1
0
mirror of https://github.com/Unleash/unleash.git synced 2025-10-13 11:17:26 +02:00
Commit Graph

46 Commits

Author SHA1 Message Date
Jaanus Sellin
3ec1daad2b
feat: now recent constraints work e2e (#9868)
Small intermediate cleanup.
Next step is to add usage buttons.
2025-04-30 11:34:03 +03:00
Thomas Heartman
d44b7ac6c2
1-3651/single value inputs (#9859)
Adds an "add value" with popover input for single-value fields
(numerical and semver operators).

The implementation re-uses the popover from the multi-value constraint
operators, so I've extracted it for re-use.

All current input types:
<img width="779" alt="image"
src="https://github.com/user-attachments/assets/ad522e4d-72ba-402c-ad7c-8609ef2fb3a8"
/>

For the new one, opening the popover when there's a value will
pre-select the value, so you can override it by typing immediately:
<img width="297" alt="image"
src="https://github.com/user-attachments/assets/31d18f9e-6ef9-4450-9d63-ca5034b59f19"
/>

Buttons look pretty identical:
<img width="784" alt="image"
src="https://github.com/user-attachments/assets/d96b0b0d-0cbb-4262-9ca8-4ec919cbfafb"
/>

## Discussion points

### Input type

I haven't set an input type anywhere on the popover yet. In theory, we
could use input type "number" for numerical inputs and I think it's
worth looking at that, but we don't do in the old implementation either.

I've added a task for it.

### Weird esc handling

This implementation uses a chip for the button/value display for the
single. In almost all cases it works exactly as I'd expect, but closing
the popover with esc moves your focus to the top of `body`.
Unfortunately, this isn't something we can address directly (trust me,
I've tried), but the good news is that this was fixed in mui v6. The
current major is v7, so we probably want to update before too long,
which will also fix this. More info in the MUI docs:
https://mui.com/material-ui/migration/upgrade-to-v6/#chip

I think that for the single value entry, losing focus on esc is a fair
tradeoff because it handles swapping states etc so gracefully. For the
multi-value operators, however, esc is the only way to close the
popover, so losing focus when you do that is not acceptable to me. As
such, I'll leave the multi-value input as a button for now instead.
(It's also totally fine because the button never updates or needs to
change).
2025-04-29 15:06:42 +02:00
Jaanus Sellin
cb987ac78b
feat: now updating/editing strategy will store constraints in recents (#9861) 2025-04-29 15:33:06 +03:00
Jaanus Sellin
7356453c0c
feat: view for recently used constraints (#9860) 2025-04-29 13:36:17 +03:00
Thomas Heartman
20a259fc4a
Chore/constraint value styling (#9853)
Fixes a few small styling issues with the constraint value chips:
- Background color was wrong
- They shouldn't have a border when they're not focused
 
Different styles: 
1. Keyboard focus
2. Mouse hover
3. No focus
4. No focus
5. Add values button for reference.
<img width="405" alt="image"
src="https://github.com/user-attachments/assets/ded98393-a7a8-4d4a-81ff-63a3f4d32184"
/>
2025-04-28 14:52:08 +02:00
Thomas Heartman
b8c50e6ed2
1 3634/new icons 2 (#9851)
Adds new icons for the constraint operator buttons (equals and case
sensitive).
<img width="398" alt="image"
src="https://github.com/user-attachments/assets/2bd2a20f-700b-489a-b7d3-e6e26d80c316"
/>
<img width="442" alt="image"
src="https://github.com/user-attachments/assets/e5cca824-d8c0-4ea4-b137-c7c1eae642cc"
/>


The icons are all 24x24, so using them for buttons is pretty easy.

There is one caveat: The heights are very subtly off (~1.25 px) when the
buttons wrap and end up on a line without the input field, but it's
really not noticeable. In this screenie, the Aa button has is a tiny bit
smaller than the items on the row above:

<img width="328" alt="image"
src="https://github.com/user-attachments/assets/d89e2a01-9274-4d6f-b203-1fc3d487543f"
/>
2025-04-28 14:35:55 +02:00
Jaanus Sellin
5c483c7d8d
feat: split and clean up constraint lists (#9839) 2025-04-28 13:46:22 +03:00
Thomas Heartman
44082b24a1
chore: second design pass for editable constraints (#9843)
Fix a number of visual issues with the main editable constraint
component.

I've introduced a few more layers of container nesting to make the
layout break the right ways:
- Put everything on the same line when on wide.
- At 700px place selected values on the row below
- From 700px down, when necessary, also wrap operator options


Support super long context names without breaking layout
<img width="399" alt="image"
src="https://github.com/user-attachments/assets/07555e9c-d875-417f-ae6b-d4600731d5eb"
/>

Wrap values at 700px width container:
<img width="703" alt="image"
src="https://github.com/user-attachments/assets/deb6e059-57d4-4e47-88da-3ec5d6bce751"
/>

Wrap operator options when necessary
<img width="359" alt="image"
src="https://github.com/user-attachments/assets/ff96db40-f47d-4ddf-bed7-dfced4d69973"
/>

Absolutely position delete button to allow to not push it out of the
container on narrow screens:
<img width="330" alt="image"
src="https://github.com/user-attachments/assets/c7b8f88d-538a-46a1-ae3f-e5a761b50289"
/>

Remove extra focus styling from MUI (darken select background):
Before:
<img width="348" alt="image"
src="https://github.com/user-attachments/assets/99aff08d-c1af-46c0-8a75-40c1ea3c103f"
/>

<img width="357" alt="image"
src="https://github.com/user-attachments/assets/b7a0edac-2716-48a7-b50c-b3437e5f5be8"
/>

After:
<img width="379" alt="image"
src="https://github.com/user-attachments/assets/74da884c-7b1a-4b9a-8383-31592326a71b"
/>
<img width="350" alt="image"
src="https://github.com/user-attachments/assets/0ebea696-5f7d-4d4e-b91c-b087a8fc56a3"
/>
2025-04-25 10:37:04 +00:00
Thomas Heartman
44e9023fb3
Don't show extra input component if we have "add values" button (#9842)
Makes it so that the InputContainer is only rendered if we don't have
the add values button up top. We might need to adjust this later (as we
get more sketches for other input types, such as single numbers, single
semvers etc), but it works for now.

With legal values  (no add values button)
<img width="765" alt="image"
src="https://github.com/user-attachments/assets/032cc848-584e-4c3f-83ed-be1fb1cdc0f8"
/>

Without legal values (but add values button)
<img width="763" alt="image"
src="https://github.com/user-attachments/assets/1a8fa68e-a73b-42fc-a1b8-e8f5997f3c5d"
/>

Because we don't handle single value cases yet, some of those inputs are
still stuck in an in-between state:
<img width="775" alt="image"
src="https://github.com/user-attachments/assets/25b6ae89-9267-4f06-a32d-3460abe4a847"
/>
2025-04-25 12:23:18 +02:00
Thomas Heartman
799fc1f518
1-3658/fix legal values selector issues (#9838)
Fixes an issue with the new legal values selector where selecting an
item from filtering or changing the checkbox state would move your focus
to the top of the page. I think it's because we'd re-render the whole
tree because of it, and this would clear your focus selection. To get
around it, I've used the existing ResolveInput component. We might want
to change this later as we get around to more input components (single
values, etc), but for now, I think this is good enough.

As a bonus, I get to delete the most annoying part of the
EditableConstraints file 😄

The constraint still opens in edit mode for now, but I expect that to
get resolved once we properly implement the split between editable and
non-editable constraints that was started yesterday.
2025-04-25 09:41:23 +02:00
Thomas Heartman
3bb54c5a9d
feat: 1-3652/legal value selector visual update (#9829)
Handles the visual changes for the legal value selector widget.

Before:
<img width="792" alt="image"
src="https://github.com/user-attachments/assets/0965d577-c4cf-4c1d-9fe7-f8f90d683988"
/>

After:
<img width="769" alt="image"
src="https://github.com/user-attachments/assets/33bdf40c-8bbb-4650-a6ba-c4b9e62f8cbd"
/>

I'm still working on improving the functionality of selecting from the
search input and not losing focus when you select/deselect an item (both
of these work (mostly) as expected on hosted, so we've introduced a
regression somewhere).
2025-04-24 12:17:05 +02:00
Thomas Heartman
08d0907d89
Always show the value list + hide "add values" on non-free text entries (#9817)
Removes the condition to hide the value list if we use legal values. 

In doing so, I also realized that focus handling when you delete the
last item in the constraint values list doesn't work if the add values
button isn't there (which it shouldn't be for legal values and more). So
I've hidden the add values button when it doesn't do anythnig helpful
(or for cases where we don't have designs yet). In cases where you don't
have the add values button and you delete the last constraint value,
we'll move the focus to the "delete constraint" button (that was easier
than making sure we pass refs all the way down into the operator select,
but we can change that later).

To facilitate this (refs coming from the parent component), I refactored
the value list component to accept the add values widget as a child (and
extracted it to its own file).
2025-04-23 10:59:10 +02:00
Thomas Heartman
77d72ce5a1
Stop "add values" from closing on adding a value (#9815)
Instead of closing the "add values" popover when you add a value, we now
keep it open to facilitate rapid entry of multiple values. It already
clears successfully and adds the new value to the list, so it's actually
quite smooth to use from just the keyboard now!

Additionally, I propose using a `form` element for the add values
popover, because it really is just a tiny form. This also allows us to
use regular form handling instead for submission instead of checking
what key the user pressed. It also means we don't need to specify the
action in the button, because the form handles it.

There's a few more things fixed: 
- I've added a label (only visible to screen readers) to the input label
(as per standard a11y guidelines).
- When you add a value by pressing the "add" button, your focus returns
to the input field, so that you can just start typing out the next one.
this is handy if you submit by mouse click or by tabbing to the button
instead of just hitting enter inside the input field.
2025-04-23 09:32:37 +02:00
Thomas Heartman
150a044207
Use svg icons for case sensitivity button and give it better textual representation (#9808)
Light mode:
<img width="110" alt="image"
src="https://github.com/user-attachments/assets/dba5dd69-685c-4259-ba07-f50ad7c66833"
/>
<img width="265" alt="image"
src="https://github.com/user-attachments/assets/1ac2e71b-36f7-4a90-b96c-38f9aee4cb51"
/>

Dark mode:
<img width="311" alt="image"
src="https://github.com/user-attachments/assets/780c2110-2871-4634-b755-e3e0e3681826"
/>
<img width="285" alt="image"
src="https://github.com/user-attachments/assets/fdf0d790-eee6-4640-823a-758570c53b2f"
/>
2025-04-22 12:25:05 +02:00
Tymoteusz Czech
5ef33b56d6
fix: import path for formatOperatorDescription (#9791)
Fixing build on main
2025-04-17 09:43:45 +00:00
Tymoteusz Czech
9d2174534f
refactor: deprecate old ConstraintAccordion and point to new version (#9613)
Code for constraint accordion was copy-pasted before previous
improvement. Old version is still in use for Segments. When we get to
improving constraint editing we should rebuild segments editing, without
use of this code.
2025-04-17 11:16:32 +02:00
Jaanus Sellin
923578c9ea
feat: add values chip styling (#9789)
Made chips coloring and paddings correct.


![image](https://github.com/user-attachments/assets/734072cf-b053-492a-ae27-134b1a530345)
2025-04-17 11:54:19 +03:00
Jaanus Sellin
9678054116
feat: styling of new add values (#9788)
1. Moved add values to the left.
2. Popover has new styling, as in designs


![image](https://github.com/user-attachments/assets/311670e1-7cb3-46ee-a6d7-fbbef9ac21f2)
2025-04-17 11:30:36 +03:00
Jaanus Sellin
187f265680
feat: add values button now actually adds value (#9768) 2025-04-16 11:52:36 +03:00
Jaanus Sellin
e9c50a551f
feat: remove add values for legal values (#9767)
This removes the add values nicely.


