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Author SHA1 Message Date
renovate[bot]
51e2d3ed46
chore(deps): update dependency node to v18.19.0 (#4957)
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This PR contains the following updates:

| Package | Type | Update | Change | Pending | Age | Adoption | Passing
| Confidence |
|---|---|---|---|---|---|---|---|---|
| [node](https://togithub.com/nodejs/node) | | minor | `18.18.0` ->
`18.19.0` | |
[![age](https://developer.mend.io/api/mc/badges/age/github-tags/node/v18.19.0?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|
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|
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|
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|
|
[@types/node](https://togithub.com/DefinitelyTyped/DefinitelyTyped/tree/master/types/node)
([source](https://togithub.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/node))
| devDependencies | minor | [`18.17.19` ->
`18.19.4`](https://renovatebot.com/diffs/npm/@types%2fnode/18.17.19/18.19.4)
| `18.19.6` (+1) |
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|

---

### Release Notes

<details>
<summary>nodejs/node (node)</summary>

###
[`v18.19.0`](https://togithub.com/nodejs/node/compare/v18.18.2...v18.19.0)

[Compare
Source](https://togithub.com/nodejs/node/compare/v18.18.2...v18.19.0)

###
[`v18.18.2`](https://togithub.com/nodejs/node/compare/v18.18.1...v18.18.2)

[Compare
Source](https://togithub.com/nodejs/node/compare/v18.18.1...v18.18.2)

###
[`v18.18.1`](https://togithub.com/nodejs/node/releases/tag/v18.18.1):
2023-10-10, Version 18.18.1 &#x27;Hydrogen&#x27; (LTS),
@&#8203;richardlau

[Compare
Source](https://togithub.com/nodejs/node/compare/v18.18.0...v18.18.1)

##### Notable Changes

This release addresses some regressions that appeared in Node.js
18.18.0:

- (Windows) FS can not handle certain characters in file name
[#&#8203;48673](https://togithub.com/nodejs/node/issues/48673)
- 18 and 20 node images give error - Text file busy (after re-build
images)
[nodejs/docker-node#1968](https://togithub.com/nodejs/docker-node/issues/1968)
- libuv update in 18.18.0 breaks webpack's thread-loader
[#&#8203;49911](https://togithub.com/nodejs/node/issues/49911)

The libuv 1.45.0 and 1.46.0 updates that were released in Node.js
18.18.0 have been temporarily reverted.

##### Commits

- \[[`3e3a75cc46`](https://togithub.com/nodejs/node/commit/3e3a75cc46)]
- ***Revert*** "**build**: sync libuv header change" (Richard Lau)
[#&#8203;50036](https://togithub.com/nodejs/node/pull/50036)
- \[[`14ece2c479`](https://togithub.com/nodejs/node/commit/14ece2c479)]
- ***Revert*** "**deps**: upgrade to libuv 1.45.0" (Richard Lau)
[#&#8203;50036](https://togithub.com/nodejs/node/pull/50036)
- \[[`022352acbe`](https://togithub.com/nodejs/node/commit/022352acbe)]
- ***Revert*** "**deps**: upgrade to libuv 1.46.0" (Richard Lau)
[#&#8203;50036](https://togithub.com/nodejs/node/pull/50036)
- \[[`d9f138189c`](https://togithub.com/nodejs/node/commit/d9f138189c)]
- ***Revert*** "**deps**: add missing thread-common.c in uv.gyp"
(Richard Lau)
[#&#8203;50036](https://togithub.com/nodejs/node/pull/50036)
- \[[`7a3e1ffbb8`](https://togithub.com/nodejs/node/commit/7a3e1ffbb8)]
- **fs**: make sure to write entire buffer (Robert Nagy)
[#&#8203;49211](https://togithub.com/nodejs/node/pull/49211)
- \[[`04cba95a67`](https://togithub.com/nodejs/node/commit/04cba95a67)]
- **test**: add `tmpdir.resolve()` (Livia Medeiros)
[#&#8203;49079](https://togithub.com/nodejs/node/pull/49079)

</details>

---

### Configuration

📅 **Schedule**: Branch creation - "after 7pm every weekday,before 5am
every weekday" in timezone Europe/Madrid, Automerge - At any time (no
schedule defined).

