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Commit Graph

108 Commits

Author SHA1 Message Date
Mateusz Kwasniewski
b2b8d94617
feat: lifecycle column extracted (#7049) 2024-05-14 09:24:54 +02:00
Mateusz Kwasniewski
74b943721c
fix: center last seen column (#7035) 2024-05-10 14:52:24 +02:00
Mateusz Kwasniewski
3fc7714e78
feat: Lifecycle in project overview (#7024) 2024-05-09 13:38:18 +02:00
Mateusz Kwasniewski
8ae78236d2
chore: remove project overview refactor flag (#6897) 2024-05-07 13:58:56 +02:00
Jaanus Sellin
9393f86c66
feat: padding last seen (#6716) 2024-03-27 15:51:11 +02:00
Mateusz Kwasniewski
d7dc01d396
fix: adjust table spacing (#6715) 2024-03-27 14:30:05 +01:00
Jaanus Sellin
e8c50f55d5
feat: feedback for project overview (#6712) 2024-03-27 15:30:01 +02:00
Mateusz Kwasniewski
6a0135a482
feat: Table with feature overview cell (#6713) 2024-03-27 13:30:31 +01:00
Jaanus Sellin
93395d2c3f
chore: generate orval types (#6699) 2024-03-26 16:38:18 +02:00
Jaanus Sellin
06eda20344
feat: add flag for last seen progress (#6703) 2024-03-26 16:31:58 +02:00
Mateusz Kwasniewski
a3ddefaf6d
feat: feature overview cell (#6697) 2024-03-26 14:32:17 +01:00
Jaanus Sellin
dc64a81bb9
feat: last usage metrics in project table (#6692)
![image](https://github.com/Unleash/unleash/assets/964450/342f43ed-ab81-4875-b855-5e59329288d8)
2024-03-26 14:50:37 +02:00
Christopher Kolstad
53354224fc
chore: Bump biome and configure husky (#6589)
Upgrades biome to 1.6.1, and updates husky pre-commit hook.

Most changes here are making type imports explicit.
2024-03-18 13:58:05 +01:00
Fredrik Strand Oseberg
f381718fd6
fix: icon imports (#6499)
Based on this article:
https://mui.com/material-ui/guides/minimizing-bundle-size/ importing
from `'@mui/icons-material'` instead of specifying the actual path to
the icon like `import Delete from '@mui/icons-material/Delete';` can be
up to six time slower. This change changes all named imports in Unleash
referencing the `@mui/icons-material` to default imports.

This reduced the amount of modules we had to process when building the
frontend from 15206 to 4746

Before:
<img width="1016" alt="Skjermbilde 2024-03-11 kl 14 19 58"
src="https://github.com/Unleash/unleash/assets/16081982/f137d24a-6557-4183-a40f-f62a33524520">

After:
<img width="1237" alt="Skjermbilde 2024-03-11 kl 14 20 32"
src="https://github.com/Unleash/unleash/assets/16081982/05a27d6a-2c3f-4409-9862-7188ab4b9c72">

Build time locally decreased by around 50%

Before:
<img width="1504" alt="Skjermbilde 2024-03-11 kl 14 31 45"
src="https://github.com/Unleash/unleash/assets/16081982/bc931559-b022-47ed-9f8f-c87401578518">


After:
<img width="1219" alt="Skjermbilde 2024-03-11 kl 14 27 00"
src="https://github.com/Unleash/unleash/assets/16081982/3c3a8d6b-576d-45c3-aa40-cc5f95d9df2b">
2024-03-12 10:56:10 +01:00
Mateusz Kwasniewski
0de0313563
feat: connect application envs to backend (#6324) 2024-02-22 21:58:19 +01:00
Mateusz Kwasniewski
24d6d24e24
fix: minimum pagination size (#6322) 2024-02-22 20:30:59 +01:00
Jaanus Sellin
03929e3031
feat: project applications UI (#6260)
![image](https://github.com/Unleash/unleash/assets/964450/a1129857-820c-4e93-ac59-ef5f4743d774)
2024-02-19 09:50:53 +02:00
Mateusz Kwasniewski
c2b1fd20e5
fix: long descriptions should have tooltips (#6202) 2024-02-15 14:17:55 +01:00
Mateusz Kwasniewski
105747293e
fix: show pagination when enough items (#5948) 2024-01-18 14:36:05 +01:00
Mateusz Kwasniewski
6cfb7b4fb8
feat: feature metrics table timezone (#5880) 2024-01-15 15:31:10 +01:00
Nuno Góis
b496990f79
chore: add no unused imports biome rule (#5855)
Adds a Biome rule for "no unused imports", which is something we
sometimes have trouble catching.

We're adding this as a warning for now. It is safely and easily fixable
with `yarn lint:fix`.


![image](https://github.com/Unleash/unleash/assets/14320932/fd84dea8-6b20-4ba5-bfd8-047b9dcf2bff)

![image](https://github.com/Unleash/unleash/assets/14320932/990bb0b0-760a-4c5e-8136-d957e902bf0b)
2024-01-11 12:44:05 +00:00
Mateusz Kwasniewski
7be0c55d39
fix: move paginated table into isolation context (#5694) 2023-12-20 10:47:22 +01:00
Tymoteusz Czech
dce91b0e90
fix: pagination and column width 2023-12-19 16:24:43 +01:00
Tymoteusz Czech
50ff36cbce
feat: feature table tags (#5659)
- tags on project overview
- refactor of tags cell
2023-12-15 16:22:19 +01:00
Tymoteusz Czech
d11aedc12f
Project Overview with react-table v8 (#5571) 2023-12-11 13:33:11 +01:00
Jaanus Sellin
166432bcb0
feat: support localization in date filter (#5572) 2023-12-08 13:20:39 +02:00
Jaanus Sellin
eb43d37379
feat: segment cell and orval types (#5543) 2023-12-06 12:51:00 +02:00
Tymoteusz Czech
755c22f3b9
feat: features list pagination (#5496)
New paginated table - tested on /features-new behind a flag
2023-12-01 14:53:05 +00:00
Fredrik Strand Oseberg
ddd718fd23
refactor/reshape table (#5328)
This PR fixes a couple of issues with the pagination bar:

* Fixes an issue where padding bottom would be broken due to disabling
padding on the parent container
* Remove padding on the entire table to create more space and remove
header bar border radius as per discussion with @nicolaesocaciu
2023-11-14 08:44:36 +01:00
Fredrik Strand Oseberg
834ae1d8a4
Feat/pagination loading (#5325)
This PR makes changes to how the project overview skeleton screen works.
Important changes:

- Add skeleton screens to missing elements, creating a more
comprehensive loading screen
- Split the page into different loading sections, so that we can load
the table when we fetch the next page without affecting the rest of the
page.

https://www.loom.com/share/e5d30dc897ac488ea80cfae11ffab646

Next steps:
* Hide bar if total is less than 25
* Add FE testing
2023-11-13 14:08:48 +01:00
Fredrik Strand Oseberg
9cfade926e
refactor: memoize heavy components in project overview (#5241)
This PR memoizes some of the heavier components in our project overview
table
2023-11-02 13:12:35 +01:00
Fredrik Strand Oseberg
5acf691845
fix: last seen at rendering logic (#5136)
This PR fixes a bug where the rendering in the frontend would only
render the last seen component if feature.lastSeenAt was set, the new
changes considers whether or not environments last seen at is present
and takes precedent over the legacy last seen at field.
2023-10-24 13:58:55 +02:00
Nuno Góis
667aed828b
feat: banners admin page (#5111)
https://linear.app/unleash/issue/2-1484/ui-create-an-admin-banners-configuration-page

Adds a new "Banners" page to the admin UI.
This first iteration allows admins to list and preview all configured
message banners, toggle them (whether they are currently visible to all
users or not), and remove them.

Next step will be creating the modal for "new" and "edit" operations.

### Admin menu

![image](https://github.com/Unleash/unleash/assets/14320932/39bcf575-b03a-481b-b19e-fc87697ed51c)

### Banners page

![image](https://github.com/Unleash/unleash/assets/14320932/39df6bc2-6949-4956-9dd0-0e5b1d2959f6)
2023-10-20 11:14:48 +01:00
Nuno Góis
4167a60588
feat: biome lint frontend (#4903)
Follows up on https://github.com/Unleash/unleash/pull/4853 to add Biome
to the frontend as well.


![image](https://github.com/Unleash/unleash/assets/14320932/1906faf1-fc29-4172-a4d4-b2716d72cd65)

Added a few `biome-ignore` to speed up the process but we may want to
check and fix them in the future.
2023-10-02 13:25:46 +01:00
Jaanus Sellin
c59b83b07b
feat: integration urls, ux (#4640) 2023-09-08 10:21:11 +03:00
Nuno Góis
b4ef343d22
refactor: clean up some unused imports (#4597)
Should help cleaning up some of these:


![image](https://github.com/Unleash/unleash/assets/14320932/f0bcee80-1ec8-4935-b167-dc8e8b92cda2)
2023-09-01 15:32:15 +01:00
Christopher Kolstad
21b4ada577
feat: multiple project roles (#4512)
https://linear.app/unleash/issue/2-1128/change-the-api-to-support-adding-multiple-roles-to-a-usergroup-on-a

https://linear.app/unleash/issue/2-1125/be-able-to-fetch-all-roles-for-a-user-in-a-project

https://linear.app/unleash/issue/2-1127/adapt-the-ui-to-be-able-to-do-a-multi-select-on-role-permissions-for

- Allows assigning project roles to groups with root roles
- Implements new methods that support assigning, editing, removing and
retrieving multiple project roles in project access, along with other
auxiliary methods
- Adds new events for updating and removing assigned roles
- Adapts `useProjectApi` to new methods that use new endpoints that
support multiple roles
- Adds the `multipleRoles` feature flag that controls the possibility of
selecting multiple roles on the UI
- Adapts `ProjectAccessAssign` to support multiple role, using the new
methods
- Adds a new `MultipleRoleSelect` component that allows you to select
multiple roles based on the `RoleSelect` component
- Adapts the `RoleCell` component to support either a single role or
multiple roles
- Updates the `access.spec.ts` Cypress e2e test to reflect our new logic
- Updates `access-service.e2e.test.ts` with tests covering the multiple
roles logic and covering some corner cases
- Updates `project-service.e2e.test.ts` to adapt to the new logic,
adding a test that covers adding access with `[roles], [groups],
[users]`
- Misc refactors and boy scouting


![image](https://github.com/Unleash/unleash/assets/14320932/d1cc7626-9387-4ab8-9860-cd293a0d4f62)

---------

Co-authored-by: David Leek <david@getunleash.io>
Co-authored-by: Mateusz Kwasniewski <kwasniewski.mateusz@gmail.com>
Co-authored-by: Nuno Góis <github@nunogois.com>
2023-08-25 09:31:37 +01:00
andreas-unleash
10c21461bd
feat: Last seen for toggles that have an old usage reported (#4538)
Last seen for toggles that have an old usage reported and no environment

Closes: # [1-1276]
(https://linear.app/unleash/issue/1-1276/last-seen-for-toggles-that-have-an-old-usage-reported-and-that-are)

![Screenshot 2023-08-21 at 14 40
42](https://github.com/Unleash/unleash/assets/104830839/bfa20993-3d52-4c34-959d-f3e34b5c5b47)

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-08-21 14:52:32 +03:00
andreas-unleash
839c36d547
Feat: toggle overview env last seen (#4445)
<!-- Thanks for creating a PR! To make it easier for reviewers and
everyone else to understand what your changes relate to, please add some
relevant content to the headings below. Feel free to ignore or delete
sections that you don't think are relevant. Thank you! ❤️ -->
Adds last seen by environment to FeatureOverview

- Refactored FeatureEnvironmentSeen component for reusability


<!-- Does it close an issue? Multiple? -->
Closes #
[1-1223](https://linear.app/unleash/issue/1-1223/toggle-overview-add-last-seen-by-environment)
![Screenshot 2023-08-08 at 14 12
29](https://github.com/Unleash/unleash/assets/104830839/cfb29492-863b-491c-8f6f-e1133246dcb3)

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-08-08 15:56:32 +03:00
andreas-unleash
f3b11b89bb
Feat: last seen by env UI (#4439)
Implements last seen by environment UI


Closes #
[1-1182](https://linear.app/unleash/issue/1-1182/ui-for-last-seen-per-environment)

![Screenshot 2023-08-08 at 10 30
56](https://github.com/Unleash/unleash/assets/104830839/b70bf63e-8e58-4678-9be4-0fe40c873d29)
![Screenshot 2023-08-08 at 10 31
24](https://github.com/Unleash/unleash/assets/104830839/4ec74030-9425-4254-ad02-b8101e131774)

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-08-08 12:32:33 +03:00
Nuno Góis
0b3ed79ecc
refactor: roles - make better plan assumptions (#4113)
https://linear.app/unleash/issue/2-1171/refactor-custom-root-roles-with-correct-plan-assumptions

This cleans up the hotfix `RoleSelect2` component and makes `RoleSelect`
take in a `roles` prop from the parent component.

This also simplifies the role hooks again to assume Enterprise plan by
default. This means, however, that we must ensure that we only call
these hooks in Enterprise features or, if we do call them in other
plans, that we provide a graceful fallback for non-Enterprise.
Non-Enterprise instances do not have this endpoint, and so they are
currently grabbing role information from e.g. `useUsers` and
`useServiceAccounts`.

I'm not sure how I feel about this. Roles are an overarching concept of
Unleash. To me, having to be extremely conscious about the exact
scenario in which you're using such a hook feels like a trap, instead of
"I need roles, so I'll grab the `useRoles` hook and not think much about
it". I also don't like the way `roles` are currently tied to the users,
service accounts, project access, (...) instead of being its own thing.

This could be solved by a `RoleController` exposing the GET endpoints in
OSS, since all of the logic we need for this use-case lives there
anyways. This would then be overridden with the Enterprise-specific
controller when wrapped. This way we could assume the endpoint is always
there, no matter the plan.
This is just an idea and not something I explored in the PR. For now I'm
just focusing on leaving this feature in a sane state.

Tested this manually on `Pro` and `Enterprise` and I believe everything
is acting the way we intend, but would love some extra eyes.
2023-06-28 16:00:14 +01:00
Ivar Conradi Østhus
b36ab58f87
fix: add timestamp to feature toggle metrics (#4094)
fixes: #2873


![image](https://github.com/Unleash/unleash/assets/158948/7d5bb8ee-6b88-49ad-8c51-474e19dc833d)
2023-06-27 09:14:45 +02:00
Mateusz Kwasniewski
c7ff3b472e
feat: Virtualized table with parent ref (#3993) 2023-06-15 14:11:04 +02:00
Tymoteusz Czech
e0ed2fb830
fix: table imports (#3982)
## About the changes
Quick fix for build warnings on frontend - prevent circular
dependencies.
2023-06-15 13:02:14 +02:00
Nuno Góis
bb026c0ba1
feat: custom root roles (#3975)
## About the changes
Implements custom root roles, encompassing a lot of different areas of
the project, and slightly refactoring the current roles logic. It
includes quite a clean up.

This feature itself is behind a flag: `customRootRoles`

This feature covers root roles in:
 - Users;
 - Service Accounts;
 - Groups;

Apologies in advance. I may have gotten a bit carried away 🙈 

### Roles

We now have a new admin tab called "Roles" where we can see all root
roles and manage custom ones. We are not allowed to edit or remove
*predefined* roles.

![image](https://github.com/Unleash/unleash/assets/14320932/1ad8695c-8c3f-440d-ac32-39746720d588)
This meant slightly pushing away the existing roles to `project-roles`
instead. One idea we want to explore in the future is to unify both
types of roles in the UI instead of having 2 separate tabs. This
includes modernizing project roles to fit more into our current design
and decisions.

Hovering the permissions cell expands detailed information about the
role:

![image](https://github.com/Unleash/unleash/assets/14320932/81c4aae7-8b4d-4cb4-92d1-8f1bc3ef1f2a)

### Create and edit role

Here's how the role form looks like (create / edit):

![image](https://github.com/Unleash/unleash/assets/14320932/85baec29-bb10-48c5-a207-b3e9a8de838a)
Here I categorized permissions so it's easier to visualize and manage
from a UX perspective.

I'm using the same endpoint as before. I tried to unify the logic and
get rid of the `projectRole` specific hooks. What distinguishes custom
root roles from custom project roles is the extra `root-custom` type we
see on the payload. By default we assume `custom` (custom project role)
instead, which should help in terms of backwards compatibility.

### Delete role

When we delete a custom role we try to help the end user make an
informed decision by listing all the entities which currently use this
custom root role:

![image](https://github.com/Unleash/unleash/assets/14320932/352ed529-76be-47a8-88da-5e924fb191d4)
~~As mentioned in the screenshot, when deleting a custom role, we demote
all entities associated with it to the predefined `Viewer` role.~~
**EDIT**: Apparently we currently block this from the API
(access-service deleteRole) with a message:

![image](https://github.com/Unleash/unleash/assets/14320932/82a8e50f-8dc5-4c18-a2ba-54e2ae91b91c)
What should the correct behavior be?

### Role selector

I added a new easy-to-use role selector component that is present in:
 - Users 

![image](https://github.com/Unleash/unleash/assets/14320932/76953139-7fb6-437e-b3fa-ace1d9187674)
 - Service Accounts

![image](https://github.com/Unleash/unleash/assets/14320932/2b80bd55-9abb-4883-b715-15650ae752ea)
- Groups

![image](https://github.com/Unleash/unleash/assets/14320932/ab438f7c-2245-4779-b157-2da1689fe402)

### Role description

I also added a new role description component that you can see below the
dropdown in the selector component, but it's also used to better
describe each role in the respective tables:

![image](https://github.com/Unleash/unleash/assets/14320932/a3eecac1-2a34-4500-a68c-e3f62ebfa782)

I'm not listing all the permissions of predefined roles. Those simply
show the description in the tooltip:

![image](https://github.com/Unleash/unleash/assets/14320932/7e5b2948-45f0-4472-8311-bf533409ba6c)

### Role badge

Groups is a bit different, since it uses a list of cards, so I added yet
another component - Role badge:

![image](https://github.com/Unleash/unleash/assets/14320932/1d62c3db-072a-4c97-b86f-1d8ebdd3523e)

I'm using this same component on the profile tab:

![image](https://github.com/Unleash/unleash/assets/14320932/214272db-a828-444e-8846-4f39b9456bc6)

## Discussion points
- Are we being defensive enough with the use of the flag? Should we
cover more?
 - Are we breaking backwards compatibility in any way?
 - What should we do when removing a role? Block or demote?
- Maybe some existing permission-related issues will surface with this
change: Are we being specific enough with our permissions? A lot of
places are simply checking for `ADMIN`;
- We may want to get rid of the API roles coupling we have with the
users and SAs and instead use the new hooks (e.g. `useRoles`)
explicitly;
 - We should update the docs;
- Maybe we could allow the user to add a custom role directly from the
role selector component;

---------

Co-authored-by: Gastón Fournier <gaston@getunleash.io>
2023-06-14 14:40:40 +01:00
NicolaeUnleash
705462f0cf
feat: dark theme v1 (#3298)
## About the changes

Creating the first version of the Dark theme

Refactor: colors variables
Refactor: use theme variable instead 
- this change will help us to use MuiCssBaseline, and we can use classes
directly for easy customization when we can't identify MUI classes

Refactor: adjusting some files components
- i’ve touched also the structure of some files, not only the colors
variables (but only to adjust the style, not functionality)

Fix: dark mode persistence on refresh (by Nuno)

Feat: dark mode sees light logos, and light mode sees dark logos (by
Nuno)

---------

Co-authored-by: Nuno Góis <github@nunogois.com>
2023-03-22 16:37:40 +02:00
Tymoteusz Czech
30a753b93f
UI/bulk select (#3267)
Select multiple toggles on project overview.
2023-03-14 08:56:03 +00:00
NicolaeUnleash
23af7a3474
refactor: light theme colors (#3252)
## About the changes
Refactoring the colors for the light theme to be much easier to continue
with dark mode

This is the first step to finish dark mode

https://linear.app/unleash/project/[low][s][alpha]-dark-mode-in-unleash-admin-ui-31b407d13c4b/1

This PR uses `main-theme` as a placeholder for `dark-theme` for now due
to the new changes. Still need to set the correct values here.

---------

Co-authored-by: Nuno Góis <github@nunogois.com>
2023-03-06 12:58:36 +02:00
Nuno Góis
aa961823fe
feat: dateFormat in TimeAgoCell (#3202)
Slight refactor to `TimeAgoCell` that allows passing in a date format
function.
Suggested by @gastonfournier in
https://github.com/Unleash/unleash/pull/3193#pullrequestreview-1315064957
2023-02-27 13:00:03 +01:00
Nuno Góis
a43542b0d1
feat: display sign on log (#3193)
## About the changes

https://linear.app/unleash/issue/2-719/display-basic-sign-on-log-in-frontend
Adds a basic, naïve way of displaying sign-on history. 
We can be OK with merging this for now if we want, given that it's
behind a feature flag, and then iterate over it and implement the
features and improvements we need in the meantime.


![image](https://user-images.githubusercontent.com/14320932/221217564-90868ce8-6608-4f30-b2e4-88f72f1e4ac6.png)

<!-- (For internal contributors): Does it relate to an issue on public
roadmap? -->
Relates to [roadmap](https://github.com/orgs/Unleash/projects/10) item:
#2951
2023-02-27 09:07:22 +01:00