Thomas Heartman
fe09ae214f
chore: fix "key" prop issues in front end tests ( #8459 )
...
Fixes all warnings about the "key" prop. The majority of the fixes fall
into one of the following categories:
- Extracting "key" props in tables (you're not allowed to just spread
them in)
- Adding "key" props to autocomplete options and chips
- fixing test data that didn't contain ids
2024-10-16 14:57:43 +02:00
Tymoteusz Czech
79fccbd8f3
refactor: ts checking conditionallyrender props ( #7840 )
...
Fix issues found by TS checking after removing ConditionallyRender
2024-08-30 13:39:11 +02:00
Mateusz Kwasniewski
4c55632313
chore: generate orval types ( #7742 )
2024-08-02 14:55:46 +02:00
Christopher Kolstad
0db5bc193f
task: upgraded semver dependency (and biome) ( #7272 )
...
Sorry for the extra noise here, but this seems to be the biome upgrade
altering formatting slightly.
2024-06-04 15:01:43 +02:00
Mateusz Kwasniewski
7021763973
feat: explain stickiness ( #7248 )
2024-06-03 13:54:06 +02:00
Simon Hornby
f16f8594f5
chore: deprecate custom strategies ( #7186 )
2024-05-28 12:33:53 +02:00
Jaanus Sellin
b3dd460d2f
chore: rename toggle to flag #7 ( #7125 )
2024-05-23 13:19:49 +03:00
Jaanus Sellin
29e7c4035d
chore: rename toggle to flag #4 ( #7114 )
2024-05-22 16:26:22 +03:00
Jaanus Sellin
8542cafc9f
chore: rename toggle to flag #2 ( #7097 )
2024-05-22 08:20:11 +03:00
Christopher Kolstad
53354224fc
chore: Bump biome and configure husky ( #6589 )
...
Upgrades biome to 1.6.1, and updates husky pre-commit hook.
Most changes here are making type imports explicit.
2024-03-18 13:58:05 +01:00
Fredrik Strand Oseberg
f381718fd6
fix: icon imports ( #6499 )
...
Based on this article:
https://mui.com/material-ui/guides/minimizing-bundle-size/ importing
from `'@mui/icons-material'` instead of specifying the actual path to
the icon like `import Delete from '@mui/icons-material/Delete';` can be
up to six time slower. This change changes all named imports in Unleash
referencing the `@mui/icons-material` to default imports.
This reduced the amount of modules we had to process when building the
frontend from 15206 to 4746
Before:
<img width="1016" alt="Skjermbilde 2024-03-11 kl 14 19 58"
src="https://github.com/Unleash/unleash/assets/16081982/f137d24a-6557-4183-a40f-f62a33524520 ">
After:
<img width="1237" alt="Skjermbilde 2024-03-11 kl 14 20 32"
src="https://github.com/Unleash/unleash/assets/16081982/05a27d6a-2c3f-4409-9862-7188ab4b9c72 ">
Build time locally decreased by around 50%
Before:
<img width="1504" alt="Skjermbilde 2024-03-11 kl 14 31 45"
src="https://github.com/Unleash/unleash/assets/16081982/bc931559-b022-47ed-9f8f-c87401578518 ">
After:
<img width="1219" alt="Skjermbilde 2024-03-11 kl 14 27 00"
src="https://github.com/Unleash/unleash/assets/16081982/3c3a8d6b-576d-45c3-aa40-cc5f95d9df2b ">
2024-03-12 10:56:10 +01:00
Christopher Kolstad
5a3bb1ffc3
Biome1.5.1 ( #5867 )
...
Lots of work here, mostly because I didn't want to turn off the
`noImplicitAnyLet` lint. This PR tries its best to type all the untyped
lets biome complained about (Don't ask me how many hours that took or
how many lints that was >200...), which in the future will force test
authors to actually type their global variables setup in `beforeAll`.