🚦 **Automerge**: Enabled.

♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the
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🔕 **Ignore**: Close this PR and you won't be reminded about these
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Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Ivar Conradi Østhus <ivar@getunleash.ai>
2024-01-10 07:23:19 +00:00
Jaanus Sellin
dc0df235dd
chore: remove private projects flag (#5743) 2024-01-02 15:53:26 +02:00
Fredrik Strand Oseberg
e5760b5690
Feat: remove last seen refactor flag (#5423)
What it says on the box

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Co-authored-by: andreas-unleash <andreas@getunleash.ai>
2023-11-30 10:17:50 +02:00
renovate[bot]
c7498dcac6
chore(deps): update dependency @biomejs/biome to v1.4.0 (#5288)
[![Mend Renovate logo
banner](https://app.renovatebot.com/images/banner.svg)](https://renovatebot.com)

This PR contains the following updates:

| Package | Change | Age | Adoption | Passing | Confidence |
|---|---|---|---|---|---|
| [@biomejs/biome](https://biomejs.dev)
([source](https://togithub.com/biomejs/biome)) | [`1.3.3` ->
`1.4.0`](https://renovatebot.com/diffs/npm/@biomejs%2fbiome/1.3.3/1.4.0)
|
[![age](https://developer.mend.io/api/mc/badges/age/npm/@biomejs%2fbiome/1.4.0?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|
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|
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|
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|

---

### Release Notes

<details>
<summary>biomejs/biome (@&#8203;biomejs/biome)</summary>

###
[`v1.4.0`](https://togithub.com/biomejs/biome/blob/HEAD/CHANGELOG.md#140-2023-11-27)

[Compare
Source](af24597c18...889593e3f9)

##### CLI

- Remove the CLI options from the `lsp-proxy`, as they were never meant
to be passed to that command. Contributed by
[@&#8203;ematipico](https://togithub.com/ematipico)

- Add option `--config-path` to `lsp-proxy` and `start` commands. It's
now possible to tell the Daemon server to load `biome.json` from a
custom path. Contributed by
[@&#8203;ematipico](https://togithub.com/ematipico)

- Add new `--diagnostic-level` option to let users control the level of
diagnostics printed by the CLI. Possible values are: `"info"`, `"warn"`,
`"hint"`. Contributed by
[@&#8203;simonxabris](https://togithub.com/simonxabris)

- Add option `--line-feed` to the `format` command. Contributed by
[@&#8203;SuperchupuDev](https://togithub.com/SuperchupuDev)

- Add option `--bracket-same-line` to the `format` command. Contributed
by [@&#8203;faultyserve](https://togithub.com/faultyserve)

- Add option `--bracket-spacing` to the `format` command. Contributed by
[@&#8203;faultyserve](https://togithub.com/faultyserve)

##### Bug fixes

- Fix the command `format`, now it returns a non-zero exit code when if
there pending diffs. Contributed by
[@&#8203;ematipico](https://togithub.com/ematipico)

##### Configuration

- Add option `formatter.lineFeed`. Contributed by
[@&#8203;SuperchupuDev](https://togithub.com/SuperchupuDev)
- Add option `javascript.formatter.bracketSameLine`. Contributed by
[@&#8203;faultyserve](https://togithub.com/faultyserve)
- Add option `javascript.formatter.bracketSpacing`. Contributed by
[@&#8203;faultyserve](https://togithub.com/faultyserve)

##### Formatter

##### New features

- Add a new option
[`--line-ending`](https://biomejs.dev/reference/configuration/#formatterlineending).
This option allows changing the type of line endings. Contributed by
[@&#8203;SuperchupuDev](https://togithub.com/SuperchupuDev)
- Added a new option called `--bracket-spacing` to the formatter. This
option allows you to control whether spaces are inserted around the
brackets of object literals.
[#&#8203;627](https://togithub.com/biomejs/biome/issues/627).
Contributed by [@&#8203;faultyserver](https://togithub.com/faultyserver)
- Added a new option called `--bracket-same-line` to the formatter. This
option allows you to control whether spaces are inserted around the
brackets of object literals.
[#&#8203;627](https://togithub.com/biomejs/biome/issues/627).
Contributed by [@&#8203;faultyserver](https://togithub.com/faultyserver)

