**BREAKING CHANGE**: DEFAULT_ENV changed from `default` (should not be
used anymore) to `development`
## About the changes
- Only delete default env if the install is fresh new.
- Consider development the new default. The main consequence of this
change is that the default is no longer considered `type=production`
environment but also for frontend tokens due to this assumption:
724c4b78a2/src/lib/schema/api-token-schema.test.ts (L54-L59)
(I believe this is mostly due to the [support for admin
tokens](https://github.com/Unleash/unleash/pull/10080#discussion_r2126871567))
- `feature_toggle_update_total` metric reports `n/a` in environment and
environment type as it's not environment specific
This removes a strategy that was already deprecated, but only for new
installations.
I tested starting with an installation with this strategy being used and
then updating, and I was still able to edit the strategy, so this should
not impact current users.
On a fresh install the strategy is no longer available.
---------
Co-authored-by: Nuno Góis <github@nunogois.com>
Vitest Pros:
* Automated failing test comments on github PRs
* A nice local UI with incremental testing when changing files (`yarn
test:ui`)
* Also nicely supported in all major IDEs, click to run test works (so
we won't miss what we had with jest).
* Works well with ESM
Vitest Cons:
* The ESBuild transformer vitest uses takes a little longer to transform
than our current SWC/jest setup, however, it is possible to setup SWC as
the transformer for vitest as well (though it only does one transform,
so we're paying ~7-10 seconds instead of ~ 2-3 seconds in transform
phase).
* Exposes how slow our tests are (tongue in cheek here)
We're migrating to ESM, which will allow us to import the latest
versions of our dependencies.
Co-Authored-By: Christopher Kolstad <chriswk@getunleash.io>
As part of preparation for ESM and node/TSC updates, this PR will make
Unleash build with strictNullChecks set to true, since that's what's in
our tsconfig file. Hence, this PR also removes the `--strictNullChecks
false` flag in our compile tasks in package.json.
TL;DR - Clean up your code rather than turning off compiler security
features :)
## About the changes
Based on the first hypothesis from
https://github.com/Unleash/unleash/pull/9264, I decided to find an
alternative way of initializing the DB, mainly trying to run migrations
only once and removing that from the actual test run.
I found in [Postgres template
databases](https://www.postgresql.org/docs/current/manage-ag-templatedbs.html)
an interesting option in combination with jest global initializer.
### Changes on how we use DBs for testing
Previously, we were relying on a single DB with multiple schemas to
isolate tests, but each schema was empty and required migrations or
custom DB initialization scripts.
With this method, we don't need to use different schema names
(apparently there's no templating for schemas), and we can use new
databases. We can also eliminate custom initialization code.
### Legacy tests
This method also highlighted some wrong assumptions in existing tests.
One example is the existence of `default` environment, that because of
being deprecated is no longer available, but because tests are creating
the expected db state manually, they were not updated to match the
existing db state.
To keep tests running green, I've added a configuration to use the
`legacy` test setup (24 tests). By migrating these, we'll speed up
tests, but the code of these tests has to be modified, so I leave this
for another PR.
## Downsides
1. The template db initialization happens at the beginning of any test,
so local development may suffer from slower unit tests. As a workaround
we could define an environment variable to disable the db migration
2. Proliferation of test dbs. In ephemeral environments, this is not a
problem, but for local development we should clean up from time to time.
There's the possibility of cleaning up test dbs using the db name as a
pattern:
2ed2e1c274/scripts/jest-setup.ts (L13-L18)
but I didn't want to add this code yet. Opinions?
## Benefits
1. It allows us migrate only once and still get the benefits of having a
well known state for tests.
3. It removes some of the custom setup for tests (which in some cases
ends up testing something not realistic)
4. It removes the need of testing migrations:
https://github.com/Unleash/unleash/blob/main/src/test/e2e/migrator.e2e.test.ts
as migrations are run at the start
5. Forces us to keep old tests up to date when we modify our database
**Upgrade to React v18 for Unleash v6. Here's why I think it's a good
time to do it:**
- Command Bar project: We've begun work on the command bar project, and
there's a fantastic library we want to use. However, it requires React
v18 support.
- Straightforward Upgrade: I took a look at the upgrade guide
https://react.dev/blog/2022/03/08/react-18-upgrade-guide and it seems
fairly straightforward. In fact, I was able to get React v18 running
with minimal changes in just 10 minutes!
- Dropping IE Support: React v18 no longer supports Internet Explorer
(IE), which is no longer supported by Microsoft as of June 15, 2022.
