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feat: add environments to project created payload (#6901)
This commit adds an `environments` property to the project created payload. The list contains only the projects that the project has enabled. The point of adding it is that it gives you a better overview over what you have created.
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@ -49,6 +49,7 @@ import {
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ProjectUserUpdateRoleEvent,
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ProjectUserUpdateRoleEvent,
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RoleName,
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RoleName,
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SYSTEM_USER_ID,
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SYSTEM_USER_ID,
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type ProjectCreated,
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} from '../../types';
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} from '../../types';
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import type {
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import type {
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IProjectAccessModel,
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IProjectAccessModel,
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@ -284,7 +285,7 @@ export default class ProjectService {
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user: IUser,
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user: IUser,
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auditUser: IAuditUser,
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auditUser: IAuditUser,
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enableChangeRequestsForSpecifiedEnvironments: () => Promise<void> = async () => {},
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enableChangeRequestsForSpecifiedEnvironments: () => Promise<void> = async () => {},
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): Promise<IProject> {
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): Promise<ProjectCreated> {
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await this.validateProjectEnvironments(newProject.environments);
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await this.validateProjectEnvironments(newProject.environments);
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const validatedData = await projectSchema.validateAsync(newProject);
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const validatedData = await projectSchema.validateAsync(newProject);
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@ -321,7 +322,7 @@ export default class ProjectService {
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}),
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}),
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);
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);
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return data;
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return { ...data, environments: envsToEnable };
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}
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}
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async updateProject(
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async updateProject(
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@ -474,6 +474,19 @@ export type CreateProject = Pick<IProject, 'id' | 'name'> & {
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environments?: string[];
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environments?: string[];
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};
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};
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// Create project aligns with #/components/schemas/projectCreatedSchema
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export type ProjectCreated = Pick<
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IProject,
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| 'id'
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| 'name'
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| 'mode'
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| 'defaultStickiness'
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| 'description'
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| 'featureLimit'
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> & {
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environments: string[];
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};
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export interface IProject {
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export interface IProject {
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id: string;
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id: string;
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name: string;
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name: string;
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