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82 Commits

Author SHA1 Message Date
Simon Hornby
d5ddbdd75f
chore: patch text when trying to add a root role group (#8470)
This changes the warning on adding group root roles to cover all roles
rather than just Editor or Admin. This got opened to Viewers in a 2K
line monster PR that was mostly refactor so I'm assuming this was an
accident but it's not a dangerous accident

## Discussion

Okay so why change the warning rather than change the code?

Two reasons.
1) This has been like this for a year and a half. It was changed before
the feature entered GA, so users are probably used to it by now. Seems
rude to take things away and it's harmless to keep it
2) It's consistent with everything else to have all 3 roles displayed
and removes an edge case in the code
2024-10-17 12:00:44 +02:00
Nuno Góis
4736084e00
fix: check for permission in group access assignment (#7408)
Fix project role assignment for users with `ADMIN` permission, even if
they don't have the Admin root role. This happens when e.g. users
inherit the `ADMIN` permission from a group root role, but are not
Admins themselves.

---------

Co-authored-by: Gastón Fournier <gaston@getunleash.io>
2024-06-18 17:06:34 +01:00
Mateusz Kwasniewski
ee92001bf5
fix: deprecate useProjectNameOrId (#7086) 2024-05-20 14:20:13 +02:00
Christopher Kolstad
53354224fc
chore: Bump biome and configure husky (#6589)
Upgrades biome to 1.6.1, and updates husky pre-commit hook.

Most changes here are making type imports explicit.
2024-03-18 13:58:05 +01:00
Fredrik Strand Oseberg
f381718fd6
fix: icon imports (#6499)
Based on this article:
https://mui.com/material-ui/guides/minimizing-bundle-size/ importing
from `'@mui/icons-material'` instead of specifying the actual path to
the icon like `import Delete from '@mui/icons-material/Delete';` can be
up to six time slower. This change changes all named imports in Unleash
referencing the `@mui/icons-material` to default imports.

This reduced the amount of modules we had to process when building the
frontend from 15206 to 4746

Before:
<img width="1016" alt="Skjermbilde 2024-03-11 kl 14 19 58"
src="https://github.com/Unleash/unleash/assets/16081982/f137d24a-6557-4183-a40f-f62a33524520">

After:
<img width="1237" alt="Skjermbilde 2024-03-11 kl 14 20 32"
src="https://github.com/Unleash/unleash/assets/16081982/05a27d6a-2c3f-4409-9862-7188ab4b9c72">

Build time locally decreased by around 50%

Before:
<img width="1504" alt="Skjermbilde 2024-03-11 kl 14 31 45"
src="https://github.com/Unleash/unleash/assets/16081982/bc931559-b022-47ed-9f8f-c87401578518">


After:
<img width="1219" alt="Skjermbilde 2024-03-11 kl 14 27 00"
src="https://github.com/Unleash/unleash/assets/16081982/3c3a8d6b-576d-45c3-aa40-cc5f95d9df2b">
2024-03-12 10:56:10 +01:00
Christopher Kolstad
7350c91a1e
fix: display all roles if we can't get project roles 2024-02-20 16:23:25 +01:00
Christopher Kolstad
e9d9db17fe
feat: Adding Project access requires same role (#6270)
In order to prevent users from being able to assign roles/permissions
they don't have, this PR adds a check that the user performing the
action either is Admin, Project owner or has the same role they are
trying to grant/add.

This addAccess method is only used from Enterprise, so there will be a
separate PR there, updating how we return the roles list for a user, so
that our frontend can only present the roles a user is actually allowed
to grant.

This adds the validation to the backend to ensure that even if the
frontend thinks we're allowed to add any role to any user here, the
backend can be smart enough to stop it.

We should still update frontend as well, so that it doesn't look like we
can add roles we won't be allowed to.
2024-02-20 15:56:53 +01:00
Christopher Kolstad
8256c2eaf2
task: Use fine-grained project permissions in frontend (#5974)
Connected to [#5932](https://github.com/Unleash/unleash/pull/5932) -
This starts using the new permissions in addition to the old
UPDATE_PROJECT permission. That way, if you're happy with
UPDATE_PROJECT, you don't need to change.

However, you can now add more fine grained permissions for both READ and
WRITE operations.
2024-01-22 15:34:10 +01:00
Christopher Kolstad
5a3bb1ffc3
Biome1.5.1 (#5867)
Lots of work here, mostly because I didn't want to turn off the
`noImplicitAnyLet` lint. This PR tries its best to type all the untyped
lets biome complained about (Don't ask me how many hours that took or
how many lints that was >200...), which in the future will force test
authors to actually type their global variables setup in `beforeAll`.

---------

Co-authored-by: Gastón Fournier <gaston@getunleash.io>
2024-01-12 09:25:59 +00:00
Jaanus Sellin
069d90d8cb
fix: date should sort asc/desc properly (#5335) 2023-11-14 14:47:28 +02:00
Nuno Góis
90296bed82
refactor: slight clean up after GAing multiple roles (#5133)
Follow up cleanup to https://github.com/Unleash/unleash/pull/5109
Based on
https://github.com/Unleash/unleash/pull/5109#pullrequestreview-1689535863
2023-10-24 09:57:01 +01:00
Christopher Kolstad
314a08b4e6
feat: Make multiple roles per group/user GA by removing the flag (#5109)
To prepare for 5.6 GA, 
I've done a find through both Frontend and Backend here to remove the
usages of the flag. Seems like the flag was only in use in the frontend.
@nunogois can you confirm?
2023-10-23 12:32:15 +00:00
Nuno Góis
4167a60588
feat: biome lint frontend (#4903)
Follows up on https://github.com/Unleash/unleash/pull/4853 to add Biome
to the frontend as well.


![image](https://github.com/Unleash/unleash/assets/14320932/1906faf1-fc29-4172-a4d4-b2716d72cd65)

Added a few `biome-ignore` to speed up the process but we may want to
check and fix them in the future.
2023-10-02 13:25:46 +01:00
Nuno Góis
61174a1d9c
fix: multi project roles UI improvements (#4646)
https://linear.app/unleash/issue/2-1373/small-ui-fixes-and-improvements

- Update group root role `HelpIcon` tooltip to reflect the new behavior;
- Fixes a crash on groups search where `description` could be
`undefined`;
 - Improves `RoleDescription` design;
 - Fixes the role label in `ProjectGroupView`;
 

![image](https://github.com/Unleash/unleash/assets/14320932/f16ebe98-9408-4edd-8e2b-1e56ba2ad5c6)
2023-09-08 11:42:58 +01:00
Nuno Góis
c3216ac941
fix: group roles assumption, refactor group types (#4576)
Does what it says on the tin, should help with cleaning up
https://github.com/Unleash/unleash/pull/4512 and respective schema
changes.

---------

Co-authored-by: Gastón Fournier <gaston@getunleash.io>
2023-09-05 20:30:20 +01:00
Christopher Kolstad
21b4ada577
feat: multiple project roles (#4512)
https://linear.app/unleash/issue/2-1128/change-the-api-to-support-adding-multiple-roles-to-a-usergroup-on-a

https://linear.app/unleash/issue/2-1125/be-able-to-fetch-all-roles-for-a-user-in-a-project

https://linear.app/unleash/issue/2-1127/adapt-the-ui-to-be-able-to-do-a-multi-select-on-role-permissions-for

- Allows assigning project roles to groups with root roles
- Implements new methods that support assigning, editing, removing and
retrieving multiple project roles in project access, along with other
auxiliary methods
- Adds new events for updating and removing assigned roles
- Adapts `useProjectApi` to new methods that use new endpoints that
support multiple roles
- Adds the `multipleRoles` feature flag that controls the possibility of
selecting multiple roles on the UI
- Adapts `ProjectAccessAssign` to support multiple role, using the new
methods
- Adds a new `MultipleRoleSelect` component that allows you to select
multiple roles based on the `RoleSelect` component
- Adapts the `RoleCell` component to support either a single role or
multiple roles
- Updates the `access.spec.ts` Cypress e2e test to reflect our new logic
- Updates `access-service.e2e.test.ts` with tests covering the multiple
roles logic and covering some corner cases
- Updates `project-service.e2e.test.ts` to adapt to the new logic,
adding a test that covers adding access with `[roles], [groups],
[users]`
- Misc refactors and boy scouting