---------
Co-authored-by: Gastón Fournier <gaston@getunleash.io>
2024-01-12 09:25:59 +00:00
Nuno Góis
b496990f79
chore: add no unused imports biome rule ( #5855 )
...
Adds a Biome rule for "no unused imports", which is something we
sometimes have trouble catching.
We're adding this as a warning for now. It is safely and easily fixable
with `yarn lint:fix`.
![image](https://github.com/Unleash/unleash/assets/14320932/fd84dea8-6b20-4ba5-bfd8-047b9dcf2bff )
![image](https://github.com/Unleash/unleash/assets/14320932/990bb0b0-760a-4c5e-8136-d957e902bf0b )
2024-01-11 12:44:05 +00:00
Jaanus Sellin
9bae14a2cc
feat: add tags filter ( #5584 )
2023-12-11 14:10:03 +02:00
renovate[bot]
c7498dcac6
chore(deps): update dependency @biomejs/biome to v1.4.0 ( #5288 )
...
[![Mend Renovate logo
banner](https://app.renovatebot.com/images/banner.svg )](https://renovatebot.com )
This PR contains the following updates:
| Package | Change | Age | Adoption | Passing | Confidence |
|---|---|---|---|---|---|
| [@biomejs/biome](https://biomejs.dev )
([source](https://togithub.com/biomejs/biome )) | [`1.3.3` ->
`1.4.0`](https://renovatebot.com/diffs/npm/@biomejs%2fbiome/1.3.3/1.4.0 )
|
[![age](https://developer.mend.io/api/mc/badges/age/npm/@biomejs%2fbiome/1.4.0?slim=true )](https://docs.renovatebot.com/merge-confidence/ )
|
[![adoption](https://developer.mend.io/api/mc/badges/adoption/npm/@biomejs%2fbiome/1.4.0?slim=true )](https://docs.renovatebot.com/merge-confidence/ )
|
[![passing](https://developer.mend.io/api/mc/badges/compatibility/npm/@biomejs%2fbiome/1.3.3/1.4.0?slim=true )](https://docs.renovatebot.com/merge-confidence/ )
|
[![confidence](https://developer.mend.io/api/mc/badges/confidence/npm/@biomejs%2fbiome/1.3.3/1.4.0?slim=true )](https://docs.renovatebot.com/merge-confidence/ )
|
---
### Release Notes
<details>
<summary>biomejs/biome (@​biomejs/biome)</summary>
###
[`v1.4.0`](https://togithub.com/biomejs/biome/blob/HEAD/CHANGELOG.md#140-2023-11-27 )
[Compare
Source](af24597c18...889593e3f9
)
##### CLI
- Remove the CLI options from the `lsp-proxy`, as they were never meant
to be passed to that command. Contributed by
[@​ematipico](https://togithub.com/ematipico )
- Add option `--config-path` to `lsp-proxy` and `start` commands. It's
now possible to tell the Daemon server to load `biome.json` from a
custom path. Contributed by
[@​ematipico](https://togithub.com/ematipico )
- Add new `--diagnostic-level` option to let users control the level of
diagnostics printed by the CLI. Possible values are: `"info"`, `"warn"`,
`"hint"`. Contributed by
[@​simonxabris](https://togithub.com/simonxabris )
- Add option `--line-feed` to the `format` command. Contributed by
[@​SuperchupuDev](https://togithub.com/SuperchupuDev )
- Add option `--bracket-same-line` to the `format` command. Contributed
by [@​faultyserve](https://togithub.com/faultyserve )
- Add option `--bracket-spacing` to the `format` command. Contributed by
[@​faultyserve](https://togithub.com/faultyserve )
##### Bug fixes
- Fix the command `format`, now it returns a non-zero exit code when if
there pending diffs. Contributed by
[@​ematipico](https://togithub.com/ematipico )
##### Configuration
- Add option `formatter.lineFeed`. Contributed by
[@​SuperchupuDev](https://togithub.com/SuperchupuDev )
- Add option `javascript.formatter.bracketSameLine`. Contributed by
[@​faultyserve](https://togithub.com/faultyserve )
- Add option `javascript.formatter.bracketSpacing`. Contributed by
[@​faultyserve](https://togithub.com/faultyserve )
##### Formatter
##### New features
- Add a new option
[`--line-ending`](https://biomejs.dev/reference/configuration/#formatterlineending ).