Upgrading to v18 in v6 would be a good way to align with this change.
TS updates:
* FC children has to be explicit:
https://stackoverflow.com/questions/71788254/react-18-typescript-children-fc
* forcing version 18 types in resolutions:
https://sentry.io/answers/type-is-not-assignable-to-type-reactnode/
Test updates:
* fixing SWR issue that we have always had but it manifests more in new
React (https://github.com/vercel/swr/issues/2373)
---------
Co-authored-by: kwasniew <kwasniewski.mateusz@gmail.com>
This PR expands upon #6773 by returning the list of removed properties
in the API response. To achieve this, I added a new top-level `warnings`
key to the API response and added an `invalidContextProperties` property
under it. This is a list with the keys that were removed.
## Discussion points
**Should we return the type of each removed key's value?** We could
expand upon this by also returning the type that was considered invalid
for the property, e.g. `invalidProp: 'object'`. This would give us more
information that we could display to the user. However, I'm not sure
it's useful? We already return the input as-is, so you can always
cross-check. And the only type we allow for non-`properties` top-level
properties is `string`. Does it give any useful info? I think if we want
to display this in the UI, we might be better off cross-referencing with
the input?
**Can properties be invalid for any other reason?** As far as I can
tell, that's the only reason properties can be invalid for the context.
OpenAPI will prevent you from using a type other than string for the
context fields we have defined and does not let you add non-string
properties to the `properties` object. So all we have to deal with are
top-level properties. And as long as they are strings, then they should
be valid.
**Should we instead infer the diff when creating the model?** In this
first approach, I've amended the `clean-context` function to also return
the list of context fields it has removed. The downside to this approach
is that we need to thread it through a few more hoops. Another approach
would be to compare the input context with the context used to evaluate
one of the features when we create the view model and derive the missing
keys from that. This would probably work in 98 percent of cases.
However, if your result contains no flags, then we can't calculate the
diff. But maybe that's alright? It would likely be fewer lines of code
(but might require additional testing), although picking an environment
from feels hacky.
Don't include invalid context properties in the contexts that we
evaluate.
This PR removes any non-`properties` fields that have a non-string
value.
This prevents the front end from crashing when trying to render an
object.
Expect follow-up PRs to include more warnings/diagnostics we can show to
the end user to inform them of what fields have been removed and why.
We were sending `user.id` to the service, but if an admin token is used,
there is no `user.id.` Instead, there is
`user.internalAdminTokenUserId`. so we need to use the special method
`extractUserIdFromUser`.
This PR adds this implementation, and now the service correctly
retrieves the appropriate ID for admins.
Related to: https://github.com/Unleash/unleash/pull/5924
Lots of work here, mostly because I didn't want to turn off the
`noImplicitAnyLet` lint. This PR tries its best to type all the untyped
lets biome complained about (Don't ask me how many hours that took or
how many lints that was >200...), which in the future will force test
authors to actually type their global variables setup in `beforeAll`.
---------
Co-authored-by: Gastón Fournier <gaston@getunleash.io>
This commit changes our linter/formatter to biome (https://biomejs.dev/)
Causing our prehook to run almost instantly, and our "yarn lint" task to
run in sub 100ms.
Some trade-offs:
* Biome isn't quite as well established as ESLint
* Are we ready to install a different vscode plugin (the biome plugin)
instead of the prettier plugin
The configuration set for biome also has a set of recommended rules,
this is turned on by default, in order to get to something that was
mergeable I have turned off a couple the rules we seemed to violate the
most, that we also explicitly told eslint to ignore.
Adds `number` as possible payload type for variant.
Adds a flag to enable the feature
Updates all relevant models and schemas
Adds the option to the UI
Closes: #
[1-1357](https://linear.app/unleash/issue/1-1357/support-number-in-variant-payload)
---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
This PR stabilizes the playground and feature types endpoints by
changing their tag from 'Unstable' to respectively 'Playground' and
'Feature Types'. It also moves the existing feature type endpoint (which
was previously tagged as 'Features') to the 'Feature Types' tag.
This PR adds strategy titles as an optional bit of data added to client
features. It's only added when prompted.

## Discussion points:
### getPlaygroundFeatures
The optional `includeStrategyId` parameter has been replaced by a
`getPlaygroundFeatures` in the service (and in the underlying store).
The playground was the only place that used this specific include, so
instead of adding more and making the interface for that method more
complex, I created a new method that deals specifically with the
playground.
The underlying store still uses an `optionalIncludes` parameter,
however. I have a plan to make that interface more fluid, but I'd like
to propose that in a follow-up PR.