##### Bug fixes

- Fix [#&#8203;832](https://togithub.com/biomejs/biome/issues/832), the
formatter no longer keeps an unnecessary trailing comma in type
parameter lists. Contributed by
[@&#8203;Conaclos](https://togithub.com/Conaclos)

- Fix [#&#8203;301](https://togithub.com/biomejs/biome/issues/301), the
formatter should not break before the `in` keyword. Contributed by
[@&#8203;ematipico](https://togithub.com/ematipico)

##### Linter

##### Promoted rules

-
[a11y/noInteractiveElementToNoninteractiveRole](https://biomejs.dev/linter/rules/no-interactive-element-to-noninteractive-role)
-
[complexity/noThisInStatic](https://biomejs.dev/linter/rules/no-this-in-static)
-
[complexity/useArrowFunction](https://biomejs.dev/linter/rules/use-arrow-function)
-
[correctness/noEmptyCharacterClassInRegex](https://biomejs.dev/linter/rules/no-empty-character-class-in-regex)
-
[correctness/noInvalidNewBuiltin](https://biomejs.dev/linter/rules/no-invalid-new-builtin)
-
[style/noUselessElse](https://biomejs.dev/linter/rules/no-useless-else)
-
[style/useAsConstAssertion](https://biomejs.dev/linter/rules/use-as-const-assertion)
-
[style/useShorthandAssign](https://biomejs.dev/linter/rules/use-shorthand-assign)
-
[suspicious/noApproximativeNumericConstant](https://biomejs.dev/linter/rules/no-approximative-numeric-constant)
-
[suspicious/noMisleadingInstantiator](https://biomejs.dev/linter/rules/no-misleading-instantiator)
-
[suspicious/noMisrefactoredShorthandAssign](https://biomejs.dev/linter/rules/no-misrefactored-shorthand-assign)

The following rules are now recommended:

-   [a11y/noAccessKey](https://biomejs.dev/linter/rules/no-access-key)
-
[a11y/useHeadingContent](https://biomejs.dev/linter/rules/use-heading-content)
-
[complexity/useSimpleNumberKeys](https://biomejs.dev/linter/use-simple-number-keys)

The following rules are now deprecated:

-
[correctness/noNewSymbol](https://biomejs.dev/linter/rules/no-new-symbol)
The rule is replaced by
[correctness/noInvalidNewBuiltin](https://biomejs.dev/linter/rules/no-invalid-new-builtin)

##### New features

- Add
[noDefaultExport](https://biomejs.dev/linter/rules/no-default-export)
which disallows `export default`. Contributed by
[@&#8203;Conaclos](https://togithub.com/Conaclos)

- Add
[noAriaHiddenOnFocusable](https://biomejs.dev/linter/rules/no-aria-hidden-on-focusable)
which reports hidden and focusable elements. Contributed by
[@&#8203;vasucp1207](https://togithub.com/vasucp1207)

- Add
[noImplicitAnyLet](https://biomejs.dev/linter/rules/no-implicit-any-let)
that reports variables declared with `let` and without initialization
and type annotation. Contributed by
[@&#8203;TaKO8Ki](https://togithub.com/TaKO8Ki) and
[@&#8203;b4s36t4](https://togithub.com/b4s36t4)

- Add [useAwait](https://biomejs.dev/linter/rules/use-await) that
reports `async` functions that don't use an `await` expression.

- Add
[useValidAriaRole](https://biomejs.dev/linter/rules/use-valid-aria-role).
Contributed by [@&#8203;vasucp1207](https://togithub.com/vasucp1207)

- Add [useRegexLiterals](https://biomejs.dev/linter/use-regex-literals)
that suggests turning call to the regex constructor into regex literals.
COntributed by [@&#8203;Yuiki](https://togithub.com/Yuiki)

##### Enhancements

- Add an unsafe code fix for
[a11y/useAriaActivedescendantWithTabindex](https://biomejs.dev/linter/rules/use-aria-activedescendant-with-tabindex)

