patches an issue where cloning a feature would clone variants for
it's last found environment in the db. This now will clone the feature
environments correctly
## About the changes
Variants are now stored in each environment rather than in the feature
toggle. This enables RBAC, suggest changes, etc to also apply to
variants.
Relates to [roadmap](https://github.com/orgs/Unleash/projects/10) item:
#2254
### Important files
- **src/lib/db/feature-strategy-store.ts** a complex query was moved to
a view named `features_view`
- **src/lib/services/state-service.ts** export version number increased
due to the new format
## Discussion points
We're keeping the old column as a safeguard to be able to go back
Co-authored-by: sighphyre <liquidwicked64@gmail.com>
Co-authored-by: Christopher Kolstad <chriswk@getunleash.ai>
* fix: filter empty metrics before we collect last seen toggles.
fixes: #2104
* fix: add a last-seen service to batch last-seen toggle updates
Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>
* Feat: return reasons why a feature evaluated to true or false
Note: this is very rough and just straight ripped from the nodejs
client. It will need a lot of work, but is a good place to start
* Feat: add suggested shape for new payload
* Chore: minor cleanup
* Wip: make server compile again
* Remove unused schema ref
* Export new schemas
* Chore: fix some tests to use sub property
* Fix: fix some tests
* Refactor: rename some variables, uncomment some stuff
* Add segments type to bootstrap options
* Add segments capability to offline feature evaluator
* Fix function calls after turning params into an option abject
* Feat: test strategy order, etc
* Feat: add test to check that all strats are returned correctly
* Feat: allow you to include strategy ids in clients
* Wip: hook up segments in the offline client.
Note: compared to regular clients, they still fail
* Feat: add segments validation
* Fix: fix test case invariant.
* Chore: revert to returning only `boolean` from strategies.
This _should_ make it work with custom strategies too 🤞
* Feat: make more properties of the returned feature required
* Wip: add some comments and unfinished tests for edge cases
* Feat: add `isEnabledInCurrentEnvironment` prop
* Feat: consider more strategy failure cases
* Feat: test that isenabledinenvironment matches expectations
* Feat: add unknown strategies
* Fix: fix property access typo
* Feat: add unknown strategy for fallback purposes
* Feat: test edge case: all unknown strategies
* Feat: add custom strategy to arbitrary
* Feat: test that features can be true, even if not enabled in env
* Chore: add some comments
* Wip: fix sdk tests
* Remove comments, improve test logging
* Feat: add descriptions and examples to playground feature schema
* Switch `examples` for `example`
* Update schemas with descriptions and examples
* Fix: update snapshot
* Fix: openapi example
* Fix: merge issues
* Fix: fix issue where feature evaluation state was wrong
* Chore: update openapi spec
* Fix: fix broken offline client tests
* Refactor: move schemas into separate files
* Refactor: remove "reason" for incomplete evaluation.
The only instances where evaluation is incomplete is when we don't
know what the strategy is.
* Refactor: move unleash node client into test and dev dependencies
* Wip: further removal of stuff
* Chore: remove a bunch of code that we don't use
* Chore: remove comment
* Chore: remove unused code
* Fix: fix some prettier errors
* Type parameters in strategies to avoid `any`
* Fix: remove commented out code
* Feat: make `id` required on playground strategies
* Chore: remove redundant type
* Fix: remove redundant if and fix fallback evaluation
* Refactor: reduce nesting and remove duplication
* Fix: remove unused helper function
* Refactor: type `parameters` as `unknown`
* Chore: remove redundant comment
* Refactor: move constraint code into a separate file
* Refactor: rename `unleash` -> `feature-evaluator`
* Rename class `Unleash` -> `FeatureEvaluator`
* Refactor: remove this.ready and sync logic from feature evaluator
* Refactor: remove unused code, rename config type
* Refactor: remove event emission from the Unleash client
* Remove unlistened-for events in feature evaluator
* Refactor: make offline client synchronous; remove code
* Fix: update openapi snapshot after adding required strategy ids
* Feat: change `strategies` format.
This commit changes the format of a playground feature's `strategies`
properties from a list of strategies to an object with properties
`result` and `data`. It looks a bit like this:
```ts
type Strategies = {
result: boolean | "unknown",
data: Strategy[]
}
```
The reason is that this allows us to avoid the breaking change that
was previously suggested in the PR:
`feature.isEnabled` used to be a straight boolean. Then, when we found
out we couldn't necessarily evaluate all strategies (custom strats are
hard!) we changed it to `boolean | 'unevaluated'`. However, this is
confusing on a few levels as the playground results are no longer the
same as the SDK would be, nor are they strictly boolean anymore.