This option allows changing the type of line endings. Contributed by
[@​SuperchupuDev](https://togithub.com/SuperchupuDev )
- Added a new option called `--bracket-spacing` to the formatter. This
option allows you to control whether spaces are inserted around the
brackets of object literals.
[#​627](https://togithub.com/biomejs/biome/issues/627 ).
Contributed by [@​faultyserver](https://togithub.com/faultyserver )
- Added a new option called `--bracket-same-line` to the formatter. This
option allows you to control whether spaces are inserted around the
brackets of object literals.
[#​627](https://togithub.com/biomejs/biome/issues/627 ).
Contributed by [@​faultyserver](https://togithub.com/faultyserver )
##### Bug fixes
- Fix [#​832](https://togithub.com/biomejs/biome/issues/832 ), the
formatter no longer keeps an unnecessary trailing comma in type
parameter lists. Contributed by
[@​Conaclos](https://togithub.com/Conaclos )
- Fix [#​301](https://togithub.com/biomejs/biome/issues/301 ), the
formatter should not break before the `in` keyword. Contributed by
[@​ematipico](https://togithub.com/ematipico )
##### Linter
##### Promoted rules
-
[a11y/noInteractiveElementToNoninteractiveRole](https://biomejs.dev/linter/rules/no-interactive-element-to-noninteractive-role )
-
[complexity/noThisInStatic](https://biomejs.dev/linter/rules/no-this-in-static )
-
[complexity/useArrowFunction](https://biomejs.dev/linter/rules/use-arrow-function )
-
[correctness/noEmptyCharacterClassInRegex](https://biomejs.dev/linter/rules/no-empty-character-class-in-regex )
-
[correctness/noInvalidNewBuiltin](https://biomejs.dev/linter/rules/no-invalid-new-builtin )
-
[style/noUselessElse](https://biomejs.dev/linter/rules/no-useless-else )
-
[style/useAsConstAssertion](https://biomejs.dev/linter/rules/use-as-const-assertion )
-
[style/useShorthandAssign](https://biomejs.dev/linter/rules/use-shorthand-assign )
-
[suspicious/noApproximativeNumericConstant](https://biomejs.dev/linter/rules/no-approximative-numeric-constant )
-
[suspicious/noMisleadingInstantiator](https://biomejs.dev/linter/rules/no-misleading-instantiator )
-
[suspicious/noMisrefactoredShorthandAssign](https://biomejs.dev/linter/rules/no-misrefactored-shorthand-assign )
The following rules are now recommended:
- [a11y/noAccessKey](https://biomejs.dev/linter/rules/no-access-key )
-
[a11y/useHeadingContent](https://biomejs.dev/linter/rules/use-heading-content )
-
[complexity/useSimpleNumberKeys](https://biomejs.dev/linter/use-simple-number-keys )
The following rules are now deprecated:
-
[correctness/noNewSymbol](https://biomejs.dev/linter/rules/no-new-symbol )
The rule is replaced by
[correctness/noInvalidNewBuiltin](https://biomejs.dev/linter/rules/no-invalid-new-builtin )
##### New features
- Add
[noDefaultExport](https://biomejs.dev/linter/rules/no-default-export )
which disallows `export default`. Contributed by
[@​Conaclos](https://togithub.com/Conaclos )
- Add
[noAriaHiddenOnFocusable](https://biomejs.dev/linter/rules/no-aria-hidden-on-focusable )
which reports hidden and focusable elements. Contributed by
[@​vasucp1207](https://togithub.com/vasucp1207 )
- Add
[noImplicitAnyLet](https://biomejs.dev/linter/rules/no-implicit-any-let )
that reports variables declared with `let` and without initialization
and type annotation. Contributed by
[@​TaKO8Ki](https://togithub.com/TaKO8Ki ) and
[@​b4s36t4](https://togithub.com/b4s36t4 )
- Add [useAwait](https://biomejs.dev/linter/rules/use-await ) that
reports `async` functions that don't use an `await` expression.