##### Bug fixes

- Fix [#&#8203;639](https://togithub.com/biomejs/biome/issues/639) by
ignoring unused TypeScript's mapped key. Contributed by
[@&#8203;Conaclos](https://togithub.com/Conaclos)

- Fix [#&#8203;565](https://togithub.com/biomejs/biome/issues/565) by
handling several `infer` with the same name in extends clauses of
TypeScript's conditional types. Contributed by
[@&#8203;Conaclos](https://togithub.com/Conaclos)

- Fix [#&#8203;653](https://togithub.com/biomejs/biome/issues/653).
[noUnusedImports](https://biomejs.dev/linter/rules/no-unused-imports)
now correctly removes the entire line where the unused `import` is.
Contributed by [@&#8203;Conaclos](https://togithub.com/Conaclos)

- Fix [#&#8203;607](https://togithub.com/biomejs/biome/issues/609)
`useExhaustiveDependencies`, ignore optional chaining, Contributed by
[@&#8203;msdlisper](https://togithub.com/msdlisper)

- Fix [#&#8203;676](https://togithub.com/biomejs/biome/issues/676), by
using the correct node for the `"noreferrer"` when applying the code
action. Contributed by
[@&#8203;ematipico](https://togithub.com/ematipico)

- Fix [#&#8203;455](https://togithub.com/biomejs/biome/issues/455). The
CLI can now print complex emojis to the console correctly.

- Fix [#&#8203;727](https://togithub.com/biomejs/biome/issues/727).
[noInferrableTypes](https://biomejs.dev/linter/rules/no-inferrable-types)
now correctly keeps type annotations when the initialization expression
is `null`. Contributed by
[@&#8203;Conaclos](https://togithub.com/Conaclos)

- Fix [#&#8203;784](https://togithub.com/biomejs/biome/issues/784),
[noSvgWithoutTitle](https://biomejs.dev/linter/rules/no-svg-without-title)
fixes false-positives to `aria-label` and reports svg's role attribute
is implicit. Contributed by
[@&#8203;unvalley](https://togithub.com/unvalley)

- Fix [#&#8203;834](https://togithub.com/biomejs/biome/issues/834) that
made
[noUselessLoneBlockStatements](https://biomejs.dev/linter/rules/no-useless-lone-block-statements)
reports block statements of switch clauses. Contributed by
[@&#8203;vasucp1207](https://togithub.com/vasucp1207)

- Fix [#&#8203;783](https://togithub.com/biomejs/biome/issues/834) that
made
[noUselessLoneBlockStatements](https://biomejs.dev/linter/rules/no-useless-lone-block-statements)
reports block statements of `try-catch` structures. Contributed by
[@&#8203;hougesen](https://togithub.com/hougesen)

- Fix [#&#8203;69](https://togithub.com/biomejs/biome/issues/69) that
made
[correctness/noUnnecessaryContinue](https://biomejs.dev/linter/rules/no-unnecessary-continue)
incorrectly reports a `continue` used to break a switch clause.
Contributed by [@&#8203;TaKO8Ki](https://togithub.com/TaKO8Ki)

- Fix [#&#8203;664](https://togithub.com/biomejs/biome/issues/664) by
improving the diagnostic of
[style/useNamingConvention](https://biomejs.dev/linter/use-naming-convention)
when double capital are detected in strict camel case mode. Contributed
by [@&#8203;vasucp1207](https://togithub.com/vasucp1207)

- Fix [#&#8203;643](https://togithub.com/biomejs/biome/issues/643) that
erroneously parsed the option of
[complexity/useExhaustiveDependencies](https://biomejs.dev/linter/use-naming-convention).
Contributed by [@&#8203;arendjr](https://togithub.com/arendjr)

##### Parser

##### Bug fixes

- Fix [#&#8203;846](https://togithub.com/biomejs/biome/issues/846) that
erroneously parsed `<const T,>() => {}` as a JSX tag instead of an arrow
function when both TypeScript and JSX are enabled.

##### VSCode

</details>

---

### Configuration

📅 **Schedule**: Branch creation - At any time (no schedule defined),
Automerge - At any time (no schedule defined).

🚦 **Automerge**: Enabled.

♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the
rebase/retry checkbox.

