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Commit Graph

11 Commits

Author SHA1 Message Date
Thomas Heartman
b2c58102dd
chore(unl-204): remove uses of toast text and confetti (#8941)
As of PR #8935, we no longer support both text and title, and confetti
has been removed.

This PR:
- removes `confetti` from the toast interface
- merges `text` and `title` into `text` and updates its uses across the
codebase.
- readjusts the text where necessary.
2024-12-10 13:38:04 +00:00
Thomas Heartman
be518af228
feat: use new environment limit in Unleash UI (#7500)
This PR updates the Unleash UI to use the new environment limit.

As it turns out, we already had an environment limit in the UI, but it
was hardcoded (luckily, its value is the same as the new default value
🥳).

In addition to the existing places this limit was used, it also disables
the "new environment" button if you've reached the limit. Because this
limit already exists, I don't think we need a flag for it. The only
change is that you can't click a button (that should be a link!) that
takes you to a page you can't do anything on.
2024-07-02 06:14:15 +00:00
Christopher Kolstad
53354224fc
chore: Bump biome and configure husky (#6589)
Upgrades biome to 1.6.1, and updates husky pre-commit hook.

Most changes here are making type imports explicit.
2024-03-18 13:58:05 +01:00
Nuno Góis
bb026c0ba1
feat: custom root roles (#3975)
## About the changes
Implements custom root roles, encompassing a lot of different areas of
the project, and slightly refactoring the current roles logic. It
includes quite a clean up.

This feature itself is behind a flag: `customRootRoles`

This feature covers root roles in:
 - Users;
 - Service Accounts;
 - Groups;

Apologies in advance. I may have gotten a bit carried away 🙈 

### Roles

We now have a new admin tab called "Roles" where we can see all root
roles and manage custom ones. We are not allowed to edit or remove
*predefined* roles.

![image](https://github.com/Unleash/unleash/assets/14320932/1ad8695c-8c3f-440d-ac32-39746720d588)
This meant slightly pushing away the existing roles to `project-roles`
instead. One idea we want to explore in the future is to unify both
types of roles in the UI instead of having 2 separate tabs. This
includes modernizing project roles to fit more into our current design
and decisions.

Hovering the permissions cell expands detailed information about the
role:

![image](https://github.com/Unleash/unleash/assets/14320932/81c4aae7-8b4d-4cb4-92d1-8f1bc3ef1f2a)

### Create and edit role

Here's how the role form looks like (create / edit):

![image](https://github.com/Unleash/unleash/assets/14320932/85baec29-bb10-48c5-a207-b3e9a8de838a)
Here I categorized permissions so it's easier to visualize and manage
from a UX perspective.

I'm using the same endpoint as before. I tried to unify the logic and
get rid of the `projectRole` specific hooks. What distinguishes custom
root roles from custom project roles is the extra `root-custom` type we
see on the payload. By default we assume `custom` (custom project role)
instead, which should help in terms of backwards compatibility.

### Delete role

When we delete a custom role we try to help the end user make an
informed decision by listing all the entities which currently use this
custom root role:

![image](https://github.com/Unleash/unleash/assets/14320932/352ed529-76be-47a8-88da-5e924fb191d4)
~~As mentioned in the screenshot, when deleting a custom role, we demote
all entities associated with it to the predefined `Viewer` role.~~
**EDIT**: Apparently we currently block this from the API
(access-service deleteRole) with a message:

![image](https://github.com/Unleash/unleash/assets/14320932/82a8e50f-8dc5-4c18-a2ba-54e2ae91b91c)
What should the correct behavior be?

### Role selector

I added a new easy-to-use role selector component that is present in:
 - Users 

![image](https://github.com/Unleash/unleash/assets/14320932/76953139-7fb6-437e-b3fa-ace1d9187674)
 - Service Accounts

![image](https://github.com/Unleash/unleash/assets/14320932/2b80bd55-9abb-4883-b715-15650ae752ea)
- Groups

![image](https://github.com/Unleash/unleash/assets/14320932/ab438f7c-2245-4779-b157-2da1689fe402)

### Role description

I also added a new role description component that you can see below the
dropdown in the selector component, but it's also used to better
describe each role in the respective tables:

![image](https://github.com/Unleash/unleash/assets/14320932/a3eecac1-2a34-4500-a68c-e3f62ebfa782)

I'm not listing all the permissions of predefined roles. Those simply
show the description in the tooltip:

![image](https://github.com/Unleash/unleash/assets/14320932/7e5b2948-45f0-4472-8311-bf533409ba6c)

