This changes the two interfaces IChangeRequest and
IChangeRequestSchedule to be union types instead of interfaces. It also
extracts the constituents of those union types into proper types
themselves (so that they can be used in function type signatures etc).
It also updates the type names.
This turned out to be more work than I had imagined, but I think the end
result pays off, giving us more type safety and control.
I wanted to use just `ChangeRequest` for the IChangeRequest type, but
that caused issues due to naming collisions with the `ChangeRequest`
component that we have, causing tests to fail. I've named it
`ChangeRequestType` as a potential solution, but suggestions are
welcome.
The relevant changes are in
`frontend/src/component/changeRequest/changeRequest.types.ts`.
Everything else is updated references and some necessary refactoring to
respect the new types.
This PR removes warning on the project settings by always making sure we
have the project before rendering the settings and do a conditional
check on the featureLimit number field.
We get a flash of the Unleash scaffold when we first load the page. For
a brief moment, we display version 3 and then overwrite it with the
correct version. Looks kinda silly, we know we're in version 5.x so
let's just do that
Show a warning about how deleting a strategy might mess up scheduled
change requests.
If there are change requests, list them. If there are no conflicts, show
nothing. If we don't know (because of no successful response from the
API), say that it might cause issues.
![image](https://github.com/Unleash/unleash/assets/17786332/2c6a4257-69f5-458a-ab6f-9b2ea2f5d550)
## About the changes
This feature allows our Enterprise customers to configure banners to be
displayed on their Unleash instance for all their users to see and
interact with. Previously known as "internal message banners".
This PR makes changes to how the project overview skeleton screen works.
Important changes:
- Add skeleton screens to missing elements, creating a more
comprehensive loading screen
- Split the page into different loading sections, so that we can load
the table when we fetch the next page without affecting the rest of the
page.
https://www.loom.com/share/e5d30dc897ac488ea80cfae11ffab646
Next steps:
* Hide bar if total is less than 25
* Add FE testing
https://linear.app/unleash/issue/SR-164/ticket-1106-user-with-createedit-project-segment-is-not-able-to-edit-a
Fixes a bug where the `UPDATE_PROJECT_SEGMENT` permission is not
respected, both on the UI and on the API. The original intention was
stated
[here](https://github.com/Unleash/unleash/pull/3346#discussion_r1140434517).
This was easy to fix on the UI, since we were simply missing the extra
permission on the button permission checks.
Unfortunately the API can be tricky. Our auth middleware tries to grab
the `project` information from either the params or body object, but our
`DELETE` method does not contain this information. There is no body and
the endpoint looks like `/admin/segments/:id`, only including the
segment id.
This means that, in the rbac middleware when we check the permissions,
we need to figure out if we're in such a scenario and fetch the project
information from the DB, which feels a bit hacky, but it's something
we're seemingly already doing for features, so at least it's somewhat
consistent.
Ideally what we could do is leave this API alone and create a separate
one for project segments, with endpoints where we would have project as
a param, like so:
`http://localhost:4242/api/admin/projects/:projectId/segments/1`.
This PR opts to go with the quick and hacky solution for now since this
is an issue we want to fix quickly, but this is something that we should
be aware of. I'm also unsure if we want to create a new API for project
segments. If we decide that we want a different solution I don't mind
either adapting this PR or creating a follow up.
This PR reduces the overhead of making API calls on pages with heavy
renders. We forego loading states and default error handling in favor of
more speed by avoiding triggering multiple re-renders from the API call.
https://linear.app/unleash/issue/2-1531/rename-message-banners-to-banners
This renames "message banners" to "banners".
I also added support for external banners coming from a `banner` flag
instead of only `messageBanner` flag, so we can eventually migrate to
the new one in the future if we want.