🔕 **Ignore**: Close this PR and you won't be reminded about this update
again.

---

- [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check
this box

---

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---------

Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Christopher Kolstad <chriswk@getunleash.io>
2023-11-28 09:32:00 +00:00
Mateusz Kwasniewski
de287a75fe
chore: remove dependent feature flags (#5419) 2023-11-27 14:54:40 +01:00
andreas-unleash
1dafc85eaa
chore: remove playgroundImprovements flag (#5384)
Closes #:

[1-1647](https://linear.app/unleash/issue/1-1647/clean-playgroundimprovements-flag-for-release)

[1-1665](https://linear.app/unleash/issue/1-1665/flaky-test-playgroundconnectionfieldsettesttsx)

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-11-23 10:50:19 +02:00
Fredrik Strand Oseberg
fa85e10eac
refactor: remove separate admin api feature flag (#5228)
This PR will remove the feature flag to separate the admin and client
api
2023-11-08 12:24:11 +01:00
Mateusz Kwasniewski
b54d481fc8
fix: variant hashing in playground (#5213) 2023-10-30 12:38:32 +01:00
andreas-unleash
6760fc0723
fix: add project filter to feature-toggle-list-builder (#5099)
Adds `forProject` filter to FeatureToggleQueryBuilder
Filters playground results for an array of projects

Closes #
[1-1525](https://linear.app/unleash/issue/1-1525/getting-results-for-all-projects-when-defining-a-single-project-in-the)

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-10-19 15:05:56 +03:00
andreas-unleash
cf42a829f4
feat: add option to return disabled strategies (#5059)
Adds the option to include disabled strategies (behind the
playgroundImprovements flag

Closes #
[1-1505](https://linear.app/unleash/issue/1-1505/return-disabled-strategies-in-the-playground-features-request)

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-10-17 12:35:07 +03:00
Fredrik Strand Oseberg
bc96216daa
Refactor/move features to feature oriented architecture (#4994)
This PR gathers feature related files in the same folder.
2023-10-11 09:38:57 +02:00
Mateusz Kwasniewski
2c7587ba4b
feat: dependent features in playground (#4930) 2023-10-05 13:05:20 +02:00
Christopher Kolstad
6673d131fe
feat: biome lint (#4853)
This commit changes our linter/formatter to biome (https://biomejs.dev/)
Causing our prehook to run almost instantly, and our "yarn lint" task to
run in sub 100ms.

Some trade-offs:
* Biome isn't quite as well established as ESLint
* Are we ready to install a different vscode plugin (the biome plugin)
instead of the prettier plugin


The configuration set for biome also has a set of recommended rules,
this is turned on by default, in order to get to something that was
mergeable I have turned off a couple the rules we seemed to violate the
most, that we also explicitly told eslint to ignore.
2023-09-29 14:18:21 +02:00
Jaanus Sellin
ac018447f9
feat: optimize private projects for enterprise (#4812) 2023-09-22 11:54:33 +03:00
Jaanus Sellin
5e6ed0baac
feat: private projects handle in playground (#4791) 2023-09-21 11:22:29 +03:00
Mateusz Kwasniewski
878780f068
feat: playground custom properties are nested (#4686) 2023-09-14 12:28:28 +02:00
andreas-unleash
1cd0edb11a
feat: variant with number payload (#4654)
Adds `number` as possible payload type for variant.
Adds a flag to enable the feature
Updates all relevant models and schemas
Adds the option to the UI

Closes: #
[1-1357](https://linear.app/unleash/issue/1-1357/support-number-in-variant-payload)