![image](https://github.com/user-attachments/assets/8fb84b51-c842-4a56-af21-ff5b66772538)
2025-04-16 11:06:46 +03:00
Thomas Heartman
c1bb905146
Fix type issues (#9745) 2025-04-16 10:36:29 +03:00
Thomas Heartman
e9ec1db3b7
chore(1-3611): inline values list v1 (#9743)
Adds the easy parts of the inline values list: a list of chips that
shows you which values you have and that you can delete. You either
delete them by clicking the "clear" icon or by using del/backspace on
your keyboard.

If you use your keyboard we also handle switching your focus to the
appropriate element. By default, your browser may shift the focus to the
top of the window (which isn't very helpful). Instead, we handle it like
this:
- If you delete an item and there are more elements in the list: 
  - move the element to the next item if exists
  - if your element is the last item, move focus to the previous item
- if there are no more items in the list, move the focus to the Add
Values button

We still need to add the "add values" popover functionality. That's next
on the agenda.

Additionally, this switches how the containing flex container positions
its items along the cross axis (vertically) to "flex-start" instead of
"center". Because the values list can grow to multiple lines, it would
shift the "delete constraint" button and the constraint picker to the
middle of the expanded constraint. Now, instead they stay aligned to the
top. This causes a slight alignment issue with the button (due to the
invisible padding), but I don't want to look at that before the rest of
this is complete and we know how it all fits together. You'll notice
that the spacing between elements in that top row is also off anyway
(look at the value list being smushed up against the case sensitive
icon), so there's more work to do.

<img width="716" alt="image"
src="https://github.com/user-attachments/assets/225fcab8-03e4-46e3-92d4-82912eb40d46"
/>

Focus styles:

<img width="190" alt="image"
src="https://github.com/user-attachments/assets/6b07ab25-0a67-493c-9cac-839932b0d654"
/>

<img width="195" alt="image"
src="https://github.com/user-attachments/assets/9d5b323e-bf65-4eca-9008-a45ce0139a2b"
/>


Hover styles:
<img width="96" alt="image"
src="https://github.com/user-attachments/assets/f19e1945-d2be-4e87-8005-76cb6beb1f50"
/>
2025-04-10 15:50:51 +02:00
Thomas Heartman
48b9be709e
Chore(1-3598): new constraint edit design iteration 1 (#9727)
Implements the first step towards implementing the new design for
constraint editing. All the edit functionalities work as and when you do
them now, but there is no validation of the values you put in that's
happening.

The inverted / not inverted button and the case sensitivity button are
placeholders. They should use icons and have proper descriptions of what
they do. I'll do that in a follow-up.

The way to enter values is currently always in the section below the
main controls. Again, more work on this is coming.

Current look:

With case sensitive options:
<img width="769" alt="image"
src="https://github.com/user-attachments/assets/bfdfbac1-cc95-4f26-bf83-277bae839518"
/>

With legal values:
<img width="772" alt="image"
src="https://github.com/user-attachments/assets/14f566cc-d02a-46dd-b433-f8b13ee55bcc"
/>
2025-04-09 14:08:04 +02:00
Thomas Heartman
5e35a0fa22
chore: Set up the basis of the new constraint editing component. (#9701)
This PR creates/steals the logic and basic components that we need for
the new constraint editing design and shows it instead of the old one if
the flag is on.

The interface needs a lot of work, but this essentially wires everything
up so that it works with the API on direct editing:

<img width="781" alt="image"
src="https://github.com/user-attachments/assets/97489a08-5f12-47ee-98b3-aefc0b840a2b"
/>

Additionally the code here will need a lot of refactoring. This is a
first draft where I've yanked all the constraint editing logic out of a
nested hierarchy of components that handle validation and lots more. I
expect to clean this up significantly before finishing it up, so please
excuse the mess it's currently in. It turns out to have been lots and
lots more logic than I had anticipated.

