Our testing and internal validation has proven that
the :global: environment concept confuses people more
than the problems it solves. We have thus decided to
group all configuration that was created before the
environment concept was introduced in to the "default
environment. This would still make everything work
as before in addition to introducing the env concept.
Co-authored-by: Christopher Kolstad <chriswk@getunleash.ai>
By having the controller perform try/catch around the
handler function allows us to add extra safety to all
our controllers and safeguards that we will always catch
exceptions thrown by a controller method.
Adds environment support
This PR adds environments as a first-class concept in Unleash.
It necessitated a full rewrite on how we connect feature <-> strategy, as well as a rethink on which levels environments makes sense.
This enables PUTs on strategy configurations for a feature, since all strategies now have ids.
This also updates export/import format. The importer handles both formats, but export is no longer possible in version 1 of the export format, only in version 2, with strategy configurations for a feature as a separate object.
Co-authored-by: Christopher Kolstad <chriswk@getunleash.ai>
Co-authored-by: Fredrik Oseberg <fredrik.no@gmail.com>
Co-authored-by: Ivar Conradi Østhus <ivarconr@gmail.com>
feat: options are now typed
- This makes it easier to know what to send to unleash.start / unleash.create
- Using a Partial to instantiate the config, then melding it with defaults to get a config object with all fields set either to their defaults or to whatever is passed in.
Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>
Co-authored-by: Ivar Conradi Østhus <ivarconr@gmail.com>