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-09-11 16:57:42 +03:00
Mateusz Kwasniewski
45e089f27f
chore: strategy variant flag removed (#4603) 2023-09-04 13:15:54 +02:00
Thomas Heartman
a7cb2b8d53
openapi: stabilize playground + feature types endpoints (#4433)
This PR stabilizes the playground and feature types endpoints by
changing their tag from 'Unstable' to respectively 'Playground' and
'Feature Types'. It also moves the existing feature type endpoint (which
was previously tagged as 'Features') to the 'Feature Types' tag.
2023-08-08 09:01:02 +02:00
Mateusz Kwasniewski
f053be427b
test: matching variants (#4349) 2023-07-26 20:03:30 +02:00
Mateusz Kwasniewski
7095e87061
fix: do not split non string values (#4346) 2023-07-26 12:32:08 +02:00
Mateusz Kwasniewski
9f35c2187f
fix: sync enabled and variant status (#4345) 2023-07-26 12:23:39 +02:00
Mateusz Kwasniewski
f1d1d7d49a
feat: strategy variants in playground (#4281) 2023-07-21 08:15:15 +02:00
Mateusz Kwasniewski
593f83d5d3
feat: advancedPlayground flag used only for runtime control (#4262) 2023-07-18 08:49:04 +02:00
Tymoteusz Czech
de8e9a03ae
Inline endpoint descriptions (#4145)
Update OpenApi docs
2023-07-05 11:25:58 +02:00
Thomas Heartman
be0e94105d
bug(#3545): include strategy titles on playground evaluation results (#4084)
This PR adds strategy titles as an optional bit of data added to client
features. It's only added when prompted.


![image](https://github.com/Unleash/unleash/assets/17786332/99509679-2aab-4c2a-abff-c6e6f27d8074)

## Discussion points:

### getPlaygroundFeatures

The optional `includeStrategyId` parameter has been replaced by a
`getPlaygroundFeatures` in the service (and in the underlying store).
The playground was the only place that used this specific include, so
instead of adding more and making the interface for that method more
complex, I created a new method that deals specifically with the
playground.

The underlying store still uses an `optionalIncludes` parameter,
however. I have a plan to make that interface more fluid, but I'd like
to propose that in a follow-up PR.
2023-06-29 10:38:51 +02:00
Mateusz Kwasniewski
374d49f5bf
feat: ui tweaks for playground (#4058) 2023-06-22 10:13:17 +02:00
Thomas Heartman
24e9cf7c8f
feat: add "edit" link to playground strategies (#4027)
This change adds an "edit" link to all playground strategies when they
are returned from the API, allowing the user to jump directly to the
evaluated strategy edit screen.

This change applies to both old and new strategies, so it should even
work in the old playground.

This does not use this information in the frontend yet.

## Discussion points:

Should "links" be an object or a singular string? I know the
notifications service uses just "link", but using an object will make
it easier to potentially add more actions in the future (such as
"enable"/"disable", maybe?)

Do we need to supply basePath? I noticed that the notifications links
only ever use an empty string for base path, so it might not be
necessary and can potentially be left out.

## Changes

I've implemented the link building in a new view model file. Inspecting
the output after the result is fully ready requires some gnarly
introspection and mapping, but it's tested.

Further, I've done a little bit of work to stop the playground service
using the schema types directly as the schema types now contain extra
information.

This PR also updates the `urlFriendlyString` arbitrary to not produce
strings that contain only periods. This causes issues when parsing URLs
(and is also something we struggle with in the UI).
2023-06-22 07:19:35 +00:00
Mateusz Kwasniewski
ffed4e78b0
feat: configurable playground limit (#4047) 2023-06-22 08:46:13 +02:00
Mateusz Kwasniewski
a0862cfc10
feat: Query complexity validation (#4017) 2023-06-20 14:28:02 +02:00
Mateusz Kwasniewski
8bddbd80f6
feat: advanced playground openapi (#3972) 2023-06-14 11:05:08 +02:00
Mateusz Kwasniewski
edd67f7046
test: advanced playground (#3968) 2023-06-14 08:23:36 +02:00
Mateusz Kwasniewski
555f77463d
feat: draft branch playground evaluation (#3967) 2023-06-13 13:56:26 +02:00
Mateusz Kwasniewski
7d69750f3b
refactor: Extract playground steps (#3966) 2023-06-13 11:26:10 +02:00
Mateusz Kwasniewski
32ae15741c
refactor: read project ids in memory (#3965) 2023-06-13 10:12:14 +02:00
Mateusz Kwasniewski
7b8b6bceaf
feat: walking skeleton of the advanced playground (#3949) 2023-06-12 11:01:52 +02:00
Mateusz Kwasniewski
0101491a83
refactor: playground in feature oriented architecture (#3942) 2023-06-09 12:55:54 +02:00