This PR adds feature name pattern validation to the import validation
step. When errors occur, they are rendered with all the offending
features, the pattern to match, plus the pattern's description and
example if available.
![image](https://github.com/Unleash/unleash/assets/17786332/69956090-afc6-41c8-8f6e-fb45dfaf0a9d)
To achieve this I've added an extra method to the feature toggle service
that checks feature names without throwing errors (because catching `n`
async errors in a loop became tricky and hard to grasp). This method is
also reused in the existing feature name validation method and handles
the feature enabled chcek.
In doing so, I've also added tests to check that the pattern is applied.
Adds `number` as possible payload type for variant.
Adds a flag to enable the feature
Updates all relevant models and schemas
Adds the option to the UI
Closes: #
[1-1357](https://linear.app/unleash/issue/1-1357/support-number-in-variant-payload)
---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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## About the changes
<!-- Describe the changes introduced. What are they and why are they
being introduced? Feel free to also add screenshots or steps to view the
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Fixes an issue where project role deletion validation didn't validate
against project roles being connected to groups
This PR stabilizes the playground and feature types endpoints by
changing their tag from 'Unstable' to respectively 'Playground' and
'Feature Types'. It also moves the existing feature type endpoint (which
was previously tagged as 'Features') to the 'Feature Types' tag.
In a new fresh Unleash instance with cache enabled this can cause
feature toggles to never get updated.
We saw in our client that the ETag was ETag: "60e35fba:null" Which
looked incorrect for us.
I also did manual testing and if the andWhere had a value of largerThan
higher than whatever the id was then we would get back { max: null }.
This should fix that issue.
This PR adds strategy titles as an optional bit of data added to client
features. It's only added when prompted.
![image](https://github.com/Unleash/unleash/assets/17786332/99509679-2aab-4c2a-abff-c6e6f27d8074)
## Discussion points:
### getPlaygroundFeatures
The optional `includeStrategyId` parameter has been replaced by a
`getPlaygroundFeatures` in the service (and in the underlying store).
The playground was the only place that used this specific include, so
instead of adding more and making the interface for that method more
complex, I created a new method that deals specifically with the
playground.
The underlying store still uses an `optionalIncludes` parameter,
however. I have a plan to make that interface more fluid, but I'd like
to propose that in a follow-up PR.
## About the changes
`getUserRootRoles` should also consider custom root roles
This introduces test cases that unveiled a dependency between stores
(this happens actually at the DB layer having access-service access
tables from two different stores but skipping the store layer).
https://linear.app/unleash/issue/2-1161/a-user-with-custom-root-role-and-permission-to-create-client-api
---------
Co-authored-by: Nuno Góis <github@nunogois.com>
This change adds an "edit" link to all playground strategies when they
are returned from the API, allowing the user to jump directly to the
evaluated strategy edit screen.
This change applies to both old and new strategies, so it should even
work in the old playground.
This does not use this information in the frontend yet.
## Discussion points:
Should "links" be an object or a singular string? I know the
notifications service uses just "link", but using an object will make
it easier to potentially add more actions in the future (such as
"enable"/"disable", maybe?)
Do we need to supply basePath? I noticed that the notifications links
only ever use an empty string for base path, so it might not be
necessary and can potentially be left out.
## Changes
I've implemented the link building in a new view model file. Inspecting
the output after the result is fully ready requires some gnarly
introspection and mapping, but it's tested.
Further, I've done a little bit of work to stop the playground service
using the schema types directly as the schema types now contain extra
information.
This PR also updates the `urlFriendlyString` arbitrary to not produce
strings that contain only periods. This causes issues when parsing URLs
(and is also something we struggle with in the UI).
This PR fixes an issue where trying to use an admin token to import
features via the API resulted in a 500 (due to missing properties).
The solution is to catch when the user is using and admin token in the
controller, throw a 400, and tell them to use personal access tokens or
service accounts.
The PR includes a new test file for this specific use case. We don't
really test these cases many other places, so it seemed the logical
choice.
## About the changes
Implements custom root roles, encompassing a lot of different areas of
the project, and slightly refactoring the current roles logic. It
includes quite a clean up.
This feature itself is behind a flag: `customRootRoles`
This feature covers root roles in:
- Users;
- Service Accounts;
- Groups;
Apologies in advance. I may have gotten a bit carried away 🙈
### Roles
We now have a new admin tab called "Roles" where we can see all root
roles and manage custom ones. We are not allowed to edit or remove
*predefined* roles.
![image](https://github.com/Unleash/unleash/assets/14320932/1ad8695c-8c3f-440d-ac32-39746720d588)
This meant slightly pushing away the existing roles to `project-roles`
instead. One idea we want to explore in the future is to unify both
types of roles in the UI instead of having 2 separate tabs. This
includes modernizing project roles to fit more into our current design
and decisions.
Hovering the permissions cell expands detailed information about the
role:
![image](https://github.com/Unleash/unleash/assets/14320932/81c4aae7-8b4d-4cb4-92d1-8f1bc3ef1f2a)
### Create and edit role
Here's how the role form looks like (create / edit):
![image](https://github.com/Unleash/unleash/assets/14320932/85baec29-bb10-48c5-a207-b3e9a8de838a)
Here I categorized permissions so it's easier to visualize and manage
from a UX perspective.
I'm using the same endpoint as before. I tried to unify the logic and
get rid of the `projectRole` specific hooks. What distinguishes custom
root roles from custom project roles is the extra `root-custom` type we
see on the payload. By default we assume `custom` (custom project role)
instead, which should help in terms of backwards compatibility.