This change reverts the `isEnabled` functionality to what it was
before (so it's always a mirror of what the SDK would show).
The equivalent of `feature.isEnabled === 'unevaluated'` now becomes
`feature.isEnabled && strategy.result === 'unknown'`.
* Fix: Fold long string descriptions over multiple lines.
* Fix: update snapshot after adding line breaks to descriptions
* Implement user grouping feature for permissions
Co-authored-by: Thomas Heartman <thomas@getunleash.ai>
Co-authored-by: Jaanus Sellin <sellinjaanus@gmail.com>
Co-authored-by: Nuno Góis <github@nunogois.com>
Co-authored-by: Thomas Heartman <thomas@getunleash.ai>
* Chore: add unleash-client dependency
* Feat: add openapi specs for basic sdk contexts and playground reqs
* Feat: add openapi spec for response
* Feat: add openAPI entry for playground endpoint
* Fix: remove required 'projects' property that doesn't exist
* Refactor: add test placeholders for playground api
* Chore: improve openAPI description for playground request
* Refactor: align example project names
* Fix: update openapi snapshot
* Fix: summary -> description; example -> examples
* Feat: add fast-check and stub out one test.
The test doesn't work yet.
* Feat: add test and generator for sdk context schema
* Feat: add generators and tests for all new schemas
* Feat: test that the same input is returned exactly
* Feat: add more tests and more schemas
* Refactor: clean up tests some
* Refactor: simplify url friendliness check
* Refactor: fix types for playground request schema generator
* Feat: add bad request test
* Fix: make parameters the correct shape in generator
* Feat: scaffold out tests for service and endpoint
Liberal use of @ts-expect-error
* Fix: update snapshot with new model
* Add missing appName
* wip: stub out some extra tests
* Feat: model strategies for testing
* Feat: model variant payloads better
* Refactor: input params for function
* Refactor: use email address for user id generation
* Chore: update comment
* Wip: start stubbing out e2e tests
* Refactor: move tests requiring db to e2e file
* Fix: make e2e tests run as expected
* Fix: make toggle generator test work as expected
* Fix: increase timeout for long-running e2e test
* Wip: map toggles test
* Wip: test movement and cleanup
* Refactor: remove `AllowedStrings` in favor of typeof X[number]
* Wip: add e2e tests for the service
* Wip: tests in progress
* Feat: return fuller variant value
* Wip: delete redundant test.
Both those tests were testing versions of the same thing, so let's
delete one of them
* Feat: update openAPI snapshot
* Feat: hook up the playground service
* Feat: fix test cases for e2e api
* Refactor: get rid of _one_ 'as unknown as x' cast
* Fix: wait for the client to be ready before we pass it back
* Fix: weights go to 1000!
* Fix: fix some test assertions, add one more test to be sure
* Wip: add some test parameters to hopefully avoid timeouts
* Fix: don't init the client if there are no toggles
If you don't provide it with any toggles to bootstrap, then the client
will never be ready. This avoids that.
This adds two ways around it because we'll probably get away with a
bit less computation if we don't even try to initialize it. However,
we also don't want anyone else to make this mistake.
* Chore: modify test params
* Feat: use the type system to avoid empty lists for initialization
* Refactor: make tests simpler
* Feat: test basic context values
* Feat: test dynamic context values
* Fix: make custom context field test more reliable
* Feat: use unique arrays for toggles
* Feat: make `appName` required in context
* Fix: sdk context schema arbitrary: make appName at least 1 char long
* Fix: add a minimum length on appName in the context schema
* Fix: fix tests that fail due to new requirements
* Fix: update a test: remove variant mapping testing
* Fix: fix remaining tests
* Feat: rename response.toggles -> response.features
* Refactor: avoid single-letter predicate variables
* Refactor: extract offlineclient into its own file
* Refactor: move arbitraries into separate file
* Refactor: move playground requests into util function
* Fix: remove duplicate declaration of urlFriendlyString
* Chore: update comment
* Refactor: align on arbitrary generator naming
* Feat: Export single strategy arbitrary
* refactor: add schemas to user admin controller
* refactor: remove unused SessionService
* refactor: fix search query type confusion
* refactor: add schemas to user controller (#1693)
* refactor: add schemas to user controller
* refactor: fix getAllUserSplashes method name
* refactor: name and email should not be required on create
* refactor: only some user fields may be updated
* refactor: should not require any fields on user update (#1730)
* refactor: send 400 instead of 500 on missing username and email
* refactor: should not require any fields for user update
* refactor: note that earlier versions required name or email
* refactor: merge roleDescriptionSchema and roleSchema
* fix: Does not delete api_tokens on drop-Import
* feat: Cleans unused apiTokens on environment import
* refactor: Moves ALL_PROJECTS and ALL_ENVIRONMENTS to constants
