conversion to Avif rather than WebP.
Now let's add support for Avif. We'll use a crate named `ravif` for this, which is a pure Rust converter. Later down the line, we'll rely on a feature flag to toggle between the WebP and the Avif conversion.
Not as easy as the `webp` crate, I had to use the `rgb` crate to turn our image into a format that `ravif` would accept, but it works. Be mindful of the `usize` when passing the width and height.
You should see another image named `output.avif` in your folder, alongside the `.webp` image. Make sure that all images are the same before continuing.
Now, let’s connect our project to Unleash so that you can toggle that feature flag at runtime. If you wanted to, you could also do a gradual rollout, run A/B tests, etc.
You’ll need 3 things:
- The Unleash SDK installed.
- The URL of your Unleash instance’s API. It’s `http://localhost:4242/api/` for your local version. You’ll want to replace it with your remote instance.
- The API token we created on our Unleash instance, feel free to create another one if you can’t find it.
Let's first install all the SDK and all its dependencies.
There are a few dependencies, and here's why: We need an HTTP client to make the request, and `serde` to deserialize the Unleash response. Our SDK is constantly polling Unleash to retrieve the value of feature flags, and caches that in memory.
We want to let you choose the nature of that concurrency, so we're compatible with `async-std`, `tokio` and standard threads. We're picking `tokio` here.
Now that we’ve connected our project to Unleash and grabbed our feature flag, we can verify that if you disable that flag in your development environment, you should only see the WebP conversion.
:::info
Your feature flag configuration will only update as often as your SDK polls Unleash. The default polling interval for the Rust SDK is 15 seconds, but you can set whatever interval works best for your use case.
:::
## Conclusion
All done! Now you know how to add feature flags with Unleash in Rust. You’ve learned how to: