## About the changes
Implements custom root roles, encompassing a lot of different areas of
the project, and slightly refactoring the current roles logic. It
includes quite a clean up.
This feature itself is behind a flag: `customRootRoles`
This feature covers root roles in:
- Users;
- Service Accounts;
- Groups;
Apologies in advance. I may have gotten a bit carried away 🙈
### Roles
We now have a new admin tab called "Roles" where we can see all root
roles and manage custom ones. We are not allowed to edit or remove
*predefined* roles.

This meant slightly pushing away the existing roles to `project-roles`
instead. One idea we want to explore in the future is to unify both
types of roles in the UI instead of having 2 separate tabs. This
includes modernizing project roles to fit more into our current design
and decisions.
Hovering the permissions cell expands detailed information about the
role:

### Create and edit role
Here's how the role form looks like (create / edit):

Here I categorized permissions so it's easier to visualize and manage
from a UX perspective.
I'm using the same endpoint as before. I tried to unify the logic and
get rid of the `projectRole` specific hooks. What distinguishes custom
root roles from custom project roles is the extra `root-custom` type we
see on the payload. By default we assume `custom` (custom project role)
instead, which should help in terms of backwards compatibility.
### Delete role
When we delete a custom role we try to help the end user make an
informed decision by listing all the entities which currently use this
custom root role:

~~As mentioned in the screenshot, when deleting a custom role, we demote
all entities associated with it to the predefined `Viewer` role.~~
**EDIT**: Apparently we currently block this from the API
(access-service deleteRole) with a message:

What should the correct behavior be?
### Role selector
I added a new easy-to-use role selector component that is present in:
- Users

- Service Accounts

- Groups

### Role description
I also added a new role description component that you can see below the
dropdown in the selector component, but it's also used to better
describe each role in the respective tables:

I'm not listing all the permissions of predefined roles. Those simply
show the description in the tooltip:

### Role badge
Groups is a bit different, since it uses a list of cards, so I added yet
another component - Role badge:

I'm using this same component on the profile tab:

## Discussion points
- Are we being defensive enough with the use of the flag? Should we
cover more?
- Are we breaking backwards compatibility in any way?
- What should we do when removing a role? Block or demote?
- Maybe some existing permission-related issues will surface with this
change: Are we being specific enough with our permissions? A lot of
places are simply checking for `ADMIN`;
- We may want to get rid of the API roles coupling we have with the
users and SAs and instead use the new hooks (e.g. `useRoles`)
explicitly;
- We should update the docs;
- Maybe we could allow the user to add a custom role directly from the
role selector component;
---------
Co-authored-by: Gastón Fournier <gaston@getunleash.io>
feat: adds a way to specify a root role on a group, which will cause any user entering into that group to take on the permissions of that root role
Co-authored-by: Nuno Góis <github@nunogois.com>
* fix: remove group owner concept
* fix: adapt e2e tests accordingly
* refactor users select to match improvement
* refactor: add user -> edit users
* feat: add edit users to group card actions
* add a few more UI improvements
* fix: edit group users icon
* improve loading behaviour
* fix group users refresh on card view
* improvement: create group form validation
* fix edit group, some refactoring
* fix: e2e tests, minor bugs
* fix: infinite re-renders due to useHiddenColumns useEffect array dependency
* fix re-rendering on useHiddenColumns for some tables
* refactor: validations into functions / variables
* Button for 0 groups
* Highlight name on exist
* Add hover to groups
* Change avatar size to 28px
* Add tooltip to project and fix error
* Fix tooltip
* Link to project, change to flex etc
* Reuse badges better
* Limit to max 50% width
* Refinements
* UI refinements
* Update
* Remove import
* Refinement fixes
* Refinement
* Refinement
* Refinement
* Star to star rounded
* style fixes
* Constraint card styling adjustments
* Style Fixes
* lint and fmt
* lint and fmt
* Changed the way the expandable property is evaluated to use the text.length
Co-authored-by: Tymoteusz Czech <tymek+gpg@getunleash.ai>
* feat: add user groups table
* add groups and group view
* fix top level await on mock data
* add UG flag
* create group files, refactor group cards
* add generic badge component
* adapt hooks to use endpoints
* implement basic create group
* fix: update snap
* fix: type id as string for now
* implement create group, use api, refactoring
* add stars to group owners
* refactor GroupForm.tsx to use styled components
* feat: remove group
* add edit group
* add group card actions
* feat: edit and remove group users
* add users to groups
* Initial commit
* refine project access table
* add project access group view
* Take users and groups from backend
* Add onsubmit
* new project access, assign and edit
* fix EditGroup, Group
* Finish assigning roles in project
* List assigned projects in group card
* Run prettier
* Add added column to project access table
Co-authored-by: Jaanus Sellin <jaanus@getunleash.ai>
Co-authored-by: sighphyre <liquidwicked64@gmail.com>