![image](https://github.com/Unleash/unleash/assets/14320932/d1cc7626-9387-4ab8-9860-cd293a0d4f62)

---------

Co-authored-by: David Leek <david@getunleash.io>
Co-authored-by: Mateusz Kwasniewski <kwasniewski.mateusz@gmail.com>
Co-authored-by: Nuno Góis <github@nunogois.com>
2023-08-25 09:31:37 +01:00
Jaanus Sellin
a2b06e4222
feat: project UI rework, move edit and delete buttons deeper (#4195) 2023-07-11 09:47:38 +03:00
Nuno Góis
e0f5d2c600
feat: show username and email in name column (users tables) (#4180)
https://linear.app/unleash/issue/2-1197/merge-columns-name-and-username-in-one-column-for-all-the-tables

Shows `email` and/or `username` in the `name` column of users tables.
This provides a more consistent look across the UI while saving some
space for other columns.

Before:

![image](https://github.com/Unleash/unleash/assets/14320932/b97b39ba-f5ae-4c39-aed5-d2f7574360c1)

After:

![image](https://github.com/Unleash/unleash/assets/14320932/ef79b6a8-c494-42b3-aef8-7012631e3dbd)
2023-07-07 11:24:09 +01:00
Nuno Góis
0b3ed79ecc
refactor: roles - make better plan assumptions (#4113)
https://linear.app/unleash/issue/2-1171/refactor-custom-root-roles-with-correct-plan-assumptions

This cleans up the hotfix `RoleSelect2` component and makes `RoleSelect`
take in a `roles` prop from the parent component.

This also simplifies the role hooks again to assume Enterprise plan by
default. This means, however, that we must ensure that we only call
these hooks in Enterprise features or, if we do call them in other
plans, that we provide a graceful fallback for non-Enterprise.
Non-Enterprise instances do not have this endpoint, and so they are
currently grabbing role information from e.g. `useUsers` and
`useServiceAccounts`.

I'm not sure how I feel about this. Roles are an overarching concept of
Unleash. To me, having to be extremely conscious about the exact
scenario in which you're using such a hook feels like a trap, instead of
"I need roles, so I'll grab the `useRoles` hook and not think much about
it". I also don't like the way `roles` are currently tied to the users,
service accounts, project access, (...) instead of being its own thing.

This could be solved by a `RoleController` exposing the GET endpoints in
OSS, since all of the logic we need for this use-case lives there
anyways. This would then be overridden with the Enterprise-specific
controller when wrapped. This way we could assume the endpoint is always
there, no matter the plan.
This is just an idea and not something I explored in the PR. For now I'm
just focusing on leaving this feature in a sane state.

Tested this manually on `Pro` and `Enterprise` and I believe everything
is acting the way we intend, but would love some extra eyes.
2023-06-28 16:00:14 +01:00
Ivar Conradi Østhus
d4390c8759
fix: allow roles to be selected when adding user to project (#4102) 2023-06-27 22:18:30 +02:00
Nuno Góis
a9e9ae8c3e
feat: use new role components in project access (#4018)
https://linear.app/unleash/issue/2-1143/adapt-project-roles-to-use-the-new-role-selector-and-role-description

This PR further unifies roles, by having a single `IRole` interface to
cover both types, and re-using the same components for project roles.
2023-06-21 08:16:37 +01:00
Nuno Góis
bb026c0ba1
feat: custom root roles (#3975)
## About the changes
Implements custom root roles, encompassing a lot of different areas of
the project, and slightly refactoring the current roles logic. It
includes quite a clean up.

This feature itself is behind a flag: `customRootRoles`

This feature covers root roles in:
 - Users;
 - Service Accounts;
 - Groups;

Apologies in advance. I may have gotten a bit carried away 🙈 

### Roles

We now have a new admin tab called "Roles" where we can see all root
roles and manage custom ones. We are not allowed to edit or remove
*predefined* roles.

![image](https://github.com/Unleash/unleash/assets/14320932/1ad8695c-8c3f-440d-ac32-39746720d588)
This meant slightly pushing away the existing roles to `project-roles`
instead. One idea we want to explore in the future is to unify both
types of roles in the UI instead of having 2 separate tabs. This
includes modernizing project roles to fit more into our current design
and decisions.