* refactor: Renames migration 20220528143630 for a more precise name
* refactor: Removes unecessary console.log
* fix: Adds correct down-script for migration 20220528143630
* fix: apply query from checkProjectsCompatibility
* fix: require equal environments when moving toggles
* refactor: clean up project service tests
* refactor: add test for project compatibility check
* refactor: improve arraysHaveSameItems name
This adds support for multi project tokens to be created. Backward compatibility is handled at 3 different layers here:
- The API is made backwards compatible though a permissive data type that accepts either a project?: string or projects?: string[] property, validation is done through JOI here, which ensures that projects and project are not set together. In the case of neither, this defaults to the previous default of ALL_PROJECTS
- The service layer method to handle adding tokens has been made tolerant to either of the above case and has been deprecated, a new method supporting only the new structure of using projects has been added
- Existing compatibility for consumers of Unleash as a library should not be affected either, the ApiUser constructor is now tolerant to the the first input and will internally map to the new cleaned structure
* wip: environment for permissions
* fix: add migration for roles
* fix: connect environment with access service
* feat: add tests
* chore: Implement scaffolding for new rbac
* fix: add fake store
* feat: Add api endpoints for roles and permissions list
* feat: Add ability to provide permissions when creating a role and rename environmentName to name in the list permissions datastructure
* fix: Make project roles resolve correctly against new environments permissions structure
* fix: Patch migration to also populate permission names
* fix: Make permissions actually work with new environments
* fix: Add back to get permissions working for editor role
* fix: Removed ability to set role type through api during creation - it's now always custom
* feat: Return permissions on get role endpoint
* feat: Add in support for updating roles
* fix: Get a bunch of tests working and delete a few that make no sense anymore
* chore: A few small cleanups - remove logging and restore default on dev server config
* chore: Refactor role/access stores into more logical domains
* feat: Add in validation for roles
* feat: Patch db migration to handle old stucture
* fix: migration for project roles
* fix: patch a few broken tests
* fix: add permissions to editor
* fix: update test name
* fix: update user permission mapping
* fix: create new user
* fix: update root role test
* fix: update tests
* feat: Validation now works when updating a role
* fix: Add in very barebones down migration for rbac so that tests work
* fix: Improve responses from role resolution - getting a non existant role will throw a NotFound error
* fix: remove unused permissions
* fix: add test for connecting roles and deleting project
* fix: add test for adding a project member with a custom role
* fix: add test for changing user role
* fix: add guard for deleting role if the role is in use
* fix: alter migration
* chore: Minor code cleanups
* chore: Small code cleanups
* chore: More minor cleanups of code
* chore: Trim some dead code to make the linter happy
* feat: Schema validation for roles
* fix: setup permission for variant
* fix: remove unused import
* feat: Add cascading delete for role_permissions when deleting a role
* feat: add configuration option for disabling legacy api
* chore: update frontend to beta version
* 4.6.0-beta.0
* fix: export default project constant
* fix: update snapshot
* fix: module pattern ../../lib
* fix: move DEFAULT_PROJECT to types
* fix: remove debug logging
* fix: remove debug log state
* fix: Change permission descriptions
* fix: roles should have unique name
* fix: root roles should be connected to the default project
* fix: typo in role-schema.ts
* fix: Role permission empty string for non environment type
* feat: new permission for moving project
* fix: add event for changeProject
* fix: Removing a user from a project will now check to see if that project has an owner, rather than checking if any project has an owner
* fix: add tests for move project
* fix: Add in missing create/delete tag permissions
* fix: Removed duplicate impl caused by multiple good samaritans putting it back in!
* fix: Trim out add tag permissions, for now at least
* chore: Trim out new add and delete tag permissions - we're going with update feature instead
* chore: update frontend
* 4.6.0-beta.1
* feat: Prevent editing of built in roles
* fix: Patch an issue where permissions for variants/environments didn't match the front end
* fix: lint
Co-authored-by: Ivar Conradi Østhus <ivarconr@gmail.com>
Co-authored-by: Fredrik Oseberg <fredrik.no@gmail.com>
* fix: Update updateUser code to reject empty emails
This fixes an issue where the updateUser call would allow null email
addresses, then update the email to null and then raise an exception,
leaving the db in a state where no user could be resolved.
* fix: remove username/email requirement in user.ts
Co-authored-by: Ivar Conradi Østhus <ivarconr@gmail.com>