- Add
[useValidAriaRole](https://biomejs.dev/linter/rules/use-valid-aria-role ).
Contributed by [@​vasucp1207](https://togithub.com/vasucp1207 )
- Add [useRegexLiterals](https://biomejs.dev/linter/use-regex-literals )
that suggests turning call to the regex constructor into regex literals.
COntributed by [@​Yuiki](https://togithub.com/Yuiki )
##### Enhancements
- Add an unsafe code fix for
[a11y/useAriaActivedescendantWithTabindex](https://biomejs.dev/linter/rules/use-aria-activedescendant-with-tabindex )
##### Bug fixes
- Fix [#​639](https://togithub.com/biomejs/biome/issues/639 ) by
ignoring unused TypeScript's mapped key. Contributed by
[@​Conaclos](https://togithub.com/Conaclos )
- Fix [#​565](https://togithub.com/biomejs/biome/issues/565 ) by
handling several `infer` with the same name in extends clauses of
TypeScript's conditional types. Contributed by
[@​Conaclos](https://togithub.com/Conaclos )
- Fix [#​653](https://togithub.com/biomejs/biome/issues/653 ).
[noUnusedImports](https://biomejs.dev/linter/rules/no-unused-imports )
now correctly removes the entire line where the unused `import` is.
Contributed by [@​Conaclos](https://togithub.com/Conaclos )
- Fix [#​607](https://togithub.com/biomejs/biome/issues/609 )
`useExhaustiveDependencies`, ignore optional chaining, Contributed by
[@​msdlisper](https://togithub.com/msdlisper )
- Fix [#​676](https://togithub.com/biomejs/biome/issues/676 ), by
using the correct node for the `"noreferrer"` when applying the code
action. Contributed by
[@​ematipico](https://togithub.com/ematipico )
- Fix [#​455](https://togithub.com/biomejs/biome/issues/455 ). The
CLI can now print complex emojis to the console correctly.
- Fix [#​727](https://togithub.com/biomejs/biome/issues/727 ).
[noInferrableTypes](https://biomejs.dev/linter/rules/no-inferrable-types )
now correctly keeps type annotations when the initialization expression
is `null`. Contributed by
[@​Conaclos](https://togithub.com/Conaclos )
- Fix [#​784](https://togithub.com/biomejs/biome/issues/784 ),
[noSvgWithoutTitle](https://biomejs.dev/linter/rules/no-svg-without-title )
fixes false-positives to `aria-label` and reports svg's role attribute
is implicit. Contributed by
[@​unvalley](https://togithub.com/unvalley )
- Fix [#​834](https://togithub.com/biomejs/biome/issues/834 ) that
made
[noUselessLoneBlockStatements](https://biomejs.dev/linter/rules/no-useless-lone-block-statements )
reports block statements of switch clauses. Contributed by
[@​vasucp1207](https://togithub.com/vasucp1207 )
- Fix [#​783](https://togithub.com/biomejs/biome/issues/834 ) that
made
[noUselessLoneBlockStatements](https://biomejs.dev/linter/rules/no-useless-lone-block-statements )
reports block statements of `try-catch` structures. Contributed by
[@​hougesen](https://togithub.com/hougesen )
- Fix [#​69](https://togithub.com/biomejs/biome/issues/69 ) that
made
[correctness/noUnnecessaryContinue](https://biomejs.dev/linter/rules/no-unnecessary-continue )
incorrectly reports a `continue` used to break a switch clause.