This is just a PR to get started, so that the next one will be easier to
work on.
2025-04-07 14:50:42 +02:00
Melinda Fekete
311df82d37
Strategy docs updates (#8711)
- New navigation for Unleash Concepts
- Updated and restructured activation strategies and related concepts
2024-12-11 10:38:39 +01:00
Thomas Heartman
fe09ae214f
chore: fix "key" prop issues in front end tests (#8459)
Fixes all warnings about the "key" prop. The majority of the fixes fall
into one of the following categories:

- Extracting "key" props in tables (you're not allowed to just spread
them in)
- Adding "key" props to autocomplete options and chips
- fixing test data that didn't contain ids
2024-10-16 14:57:43 +02:00
gitar-bot[bot]
4615ff40ce
[Gitar] Cleaning up stale flag: resourceLimits with value true (#7964)
[![Gitar](https://raw.githubusercontent.com/gitarcode/.github/main/assets/gitar-banner.svg)](https://gitar.co)
  
  ---
This automated PR was generated by [Gitar](https://gitar.co). View
[docs](https://gitar.co/docs).

---------

Co-authored-by: Gitar <noreply@gitar.co>
Co-authored-by: Thomas Heartman <thomas@getunleash.io>
2024-08-22 13:20:53 +02:00
Mateusz Kwasniewski
5ed4ccc981
feat: constraints limit in a strategy UI (#7555) 2024-07-08 13:10:00 +02:00
Jaanus Sellin
b3dd460d2f
chore: rename toggle to flag #7 (#7125) 2024-05-23 13:19:49 +03:00
David Leek
f29ecaf3c0
fix: strategy targeting numeric also check value field (#6774)
API returns both value and values fields. Empty values array causes ui
to think constraint doesnt have a value

This PR checks if value field exists and is empty before returning check
on values and length
2024-04-04 11:48:51 +02:00
Christopher Kolstad
53354224fc
chore: Bump biome and configure husky (#6589)
Upgrades biome to 1.6.1, and updates husky pre-commit hook.

Most changes here are making type imports explicit.
2024-03-18 13:58:05 +01:00
Fredrik Strand Oseberg
f381718fd6
fix: icon imports (#6499)
Based on this article:
https://mui.com/material-ui/guides/minimizing-bundle-size/ importing
from `'@mui/icons-material'` instead of specifying the actual path to
the icon like `import Delete from '@mui/icons-material/Delete';` can be
up to six time slower. This change changes all named imports in Unleash
referencing the `@mui/icons-material` to default imports.

This reduced the amount of modules we had to process when building the
frontend from 15206 to 4746

Before:
<img width="1016" alt="Skjermbilde 2024-03-11 kl 14 19 58"
src="https://github.com/Unleash/unleash/assets/16081982/f137d24a-6557-4183-a40f-f62a33524520">

After:
<img width="1237" alt="Skjermbilde 2024-03-11 kl 14 20 32"
src="https://github.com/Unleash/unleash/assets/16081982/05a27d6a-2c3f-4409-9862-7188ab4b9c72">

Build time locally decreased by around 50%

Before:
<img width="1504" alt="Skjermbilde 2024-03-11 kl 14 31 45"
src="https://github.com/Unleash/unleash/assets/16081982/bc931559-b022-47ed-9f8f-c87401578518">


After:
<img width="1219" alt="Skjermbilde 2024-03-11 kl 14 27 00"
src="https://github.com/Unleash/unleash/assets/16081982/3c3a8d6b-576d-45c3-aa40-cc5f95d9df2b">
2024-03-12 10:56:10 +01:00
Mateusz Kwasniewski
c049374a25
chore: remove new strategy configuration flag (#6335) 2024-02-27 11:23:49 +01:00
andreas-unleash
60813acb09
fix: make the conflcit email template button conditionally render (#5931)
Makes the schedule conflict email button conditional to having the link
present.

Closes #
[1-1950](https://linear.app/unleash/issue/1-1950/modify-the-template-to-make-the-new-button-conditional)

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2024-01-17 13:26:07 +00:00
Fredrik Strand Oseberg
9d32bf53eb
fix: refactor autosave to use the id to resolve the constraint (#5917)
Use id to resolve autosave constraints now that we have consistent id
references
2024-01-17 08:51:54 +01:00
Fredrik Strand Oseberg
9d370ad85d
Fix/autosave on delete (#5899)
This PR will make FeatureStrategyConstraints use the value coming from
the setState function instead of closing over a stale value.
2024-01-16 09:23:35 +01:00
Nuno Góis
b496990f79
chore: add no unused imports biome rule (#5855)
Adds a Biome rule for "no unused imports", which is something we
sometimes have trouble catching.

