This (admittedly pretty big) PR removes a component layer, moves all
logic for updating constraint values into a single module, and dumbs
down other components.
The main changes are:
- EditableConstraintWrapper is gone. All the logic in there has been
moved into the new `useEditableConstraint` hook. Previously it was split
between the wrapper, editableConstraint itself, the legalValues
component.
- the `useEditableConstraint` hook accepts a constraint and a save
function and returns an editable version of that constraint, the
validator for input values, a function that accepts update commands,
and, when relevant, existing and deleted legal values.
- All the logic for updating a constraint now exists in the
`constraint-reducer` file. As a pure function, it'll be easy to unit
test pretty thoroughly to make sure all commands work as they should
(tests will come later)
- The legal values selector has been dumbed down consiberably as it no
longer needs to create its own internal weak map. The internal
representation of selected values is now a set, so any kind of lookup is
now constant time, which should remove the need for the extra layer of
abstraction.
## Discussion points
I know the reducer pattern isn't one we use a *lot* in Unleash, but I
found a couple examples of it in the front end and it's also quite
similar to how we handle state updates to change request states. I'd be
happy to find a different way to represent it if we can keep it in a
single, testable interface.
Semi-relatedly: I've exposed the actions to submit for the updates at
the moment, but we could map these to functions instead. It'd make
invocations a little easier (you wouldn't need to specify the action
yourself; only use the payload as a function arg if there is one), but
we'd end up doing more mapping to create them. I'm not sure it's worth
it, but I also don't mind if we do 💁🏼
Code for constraint accordion was copy-pasted before previous
improvement. Old version is still in use for Segments. When we get to
improving constraint editing we should rebuild segments editing, without
use of this code.
**Upgrade to React v18 for Unleash v6. Here's why I think it's a good
time to do it:**
- Command Bar project: We've begun work on the command bar project, and
there's a fantastic library we want to use. However, it requires React
v18 support.
- Straightforward Upgrade: I took a look at the upgrade guide
https://react.dev/blog/2022/03/08/react-18-upgrade-guide and it seems
fairly straightforward. In fact, I was able to get React v18 running
with minimal changes in just 10 minutes!
- Dropping IE Support: React v18 no longer supports Internet Explorer
(IE), which is no longer supported by Microsoft as of June 15, 2022.
Upgrading to v18 in v6 would be a good way to align with this change.
TS updates:
* FC children has to be explicit:
https://stackoverflow.com/questions/71788254/react-18-typescript-children-fc
* forcing version 18 types in resolutions:
https://sentry.io/answers/type-is-not-assignable-to-type-reactnode/
Test updates:
* fixing SWR issue that we have always had but it manifests more in new
React (https://github.com/vercel/swr/issues/2373)
---------
Co-authored-by: kwasniew <kwasniewski.mateusz@gmail.com>
## About the changes
Refactoring the colors for the light theme to be much easier to continue
with dark mode
This is the first step to finish dark mode
https://linear.app/unleash/project/[low][s][alpha]-dark-mode-in-unleash-admin-ui-31b407d13c4b/1
This PR uses `main-theme` as a placeholder for `dark-theme` for now due
to the new changes. Still need to set the correct values here.
---------
Co-authored-by: Nuno Góis <github@nunogois.com>
## About the changes
- Updates the segment information on top to be clearer - No longer an
experimental feature, but we do have some limits in place;
- Also updates the documentation to better reflect this;
Co-authored-by: @thomasheartman

---------
Co-authored-by: Thomas Heartman <thomas@getunleash.ai>
Co-authored-by: Gastón Fournier <gaston@getunleash.ai>