* refactor: remove unused API definition routes
* feat: embed proxy endpoints
* feat: check token metadata for alias if none is found
* fix: rename param
* feat: add test for retrieving token by alias
* fix: update schema
* fix: refactor to alias
* fix: refactor to null
* fix: update snapshot
* fix: update openapi snapshot
* fix: add check to getUserForToken
* refactor: add more token alias tests
* refactor: use timingSafeEqual for token comparisons
Co-authored-by: olav <mail@olav.io>
This adds support for multi project tokens to be created. Backward compatibility is handled at 3 different layers here:
- The API is made backwards compatible though a permissive data type that accepts either a project?: string or projects?: string[] property, validation is done through JOI here, which ensures that projects and project are not set together. In the case of neither, this defaults to the previous default of ALL_PROJECTS
- The service layer method to handle adding tokens has been made tolerant to either of the above case and has been deprecated, a new method supporting only the new structure of using projects has been added
- Existing compatibility for consumers of Unleash as a library should not be affected either, the ApiUser constructor is now tolerant to the the first input and will internally map to the new cleaned structure
* feat: add migration for currentTime context field
* feat: add tests for number validator
* feat: add validation fields for constraint
* feat: add validation for semver, date and legalvalues
* fix: import paths
* fix: only allow specified operators
* fix: add operator test
* fix: reset db
* fix: remove unused import
* fix: set semver as dependency
* feat: add impression data column
* fix: add default value to impressionData
* fix: allow client api to return impressionData
* fix: add tests for impressionData
* fix: reset server-dev
* fix: add test for adding a toggle with impression data on a different project
* fix: update tests
* wip: environment for permissions
* fix: add migration for roles
* fix: connect environment with access service
* feat: add tests
* chore: Implement scaffolding for new rbac
* fix: add fake store
* feat: Add api endpoints for roles and permissions list
* feat: Add ability to provide permissions when creating a role and rename environmentName to name in the list permissions datastructure
* fix: Make project roles resolve correctly against new environments permissions structure
* fix: Patch migration to also populate permission names
* fix: Make permissions actually work with new environments
* fix: Add back to get permissions working for editor role
* fix: Removed ability to set role type through api during creation - it's now always custom
* feat: Return permissions on get role endpoint
* feat: Add in support for updating roles
* fix: Get a bunch of tests working and delete a few that make no sense anymore
* chore: A few small cleanups - remove logging and restore default on dev server config
* chore: Refactor role/access stores into more logical domains
* feat: Add in validation for roles
* feat: Patch db migration to handle old stucture
* fix: migration for project roles
* fix: patch a few broken tests
* fix: add permissions to editor
* fix: update test name
* fix: update user permission mapping
* fix: create new user
* fix: update root role test
* fix: update tests
* feat: Validation now works when updating a role
* fix: Add in very barebones down migration for rbac so that tests work
* fix: Improve responses from role resolution - getting a non existant role will throw a NotFound error
* fix: remove unused permissions
* fix: add test for connecting roles and deleting project
* fix: add test for adding a project member with a custom role
* fix: add test for changing user role
* fix: add guard for deleting role if the role is in use
* fix: alter migration
* chore: Minor code cleanups
* chore: Small code cleanups
* chore: More minor cleanups of code
* chore: Trim some dead code to make the linter happy
* feat: Schema validation for roles
* fix: setup permission for variant
* fix: remove unused import
* feat: Add cascading delete for role_permissions when deleting a role
* feat: add configuration option for disabling legacy api
* chore: update frontend to beta version
* 4.6.0-beta.0
* fix: export default project constant
* fix: update snapshot
* fix: module pattern ../../lib
* fix: move DEFAULT_PROJECT to types
* fix: remove debug logging
* fix: remove debug log state
* fix: Change permission descriptions
* fix: roles should have unique name
* fix: root roles should be connected to the default project
* fix: typo in role-schema.ts
* fix: Role permission empty string for non environment type
* feat: new permission for moving project
* fix: add event for changeProject
* fix: Removing a user from a project will now check to see if that project has an owner, rather than checking if any project has an owner
* fix: add tests for move project
* fix: Add in missing create/delete tag permissions
* fix: Removed duplicate impl caused by multiple good samaritans putting it back in!
* fix: Trim out add tag permissions, for now at least
* chore: Trim out new add and delete tag permissions - we're going with update feature instead
* chore: update frontend
* 4.6.0-beta.1
* feat: Prevent editing of built in roles
* fix: Patch an issue where permissions for variants/environments didn't match the front end
* fix: lint
Co-authored-by: Ivar Conradi Østhus <ivarconr@gmail.com>
Co-authored-by: Fredrik Oseberg <fredrik.no@gmail.com>
* task: Ban changes to variants through feature
After adding the new `/variants` endpoint for features we now have a way
to access control adding/modifying variants, so the /:featureName
endpoint should no longer allow editing/adding variants.
This removes variants as a known field from the featureMetadata schema
and tells joi to stripUnknown, thus making sure we never include
variants in the initial creation or future update calls.
For the old features v1 API we allow it to declare that it has already
validated the data coming with its own schema, so we should use the data
we get from it. Thus keeping the old v1 functionality intact
Co-authored-by: Simon Hornby <simon@getunleash.ai>
Add a new .../:feature/variants API
This adds
- `GET /api/admin/projects/:projectId/features/:featureName/variants` which returns
```json
{ version: '1', variants: IVariant[] }
```
- `PATCH /api/admin/projects/:projectId/features/:featureName/variants` which accepts a json patch set and updates the feature's variants field and then returns
```json
{ version: '1', variants: IVariant[] }
```
- `PUT /api/admin/projects/:projectId/features/:featureName/variants`
which accepts a IVariant[] and overwrites the current variants list for the feature defined in :featureName and returns
```json
{ version: '1', variants: IVariant[] }
- This also makes sure the total weight of all variants is == 1000
- Validates that there is at least 1 'variable' variant if there are variants
- Validates that 'fix' variants total weight can't exceed 1000
- Adds tests for all these invariants.
Co-authored-by: Simon Hornby <simon@getunleash.ai>
Our testing and internal validation has proven that
the :global: environment concept confuses people more
than the problems it solves. We have thus decided to
group all configuration that was created before the
environment concept was introduced in to the "default
environment. This would still make everything work
as before in addition to introducing the env concept.
Co-authored-by: Christopher Kolstad <chriswk@getunleash.ai>
By having the controller perform try/catch around the
handler function allows us to add extra safety to all
our controllers and safeguards that we will always catch
exceptions thrown by a controller method.
Adds environment support
This PR adds environments as a first-class concept in Unleash.
It necessitated a full rewrite on how we connect feature <-> strategy, as well as a rethink on which levels environments makes sense.
This enables PUTs on strategy configurations for a feature, since all strategies now have ids.
This also updates export/import format. The importer handles both formats, but export is no longer possible in version 1 of the export format, only in version 2, with strategy configurations for a feature as a separate object.
Co-authored-by: Christopher Kolstad <chriswk@getunleash.ai>
Co-authored-by: Fredrik Oseberg <fredrik.no@gmail.com>
Co-authored-by: Ivar Conradi Østhus <ivarconr@gmail.com>