Contributed by [@​TaKO8Ki](https://togithub.com/TaKO8Ki )
- Fix [#​664](https://togithub.com/biomejs/biome/issues/664 ) by
improving the diagnostic of
[style/useNamingConvention](https://biomejs.dev/linter/use-naming-convention )
when double capital are detected in strict camel case mode. Contributed
by [@​vasucp1207](https://togithub.com/vasucp1207 )
- Fix [#​643](https://togithub.com/biomejs/biome/issues/643 ) that
erroneously parsed the option of
[complexity/useExhaustiveDependencies](https://biomejs.dev/linter/use-naming-convention ).
Contributed by [@​arendjr](https://togithub.com/arendjr )
##### Parser
##### Bug fixes
- Fix [#​846](https://togithub.com/biomejs/biome/issues/846 ) that
erroneously parsed `<const T,>() => {}` as a JSX tag instead of an arrow
function when both TypeScript and JSX are enabled.
##### VSCode
</details>
---
### Configuration
📅 **Schedule**: Branch creation - At any time (no schedule defined),
Automerge - At any time (no schedule defined).
🚦 **Automerge**: Enabled.
♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the
rebase/retry checkbox.
🔕 **Ignore**: Close this PR and you won't be reminded about this update
again.
---
- [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check
this box
---
This PR has been generated by [Mend
Renovate](https://www.mend.io/free-developer-tools/renovate/ ). View
repository job log
[here](https://developer.mend.io/github/Unleash/unleash ).
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---------
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: Christopher Kolstad <chriswk@getunleash.io>
2023-11-28 09:32:00 +00:00
andreas-unleash
1dafc85eaa
chore: remove playgroundImprovements flag ( #5384 )
...
Closes #:
[1-1647](https://linear.app/unleash/issue/1-1647/clean-playgroundimprovements-flag-for-release )
[1-1665](https://linear.app/unleash/issue/1-1665/flaky-test-playgroundconnectionfieldsettesttsx )
---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-11-23 10:50:19 +02:00
andreas-unleash
69d050a70f
fix: grey out text and icons for disabled strategies in playground ( #5113 )
...
What it says on the tin
Closes #
[1-1512](https://linear.app/unleash/issue/1-1512/grey-out-everything-icons-labels-etc-when-strategy-is-disabled )
<img width="689" alt="Screenshot 2023-10-20 at 12 25 51"
src="https://github.com/Unleash/unleash/assets/104830839/3192a125-0e2a-46f2-a266-e4d6c171bdad ">
<img width="711" alt="Screenshot 2023-10-20 at 14 52 30"
src="https://github.com/Unleash/unleash/assets/104830839/15040439-c059-4725-9518-82e363fd7230 ">
---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-10-23 15:12:15 +03:00
andreas-unleash
1335da6366
Feat: show disabled strategies in playground ( #5081 )
...
Show disabled strategies in separate list
Do not show any results in segments/constraints when disabled
Closes #
[1-1506](https://linear.app/unleash/issue/1-1506/display-disabled-strategies-in-playground-page )
![Screenshot 2023-10-18 at 13 13
48](https://github.com/Unleash/unleash/assets/104830839/ab788241-6593-42a2-aced-412b59e308c8 )
---------
Signed-off-by: andreas-unleash <andreas@getunleash.ai>
2023-10-19 16:50:50 +03:00
Mateusz Kwasniewski
bed26a938c
test: playground with dependencies ( #4936 )
2023-10-06 09:19:25 +02:00
Mateusz Kwasniewski
2c7587ba4b
feat: dependent features in playground ( #4930 )
2023-10-05 13:05:20 +02:00
Nuno Góis
4167a60588
feat: biome lint frontend ( #4903 )
...
Follows up on https://github.com/Unleash/unleash/pull/4853 to add Biome
to the frontend as well.
![image](https://github.com/Unleash/unleash/assets/14320932/1906faf1-fc29-4172-a4d4-b2716d72cd65 )
Added a few `biome-ignore` to speed up the process but we may want to
check and fix them in the future.
2023-10-02 13:25:46 +01:00
Ivar Conradi Østhus
013efac46b
feat: open-source segments 🚀 ( #4690 )
...