We're adding this as a warning for now. It is safely and easily fixable
with `yarn lint:fix`.


![image](https://github.com/Unleash/unleash/assets/14320932/fd84dea8-6b20-4ba5-bfd8-047b9dcf2bff)

![image](https://github.com/Unleash/unleash/assets/14320932/990bb0b0-760a-4c5e-8136-d957e902bf0b)
2024-01-11 12:44:05 +00:00
Fredrik Strand Oseberg
d6afe69a0f
Fix/constraint accordion autosave (#5825)
This PR adds autosave to the constraint accordion which means that when
you add values to it, it will automatically save the constraint locally.
If you unmount the constraint component without any valid values, it
will remove the constraint from the list.
2024-01-10 11:48:15 +01:00
Fredrik Strand Oseberg
59a6ef46e8
fix: separate concerns for ConstraintAccordionList (#5701)
## Problem

The ConstraintAccordionList component was used in multiple places: 
* Playground
* Segment form
* StrategyExecution
* Change requests
* Create strategy
* Edit strategy

This is problematic because some of the views are just pure visual
representations, and other views allow you to interact with and edit the
constraints. This causes a situation where the visual representation
needs to be aware of the implementation details of editing and mutating
constraints. In addition the ConstraintAccordionList is not just a pure
rendering of the list, it also keeps internal state on when to show the
create button and optional headers. This is makes it hard to make
changes when stylings need to be subtly different across components.

## Solution

Taking on the full refactor for this is out of scope, but it's
unfortunate that the ConstraintAccordionList needs all this internal
state. For now I split out the list into it's own component called
ConstraintList. I gathered the functions needed for editing and mutating
the constraints in a reusable hook and isolated the version of the list
used in the new feature strategy edit / create components into it's own
component so that the changes in layout will not affect anything else.

Ideally we should try to move towards a future where the components
don't keep internal state like this but clear boundaries and purposes
for the use.
2023-12-20 15:36:23 +01:00
Nuno Góis
4167a60588
feat: biome lint frontend (#4903)
Follows up on https://github.com/Unleash/unleash/pull/4853 to add Biome
to the frontend as well.


![image](https://github.com/Unleash/unleash/assets/14320932/1906faf1-fc29-4172-a4d4-b2716d72cd65)

Added a few `biome-ignore` to speed up the process but we may want to
check and fix them in the future.
2023-10-02 13:25:46 +01:00
Mateusz Kwasniewski
a54d53a117
added contraints checking in change request permissions (#2690) 2022-12-14 13:00:51 +01:00
olav
774157b8d7 refactor: fix segment permission checks (#930)
* refactor: use DELETE_SEGMENT permission in segments list

* refactor: clean up segment form mode prop

* refactor: format file

* refactor: fix ConstraintAccordion permission checks
2022-04-29 14:53:28 +02:00
olav
f33ca9db4b feat: expand constraint operator descriptions (2) (#858)
* refactor: remove pre-CO constraints list

* refactor: improve constraints dropdown order

* refactor: simplify prop value

* refactor: add missing space around parameter names

* refactor: remove constraint accordion box shadow

* refactor: show operator descriptions in constraints accordion

* refactor: show operator descriptions in constraints dropdown

* refactor: use ConstraintAccordionList in FeatureOverviewExecution

* refactor: add separators between operators in constraints dropdown

* refactor: remove unnecessary comment
2022-04-07 10:31:06 +02:00
Youssef Khedher
eeda7ab5e4 feat: add segments (#780)
* feat: create segmentation structure and list

