As #4475 says, MD5 is not available in secure places anymore. This PR
swaps out gravatar-url with an inline function using crypto:sha256 which
is FIPS-140-2 compliant. Since we only used this method for generating
avatar URLs the extra customization wasn't needed and we could hard code
the URL parameters.
fixes: Linear
https://linear.app/unleash/issue/SR-112/gh-support-swap-out-gravatar-url-libcloses: #4475
### What
The heaviest requests we serve are the register and metrics POSTs from
our SDKs/clients.
This PR adds ratelimiting to /api/client/register, /api/client/metrics,
/api/frontend/register and /api/frontend/metrics with a default set to
6000 requests per minute (or 100 rps) for each of the endpoints.
It will be overrideable by the environment variables documented.
### Points of discussion
@kwasniew already suggested using featuretoggles with variants to
control the rate per clientId. I struggled to see if we could
dynamically update the middleware after initialisation, so this attempt
will need a restart of the pod to update the request limit.
This fixes a return type error by changing the logic of
`extractUsernameFromUser` to never return undefined.
In the previous code, `user` could be truthy, but that doesn't mean
`email` or `username` were defined. This assumes we always fallback to
"unknown" in those scenarios.
This commit changes our linter/formatter to biome (https://biomejs.dev/)
Causing our prehook to run almost instantly, and our "yarn lint" task to
run in sub 100ms.
Some trade-offs:
* Biome isn't quite as well established as ESLint
* Are we ready to install a different vscode plugin (the biome plugin)
instead of the prettier plugin
The configuration set for biome also has a set of recommended rules,
this is turned on by default, in order to get to something that was
mergeable I have turned off a couple the rules we seemed to violate the
most, that we also explicitly told eslint to ignore.
https://linear.app/unleash/issue/2-1137/roles-unification-on-the-ui
Root and project roles should be managed in a similar manner, which
means using the same roles route and tab for both.
Additionally, this includes a big revamp to the project roles to align
them more closely with the modern and standardized custom root roles
that were recently developed. They mostly use the same components.
There are still more things we want to improve and unify, but we've left
some of that out of this PR due to PR size concerns.
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Implements the Advanced Playground Table
## About the changes
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Closes #
[1-1007](https://linear.app/unleash/issue/1-1007/env-aware-results-table)
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### Important files
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![Screenshot 2023-06-14 at 15 04
08](https://github.com/Unleash/unleash/assets/104830839/2f76d6f5-f92b-4586-bb4b-265f26eeb836)
---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
## About the changes
Implements custom root roles, encompassing a lot of different areas of
the project, and slightly refactoring the current roles logic. It
includes quite a clean up.
This feature itself is behind a flag: `customRootRoles`
This feature covers root roles in:
- Users;
- Service Accounts;
- Groups;
Apologies in advance. I may have gotten a bit carried away 🙈
### Roles
We now have a new admin tab called "Roles" where we can see all root
roles and manage custom ones. We are not allowed to edit or remove
*predefined* roles.
![image](https://github.com/Unleash/unleash/assets/14320932/1ad8695c-8c3f-440d-ac32-39746720d588)
This meant slightly pushing away the existing roles to `project-roles`
instead. One idea we want to explore in the future is to unify both
types of roles in the UI instead of having 2 separate tabs. This
includes modernizing project roles to fit more into our current design
and decisions.
Hovering the permissions cell expands detailed information about the
role:
![image](https://github.com/Unleash/unleash/assets/14320932/81c4aae7-8b4d-4cb4-92d1-8f1bc3ef1f2a)
### Create and edit role
Here's how the role form looks like (create / edit):
![image](https://github.com/Unleash/unleash/assets/14320932/85baec29-bb10-48c5-a207-b3e9a8de838a)
Here I categorized permissions so it's easier to visualize and manage
from a UX perspective.
I'm using the same endpoint as before. I tried to unify the logic and
get rid of the `projectRole` specific hooks. What distinguishes custom
root roles from custom project roles is the extra `root-custom` type we
see on the payload. By default we assume `custom` (custom project role)
instead, which should help in terms of backwards compatibility.
### Delete role
When we delete a custom role we try to help the end user make an
informed decision by listing all the entities which currently use this
custom root role:
![image](https://github.com/Unleash/unleash/assets/14320932/352ed529-76be-47a8-88da-5e924fb191d4)
~~As mentioned in the screenshot, when deleting a custom role, we demote
all entities associated with it to the predefined `Viewer` role.~~
**EDIT**: Apparently we currently block this from the API
(access-service deleteRole) with a message:
![image](https://github.com/Unleash/unleash/assets/14320932/82a8e50f-8dc5-4c18-a2ba-54e2ae91b91c)
What should the correct behavior be?