We love all open-source Unleash users. in 2022 we built the [segment
capability](https://docs.getunleash.io/reference/segments ) (v4.13) as an
enterprise feature, simplify life for our customers.
Now it is time to contribute it to the world 🌏
---------
Co-authored-by: Thomas Heartman <thomas@getunleash.io>
2023-09-19 11:24:26 +00:00
Mateusz Kwasniewski
593f83d5d3
feat: advancedPlayground flag used only for runtime control ( #4262 )
2023-07-18 08:49:04 +02:00
Mateusz Kwasniewski
f0fe2368e1
feat: execution plan diff table ( #4065 )
2023-06-22 13:46:29 +02:00
Jaanus Sellin
9969433f8c
refactor: not used cleanup ( #3347 )
2023-03-21 11:10:07 +02:00
NicolaeUnleash
23af7a3474
refactor: light theme colors ( #3252 )
...
## About the changes
Refactoring the colors for the light theme to be much easier to continue
with dark mode
This is the first step to finish dark mode
https://linear.app/unleash/project/[low][s][alpha]-dark-mode-in-unleash-admin-ui-31b407d13c4b/1
This PR uses `main-theme` as a placeholder for `dark-theme` for now due
to the new changes. Still need to set the correct values here.
---------
Co-authored-by: Nuno Góis <github@nunogois.com>
2023-03-06 12:58:36 +02:00
Nuno Góis
233e06ec6a
fix: disable autoResetHiddenColumns when useConditionallyHiddenColumns ( #2851 )
...
https://linear.app/unleash/issue/2-563/fix-issue-with-useconditionallyhiddencolumns-and-react-table
It seems like we should add `autoResetHiddenColumns: false` to
`useTable` whenever we use `useConditionallyHiddenColumns`.
Basically the thought is that, if we're controlling column visibility in
our own way, we should not want other things to change that state
unpredictably, otherwise this may make React go _brrrrrr_. And it can be
very hard to pinpoint what exactly may be causing React to go _brrrrrr_.
![image](https://user-images.githubusercontent.com/14320932/211332339-95918c5c-e3ea-40e9-b8b4-756a798a4702.png )
First detected this issue apparently randomly while developing the new
SA table. Around 10-20 page refreshes would eventually trigger it. Was
not easy to find, but hopefully this fixes it permanently. At least I
haven't been able to reproduce it since. Maybe someone has a better idea
of where the issue could be or if this is a pretty good guess. Doesn't
seem like this change hurts us anyways.
I love React, `useEffect` and these very to-the-point error messages.
Very fun and productive.
Reference: https://react-table-v7.tanstack.com/docs/api/useTable
2023-01-10 08:15:12 +00:00
Tymoteusz Czech
1653b0449a
Orval generator POC ( #2724 )
...
for #2715
2023-01-05 11:57:53 +01:00
Fredrik Strand Oseberg
093156f5f5
Refactor/make styles batch 6 part 2 ( #2811 )
...
Adds another batch of refactored components
2023-01-03 16:15:22 +01:00
Fredrik Strand Oseberg
241ede8ca9
Refactor/make styles batch 6 ( #2793 )
...
Refactors a number of components in the frontend away from deprecated makeStyles
2023-01-03 09:24:55 +01:00
Nuno Góis
1d1219a055
Use new useConditionallyHiddenColumns hook ( #2695 )
...
https://linear.app/unleash/issue/2-515/adapt-tables-to-use-the-new-useconditionallyhiddencolumns-hook
Uses the new `useConditionallyHiddenColumns` hook, like mentioned here:
https://github.com/Unleash/unleash/pull/2691
Also includes small fixes for things I caught along the way. See
comments below.
2022-12-16 10:46:04 +01:00
Fredrik Strand Oseberg
e439e46090
fix: change domain vocabulary ( #2503 )
...