Hovering the permissions cell expands detailed information about the
role:

![image](https://github.com/Unleash/unleash/assets/14320932/81c4aae7-8b4d-4cb4-92d1-8f1bc3ef1f2a)

### Create and edit role

Here's how the role form looks like (create / edit):

![image](https://github.com/Unleash/unleash/assets/14320932/85baec29-bb10-48c5-a207-b3e9a8de838a)
Here I categorized permissions so it's easier to visualize and manage
from a UX perspective.

I'm using the same endpoint as before. I tried to unify the logic and
get rid of the `projectRole` specific hooks. What distinguishes custom
root roles from custom project roles is the extra `root-custom` type we
see on the payload. By default we assume `custom` (custom project role)
instead, which should help in terms of backwards compatibility.

### Delete role

When we delete a custom role we try to help the end user make an
informed decision by listing all the entities which currently use this
custom root role:

![image](https://github.com/Unleash/unleash/assets/14320932/352ed529-76be-47a8-88da-5e924fb191d4)
~~As mentioned in the screenshot, when deleting a custom role, we demote
all entities associated with it to the predefined `Viewer` role.~~
**EDIT**: Apparently we currently block this from the API
(access-service deleteRole) with a message:

![image](https://github.com/Unleash/unleash/assets/14320932/82a8e50f-8dc5-4c18-a2ba-54e2ae91b91c)
What should the correct behavior be?

### Role selector

I added a new easy-to-use role selector component that is present in:
 - Users 

![image](https://github.com/Unleash/unleash/assets/14320932/76953139-7fb6-437e-b3fa-ace1d9187674)
 - Service Accounts

![image](https://github.com/Unleash/unleash/assets/14320932/2b80bd55-9abb-4883-b715-15650ae752ea)
- Groups

![image](https://github.com/Unleash/unleash/assets/14320932/ab438f7c-2245-4779-b157-2da1689fe402)

### Role description

I also added a new role description component that you can see below the
dropdown in the selector component, but it's also used to better
describe each role in the respective tables:

![image](https://github.com/Unleash/unleash/assets/14320932/a3eecac1-2a34-4500-a68c-e3f62ebfa782)

I'm not listing all the permissions of predefined roles. Those simply
show the description in the tooltip:

![image](https://github.com/Unleash/unleash/assets/14320932/7e5b2948-45f0-4472-8311-bf533409ba6c)

### Role badge

Groups is a bit different, since it uses a list of cards, so I added yet
another component - Role badge:

![image](https://github.com/Unleash/unleash/assets/14320932/1d62c3db-072a-4c97-b86f-1d8ebdd3523e)

I'm using this same component on the profile tab:

![image](https://github.com/Unleash/unleash/assets/14320932/214272db-a828-444e-8846-4f39b9456bc6)

## Discussion points
- Are we being defensive enough with the use of the flag? Should we
cover more?
 - Are we breaking backwards compatibility in any way?
 - What should we do when removing a role? Block or demote?
- Maybe some existing permission-related issues will surface with this
change: Are we being specific enough with our permissions? A lot of
places are simply checking for `ADMIN`;
- We may want to get rid of the API roles coupling we have with the
users and SAs and instead use the new hooks (e.g. `useRoles`)
explicitly;
 - We should update the docs;
- Maybe we could allow the user to add a custom role directly from the
role selector component;

---------

Co-authored-by: Gastón Fournier <gaston@getunleash.io>
2023-06-14 14:40:40 +01:00
Simon Hornby
3b42e866ec
feat: root roles from groups (#3559)
feat: adds a way to specify a root role on a group, which will cause any user entering into that group to take on the permissions of that root role

Co-authored-by: Nuno Góis <github@nunogois.com>
2023-04-20 12:29:30 +02:00
NicolaeUnleash
705462f0cf
feat: dark theme v1 (#3298)
## About the changes

Creating the first version of the Dark theme

Refactor: colors variables
Refactor: use theme variable instead 
- this change will help us to use MuiCssBaseline, and we can use classes
directly for easy customization when we can't identify MUI classes