### Role badge

Groups is a bit different, since it uses a list of cards, so I added yet
another component - Role badge:

![image](https://github.com/Unleash/unleash/assets/14320932/1d62c3db-072a-4c97-b86f-1d8ebdd3523e)

I'm using this same component on the profile tab:

![image](https://github.com/Unleash/unleash/assets/14320932/214272db-a828-444e-8846-4f39b9456bc6)

## Discussion points
- Are we being defensive enough with the use of the flag? Should we
cover more?
 - Are we breaking backwards compatibility in any way?
 - What should we do when removing a role? Block or demote?
- Maybe some existing permission-related issues will surface with this
change: Are we being specific enough with our permissions? A lot of
places are simply checking for `ADMIN`;
- We may want to get rid of the API roles coupling we have with the
users and SAs and instead use the new hooks (e.g. `useRoles`)
explicitly;
 - We should update the docs;
- Maybe we could allow the user to add a custom role directly from the
role selector component;

---------

Co-authored-by: Gastón Fournier <gaston@getunleash.io>
2023-06-14 14:40:40 +01:00
Nuno Góis
2fa154a3e4
Update environments (#2339)
https://linear.app/unleash/issue/2-357/update-environments-pages
2022-11-11 10:24:56 +00:00
Nuno Góis
d2324ee91f
Feat clone environment modal (#2245)
* add clone environment modal base skeleton (WIP)

* refactor HelpIcon common component, fix group form

* add more fields to clone env modal, multi project selector

* implement initial payload signature

* reflect latest design decisions

* misc ui fixes

* update UI to the new designs, change back clone option to use flag

* set env limit to 15

* Update frontend/src/component/environments/EnvironmentTable/EnvironmentActionCell/EnvironmentCloneModal/EnvironmentCloneModal.tsx

Co-authored-by: Simon Hornby <liquidwicked64@gmail.com>

* Update frontend/src/component/environments/EnvironmentTable/EnvironmentActionCell/EnvironmentCloneModal/EnvironmentCloneModal.tsx

Co-authored-by: Simon Hornby <liquidwicked64@gmail.com>

* Update frontend/src/component/environments/EnvironmentTable/EnvironmentActionCell/EnvironmentCloneModal/EnvironmentCloneModal.tsx

Co-authored-by: Simon Hornby <liquidwicked64@gmail.com>

* Update frontend/src/component/environments/EnvironmentTable/EnvironmentActionCell/EnvironmentCloneModal/EnvironmentCloneModal.tsx

Co-authored-by: Simon Hornby <liquidwicked64@gmail.com>

* address PR comments

Co-authored-by: Simon Hornby <liquidwicked64@gmail.com>
2022-10-28 09:15:46 +01:00
Nuno Góis
d696863a51
feat: convert environment actions to a popover menu, add clone option (#2214)
* feat: convert environment actions to a popover menu, add clone option

* add cloneEnviroment feature flag, hide the clone option behind it

* fix: update snap
2022-10-21 08:11:14 +01:00
sellinjaanus
625cc43ef9 Fixed naming (#1134) 2022-07-14 07:07:25 +00:00
olav
7d909c6b66 refactor: show env buttons when missing permission (#1111)
* refactor: disable environment drag-and-drop when missing permission

* refactor: show env buttons when missing permission
2022-06-22 13:13:08 +02:00
olav
69171a75a7 refactor: improve button label markup (#1091)
* refactor: improve button label markup

* refactor: remove misused tooltip roles

* refactor: simplify FeatureStrategyIcon labelling

* refactor: simplify labels for disabled buttons

* refactor: add missing switch input labels
2022-06-17 11:27:54 +02:00
Tymoteusz Czech
51e5939f68 feat: Align switches in table actions (#1082)
* feat: strateges state changing switch

* refactor: ActionCell for table

* fix: remove image clipping for webhook icons

* feat: align addons switch in table

* feat: align enviromnemnts table switch

* fix: disallow turning off protected environment

* refactor: move environment table sub-components

* feat: add predefined badge to default environment

* feat: environment reorder handle hightlight

* fix: environment table padding when searching

* Update src/hooks/api/actions/useStrategiesApi/useStrategiesApi.ts

Co-authored-by: olav <mail@olav.io>

* refactor: toggle addon promise

* remove dragging highlight

* fix: strategy switch tooltip

* fix: switch tooltips

Co-authored-by: olav <mail@olav.io>
2022-06-14 12:32:16 +00:00