* Changes the naming of useOpenRequests to usePendingChangeRequests
2022-11-23 13:45:19 +01:00
Fredrik Strand Oseberg
978674e33a
feat: update strategy segments with edit / create strategy ( #2420 )
...
* Refactors how we add / edit segments to make it more ergonomic to work with in regards to change requests
2022-11-16 15:35:39 +01:00
Tymoteusz Czech
0a855604af
feat: review your draft sidebar ( #2305 )
...
* refactor playground status chip component
* fix: update change request sidebar
* refactor: status badge cleanup
* fix: prettier formatting
2022-11-02 16:05:27 +01:00
Mateusz Kwasniewski
0dba973881
Feat/apply changes ( #2258 )
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* feat: add suggested change component
* fix: build
* feat: suggestion header
* ui sketching different toggle changes
* feat: strategy change sets UI tweaks
* refactor: extract nested components
Co-authored-by: Fredrik Oseberg <fredrik.no@gmail.com>
2022-10-26 09:45:24 +02:00
andreas-unleash
eaaaa29199
Playground UI bugs and improvements ( #1219 )
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* fix status cell logic
* Add back disabled env wrapper
* Add back disabled env wrapper
* fmt
* Wording improvements, refactor for readability
* improvement
* fmt
* Fixes after merge
Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>
2022-08-12 15:33:18 +02:00
Tymoteusz Czech
859aa435e0
Refine Playground UI ( #1217 )
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* fix playground border radius consistency
* improve playground alerts
* fix: playground segments constraint type logic
* fix: refactor segment execution
* fix: comments
* fix: add summary width
* align playground spacing and borders
* fix build - ts segment type in playground
* fix status cell logic
* update playground disabled env info
* fix playground filter by status and sort
Co-authored-by: Nuno Góis <github@nunogois.com>
Co-authored-by: Fredrik Oseberg <fredrik.no@gmail.com>
Co-authored-by: andreas-unleash <104830839+andreas-unleash@users.noreply.github.com>
Co-authored-by: Nuno Góis <github@nunogois.com>
2022-08-12 10:13:07 +00:00
Tymoteusz Czech
d2225c62c9
fix playground custom strategy parameters debugging ( #1213 )
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* fix playground custom strategy parameters debugging
* fix playground strategy parameters and chips consistency
2022-08-11 08:36:23 +00:00
Fredrik Oseberg
acbe61b74b
fix: import typography
2022-08-10 14:30:57 +02:00
Fredrik Oseberg
ad1b7bf8fc
fix: remove page content
2022-08-10 14:29:24 +02:00
andreas-unleash
a01bbb2db9
fix loader, change width to show full header name
2022-08-10 14:37:13 +03:00
Fredrik Oseberg
eaff77afd4
fix: add widths for viritualized table
2022-08-10 13:15:33 +02:00
andreas-unleash
1a30f42635
Merge branch 'main' into fix/playground_virtualisation_loader
2022-08-10 07:37:58 +03:00
andreas-unleash
a4c6ae2077
Added unknown evaluation state to table
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Moved playground.model.ts to Playground folder
2022-08-09 17:41:43 +03:00
andreas-unleash
781813fd05
Merge remote-tracking branch 'origin/task/Add_strategy_information_to_playground_results' into task/Add_strategy_information_to_playground_results
2022-08-09 10:11:00 +03:00
andreas-unleash
69d6a1f186
PR comments
2022-08-09 10:10:45 +03:00
andreas-unleash
d0a04348f3
Update src/component/playground/Playground/PlaygroundResultsTable/FeatureResultInfoPopoverCell/FeatureDetails/FeatureDetails.tsx
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Co-authored-by: Thomas Heartman <thomas@getunleash.ai>
2022-08-09 10:08:44 +03:00
andreas-unleash
fa0e75d22a
PR comment
2022-08-08 16:24:14 +03:00
andreas-unleash
18afc34f85
fix build
2022-08-08 16:21:23 +03:00
andreas-unleash
a0091ffabc
bug fix
2022-08-08 16:07:52 +03:00