Refactor: adjusting some files components
- i’ve touched also the structure of some files, not only the colors
variables (but only to adjust the style, not functionality)

Fix: dark mode persistence on refresh (by Nuno)

Feat: dark mode sees light logos, and light mode sees dark logos (by
Nuno)

---------

Co-authored-by: Nuno Góis <github@nunogois.com>
2023-03-22 16:37:40 +02:00
Nuno Góis
7d73d772df
feat: add the account abstraction logic (#2918)
https://linear.app/unleash/issue/2-579/improve-user-like-behaviour-for-service-accounts-accounts-concept

Builds on top of https://github.com/Unleash/unleash/pull/2917 by moving
the responsibility of handling both account types from `users` to
`accounts`.

Ideally:
 - `users` - Should only handle users;
 - `service-accounts` - Should only handle service accounts;
 - `accounts` - Should handle any type of account;

This should hopefully also provide a good building block in case we
later decide to refactor this further down the `accounts` path.
2023-01-18 16:08:07 +00:00
Nuno Góis
d63b3c69fe
feat: adapt user logic to better adapt to SAs (#2917)
https://linear.app/unleash/issue/2-579/improve-user-like-behaviour-for-service-accounts-accounts-concept

<img width="803" alt="image"
src="https://user-images.githubusercontent.com/14320932/213011584-75870595-988d-49bc-a7bf-cd1ffd146bca.png">

Makes SAs behave more like users. 

Even though they share the same `users` database table, the `is_service`
column distinguishes them. This PR makes the distinction a bit less
obvious by not filtering out SAs for some methods in the user store,
returning both account types and their respective account type
information so we can handle them properly on the UI.

We felt like this was a good enough approach for now, and a decent
compromise to move SAs forward. In the future, we may want to make a
full refactor with the `accounts` concept in mind, which we've
experimented with in the
[accounts-refactoring](https://github.com/Unleash/unleash/tree/accounts-refactoring)
branches (both OSS and Enterprise).
 
https://github.com/Unleash/unleash/pull/2918 - Moves this a bit further,
by introducing the account service and store.
2023-01-18 12:12:44 +00:00
Nuno Góis
4286103850
feat: better tooltip links (#2891)
https://linear.app/unleash/issue/2-576/improve-how-text-that-has-tooltip-should-look-so-they-are-not


![image](https://user-images.githubusercontent.com/14320932/212140467-46d4f7f9-b5c1-40ea-9748-4a6ccc7950bb.png)


![image](https://user-images.githubusercontent.com/14320932/212140316-d6e88bc0-c26e-436b-855f-5f6e8697aed8.png)

- Adapts the existing `HtmlTooltip` component to support setting
`maxHeight` and `maxWidth` properties;
- Introduces a new common component: `TooltipLink`;
- Adapts SA (tokens), features (tags), variants (overrides, payloads)
and project access (role and role description);
- Role description in project access now uses this component instead of
the old jankier popover component;
2023-01-16 13:04:52 +01:00
Nuno Góis
233e06ec6a
fix: disable autoResetHiddenColumns when useConditionallyHiddenColumns (#2851)
https://linear.app/unleash/issue/2-563/fix-issue-with-useconditionallyhiddencolumns-and-react-table

It seems like we should add `autoResetHiddenColumns: false` to
`useTable` whenever we use `useConditionallyHiddenColumns`.

Basically the thought is that, if we're controlling column visibility in
our own way, we should not want other things to change that state
unpredictably, otherwise this may make React go _brrrrrr_. And it can be
very hard to pinpoint what exactly may be causing React to go _brrrrrr_.


![image](https://user-images.githubusercontent.com/14320932/211332339-95918c5c-e3ea-40e9-b8b4-756a798a4702.png)

First detected this issue apparently randomly while developing the new
SA table. Around 10-20 page refreshes would eventually trigger it. Was
not easy to find, but hopefully this fixes it permanently. At least I
haven't been able to reproduce it since. Maybe someone has a better idea
of where the issue could be or if this is a pretty good guess. Doesn't
seem like this change hurts us anyways.

I love React, `useEffect` and these very to-the-point error messages.
Very fun and productive.

