## About the changes
When exporting v3, for variants backward compatibility, we need to find
one featureEnvironment and fetch variants from there.
In cases where the default environment is disabled (therefore does not
get variants per environment when added), it can be still be selected
for the export process. Therefore variants don't appear in the feature
when they should be there.
An e2e test that fails with the previous implementation was added to
validate the behavior
This comes from our support ticket 404
## About the changes
Variants are now stored in each environment rather than in the feature
toggle. This enables RBAC, suggest changes, etc to also apply to
variants.
Relates to [roadmap](https://github.com/orgs/Unleash/projects/10) item:
#2254
### Important files
- **src/lib/db/feature-strategy-store.ts** a complex query was moved to
a view named `features_view`
- **src/lib/services/state-service.ts** export version number increased
due to the new format
## Discussion points
We're keeping the old column as a safeguard to be able to go back
Co-authored-by: sighphyre <liquidwicked64@gmail.com>
Co-authored-by: Christopher Kolstad <chriswk@getunleash.ai>
fix: broken UI when importing features into environments which are not linked to the feature's project
## Related to
- PR: https://github.com/Unleash/unleash/pull/2209
- Issue: https://github.com/Unleash/unleash/issues/2186
- Issue: https://github.com/Unleash/unleash/issues/2193
## Expected behaviour:
After importing we should see:
![image](https://user-images.githubusercontent.com/455064/202149719-fa74b3b7-3936-443b-9d0e-8f1ca2e779f4.png)
## About the changes
**The problem:** when we import we have projects, features and
environments. Each feature belongs to a project (this is by default and
the imported file enforces that). The links between projects and
features, or projects and environments, depend on us creating those
relationships. When we add a feature to an environment we're not
validating that the project and the environment are connected. Because
of that, in some situations (like in this test), we can end up with a
project with features but no environment.
This breaks a weak constraint we had which is that all projects should
have at least one environment.
**This PR makes the following assumption when importing**: _if a feature
is added to an environment, and that environment is still not linked to
the project that feature belongs to, then the project and environments
have to be linked_. The rationale behind this is that the user couldn't
have generated this export file without the project and environment
being linked together.
* fix: Does not delete api_tokens on drop-Import
* feat: Cleans unused apiTokens on environment import
* refactor: Moves ALL_PROJECTS and ALL_ENVIRONMENTS to constants
* refactor: Renames migration 20220528143630 for a more precise name
* refactor: Removes unecessary console.log
* fix: Adds correct down-script for migration 20220528143630
Our testing and internal validation has proven that
the :global: environment concept confuses people more
than the problems it solves. We have thus decided to
group all configuration that was created before the
environment concept was introduced in to the "default
environment. This would still make everything work
as before in addition to introducing the env concept.
Co-authored-by: Christopher Kolstad <chriswk@getunleash.ai>
This sets up the typescript compiler.
Allowing gradual migration to typescript.
Co-authored-by: Christopher Kolstad <chriswk@getunleash.ai>
Co-authored-by: Ivar Conradi Østhus <ivarconr@gmail.com>
Co-authored-by: Fredrik Oseberg <fredrik.oseberg@getunleash.ai>
Co-authored-by: Clint Checkett <clintchecketts@churchofjesuschrist.org>
fixes: #676