### Role selector
I added a new easy-to-use role selector component that is present in:
- Users
![image](https://github.com/Unleash/unleash/assets/14320932/76953139-7fb6-437e-b3fa-ace1d9187674)
- Service Accounts
![image](https://github.com/Unleash/unleash/assets/14320932/2b80bd55-9abb-4883-b715-15650ae752ea)
- Groups
![image](https://github.com/Unleash/unleash/assets/14320932/ab438f7c-2245-4779-b157-2da1689fe402)
### Role description
I also added a new role description component that you can see below the
dropdown in the selector component, but it's also used to better
describe each role in the respective tables:
![image](https://github.com/Unleash/unleash/assets/14320932/a3eecac1-2a34-4500-a68c-e3f62ebfa782)
I'm not listing all the permissions of predefined roles. Those simply
show the description in the tooltip:
![image](https://github.com/Unleash/unleash/assets/14320932/7e5b2948-45f0-4472-8311-bf533409ba6c)
### Role badge
Groups is a bit different, since it uses a list of cards, so I added yet
another component - Role badge:
![image](https://github.com/Unleash/unleash/assets/14320932/1d62c3db-072a-4c97-b86f-1d8ebdd3523e)
I'm using this same component on the profile tab:
![image](https://github.com/Unleash/unleash/assets/14320932/214272db-a828-444e-8846-4f39b9456bc6)
## Discussion points
- Are we being defensive enough with the use of the flag? Should we
cover more?
- Are we breaking backwards compatibility in any way?
- What should we do when removing a role? Block or demote?
- Maybe some existing permission-related issues will surface with this
change: Are we being specific enough with our permissions? A lot of
places are simply checking for `ADMIN`;
- We may want to get rid of the API roles coupling we have with the
users and SAs and instead use the new hooks (e.g. `useRoles`)
explicitly;
- We should update the docs;
- Maybe we could allow the user to add a custom role directly from the
role selector component;
---------
Co-authored-by: Gastón Fournier <gaston@getunleash.io>
After a Team Retro, one of our squads felt like we needed more data on
our test suites. This is the first effort to make our test results
easier to grab. It uses the test-reporter action to add a github check
to our main build and PR builds with our test results.
This at least should make it easier to parse which tests are failing.
However, it does not give us trends. So it does not yet make it easier
to decide which tests are flaky just from a quick view.
---------
Co-authored-by: Gastón Fournier <gaston@getunleash.io>
Variants were not being properly handled in the `flag-resolver`: The
fact that the default value of the variant is not falsy made it so we
never asked the external flag resolver for the value.
This also moves the logic from `Variant | undefined` to `Variant` where
we use the `getDefaultVariant()` helper method to return us a [default
variant](55274e4953/src/variant.ts (L37-L42)).
### What
In the demo when listing possible users to grant access to your project,
we inadvertently expose emails when listing users you can grant access
to. This PR anonymises the access list on the way out.
This PR attempts to improve the error handling introduced in #3607.
## About the changes
## **tl;dr:**
- Make `UnleashError` constructor protected
- Make all custom errors inherit from `UnleashError`.
- Add tests to ensure that all special error cases include their
relevant data
- Remove `PasswordMismatchError` and `BadRequestError`. These don't
exist.
- Add a few new error types: `ContentTypeError`, `NotImplementedError`,
`UnauthorizedError`
- Remove the `...rest` parameter from error constructor
- Add an unexported `GenericUnleashError` class
- Move OpenAPI conversion function to `BadDataError` clas
- Remove explicit `Error.captureStackTrace`. This is done automatically.
- Extract `getPropFromString` function and add tests
### **In a more verbose fashion**
The main thing is that all our internal errors now inherit
from`UnleashError`. This allows us to simplify the `UnleashError`
constructor and error handling in general while still giving us the
extra benefits we added to that class. However, it _does_ also mean that
I've had to update **all** existing error classes.
The constructor for `UnleashError` is now protected and all places that
called that constructor directly have been updated. Because the base
error isn't available anymore, I've added three new errors to cover use
cases that we didn't already have covered: `NotImplementedError`,
`UnauthorizedError`, `ContentTypeError`. This is to stay consistent in
how we report errors to the user.
There is also an internal class, `GenericUnleashError` that inherits
from the base error. This class is only used in conversions for cases
where we don't know what the error is. It is not exported.
In making all the errors inherit, I've also removed the `...rest`
parameter from the `UnleashError` constructor. We don't need this
anymore.
Following on from the fixes with missing properties in #3638, I have
added tests for all errors that contain extra data.
Some of the error names that were originally used when creating the list
don't exist in the backend. `BadRequestError` and
`PasswordMismatchError` have been removed.
The `BadDataError` class now contains the conversion code for OpenAPI
validation errors. In doing so, I extracted and tested the
`getPropFromString` function.
### Main files
Due to the nature of the changes, there's a lot of files to look at. So
to make it easier to know where to turn your attention:
The changes in `api-error.ts` contain the main changes: protected
constructor, removal of OpenAPI conversion (moved into `BadDataError`.
