This commit changes our linter/formatter to biome (https://biomejs.dev/)
Causing our prehook to run almost instantly, and our "yarn lint" task to
run in sub 100ms.
Some trade-offs:
* Biome isn't quite as well established as ESLint
* Are we ready to install a different vscode plugin (the biome plugin)
instead of the prettier plugin
The configuration set for biome also has a set of recommended rules,
this is turned on by default, in order to get to something that was
mergeable I have turned off a couple the rules we seemed to violate the
most, that we also explicitly told eslint to ignore.
Adding documentation for the edge endpoints. Also separating request and
response schema for our validate endpoint to make clear that we expect a
list of strings as input, but yield tokens as output.
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Co-authored-by: Gastón Fournier <gaston@getunleash.io>
Co-authored-by: Thomas Heartman <thomas@getunleash.ai>
## About the changes
This enables us to validate the shape of our OpenAPI schemas by defining
specific json-schema rules that will be evaluated against all our open
API schemas.
Because we know there are things we need to improve, we've added a list
of `knownExceptions`. When fixing some of the known exceptions the tests
will force us to remove the exception from the list, that way
contributing to reducing the number of violations to our own rules.
Co-authored-by: Mateusz Kwasniewski <kwasniewski.mateusz@gmail.com>
Co-authored-by: Thomas Heartman <thomas@getunleash.io>
* Refactor: move openapi utils into /util directory
* Refactor: move utils test into `util` directory
* Refactor: don't expose standard responses tied to status codes
* Feat: update empty response description + make it const
* Chore: update snapshot with new response descriptions