### Delete role
When we delete a custom role we try to help the end user make an
informed decision by listing all the entities which currently use this
custom root role:
![image](https://github.com/Unleash/unleash/assets/14320932/352ed529-76be-47a8-88da-5e924fb191d4)
~~As mentioned in the screenshot, when deleting a custom role, we demote
all entities associated with it to the predefined `Viewer` role.~~
**EDIT**: Apparently we currently block this from the API
(access-service deleteRole) with a message:
![image](https://github.com/Unleash/unleash/assets/14320932/82a8e50f-8dc5-4c18-a2ba-54e2ae91b91c)
What should the correct behavior be?
### Role selector
I added a new easy-to-use role selector component that is present in:
- Users
![image](https://github.com/Unleash/unleash/assets/14320932/76953139-7fb6-437e-b3fa-ace1d9187674)
- Service Accounts
![image](https://github.com/Unleash/unleash/assets/14320932/2b80bd55-9abb-4883-b715-15650ae752ea)
- Groups
![image](https://github.com/Unleash/unleash/assets/14320932/ab438f7c-2245-4779-b157-2da1689fe402)
### Role description
I also added a new role description component that you can see below the
dropdown in the selector component, but it's also used to better
describe each role in the respective tables:
![image](https://github.com/Unleash/unleash/assets/14320932/a3eecac1-2a34-4500-a68c-e3f62ebfa782)
I'm not listing all the permissions of predefined roles. Those simply
show the description in the tooltip:
![image](https://github.com/Unleash/unleash/assets/14320932/7e5b2948-45f0-4472-8311-bf533409ba6c)
### Role badge
Groups is a bit different, since it uses a list of cards, so I added yet
another component - Role badge:
![image](https://github.com/Unleash/unleash/assets/14320932/1d62c3db-072a-4c97-b86f-1d8ebdd3523e)
I'm using this same component on the profile tab:
![image](https://github.com/Unleash/unleash/assets/14320932/214272db-a828-444e-8846-4f39b9456bc6)
## Discussion points
- Are we being defensive enough with the use of the flag? Should we
cover more?
- Are we breaking backwards compatibility in any way?
- What should we do when removing a role? Block or demote?
- Maybe some existing permission-related issues will surface with this
change: Are we being specific enough with our permissions? A lot of
places are simply checking for `ADMIN`;
- We may want to get rid of the API roles coupling we have with the
users and SAs and instead use the new hooks (e.g. `useRoles`)
explicitly;
- We should update the docs;
- Maybe we could allow the user to add a custom role directly from the
role selector component;
---------
Co-authored-by: Gastón Fournier <gaston@getunleash.io>
This PR reuses the revision Id information from the "optimal 304 for
server SDKs" to improve the freshness of the frontend API config data.
In addition it allows us to reduce the polling (and eventually remove it
when we are confident).
---------
Co-authored-by: Gastón Fournier <gaston@getunleash.io>
This PR attempts to improve the error handling introduced in #3607.
## About the changes
## **tl;dr:**
- Make `UnleashError` constructor protected
- Make all custom errors inherit from `UnleashError`.
- Add tests to ensure that all special error cases include their
relevant data
- Remove `PasswordMismatchError` and `BadRequestError`. These don't
exist.
- Add a few new error types: `ContentTypeError`, `NotImplementedError`,
`UnauthorizedError`
- Remove the `...rest` parameter from error constructor
- Add an unexported `GenericUnleashError` class
- Move OpenAPI conversion function to `BadDataError` clas
- Remove explicit `Error.captureStackTrace`. This is done automatically.
- Extract `getPropFromString` function and add tests
### **In a more verbose fashion**
The main thing is that all our internal errors now inherit
from`UnleashError`. This allows us to simplify the `UnleashError`
constructor and error handling in general while still giving us the
extra benefits we added to that class. However, it _does_ also mean that
I've had to update **all** existing error classes.
The constructor for `UnleashError` is now protected and all places that
called that constructor directly have been updated. Because the base
error isn't available anymore, I've added three new errors to cover use
cases that we didn't already have covered: `NotImplementedError`,
`UnauthorizedError`, `ContentTypeError`. This is to stay consistent in
how we report errors to the user.
There is also an internal class, `GenericUnleashError` that inherits
from the base error. This class is only used in conversions for cases
where we don't know what the error is. It is not exported.
In making all the errors inherit, I've also removed the `...rest`
parameter from the `UnleashError` constructor. We don't need this
anymore.
Following on from the fixes with missing properties in #3638, I have
added tests for all errors that contain extra data.
Some of the error names that were originally used when creating the list
don't exist in the backend. `BadRequestError` and
`PasswordMismatchError` have been removed.
The `BadDataError` class now contains the conversion code for OpenAPI
validation errors. In doing so, I extracted and tested the
`getPropFromString` function.
### Main files
Due to the nature of the changes, there's a lot of files to look at. So
to make it easier to know where to turn your attention:
The changes in `api-error.ts` contain the main changes: protected
constructor, removal of OpenAPI conversion (moved into `BadDataError`.
`api-error.test.ts` contains tests to make sure that errors work as
expected.
Aside from `get-prop-from-string.ts` and the tests, everything else is
just the required updates to go through with the changes.
## Discussion points
I've gone for inheritance of the Error type over composition. This is in
large part because throwing actual Error instances instead of just
objects is preferable (because they collect stack traces, for instance).
However, it's quite possible that we could solve the same thing in a
more elegant fashion using composition.
## For later / suggestions for further improvements
The `api-error` files still contain a lot of code. I think it might be
beneficial to break each Error into a separate folder that includes the
error, its tests, and its schema (if required). It would help decouple
it a bit.
We don't currently expose the schema anywhere, so it's not available in
the openapi spec. We should look at exposing it too.
Finally, it would be good to go through each individual error message
and update each one to be as helpful as possible.