* feat: remove unused deps and change route

* feat: change header style and add renderNoSegments

* fix: style table header

* feat: create useSegments hook

* feat: add segmentApi hook

* feat: create segment

* fix: errors

* feat: add contextfields list

* fix: remove user from create segment api

* feat: add form structure

* feat: add SegmentFormStepOne

* fix: tests and routes

* feat: add constraint view

* feat: UI to match the sketch

* feat: add constraint on context select

* fix: duplication

* fix adding constraints

Co-authored-by: olav <mail@olav.io>

* fix: input date not showing up in constraint view

Co-authored-by: olav <mail@olav.io>

* fix: minor bugs

Co-authored-by: olav <mail@olav.io>

* fix: create context modal in segment page

Co-authored-by: olav <mail@olav.io>

* fix: validate constraint before create segment

Co-authored-by: olav <mail@olav.io>

* feat: create useSegment hook

Co-authored-by: olav <mail@olav.io>

* feat: create edit component

Co-authored-by: olav <mail@olav.io>

* refactor: move constraint validation endpoint

* refactor: add missing route snapshot

* refactor: fix segment constraints unsaved/editing state

* refactor: remove create segment from mobile header menu

* refactor: update segments form description

* refactor: extract SegmentFormStepList component

* refactor: add an optional FormTemplate docs link label

* refactor: fix update segment payload

* feat: finish edit component

Co-authored-by: olav <mail@olav.io>

* refactor: move step list above segment form

* fix: update PR based on feedback

Co-authored-by: olav <mail@olav.io>

* refactor: fix constraint validation endpoint path

* refactor: improve constraint state field name

* refactor: extract AutocompleteBox component

* feat: add strategy segment selection

* refactor: add strategy segment previews

* refactor: fix double section separator line

* feat: disable deleting a usable segment

* refactor: warn about segments without constraints

* refactor: update text in delete segment dialogue

* refactur: improve arg names

* refactor: improve index var name

* refactor: clarify steps list logic

* refactor: use a required prop for the segment name

* refactor: use ConditionallyRender for segment deletion

* refactor: fix segments refetch

* refactor: improve CreateUnleashContext component names

* refactor: adjust segment form styles

* refactor: adjust text

* refactor: fix info icon tooltip hover target

* refactor: add missing aria attrs to preview button

* refactor: add strat name to delete segment modal

* refactor: fix segment chip text alighment

* refactor: use bulk endpoint for strategy segments

* refactor: fix imports after merge

Co-authored-by: Fredrik Oseberg <fredrik.no@gmail.com>
Co-authored-by: olav <mail@olav.io>
2022-03-29 09:30:57 +02:00
Youssef Khedher
85950f104a chore: update paths 🧼 (#820) 2022-03-28 09:49:59 +01:00
olav
baae88c7a5 feat: add new feature strategy create/edit pages (#739)
* refactor: add param helper hooks

* refactor: remove first add strategy link

* refactor: add more types to useStrategies

* refactor: port strategy utils to TS

* refactor: replace rollout strategy icon

* refactor: use a named export for useFeature

* refactor: add more types to useFeature

* refactor: adjust code box styles

* refactor: add missing PermissionButton variant prop

* refactor: add missing button icon label

* refactor: move common feature components

* refactor: fix StrategyConstraints error prop types

* refactor: fix GeneralStrategy prop types

* feat: add new feature strategy create/edit pages

* refactor: remove feature strategies page

* refactor: fix types in GeneralStrategy

* refactor: use ConstraintAccordion on the new pages

* refactor: use ConditionallyRender for remove button

* refactor: rename FeatureStrategyForm component

* refactor: use the Edit icon for feature strategies

* refactor: fix initial edit mode for new constraints

* refactor: add FeatureStrategyMenu to closed accordions

* refactor: allow editing multiple constraints

* refactor: show single-valued constraint value

* refactor: increase feature overview strategy width

* refactor: add remove button to feature overview strategies

* refactor: move createEmptyConstraint to own file

* refactor: disable submit button for invalid constraints

* refactor: fix nested paragraphs on the metrics page

* refactor: move create/edit feature strategy to modal

* refactor: always open new constraints in edit mode

* refactor: use a PermissionButton for the save button

* refactor: remvoe unsaved constraints on cancel

* refactor: clarify useConstraintsValidation logic

* refactor: remove unused strategy descriptions

* refactor: restore Rollout icon

* refactor: remove sidebar modal slide animation

* refactor: avoid constraint accordion toggle on edit/delete

* refactor: truncate long strategy names

* refactor: find the correct remove button
2022-03-09 14:59:24 +01:00