Reference: https://react-table-v7.tanstack.com/docs/api/useTable
2023-01-10 08:15:12 +00:00
Nuno Góis
1ef84da688
fix: set a more generous maxWidth in access timeago cells (#2714)
https://unleash-internal.slack.com/archives/C046LV6HH6W/p1671533789519689
2022-12-20 22:14:29 +01:00
Nuno Góis
db7b39af2d
fix: upgrades useHiddenColumns hook to fix related issues (#2691)
https://linear.app/unleash/issue/2-514/fix-issues-with-conditionally-hidden-table-columns

This upgrades the old `useHiddenColumns` to a new
`useConditionallyHiddenColumns`. This implementation covers some issues
and edge cases, and should hopefully be the standard way of achieving
responsive visibility for table columns from now on.

Some of these issues included incorrectly showing/hiding table columns,
whether when resizing the window or at page load, even when the proper
conditions were met to toggle their visibility.

This PR adapts the tables that were already using `useHiddenColumns` to
use the new approach.
I'll create a new PR after this one to adapt our other existing tables
to use this new approach as well.
2022-12-14 15:22:38 +00:00
sjaanus
419640fb2b
Add unique trackable URLs for Pro/Enterprise feature lead generation (#2684)
Add unique trackable URLs for Pro/Enterprise feature lead generation
2022-12-13 14:35:07 +02:00
Nuno Góis
1be2483e6a
Refactor premium feature (#2627)
https://linear.app/unleash/issue/2-491/improve-premiumfeature-component-and-how-its-implemented


![image](https://user-images.githubusercontent.com/14320932/206237837-6032c3c0-1e42-4be2-8b6f-223e0204e1b5.png)

Refactors `PremiumFeature` to be a bit more straightforward and match
new designs, both in standalone and tooltip modes.
This also fixes the fact that the change requests tab did not display
the premium feature info, along with other smaller fixes.

Co-authored-by: Christopher Kolstad <chriswk@getunleash.ai>
2022-12-08 11:42:54 +00:00
Nuno Góis
9accbcfa8b
Fix pro project role descriptions (#2612)
https://linear.app/unleash/issue/2-485/bug-pro-access-page-the-tooltip-on-the-roles-is-not-working

Fixes an issue where we would not show anything for project role
permissions since we're not serving that specific endpoint below
Enterprise level. This way we fallback to the access role descriptions,
which are also nice and informative:


![image](https://user-images.githubusercontent.com/14320932/205987327-def46ef2-4010-47dd-ba7d-5a264f0b547d.png)


PR also adds support for SWR options in ConditionalSWR and
EnterpriseSWR.
2022-12-07 10:22:42 +00:00
andreas-unleash
7af155fe64
Feat/add enterprise badge to change req settings (#2585)
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Disable change requests for Pro and oss
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Signed-off-by: andreas-unleash <andreas@getunleash.ai>
Co-authored-by: Tymoteusz Czech <2625371+Tymek@users.noreply.github.com>
Co-authored-by: Nuno Góis <github@nunogois.com>
2022-12-06 10:05:49 +02:00
Mateusz Kwasniewski
d1c565735a
linter fixes (#2561) 2022-11-30 10:52:13 +01:00
Tymoteusz Czech
49fc31883c
change request help popover (#2388)
## About the changes
<img width="667" alt="image"
src="https://user-images.githubusercontent.com/2625371/201094916-52d9de4e-36a5-4c1e-894d-b9cb2296f612.png">
2022-11-15 09:42:29 +01:00
Fredrik Strand Oseberg
70e020ffeb
fix: project access table (#2404)
* Tweaks the project access table so it fits with the new design
2022-11-11 12:09:04 +01:00
Nuno Góis
86a5d09562
Group misc UI fixes (#2208)
* fix: group actions positioning

* fix: project tags aligned to the right, fix gap

* fix: edit project user / group access button text "save"
2022-10-21 09:36:10 +01:00
Nuno Góis
ddcfe132e4
feat: new profile page and PATs front-end (#2109)
* feat: new user dropdown and profile page

* fix: add popup boxShadow to dark-theme

* fix: update routes snap

* refactor: move some tab specific logic into tabs component

* add useProfile hook example

* fix profile tab header (no name)