`api-error.test.ts` contains tests to make sure that errors work as
expected.
Aside from `get-prop-from-string.ts` and the tests, everything else is
just the required updates to go through with the changes.
## Discussion points
I've gone for inheritance of the Error type over composition. This is in
large part because throwing actual Error instances instead of just
objects is preferable (because they collect stack traces, for instance).
However, it's quite possible that we could solve the same thing in a
more elegant fashion using composition.
## For later / suggestions for further improvements
The `api-error` files still contain a lot of code. I think it might be
beneficial to break each Error into a separate folder that includes the
error, its tests, and its schema (if required). It would help decouple
it a bit.
We don't currently expose the schema anywhere, so it's not available in
the openapi spec. We should look at exposing it too.
Finally, it would be good to go through each individual error message
and update each one to be as helpful as possible.
This expands the segment limits to 1000, this should have no impact on
OSS since this feature isn't exposed. This is overridden to 250 in
hosted `pro` instances and 1000 in hosted `enterprise` customers. This
only affects self hosted enterprise instances
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- Creates a dialog when the feature has ONLY disabled strategies and the
environment in turned on
- Adds functionality to either `enable` the strategies or add the
default one (if a project specific default strategy is set, uses it)
## About the changes
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Uploading Screen Recording 2023-05-05 at 17.40.48.mov…
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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- Removed `strategyTitle` and `strategyDisable` flags. Unified under
`strategyImprovements` flag
- Implements the default strategy UI
- Bug fixes
## About the changes
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being introduced? Feel free to also add screenshots or steps to view the
changes if they're visual. -->
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Closes #
[1-875](https://linear.app/unleash/issue/1-875/default-strategy-frontend)
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![Screenshot 2023-05-04 at 11 21
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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Adds enabled field to feature strategies
Filter out disabled strategies when returning/evaluating
## About the changes
<!-- Describe the changes introduced. What are they and why are they
being introduced? Feel free to also add screenshots or steps to view the
changes if they're visual. -->
<!-- Does it close an issue? Multiple? -->
Closes #
[1-865](https://linear.app/unleash/issue/1-865/allow-for-enablingdisabling-strategies-in-place-backend)
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
## About the changes
Ref:
https://docs.getunleash.io/reference/deploy/configuring-unleash#further-customization
> **eventHook** (`function(event, data)`) - (_deprecated in Unleash 4.3_
in favor of the [Webhook addon](../addons/webhook.md)) If provided, this
function will be invoked whenever a feature is mutated. The possible
values for `event` are `'feature-created'`, `'feature-archived'` and
`'feature-revived'`. The `data` argument contains information about the
mutation. Its fields are `type` (string) - the event type (same as
`event`); `createdBy` (string) - the user who performed the mutation;
`data` - the contents of the change. The contents in `data` differs
based on the event type; For `'feature-archived'` and
`'feature-revived'`, the only field will be `name` - the name of the
feature. For `'feature-created'` the data follows a schema defined in
the code
[here](7b7f0b84e8/src/lib/schema/feature-schema.ts (L77)).
See an [api here](/reference/api/legacy/unleash/admin/events).
Related to: https://github.com/Unleash/unleash/issues/1265
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Adds title column to strategies, feature_strategies and features_view in
the db
Updates model/schemas
## About the changes
<!-- Describe the changes introduced. What are they and why are they
being introduced? Feel free to also add screenshots or steps to view the
changes if they're visual. -->
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Closes #
[1-855](https://linear.app/unleash/issue/1-855/allow-for-title-on-strategy-backend)
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---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
## About the changes
Currently, we need to remember of using the email or else the username
of a user when storing into EventStore, because we don't have
[strictNullChecks](https://www.typescriptlang.org/tsconfig#strictNullChecks),
it's error-prone. Fix for a production issue: #3072
This reuses an existing function that also deals with undefined
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Adds support for case for IN and NOT_IN operators
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<img width="1547" alt="Screenshot 2023-01-18 at 11 35 10"
src="https://user-images.githubusercontent.com/104830839/213136158-25c525c8-de82-423b-93d1-5ae6eb8469fa.png">
## Discussion points
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Adding stricter types to `FlagResolver` can possibly help improve our DX
- Help us prevent errors like typos, guide us to correctly add a flag
when needed, and warn us of stray checks whenever we do a clean up at a
later stage.
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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This PR puts the ui flags in the index.html in a meta tag. This makes
them accessible without logging in and allows us to track user signups
with invite links
## About the changes
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
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This PR sets up exports so that we can import in enterprise with just
"unleash-server".
This will free us to refactor unleash internals without breaking
enterprise
## About the changes
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1. Added database table for change request approvals
2. Removed separate endpoint for applying. **Now all state changes will
go through same endpoint.**