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Commit Graph

10 Commits

Author SHA1 Message Date
Jaanus Sellin
7937301424
chore: rename toggle to flag #6 (#7122) 2024-05-23 11:32:11 +03:00
Christopher Kolstad
53354224fc
chore: Bump biome and configure husky (#6589)
Upgrades biome to 1.6.1, and updates husky pre-commit hook.

Most changes here are making type imports explicit.
2024-03-18 13:58:05 +01:00
andreas-unleash
cf42a829f4
feat: add option to return disabled strategies (#5059)
Adds the option to include disabled strategies (behind the
playgroundImprovements flag

Closes #
[1-1505](https://linear.app/unleash/issue/1-1505/return-disabled-strategies-in-the-playground-features-request)

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-10-17 12:35:07 +03:00
andreas-unleash
1cd0edb11a
feat: variant with number payload (#4654)
Adds `number` as possible payload type for variant.
Adds a flag to enable the feature
Updates all relevant models and schemas
Adds the option to the UI

Closes: #
[1-1357](https://linear.app/unleash/issue/1-1357/support-number-in-variant-payload)

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-09-11 16:57:42 +03:00
Thomas Heartman
df59b10fb6
OpenAPI: more schema cleanup (#4353)
This PR fixes additional schemas that hadn't been described properly
2023-07-28 06:59:05 +00:00
Mateusz Kwasniewski
f1d1d7d49a
feat: strategy variants in playground (#4281) 2023-07-21 08:15:15 +02:00
Thomas Heartman
24e9cf7c8f
feat: add "edit" link to playground strategies (#4027)
This change adds an "edit" link to all playground strategies when they
are returned from the API, allowing the user to jump directly to the
evaluated strategy edit screen.

This change applies to both old and new strategies, so it should even
work in the old playground.

This does not use this information in the frontend yet.

## Discussion points:

Should "links" be an object or a singular string? I know the
notifications service uses just "link", but using an object will make
it easier to potentially add more actions in the future (such as
"enable"/"disable", maybe?)

Do we need to supply basePath? I noticed that the notifications links
only ever use an empty string for base path, so it might not be
necessary and can potentially be left out.

## Changes

I've implemented the link building in a new view model file. Inspecting
the output after the result is fully ready requires some gnarly
introspection and mapping, but it's tested.

Further, I've done a little bit of work to stop the playground service
using the schema types directly as the schema types now contain extra
information.

This PR also updates the `urlFriendlyString` arbitrary to not produce
strings that contain only periods. This causes issues when parsing URLs
(and is also something we struggle with in the UI).
2023-06-22 07:19:35 +00:00
andreas-unleash
097dd8ae56
Feat/enable disable strategies (#3566)
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Adds enabled field to feature strategies
Filter out disabled strategies when returning/evaluating

## About the changes
<!-- Describe the changes introduced. What are they and why are they
being introduced? Feel free to also add screenshots or steps to view the
changes if they're visual. -->

<!-- Does it close an issue? Multiple? -->
Closes #
[1-865](https://linear.app/unleash/issue/1-865/allow-for-enablingdisabling-strategies-in-place-backend)

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### Important files
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## Discussion points
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Got any questions or doubts? -->

---------

Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-04-21 12:09:07 +03:00
Tymoteusz Czech
169b2bd0c5
Strategy title frontend (#3556)
Ability to add a title to a strategy
2023-04-19 17:27:23 +00:00
Thomas Heartman
e55ad1a21e
feat(#1873/playground): Return detailed information on feature toggle evaluation (#1839)
* Feat: return reasons why a feature evaluated to true or false

Note: this is very rough and just straight ripped from the nodejs
client. It will need a lot of work, but is a good place to start

* Feat: add suggested shape for new payload

* Chore: minor cleanup

* Wip: make server compile again

* Remove unused schema ref

* Export new schemas

* Chore: fix some tests to use sub property

* Fix: fix some tests

* Refactor: rename some variables, uncomment some stuff

* Add segments type to bootstrap options

* Add segments capability to offline feature evaluator

* Fix function calls after turning params into an option abject

* Feat: test strategy order, etc

* Feat: add test to check that all strats are returned correctly

* Feat: allow you to include strategy ids in clients

* Wip: hook up segments in the offline client.

Note: compared to regular clients, they still fail

* Feat: add segments validation

* Fix: fix test case invariant.

* Chore: revert to returning only `boolean` from strategies.

This _should_ make it work with custom strategies too 🤞

* Feat: make more properties of the returned feature required

* Wip: add some comments and unfinished tests for edge cases

* Feat: add `isEnabledInCurrentEnvironment` prop

* Feat: consider more strategy failure cases

* Feat: test that isenabledinenvironment matches expectations

* Feat: add unknown strategies

* Fix: fix property access typo

* Feat: add unknown strategy for fallback purposes

* Feat: test edge case: all unknown strategies

* Feat: add custom strategy to arbitrary

* Feat: test that features can be true, even if not enabled in env

* Chore: add some comments

* Wip: fix sdk tests

* Remove comments, improve test logging

* Feat: add descriptions and examples to playground feature schema

* Switch `examples` for `example`

* Update schemas with descriptions and examples

* Fix: update snapshot

* Fix: openapi example

* Fix: merge issues

* Fix: fix issue where feature evaluation state was wrong

* Chore: update openapi spec

* Fix: fix broken offline client tests

* Refactor: move schemas into separate files

* Refactor: remove "reason" for incomplete evaluation.

The only instances where evaluation is incomplete is when we don't
know what the strategy is.

* Refactor: move unleash node client into test and dev dependencies

* Wip: further removal of stuff

* Chore: remove a bunch of code that we don't use

* Chore: remove comment

* Chore: remove unused code

* Fix: fix some prettier errors

* Type parameters in strategies to avoid `any`

* Fix: remove commented out code

* Feat: make `id` required on playground strategies

* Chore: remove redundant type

* Fix: remove redundant if and fix fallback evaluation

* Refactor: reduce nesting and remove duplication

* Fix: remove unused helper function

* Refactor: type `parameters` as `unknown`

* Chore: remove redundant comment

* Refactor: move constraint code into a separate file

* Refactor: rename `unleash` -> `feature-evaluator`

* Rename class `Unleash` -> `FeatureEvaluator`

* Refactor: remove this.ready and sync logic from feature evaluator

* Refactor: remove unused code, rename config type

* Refactor: remove event emission from the Unleash client

* Remove unlistened-for events in feature evaluator

* Refactor: make offline client synchronous; remove code

* Fix: update openapi snapshot after adding required strategy ids

* Feat: change `strategies` format.

This commit changes the format of a playground feature's `strategies`
properties from a list of strategies to an object with properties
`result` and `data`. It looks a bit like this:

```ts
type Strategies = {
  result: boolean | "unknown",
  data: Strategy[]
}
```

The reason is that this allows us to avoid the breaking change that
was previously suggested in the PR:

`feature.isEnabled` used to be a straight boolean. Then, when we found
out we couldn't necessarily evaluate all strategies (custom strats are
hard!) we changed it to `boolean | 'unevaluated'`. However, this is
confusing on a few levels as the playground results are no longer the
same as the SDK would be, nor are they strictly boolean anymore.

This change reverts the `isEnabled` functionality to what it was
before (so it's always a mirror of what the SDK would show).
The equivalent of `feature.isEnabled === 'unevaluated'` now becomes
`feature.isEnabled && strategy.result === 'unknown'`.

* Fix: Fold long string descriptions over multiple lines.

* Fix: update snapshot after adding line breaks to descriptions
2022-08-04 15:41:52 +02:00