* fix: hide user popup when clicking profile link

* - add PATs to profile;
- add route logic to profile;
- refactor TimeAgoCell title;
- misc fixes and refactoring;

* add profile info to profile tab

* simplify req paths

* add PAT flag to the front-end

* fix: some UI adjustments

* change user popup buttons to links

* fix profile on front-end, add role description

* update delete PAT text

* address some PR comments

* address PR comments

* some more UI fixes and refactoring

* move password request to API hook
2022-10-03 10:49:52 +01:00
Gard Rimestad
87a9789300
fix: s/Never logged/Never/g in frontend (#2075)
When a user has never been logged in "last login: never" reads better
than "last login: Never logged".
2022-09-23 10:00:06 +02:00
Nuno Góis
1d43c05131
feat: improve group users select search (#1988)
* feat: improve group users select search

* fix: implement in project access assignment as well

* refactor: move caseInsensitiveSearch helper to util
2022-08-30 08:06:59 +01:00
sjaanus
5ffb63e342 Add cypress tests for project access page (#1215)
* Add tests

* Some fixes

* Fix test
2022-08-12 09:54:32 +00:00
Nuno Góis
3200fee963 fix: remove group owner concept (#1210)
* fix: remove group owner concept

* fix: adapt e2e tests accordingly

* refactor users select to match improvement

* refactor: add user -> edit users

* feat: add edit users to group card actions

* add a few more UI improvements

* fix: edit group users icon

* improve loading behaviour

* fix group users refresh on card view

* improvement: create group form validation

* fix edit group, some refactoring

* fix: e2e tests, minor bugs

* fix: infinite re-renders due to useHiddenColumns useEffect array dependency

* fix re-rendering on useHiddenColumns for some tables

* refactor: validations into functions / variables
2022-08-11 15:34:17 +01:00
sjaanus
c99470ec4e Feat/groups refinements (#1197)
* Improvements

* Double icon for group

* Hide columns

* Refinements

* Refinements

* Reduce padding

* Add projectId

* Fixes

* Make useHiddenColumns component
2022-08-05 13:10:53 +00:00
Nuno Góis
7f3a322809 fix: project access checkboxes (#1201) 2022-08-04 15:19:05 +01:00
Nuno Góis
672a3f0b92 fix: group project access inconsistencies (#1178)
* fix: group project access inconsistencies

* fix relative path

* wip

* refactor: make project tabs work as routes

* refactor: finish refactoring project assign forms

* fix: update snaps

* fix: update snaps

* add some basic cypress e2e tests to groups

* add remaining cypress e2e tests for group CRUD

* add groups e2e to gh workflows

* refactor: simplify useMemo usage

* add GO_BACK navigate const

* fix: remove trailing slash on user creation request

Co-authored-by: olav <mail@olav.io>
Co-authored-by: Fredrik Strand Oseberg <fredrik.no@gmail.com>
2022-08-04 12:57:25 +01:00
sjaanus
d10c151dea Feat/groups refinement (#1190)
* Button for 0 groups

* Highlight name on exist

* Add hover to groups

* Change avatar size to 28px

* Add tooltip to project and fix error

* Fix tooltip

* Link to project, change to flex etc

* Reuse badges better

* Limit to max 50% width

* Refinements

* UI refinements

* Update

* Remove import

* Refinement fixes

* Refinement

* Refinement

* Refinement

* Star to star rounded
2022-08-03 18:57:48 +00:00
Nuno Góis
4e61cf22c0 fix: small ui fixes related to groups and tooltips (#1167) 2022-07-28 15:27:38 +02:00
andreas-unleash
c3e9b49e12 Fix/constraint card adjustments (#1154)
* style fixes

* Constraint card styling adjustments

* Style Fixes

* lint and fmt

* lint and fmt

* Changed the way the expandable property is evaluated to use the text.length

Co-authored-by: Tymoteusz Czech <tymek+gpg@getunleash.ai>
2022-07-27 13:50:47 +02:00
Nuno Góis
61c0d6f0a1 refactor: create user avatar component, clean up (#1151)
* refactor: create user avatar component, clean up

* fix: small changes regarding the new badge component
2022-07-26 18:50:19 +01:00